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authorEugene Sandulenko2014-01-01 02:10:12 +0200
committerEugene Sandulenko2014-01-01 02:10:12 +0200
commit1e3509e6538bf3a44abb2d1f9a37dd6945707fa0 (patch)
treef9313b1b8cb01c9910319a01810ae6f7ad24cf17 /engines
parentfb4bed0c26c7dc700bb448121fd12bcd7f6b6bfc (diff)
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FULLPIPE: Rename remaining vars in scene14. This completes the scene
Diffstat (limited to 'engines')
-rw-r--r--engines/fullpipe/scenes.cpp10
-rw-r--r--engines/fullpipe/scenes.h10
-rw-r--r--engines/fullpipe/scenes/scene14.cpp46
3 files changed, 33 insertions, 33 deletions
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index f722507c3b..0df58dbee9 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -216,11 +216,11 @@ Vars::Vars() {
scene14_grandmaX = 0;
scene14_grandmaY = 0;
scene14_dude2X = 0;
- scene14_var20 = 0;
- scene14_var21 = 0;
- scene14_var22 = 0;
- scene14_var23 = 0;
- scene14_var24 = 0;
+ scene14_ballDeltaX = 0;
+ scene14_ballDeltaY = 0;
+ scene14_ballX = 0;
+ scene14_ballY = 0;
+ scene14_hitsLeft = 0;
scene15_chantingCountdown = 0;
scene15_plusminus = 0;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 16bdfbd7b3..664eb745dd 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -292,11 +292,11 @@ public:
int scene14_grandmaX;
int scene14_grandmaY;
int scene14_dude2X;
- int scene14_var20;
- int scene14_var21;
- int scene14_var22;
- int scene14_var23;
- int scene14_var24;
+ int scene14_ballDeltaX;
+ int scene14_ballDeltaY;
+ int scene14_ballX;
+ int scene14_ballY;
+ int scene14_hitsLeft;
Common::Point scene14_mouseCursorPos;
int scene15_chantingCountdown;
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index 72bb41ea65..b31dc89d31 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -210,14 +210,14 @@ void sceneHandler14_manKickBall() {
int val = (g_vars->scene14_grandmaX + 65 - (g_vars->scene14_dudeX - 85)) / -32;
int den = val;
- g_vars->scene14_var22 = g_vars->scene14_dudeX - 85;
- g_vars->scene14_var23 = g_vars->scene14_dudeY - 76;
- g_vars->scene14_var20 = -32;
+ g_vars->scene14_ballX = g_vars->scene14_dudeX - 85;
+ g_vars->scene14_ballY = g_vars->scene14_dudeY - 76;
+ g_vars->scene14_ballDeltaX = -32;
if (!val)
den = 1;
- g_vars->scene14_var21 = (g_vars->scene14_grandmaY - 102 - val * val / 2 - (g_vars->scene14_dudeY - 76)) / den;
+ g_vars->scene14_ballDeltaY = (g_vars->scene14_grandmaY - 102 - val * val / 2 - (g_vars->scene14_dudeY - 76)) / den;
g_vars->scene14_flyingBall->show1(g_vars->scene14_dudeX - 85, g_vars->scene14_dudeY - 76, -1, 0);
g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1);
@@ -236,7 +236,7 @@ void sceneHandler14_showBallFly() {
if (g_vars->scene14_grandma->_movement) {
x = g_vars->scene14_grandma->_movement->_ox;
- g_vars->scene14_var22 = x;
+ g_vars->scene14_ballX = x;
y = g_vars->scene14_grandma->_movement->_oy;
} else {
x = g_vars->scene14_grandmaX;
@@ -246,7 +246,7 @@ void sceneHandler14_showBallFly() {
x = x + 38;
y = y - 77;
- g_vars->scene14_var20 = 32;
+ g_vars->scene14_ballDeltaX = 32;
int dist = (g_vars->scene14_dudeX - 16 - x) / 32;
int den = dist;
@@ -254,11 +254,11 @@ void sceneHandler14_showBallFly() {
if (!dist)
den = 1;
- g_vars->scene14_var22 = x + 32;
- g_vars->scene14_var21 = (g_vars->scene14_dudeY - 40 - dist * dist / 2 - y) / den;
- g_vars->scene14_var23 = g_vars->scene14_var21 + y;
+ g_vars->scene14_ballX = x + 32;
+ g_vars->scene14_ballDeltaY = (g_vars->scene14_dudeY - 40 - dist * dist / 2 - y) / den;
+ g_vars->scene14_ballY = g_vars->scene14_ballDeltaY + y;
- g_vars->scene14_flyingBall->show1(x + 32, g_vars->scene14_var21 + y, MV_BAL14_SPIN, 0);
+ g_vars->scene14_flyingBall->show1(x + 32, g_vars->scene14_ballDeltaY + y, MV_BAL14_SPIN, 0);
g_vars->scene14_flyingBall->_priority = 5;
g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1);
@@ -371,7 +371,7 @@ void sceneHandler14_startArcade() {
g_fp->_aniMan2 = 0;
g_vars->scene14_sceneDeltaX = 50;
g_vars->scene14_sceneDiffX = 100;
- g_vars->scene14_var24 = 4;
+ g_vars->scene14_hitsLeft = 4;
g_vars->scene14_pink = 0;
chainQueue(QU_SC14_STARTARCADE, 0);
@@ -554,7 +554,7 @@ void sceneHandler14_dudeFall() {
sceneHandler14_grandmaJumpThrow();
}
- ++g_vars->scene14_var24;
+ ++g_vars->scene14_hitsLeft;
}
void sceneHandler14_grandmaStepForward() {
@@ -574,7 +574,7 @@ void sceneHandler14_arcadeLogic() {
if (g_vars->scene14_dudeIsKicking)
sceneHandler14_clearCallback();
- if (g_vars->scene14_var24 <= 1) {
+ if (g_vars->scene14_hitsLeft <= 1) {
setInputDisabled(1);
sceneHandler14_clearCallback();
@@ -584,13 +584,13 @@ void sceneHandler14_arcadeLogic() {
chainQueue(QU_SC14_WINARCADE, 1);
- --g_vars->scene14_var24;
+ --g_vars->scene14_hitsLeft;
} else {
ExCommand *ex;
g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT);
- if (g_vars->scene14_var24 != 3 || g_vars->scene14_pink) {
+ if (g_vars->scene14_hitsLeft != 3 || g_vars->scene14_pink) {
MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
ex = new ExCommand(ANI_GRANDMA, 1, MV_GMA_BACKOFF, 0, 0, 0, 1, 0, 0, 0);
@@ -617,22 +617,22 @@ void sceneHandler14_arcadeLogic() {
}
sceneHandler14_grandmaStepForward();
- --g_vars->scene14_var24;
+ --g_vars->scene14_hitsLeft;
}
}
void sceneHandler14_animateBall() {
- int x = g_vars->scene14_var20 + g_vars->scene14_var22;
- int y = g_vars->scene14_var21 + g_vars->scene14_var23;
+ int x = g_vars->scene14_ballDeltaX + g_vars->scene14_ballX;
+ int y = g_vars->scene14_ballDeltaY + g_vars->scene14_ballY;
- g_vars->scene14_var22 += g_vars->scene14_var20;
- g_vars->scene14_var23 += g_vars->scene14_var21;
+ g_vars->scene14_ballX += g_vars->scene14_ballDeltaX;
+ g_vars->scene14_ballY += g_vars->scene14_ballDeltaY;
- g_vars->scene14_var21++;
+ g_vars->scene14_ballDeltaY++;
- if (g_vars->scene14_var21 - 1 + g_vars->scene14_var23 > 517) {
+ if (g_vars->scene14_ballDeltaY - 1 + g_vars->scene14_ballY > 517) {
if (x <= g_vars->scene14_dudeX - 16 ) {
- if ( g_vars->scene14_var20 >= 0 || x >= g_vars->scene14_grandmaX + 65 || x <= g_vars->scene14_grandmaX - 135 || y <= g_vars->scene14_grandmaY - 102 ) {
+ if ( g_vars->scene14_ballDeltaX >= 0 || x >= g_vars->scene14_grandmaX + 65 || x <= g_vars->scene14_grandmaX - 135 || y <= g_vars->scene14_grandmaY - 102 ) {
if (g_vars->scene14_flyingBall->_movement)
g_vars->scene14_flyingBall->_movement->setOXY(x, y);
else