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authorJoseph-Eugene Winzer2018-04-17 00:40:10 +0200
committerJoseph-Eugene Winzer2019-02-06 09:42:11 +0100
commit1e62c5533876eb794b234928a342fcd72688cf84 (patch)
tree5349efff3c5b6ba09e3ff45612afacbb26e715ff /engines
parentd1fb1d45e8067414e62c3801bfb565951a5b199b (diff)
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SUPERNOVA: Moves function definitions from rooms.h
Diffstat (limited to 'engines')
-rw-r--r--engines/supernova/rooms.cpp1019
-rw-r--r--engines/supernova/rooms.h1056
2 files changed, 1111 insertions, 964 deletions
diff --git a/engines/supernova/rooms.cpp b/engines/supernova/rooms.cpp
index 9360d58aa1..ce274d6d8e 100644
--- a/engines/supernova/rooms.cpp
+++ b/engines/supernova/rooms.cpp
@@ -30,6 +30,17 @@
namespace Supernova {
+Room::Room() {
+ _seen = false;
+ for (int i = 0; i < kMaxSection; ++i)
+ _shown[i] = kShownFalse;
+ for (int i = 0; i < kMaxDialog; ++i)
+ _sentenceRemoved[i] = 0;
+}
+
+Room::~Room() {
+}
+
bool Room::serialize(Common::WriteStream *out) {
if (out->err())
return false;
@@ -97,6 +108,73 @@ bool Room::deserialize(Common::ReadStream *in, int version) {
return !in->err();
}
+bool Room::hasSeen() {
+ return _seen;
+}
+void Room::setRoomSeen(bool seen) {
+ _seen = seen;
+}
+
+int Room::getFileNumber() const {
+ return _fileNumber;
+}
+RoomId Room::getId() const {
+ return _id;
+}
+
+void Room::setSectionVisible(uint section, bool visible) {
+ _shown[section] = visible ? kShownTrue : kShownFalse;
+}
+
+bool Room::isSectionVisible(uint index) const {
+ return _shown[index] == kShownTrue;
+}
+
+void Room::removeSentence(int sentence, int number) {
+ if (number > 0)
+ _sentenceRemoved[number - 1] |= (1 << sentence);
+}
+
+void Room::addSentence(int sentence, int number) {
+ if (number > 0)
+ _sentenceRemoved[number - 1] &= ~(1 << sentence);
+}
+
+void Room::addAllSentences(int number) {
+ if (number > 0)
+ _sentenceRemoved[number - 1] = 0;
+}
+
+bool Room::sentenceRemoved(int sentence, int number) {
+ if (number <= 0)
+ return false;
+ return (_sentenceRemoved[number - 1] & (1 << sentence));
+}
+
+bool Room::allSentencesRemoved(int maxSentence, int number) {
+ if (number <= 0)
+ return false;
+ for (int i = 0, flag = 1 ; i < maxSentence ; ++i, flag <<= 1)
+ if (!(_sentenceRemoved[number - 1] & flag))
+ return false;
+ return true;
+}
+
+Object *Room::getObject(uint index) {
+ return &_objectState[index];
+}
+
+void Room::animation() {
+}
+
+void Room::onEntrance() {
+}
+
+bool Room::interact(Action verb, Object &obj1, Object &obj2) {
+ return false;
+}
+
+
Intro::Intro(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
@@ -523,6 +601,27 @@ void Intro::leaveCutscene() {
_vm->_allowLoadGame = true;
}
+ShipCorridor::ShipCorridor(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 17;
+ _id = CORRIDOR;
+ _shown[0] = kShownTrue;
+ _shown[4] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringHatch, kStringDefaultDescription, HATCH1, OPENABLE | EXIT, 0, 6, 1, CABIN_L1, 15);
+ _objectState[1] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 1, 7, 2, CABIN_L2, 10);
+ _objectState[2] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 2, 8, 3, CABIN_L3, 5);
+ _objectState[3] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 5, 11, 6, CABIN_R1, 19);
+ _objectState[4] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 4, 10, 5, CABIN_R2, 14);
+ _objectState[5] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT | OPENED, 9, 3, 4, CABIN_R3, 9);
+ _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 12, 12, 0, AIRLOCK, 2);
+ _objectState[7] = Object(_id, kStringButton, kStringHatchButtonDescription, BUTTON, PRESS, 13, 13, 0, NULLROOM, 0);
+ _objectState[8] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 14, 14, 0, NULLROOM, 0);
+ _objectState[9] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 15, 15, 0, HALL, 22);
+}
+
bool ShipCorridor::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_PRESS) && (obj1._id == BUTTON)) {
if (_objectState[6].hasProperty(OPENED)) {
@@ -551,6 +650,22 @@ bool ShipCorridor::interact(Action verb, Object &obj1, Object &obj2) {
return false;
}
+ShipHall::ShipHall(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 15;
+ _id = HALL;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringHatch, kStringCockpitHatchDescription, NULLOBJECT, OPENABLE | EXIT, 4, 5, 1, COCKPIT, 10);
+ _objectState[1] = Object(_id, kStringHatch, kStringKitchenHatchDescription, KITCHEN_HATCH, OPENABLE | EXIT, 0, 0, 0, NULLROOM, 1);
+ _objectState[2] = Object(_id, kStringHatch, kStringStasisHatchDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 1, 1, 2, SLEEP, 8);
+ _objectState[3] = Object(_id, kStringSlot, kStringSlotDescription, SLEEP_SLOT, COMBINABLE, 2, 2, 0, NULLROOM, 0);
+ _objectState[4] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 3, SLEEP, 0, NULLROOM, 0);
+ _objectState[5] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 6, 6, 0, CORRIDOR, 19);
+}
+
bool ShipHall::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_OPEN) && (obj1._id == KITCHEN_HATCH)) {
_vm->renderMessage(kStringShipHall1);
@@ -582,6 +697,20 @@ bool ShipHall::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+ShipSleepCabin::ShipSleepCabin(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 33;
+ _id = SLEEP;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABINS, NULLTYPE, 0, 0, 0, NULLROOM, 0);
+ _objectState[1] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABIN, NULLTYPE, 1, 1, 0, NULLROOM, 0);
+ _objectState[2] = Object(_id, kStringComputer, kStringDefaultDescription, COMPUTER, NULLTYPE, 2, 2, 0, NULLROOM, 0);
+ _objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22);
+}
+
bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) {
Room *room;
Common::String input;
@@ -780,6 +909,20 @@ void ShipSleepCabin::onEntrance() {
}
}
+ShipCockpit::ShipCockpit(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 9;
+ _id = COCKPIT;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringInstruments, kStringInstrumentsDescription1, INSTRUMENTS, NULLTYPE, 2, 2, 0, NULLROOM, 0);
+ _objectState[1] = Object(_id, kStringMonitor, kStringDefaultDescription, MONITOR, NULLTYPE, 0, 0, 0, NULLROOM, 0);
+ _objectState[2] = Object(_id, kStringMonitor, kStringMonitorDescription, NULLOBJECT, TAKE, 1, 0, 0, NULLROOM, 0);
+ _objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22);
+}
+
bool ShipCockpit::interact(Action verb, Object &obj1, Object &obj2) {
// TODO: distance and remaining time not accurate
@@ -850,6 +993,69 @@ void ShipCockpit::onEntrance() {
setRoomSeen(true);
}
+ShipCabinL1::ShipCabinL1(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 21;
+ _id = CABIN_L1;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringImage, kStringGenericDescription1, NULLOBJECT, UNNECESSARY, 5, 5, 0, NULLROOM, 0);
+ _objectState[1] = Object(_id, kStringImage, kStringGenericDescription2, NULLOBJECT, UNNECESSARY, 6, 6, 0, NULLROOM, 0);
+ _objectState[2] = Object(_id, kStringImage, kStringGenericDescription3, NULLOBJECT, UNNECESSARY, 7, 7, 0, NULLROOM, 0);
+ _objectState[3] = Object(_id, kStringMagnete, kStringMagneteDescription, NULLOBJECT, UNNECESSARY, 8, 8, 0, NULLROOM, 0);
+ _objectState[4] = Object(_id, kStringImage, kStringGenericDescription4, NULLOBJECT, UNNECESSARY, 9, 9, 0);
+ _objectState[5] = Object(_id, kStringPen, kStringPenDescription, PEN, TAKE | COMBINABLE, 10, 10, 5 | 128);
+ _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | OPENED | EXIT, 3, 3, 24 | 128, CORRIDOR, 9);
+ _objectState[7] = Object(_id, kStringSlot, kStringSlotDescription, NULLOBJECT, COMBINABLE, 0, 0, 0);
+ _objectState[8] = Object(_id, kStringShelf, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 1, 1, 0);
+ _objectState[9] = Object(_id, kStringCompartment, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 2, 2, 0);
+ _objectState[10] = Object(_id, kStringSocket, kStringDefaultDescription, SOCKET, COMBINABLE, 4, 4, 0);
+ _objectState[11] = Object(_id, kStringToilet, kStringDefaultDescription, BATHROOM_DOOR, EXIT, 255, 255, 0, BATHROOM, 22);
+}
+
+ShipCabinL2::ShipCabinL2(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 21;
+ _id = CABIN_L2;
+ _shown[0] = kShownTrue;
+ _shown[16] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL1,COMBINABLE,31,31,0);
+ _objectState[1] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL2,COMBINABLE,32,32,0);
+ _objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL3,COMBINABLE,33,33,0);
+ _objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL4,COMBINABLE,45,45,0);
+ _objectState[4] = Object(_id, kStringShelf,kStringDefaultDescription,SHELF_L1,OPENABLE | CLOSED,25,26,17);
+ _objectState[5] = Object(_id, kStringPistol,kStringPistolDescription,PISTOL,TAKE,39,39,20);
+ _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L2,OPENABLE | CLOSED,27,28,18);
+ _objectState[7] = Object(_id, kStringBooks,kStringBooksDescription,NULLOBJECT,UNNECESSARY,40,40,0);
+ _objectState[8] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L3,OPENABLE | CLOSED,29,30,19);
+ _objectState[9] = Object(_id, kStringSpool,kStringSpoolDescription, SPOOL,TAKE | COMBINABLE,41,41,21);
+ _objectState[10] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L4,OPENABLE | CLOSED,43,44,22);
+ _objectState[11] = Object(_id, kStringBook,kStringDefaultDescription,BOOK2,TAKE,46,46,23);
+ _objectState[12] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,34,34,0);
+ _objectState[13] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,35,35,0);
+ _objectState[14] = Object(_id, kStringClothes,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,36,36,0);
+ _objectState[15] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,37,37,0);
+ _objectState[16] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,38,38,0);
+ _objectState[17] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,23,23,0);
+ _objectState[18] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+ _objectState[19] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9);
+ _objectState[20] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[21] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[22] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[23] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[24] = Object(_id, kStringFolders,kStringFoldersDescription,NULLOBJECT,UNNECESSARY,49,49,0);
+}
+
bool ShipCabinL2::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL1, KEYCARD2)) {
_gm->openLocker(this, getObject(4), getObject(0), 17);
@@ -892,6 +1098,38 @@ bool ShipCabinL2::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+ShipCabinL3::ShipCabinL3(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 21;
+ _id = CABIN_L3;
+ _shown[0] = kShownTrue;
+ _shown[6] = kShownTrue;
+ _shown[7] = kShownTrue;
+ _shown[8] = kShownTrue;
+ _shown[9] = kShownTrue;
+ _shown[12] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringPoster,kStringPosterDescription1,NULLOBJECT,UNNECESSARY,11,11,0);
+ _objectState[1] = Object(_id, kStringPoster,kStringPosterDescription2,NULLOBJECT,UNNECESSARY,12,12,0);
+ _objectState[2] = Object(_id, kStringSpeaker,kStringDefaultDescription,NULLOBJECT,NULLTYPE,13,13,0);
+ _objectState[3] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,14,14,0);
+ _objectState[4] = Object(_id, kStringRecord,kStringRecordDescription,RECORD,TAKE | COMBINABLE,15,15,8 | 128);
+ _objectState[5] = Object(_id, kStringRecordStand,kStringRecordStandDescription,NULLOBJECT,UNNECESSARY,16,16,0);
+ _objectState[6] = Object(_id, kStringButton,kStringDefaultDescription,TURNTABLE_BUTTON,PRESS,22,22,0);
+ _objectState[7] = Object(_id, kStringTurntable,kStringTurntableDescription,TURNTABLE,UNNECESSARY | COMBINABLE,17,17,0);
+ _objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,WIRE,COMBINABLE,18,18,0);
+ _objectState[9] = Object(_id, kStringWire,kStringDefaultDescription,WIRE2,COMBINABLE,19,19,0);
+ _objectState[10] = Object(_id, kStringPlug,kStringDefaultDescription,PLUG,COMBINABLE,20,20,0);
+ _objectState[11] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9);
+ _objectState[12] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[13] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[14] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[15] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[16] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+}
+
bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) {
Room *r;
@@ -973,6 +1211,86 @@ bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+ShipCabinR1::ShipCabinR1(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 22;
+ _id = CABIN_R1;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[2] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringImage,kStringImageDescription1,NULLOBJECT,UNNECESSARY,5,5,0);
+ _objectState[1] = Object(_id, kStringDrawingInstruments,kStringDrawingInstrumentsDescription,NULLOBJECT,UNNECESSARY,6,6,0);
+ _objectState[2] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,7,7,0);
+ _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5);
+ _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+}
+
+ShipCabinR2::ShipCabinR2(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 22;
+ _id = CABIN_R2;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription1,NULLOBJECT,UNNECESSARY,11,11,0);
+ _objectState[1] = Object(_id, kStringTennisRacket,kStringTennisRacketDescription,NULLOBJECT,UNNECESSARY,8,8,0);
+ _objectState[2] = Object(_id, kStringTennisBall,kStringGenericDescription2,NULLOBJECT,UNNECESSARY,9,9,0);
+ _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5);
+ _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+}
+
+ShipCabinR3::ShipCabinR3(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 22;
+ _id = CABIN_R3;
+ _shown[0] = kShownTrue;
+ _shown[7] = kShownTrue;
+ _shown[8] = kShownTrue;
+ _shown[15] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription2,CHESS,TAKE | COMBINABLE,12,12,7 | 128);
+ _objectState[1] = Object(_id, kStringBed,kStringBedDescription,NULLOBJECT,NULLTYPE,13,13,0);
+ _objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K1,COMBINABLE,27,27,0);
+ _objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K2,COMBINABLE,28,28,0);
+ _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K3,COMBINABLE,29,29,0);
+ _objectState[5] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K4,COMBINABLE,30,30,0);
+ _objectState[6] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF1,OPENABLE | CLOSED,14,18,9);
+ _objectState[7] = Object(_id, kStringAlbums,kStringAlbumsDescription,NULLOBJECT,UNNECESSARY,14,14,0);
+ _objectState[8] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF2,OPENABLE | CLOSED,15,19,10);
+ _objectState[9] = Object(_id, kStringRope,kStringRopeDescription,ROPE,TAKE | COMBINABLE,15,15,12);
+ _objectState[10] = Object(_id, kStringShelf,kStringShelfDescription,SHELF3,OPENABLE | CLOSED,16,17,11);
+ _objectState[11] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,20,20,0);
+ _objectState[12] = Object(_id, kStringClothes,kStringClothesDescription,NULLOBJECT,UNNECESSARY,21,21,0);
+ _objectState[13] = Object(_id, kStringUnderwear,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,22,22,0);
+ _objectState[14] = Object(_id, kStringSocks,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,23,23,0);
+ _objectState[15] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF4,OPENABLE | CLOSED,24,25,13);
+ _objectState[16] = Object(_id, kStringBook,kStringBookHitchhiker,BOOK,TAKE,26,26,14);
+ _objectState[17] = Object(_id, kStringDiscman,kStringDiscmanDescription,DISCMAN,TAKE | COMBINABLE,33,33,16);
+ _objectState[18] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | EXIT,3,3,15 | 128,CORRIDOR,5);
+ _objectState[19] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[20] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[21] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[22] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[23] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+}
+
bool ShipCabinR3::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K1, KEYCARD))
_gm->openLocker(this, getObject(6), getObject(2), 9);
@@ -1024,6 +1342,36 @@ void ShipCabinR3::onEntrance() {
setRoomSeen(true);
}
+ShipCabinBathroom::ShipCabinBathroom(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 23;
+ _id = BATHROOM;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringBathroom,kStringBathroomDescription,TOILET,NULLTYPE,0,0,0);
+ _objectState[1] = Object(_id, kStringShower,kStringDefaultDescription,SHOWER,NULLTYPE,1,1,0);
+ _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,BATHROOM_EXIT,EXIT,255,255,0,CABIN_R3,2);
+}
+
+ShipAirlock::ShipAirlock(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 34;
+ _id = AIRLOCK;
+ _shown[0] = kShownTrue;
+ _shown[6] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringHatch,kStringHatchDescription1,NULLOBJECT,EXIT | OPENABLE | OPENED | CLOSED,0,0,0,CORRIDOR,10);
+ _objectState[1] = Object(_id, kStringHatch,kStringHatchDescription2,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,HOLD,14);
+ _objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,2,2,0);
+ _objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,3,3,0);
+ _objectState[4] = Object(_id, kStringHelmet,kStringHelmetDescription,HELMET,TAKE,4,4,7);
+ _objectState[5] = Object(_id, kStringSuit,kStringSuitDescription,SUIT,TAKE,5,5,8);
+ _objectState[6] = Object(_id, kStringLifeSupport,kStringLifeSupportDescription,LIFESUPPORT,TAKE,6,6,9);
+}
bool ShipAirlock::interact(Action verb, Object &obj1, Object &obj2) {
Room *r;
@@ -1133,6 +1481,28 @@ void ShipAirlock::onEntrance() {
setRoomSeen(true);
}
+ShipHold::ShipHold(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 24;
+ _id = HOLD;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kNoString,kStringDefaultDescription,HOLD_WIRE,COMBINABLE,255,255,0);
+ _objectState[1] = Object(_id, kStringScrap,kStringScrapDescription1,SCRAP_LK,NULLTYPE,4,4,0);
+ _objectState[2] = Object(_id, kStringTerminalStrip,kStringDefaultDescription,TERMINALSTRIP,COMBINABLE,255,255,0);
+ _objectState[3] = Object(_id, kStringScrap,kStringScrapDescription2,NULLOBJECT,NULLTYPE,5,5,0);
+ _objectState[4] = Object(_id, kStringReactor,kStringReactorDescription,NULLOBJECT,NULLTYPE,6,6,0);
+ _objectState[5] = Object(_id, kStringNozzle,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0);
+ _objectState[6] = Object(_id, kStringPumpkin,kStringPumpkinDescription,NULLOBJECT,NULLTYPE,8,8,0);
+ _objectState[7] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_OUTERHATCH,EXIT | OPENABLE,1,2,2,LANDINGMODULE,6);
+ _objectState[8] = Object(_id, kStringLandingModule,kStringLandingModuleDescription,NULLOBJECT,NULLTYPE,0,0,0);
+ _objectState[9] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,AIRLOCK,22);
+ _objectState[10] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH_TOP,EXIT | OPENABLE | OPENED,3,3,0,GENERATOR,8);
+ _objectState[11] = Object(_id, kStringGenerator,kStringGeneratorDescription,GENERATOR_TOP,EXIT,12,12,0,GENERATOR,8);
+}
+
bool ShipHold::interact(Action verb, Object &obj1, Object &obj2) {
Room *room;
@@ -1189,6 +1559,22 @@ void ShipHold::onEntrance() {
_gm->_rooms[COCKPIT]->setRoomSeen(true);
}
+ShipLandingModule::ShipLandingModule(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 25;
+ _id = LANDINGMODULE;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringSocket,kStringDefaultDescription,LANDINGMOD_SOCKET,COMBINABLE,1,1,0);
+ _objectState[1] = Object(_id, kStringButton,kSafetyButtonDescription,LANDINGMOD_BUTTON,PRESS | COMBINABLE,2,2,0);
+ _objectState[2] = Object(_id, kStringMonitor,kStringDefaultDescription,LANDINGMOD_MONITOR,NULLTYPE,3,3,0);
+ _objectState[3] = Object(_id, kStringKeyboard,kStringDefaultDescription,KEYBOARD,NULLTYPE,4,4,0);
+ _objectState[4] = Object(_id, kNoString,kStringDefaultDescription,LANDINGMOD_WIRE,COMBINABLE,255,255,0);
+ _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_HATCH,EXIT | OPENABLE | OPENED | COMBINABLE, 0,0,1 | 128,HOLD,10);
+}
+
bool ShipLandingModule::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_PRESS) && (obj1._id == LANDINGMOD_BUTTON))
_vm->renderMessage(obj1._description);
@@ -1287,6 +1673,30 @@ bool ShipLandingModule::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+ShipGenerator::ShipGenerator(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 18;
+ _id = GENERATOR;
+ _shown[0] = kShownTrue;
+ _shown[5] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringGeneratorWire,kStringDefaultDescription,GENERATOR_WIRE,COMBINABLE,255,255,0);
+ _objectState[1] = Object(_id, kStringEmptySpool,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
+ _objectState[2] = Object(_id, kStringKeycard2,kStringKeycard2Description,KEYCARD2,COMBINABLE | TAKE,12,12,5 | 128);
+ _objectState[3] = Object(_id, kStringRope,kStringDefaultDescription,GENERATOR_ROPE,COMBINABLE,255,255,0);
+ _objectState[4] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH,EXIT | OPENABLE,1,2,1,OUTSIDE,22);
+ _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,3,3,0);
+ _objectState[6] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,4,4,0);
+ _objectState[7] = Object(_id, kStringTrap,kStringDefaultDescription,TRAP,OPENABLE,5,6,2);
+ _objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0);
+ _objectState[9] = Object(_id, kStringVoltmeter,kStringDefaultDescription,VOLTMETER,NULLTYPE,9,9,0,NULLROOM,0);
+ _objectState[10] = Object(_id, kStringClip,kStringDefaultDescription,CLIP,COMBINABLE,8,8,0);
+ _objectState[11] = Object(_id, kStringWire,kStringWireDescription,SHORT_WIRE,COMBINABLE,10,10,0);
+ _objectState[12] = Object(_id, kStringLadder,kStringDefaultDescription,LADDER,EXIT,0,0,0,HOLD,1);
+}
+
bool ShipGenerator::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_OPEN) && (obj1._id == OUTERHATCH)) {
if (obj1.hasProperty(OPENED))
@@ -1430,7 +1840,34 @@ bool ShipGenerator::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+ShipOuterSpace::ShipOuterSpace(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 4;
+ _id = OUTSIDE;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,GENERATOR,3);
+ _objectState[1] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
+}
+
+
// Arsano
+ArsanoRocks::ArsanoRocks(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 12;
+ _id = OUTSIDE;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY | EXIT,0,0,0,GENERATOR,12);
+ _objectState[1] = Object(_id, kStringStone,kStringDefaultDescription,STONE,NULLTYPE,1,1,0);
+ _objectState[2] = Object(_id, kStringStone,kStringDefaultDescription,NULLOBJECT,NULLTYPE,2,2,0);
+ _objectState[3] = Object(_id, kStringCaveOpening,kStringCaveOpeningDescription,NULLOBJECT,NULLTYPE,255,255,0,CAVE,1);
+}
+
void ArsanoRocks::onEntrance() {
_gm->great(8);
}
@@ -1452,6 +1889,33 @@ bool ArsanoRocks::interact(Action verb, Object &obj1, Object &obj2) {
return false;
}
+ArsanoCave::ArsanoCave(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 12;
+ _id = CAVE;
+
+ _objectState[0] = Object(_id, kStringExit,kStringExitDescription,NULLOBJECT,EXIT,255,255,0,ROCKS,22);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,2);
+}
+
+ArsanoMeetup::ArsanoMeetup(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 37;
+ _id = MEETUP;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22);
+ _objectState[1] = Object(_id, kStringSign,kStringSignDescription,MEETUP_SIGN,NULLTYPE,0,0,0);
+ _objectState[2] = Object(_id, kStringEntrance,kStringDefaultDescription,DOOR,EXIT,1,1,0,ENTRANCE,7);
+ _objectState[3] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,2,2,0);
+ _objectState[4] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIPS,COMBINABLE,3,3,0);
+ _objectState[5] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIP,COMBINABLE,4,4,0);
+}
+
void ArsanoMeetup::onEntrance() {
if (isSectionVisible(7)) {
_gm->wait(3);
@@ -1525,6 +1989,51 @@ bool ArsanoMeetup::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+ArsanoEntrance::ArsanoEntrance(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 10;
+ _id = ENTRANCE;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringPorter,kStringPorterDescription,PORTER,TALK,0,0,0);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,NULLROOM,5);
+ _objectState[2] = Object(_id, kStringSign,kStringSignDescription,KITCHEN_SIGN,NULLTYPE,2,2,0);
+ _objectState[3] = Object(_id, kStringChewingGum,kStringDefaultDescription,SCHNUCK,TAKE,255,255,10+128);
+ _objectState[4] = Object(_id, kStringGummyBears,kStringDefaultDescription,SCHNUCK,TAKE,255,255,11+128);
+ _objectState[5] = Object(_id, kStringChocolateBall,kStringDefaultDescription,SCHNUCK,TAKE,255,255,12+128);
+ _objectState[6] = Object(_id, kStringEgg,kStringDefaultDescription,EGG,TAKE,255,255,13+128);
+ _objectState[7] = Object(_id, kStringLiquorice,kStringDefaultDescription,SCHNUCK,TAKE,255,255,14+128);
+ _objectState[8] = Object(_id, kStringPill,kStringPillDescription,PILL,TAKE,255,255,0);
+ _objectState[9] = Object(_id, kStringSlot,kStringDefaultDescription,CAR_SLOT,COMBINABLE,6,6,0);
+ _objectState[10] = Object(_id, kStringVendingMachine,kStringVendingMachineDescription,NULLOBJECT,NULLTYPE,5,5,0);
+ _objectState[11] = Object(_id, kStringToilet,kStringToiletDescription,ARSANO_BATHROOM,NULLTYPE,255,255,0);
+ _objectState[12] = Object(_id, kStringButton,kStringDefaultDescription,BATHROOM_BUTTON,PRESS,3,3,0);
+ _objectState[13] = Object(_id, kStringSign,kStringSignDescription,BATHROOM_SIGN,NULLTYPE,4,4,0);
+ _objectState[14] = Object(_id, kStringStaircase,kStringDefaultDescription,STAIRCASE,EXIT,8,8,0,REST,3);
+ _objectState[15] = Object(_id, kStringExit,kStringDefaultDescription,MEETUP_EXIT,EXIT,255,255,0,MEETUP,22);
+ _objectState[16] = Object(_id, kStringCoins,kStringCoinsDescription,COINS,TAKE|COMBINABLE,255,255,0);
+ _objectState[17] = Object(_id, kStringTabletPackage,kStringTabletPackageDescription,PILL_HULL,TAKE,255,255,0);
+
+ _dialog1[0] = kStringArsanoDialog7;
+ _dialog1[1] = kStringArsanoDialog1;
+ _dialog1[2] = kStringArsanoDialog8;
+ _dialog1[3] = kStringArsanoDialog9;
+ _dialog1[4] = kStringDialogSeparator;
+
+ _dialog2[0] = kStringArsanoDialog1;
+ _dialog2[1] = kStringArsanoDialog2;
+ _dialog2[2] = kStringArsanoDialog3;
+ _dialog2[3] = kStringArsanoDialog4;
+ _dialog2[4] = kStringDialogSeparator;
+
+ _dialog3[0] = kStringArsanoDialog5;
+ _dialog3[1] = kStringArsanoDialog6;
+
+ _eyewitness = 5;
+}
+
void ArsanoEntrance::animation() {
if (!_vm->_screen->isMessageShown() && isSectionVisible(kMaxSection - 5)) {
_gm->animationOff(); // to avoid recursive call
@@ -1751,6 +2260,21 @@ bool ArsanoEntrance::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+ArsanoRemaining::ArsanoRemaining(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 28;
+ _id = REST;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringStaircase,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,ENTRANCE,17);
+ _objectState[1] = Object(_id, kStringChair,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,ROGER,2);
+ _objectState[2] = Object(_id, kStringShoes,kStringShoesDescription,NULLOBJECT,NULLTYPE,2,2,0);
+
+ _chewing = kShownTrue;
+}
+
void ArsanoRemaining::animation() {
switch (_i) {
case 0:
@@ -1911,6 +2435,32 @@ void ArsanoRemaining::animation() {
_gm->setAnimationTimer(3);
}
+ArsanoRoger::ArsanoRoger(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 29;
+ _id = ROGER;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,REST,19);
+ _objectState[1] = Object(_id, kStringFrogFace,kStringDefaultDescription,ROGER_W,TALK,0,0,0);
+ _objectState[2] = Object(_id, kStringScrible,kStringScribleDescription,NULLOBJECT,NULLTYPE,3,3,0);
+ _objectState[3] = Object(_id, kStringWallet,kStringDefaultDescription,WALLET,TAKE,1,1,4);
+ _objectState[4] = Object(_id, kStringMenu,kStringMenuDescription,NULLOBJECT,UNNECESSARY,2,2,0);
+ _objectState[5] = Object(_id, kStringCup,kStringCupDescription,CUP,UNNECESSARY,4,4,0);
+ _objectState[6] = Object(_id, kStringChessGame,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
+ _objectState[7] = Object(_id, kStringBill,kStringBillDescription,NULLOBJECT,TAKE|COMBINABLE,255,255,0);
+ _objectState[8] = Object(_id, kStringKeycard3,kStringDefaultDescription,KEYCARD_R,TAKE|COMBINABLE,255,255,0);
+
+ _dialog1[0] = kStringDialogArsanoRoger1;
+ _dialog1[1] = kStringDialogArsanoRoger2;
+ _dialog1[2] = kStringDialogArsanoRoger3;
+ _dialog1[3] = kStringDialogSeparator;
+
+ _eyewitness = 5;
+}
+
void ArsanoRoger::onEntrance() {
if (!sentenceRemoved(0, 2)) {
_gm->say(kStringArsanoRoger1);
@@ -2035,6 +2585,27 @@ bool ArsanoRoger::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+ArsanoGlider::ArsanoGlider(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 19;
+ _id = GLIDER;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,15);
+ _objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON1,PRESS,0,0,0);
+ _objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON2,PRESS,1,1,0);
+ _objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON3,PRESS,2,2,0);
+ _objectState[4] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON4,PRESS,3,3,0);
+ _objectState[5] = Object(_id, kStringKeycard,kStringDefaultDescription,GLIDER_KEYCARD,TAKE|COMBINABLE,255,255,0);
+ _objectState[6] = Object(_id, kStringSlot,kStringDefaultDescription,GLIDER_SLOT,COMBINABLE,4,4,0);
+ _objectState[7] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE,5,6,6);
+ _objectState[8] = Object(_id, kStringKeyboard,kStringDefaultDescription,GLIDER_BUTTONS,NULLTYPE,7,7,0);
+ _objectState[9] = Object(_id, kStringAnnouncement,kStringAnnouncementDescription,GLIDER_DISPLAY,NULLTYPE,8,8,0);
+ _objectState[10] = Object(_id, kStringInstruments,kStringAnnouncementDescription,GLIDER_INSTRUMENTS,NULLTYPE,9,9,0);
+}
+
void ArsanoGlider::animation() {
if (isSectionVisible(8)) {
setSectionVisible(24 + _sinus, false);
@@ -2112,6 +2683,31 @@ bool ArsanoGlider::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+ArsanoMeetup2::ArsanoMeetup2(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 38;
+ _id = MEETUP2;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringRoger, kStringDefaultDescription, ROGER_W, TALK, 255, 255, 0);
+ _objectState[1] = Object(_id, kStringSpaceshift, kStringDefaultDescription, SPACESHIP, COMBINABLE, 255, 255, 0);
+ _objectState[2] = Object(_id, kStringCave, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CAVE, 22);
+
+ _dialog1[0] = kStringDialogArsanoMeetup2_1;
+ _dialog1[1] = kStringDialogArsanoMeetup2_2;
+ _dialog2[0] = kStringDialogArsanoMeetup2_3;
+ _dialog2[1] = kStringDialogArsanoMeetup2_4;
+ _dialog3[0] = kStringDialogArsanoMeetup2_5;
+ _dialog3[1] = kStringDialogArsanoMeetup2_6;
+ _dialog3[2] = kStringDialogArsanoMeetup2_7;
+ _dialog3[3] = kStringDialogArsanoMeetup2_8;
+ _dialog4[0] = kStringDialogArsanoMeetup2_9;
+ _dialog4[1] = kStringDialogArsanoMeetup2_10;
+ _dialog4[2] = kStringDialogArsanoMeetup2_11;
+}
+
void ArsanoMeetup2::onEntrance() {
if (sentenceRemoved(0, 1)) {
if (sentenceRemoved(1, 1))
@@ -2243,6 +2839,30 @@ void ArsanoMeetup2::shipStart() {
_vm->renderImage(11 + 128);
}
+ArsanoMeetup3::ArsanoMeetup3(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 39;
+ _id = MEETUP3;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringUfo,kStringUfoDescription,UFO,EXIT,0,0,0,NULLROOM,3);
+ _objectState[1] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,1,1,0);
+ _objectState[2] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22);
+
+ _dialog2[0] = kStringArsanoDialog1;
+ _dialog2[1] = kStringDialogArsanoMeetup3_1;
+ _dialog2[2] = kStringDialogArsanoMeetup3_2;
+ _dialog2[3] = kStringDialogArsanoMeetup3_3;
+ _dialog3[0] = kStringDialogArsanoMeetup3_4;
+ _dialog3[1] = kStringDialogArsanoMeetup3_5;
+
+ _dialogsX[0] = kStringDialogX1;
+ _dialogsX[1] = kStringDialogX2;
+ _dialogsX[2] = kStringDialogX3;
+}
+
bool ArsanoMeetup3::interact(Action verb, Object &obj1, Object &obj2) {
byte row2[6] = {1, 1, 1, 1, 0, 0};
byte row3[6] = {1, 1, 0, 0, 0, 0};
@@ -2360,6 +2980,29 @@ bool ArsanoMeetup3::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+// Axacuss
+AxacussCell::AxacussCell(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 43;
+ _id = CELL;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[31] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,CELL_BUTTON,PRESS,1,1,0);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,CELL_DOOR,EXIT|OPENABLE|CLOSED,0,0,31+128,CORRIDOR4,1);
+ _objectState[2] = Object(_id, kStringTray,kStringTrayDescription,TRAY,UNNECESSARY,255,255,0);
+ _objectState[3] = Object(_id, kStringLamp,kStringLampDescription,NULLOBJECT,COMBINABLE,3,3,0);
+ _objectState[4] = Object(_id, kStringEyes,kStringEyesDescription,NULLOBJECT,NULLTYPE,4,4,0);
+ _objectState[5] = Object(_id, kStringWire,kStringDefaultDescription,CELL_WIRE,COMBINABLE|TAKE,6,6,0);
+ _objectState[6] = Object(_id, kStringSocket,kStringSocketDescription,SOCKET,COMBINABLE,5,5,0);
+ _objectState[7] = Object(_id, kStringMetalBlock,kStringMetalBlockDescription,MAGNET,TAKE|COMBINABLE,255,255,30);
+ _objectState[8] = Object(_id, kStringRobot,kStringRobotDescription,NULLOBJECT,NULLTYPE,255,255,0);
+ _objectState[9] = Object(_id, kStringTable,kStringTableDescription,CELL_TABLE,COMBINABLE,2,2,0);
+}
+
void AxacussCell::onEntrance() {
if (_gm->_state._dream) {
_vm->renderMessage(kStringAxacussCell_1);
@@ -2533,15 +3176,69 @@ bool AxacussCell::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussCorridor1::AxacussCorridor1(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR1;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[13] = kShownTrue;
+ _shown[21] = kShownTrue;
+ _shown[23] = kShownTrue;
+ _shown[25] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,GUARD3,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR2,22);
+}
void AxacussCorridor1::onEntrance() {
_gm->corridorOnEntrance();
}
+
+AxacussCorridor2::AxacussCorridor2(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR2;
+ _shown[0] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[17] = kShownTrue;
+ _shown[21] = kShownTrue;
+ _shown[24] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR1,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR3,22);
+ _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,CORRIDOR4,14);
+}
+
void AxacussCorridor2::onEntrance() {
_gm->corridorOnEntrance();
}
+AxacussCorridor3::AxacussCorridor3(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR3;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[19] = kShownTrue;
+ _shown[23] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR2,2);
+}
+
void AxacussCorridor3::onEntrance() {
_gm->corridorOnEntrance();
}
@@ -2553,6 +3250,31 @@ void AxacussCorridor4::onEntrance() {
_gm->busted(0);
}
+AxacussCorridor4::AxacussCorridor4(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR4;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[8] = kShownTrue;
+ _shown[9] = kShownTrue;
+ _shown[11] = kShownTrue;
+ _shown[15] = kShownTrue;
+ _shown[18] = kShownTrue;
+ _shown[20] = kShownTrue;
+ _shown[26] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,CORRIDOR2,10);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,GUARD,14);
+ _objectState[2] = Object(_id, kStringCellDoor,kStringCellDoorDescription,DOOR,EXIT|OPENABLE|OPENED|CLOSED,7,7,0,CELL,16);
+ _objectState[3] = Object(_id, kStringLaptop,kStringDefaultDescription,NEWSPAPER,TAKE,6,6,8);
+ _objectState[4] = Object(_id, kStringWristwatch,kStringDefaultDescription,WATCH,TAKE|COMBINABLE,255,255,8);
+ _objectState[5] = Object(_id, kStringTable,kStringDefaultDescription,TABLE,COMBINABLE,5,5,0);
+}
+
void AxacussCorridor4::animation() {
}
@@ -2583,6 +3305,41 @@ bool AxacussCorridor4::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussCorridor5::AxacussCorridor5(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR5;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[12] = kShownTrue;
+ _shown[22] = kShownTrue;
+ _shown[23] = kShownTrue;
+ _shown[24] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,2,2,0,NULLROOM,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR6,22);
+
+ _dialog1[0] = kStringDialogAxacussCorridor5_1;
+ _dialog1[1] = kStringDialogAxacussCorridor5_2;
+ _dialog2[0] = kStringDialogAxacussCorridor5_3;
+ _dialog2[1] = kStringDialogAxacussCorridor5_4;
+ _dialog3[0] = kStringDialogAxacussCorridor5_5;
+ _dialog3[1] = kStringDialogAxacussCorridor5_6;
+ _dialog3[2] = kStringDialogAxacussCorridor5_7;
+ _dialog3[3] = kStringDialogAxacussCorridor5_7;
+
+ _rows[0] = 1;
+ _rows[1] = 1;
+ _rows[2] = 1;
+ _rows[3] = 1;
+ _rows[4] = 0;
+ _rows[5] = 0;
+}
+
void AxacussCorridor5::onEntrance() {
_gm->corridorOnEntrance();
}
@@ -2665,6 +3422,26 @@ bool AxacussCorridor5::interact(Action verb, Object &obj1, Object &obj2) {
return false;
}
+AxacussCorridor6::AxacussCorridor6(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR6;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[6] = kShownTrue;
+ _shown[22] = kShownTrue;
+ _shown[24] = kShownTrue;
+ _shown[25] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR5,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR7,22);
+ _objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,OPENABLE|CLOSED,255,255,0,CORRIDOR8,13);
+}
+
void AxacussCorridor6::onEntrance() {
_gm->corridorOnEntrance();
}
@@ -2685,10 +3462,47 @@ bool AxacussCorridor6::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussCorridor7::AxacussCorridor7(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR7;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[10] = kShownTrue;
+ _shown[21] = kShownTrue;
+ _shown[24] = kShownTrue;
+ _shown[25] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR6,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,GUARD,22);
+}
+
void AxacussCorridor7::onEntrance() {
_gm->corridorOnEntrance();
}
+AxacussCorridor8::AxacussCorridor8(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR8;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[15] = kShownTrue;
+ _shown[20] = kShownTrue;
+ _shown[22] = kShownTrue;
+ _shown[28] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,CORRIDOR6,10);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,BCORRIDOR,22);
+}
+
void AxacussCorridor8::onEntrance() {
_gm->corridorOnEntrance();
}
@@ -2717,6 +3531,24 @@ bool AxacussCorridor8::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussCorridor9::AxacussCorridor9(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR9;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[14] = kShownTrue;
+ _shown[19] = kShownTrue;
+ _shown[23] = kShownTrue;
+ _shown[28] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,BCORRIDOR,2);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,GUARD,10);
+}
+
void AxacussCorridor9::onEntrance() {
_gm->corridorOnEntrance();
}
@@ -2744,6 +3576,25 @@ bool AxacussCorridor9::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussBcorridor::AxacussBcorridor(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 6;
+ _id = BCORRIDOR;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR1,NULLTYPE,4,4,0);
+ _objectState[1] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR2,NULLTYPE,5,5,0);
+ _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,6,6,0,CORRIDOR8,2);
+ _objectState[3] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,7,7,0,CORRIDOR9,22);
+ _objectState[4] = Object(_id, kStringDoor,kStringDoorDescription1,DOOR1,EXIT|OPENABLE|CLOSED|OCCUPIED,0,0,1,OFFICE_L1,6);
+ _objectState[5] = Object(_id, kStringDoor,kStringDoorDescription2,DOOR2,EXIT|OPENABLE|CLOSED|OCCUPIED,1,1,2,OFFICE_L2,16);
+ _objectState[6] = Object(_id, kStringDoor,kStringDoorDescription3,DOOR3,EXIT|OPENABLE|OPENED,2,2,3,OFFICE_R1,8);
+ _objectState[7] = Object(_id, kStringDoor,kStringDoorDescription4,DOOR4,EXIT|OPENABLE|CLOSED|OCCUPIED,3,3,4,OFFICE_R2,18);
+}
+
void AxacussBcorridor::onEntrance() {
_gm->corridorOnEntrance();
if (isSectionVisible(7))
@@ -2827,6 +3678,26 @@ bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussIntersection::AxacussIntersection(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 40;
+ _id = GUARD;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CORRIDOR4, 21);
+ _objectState[1] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 3, 3, 0, CORRIDOR7, 5);
+ _objectState[2] = Object(_id, kStringDoor, kStringDefaultDescription, DOOR, EXIT | OPENABLE, 1, 1, 6, CORRIDOR9, 3);
+ _objectState[3] = Object(_id, kStringAxacussan, kStringAxacussanDescription, GUARDIAN, TALK, 0, 0, 0);
+ _objectState[4] = Object(_id, kStringImage, kStringImageDescription2, NULLOBJECT, NULLTYPE, 2, 2, 0);
+ _objectState[5] = Object(_id, kStringMastercard, kStringMastercardDescription, MASTERKEYCARD, TAKE | COMBINABLE, 255, 255, 1);
+
+ _dialogsX[0] = kStringDialogX1;
+ _dialogsX[1] = kStringDialogX2;
+ _dialogsX[2] = kStringDialogX3;
+}
+
bool AxacussIntersection::interact(Action verb, Object &obj1, Object &obj2) {
byte rowsX[6] = {1, 1, 1, 0, 0, 0};
@@ -2857,6 +3728,27 @@ bool AxacussIntersection::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussExit::AxacussExit(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 42;
+ _id = GUARD3;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CORRIDOR1,22);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,0,0,0,NULLROOM,20);
+ _objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,15);
+ _objectState[3] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,2,2,11,OFFICE_L,0);
+ _objectState[4] = Object(_id, kStringLamp2,kStringDefaultDescription,LAMP,COMBINABLE,3,3,0);
+ _objectState[5] = Object(_id, kStringAxacussan,kStringDefaultDescription,GUARDIAN,TALK,5,5,0);
+ _objectState[6] = Object(_id, kStringImage,kStringGenericDescription5,NULLOBJECT,NULLTYPE,4,4,0);
+
+ _dialogsX[0] = kStringDialogX1;
+ _dialogsX[1] = kStringDialogX2;
+ _dialogsX[2] = kStringDialogX3;
+}
+
bool AxacussExit::interact(Action verb, Object &obj1, Object &obj2) {
byte rowsX[6] = {1, 1, 1, 0, 0, 0};
@@ -2887,6 +3779,25 @@ bool AxacussExit::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussOffice1::AxacussOffice1(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 7;
+ _id = OFFICE_L1;
+ _shown[0] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[7] = kShownTrue;
+ _shown[9] = kShownTrue;
+ _shown[16] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9);
+ _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringMoney,kStringMoneyDescription1,MONEY,TAKE,255,255,0);
+ _objectState[3] = Object(_id, kStringLocker,kStringLockerDescription,LOCKER,OPENABLE|CLOSED,5,5,0);
+ _objectState[4] = Object(_id, kStringLetter,kStringDefaultDescription,LETTER,UNNECESSARY,3,3,0);
+}
+
bool AxacussOffice1::interact(Action verb, Object &obj1, Object &obj2) {
Common::String input;
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
@@ -2972,6 +3883,24 @@ bool AxacussOffice1::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussOffice2::AxacussOffice2(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 7;
+ _id = OFFICE_L2;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[9] = kShownTrue;
+ _shown[16] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9);
+ _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringCube,kStringGenericDescription6,NULLOBJECT,NULLTYPE,0,0,0);
+ _objectState[3] = Object(_id, kStringImage,kStringGenericDescription7,NULLOBJECT,NULLTYPE,1,1,0);
+ _objectState[4] = Object(_id, kStringStrangeThing,kStringGenericDescription8,NULLOBJECT,UNNECESSARY,2,2,0);
+}
+
bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
obj1.hasProperty(OPENED)) {
@@ -2999,6 +3928,24 @@ bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussOffice3::AxacussOffice3(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 8;
+ _id = OFFICE_R1;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[3] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5);
+ _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringImage,kStringImageDescription2,NULLOBJECT,UNNECESSARY,1,1,0);
+ _objectState[3] = Object(_id, kStringImage,kStringImageDescription2,PAINTING,UNNECESSARY,2,2,0);
+ _objectState[4] = Object(_id, kStringPlant,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,3,3,0);
+ _objectState[5] = Object(_id, kNoString,kStringDefaultDescription,MONEY,TAKE|COMBINABLE,255,255,0);
+}
+
bool AxacussOffice3::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
obj1.hasProperty(OPENED)) {
@@ -3030,6 +3977,22 @@ bool AxacussOffice3::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussOffice4::AxacussOffice4(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 8;
+ _id = OFFICE_R2;
+ _shown[0] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[3] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5);
+ _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringStatue,kStringStatueDescription,NULLOBJECT,UNNECESSARY,6,6,0);
+ _objectState[3] = Object(_id, kStringPlant,kStringPlantDescription,NULLOBJECT,UNNECESSARY,5,5,0);
+}
+
bool AxacussOffice4::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) {
_vm->renderImage(_gm->invertSection(3));
@@ -3056,6 +4019,23 @@ bool AxacussOffice4::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussOffice5::AxacussOffice5(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 7;
+ _id = OFFICE_L;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[17] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,17,GUARD3,9);
+ _objectState[1] = Object(_id, kStringComputer,kStringComputerDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringGraffiti,kStringGraffitiDescription,NULLOBJECT,NULLTYPE,7,7,0);
+ _objectState[3] = Object(_id, kStringMoney,kStringMoneyDescription2,MONEY,TAKE,8,8,0);
+}
+
void AxacussOffice5::onEntrance() {
_gm->great(5);
}
@@ -3074,6 +4054,20 @@ bool AxacussOffice5::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussElevator::AxacussElevator(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 3;
+ _id = ELEVATOR;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,0,0,0);
+ _objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,1,1,0);
+ _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,255,255,0,NULLROOM,22);
+ _objectState[3] = Object(_id, kStringJungle,kStringJungleDescription,JUNGLE,NULLTYPE,255,255,0,STATION,2);
+}
+
bool AxacussElevator::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_WALK) && (obj1._id == DOOR)) {
g_system->fillScreen(kColorBlack);
@@ -3135,6 +4129,17 @@ bool AxacussElevator::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussStation::AxacussStation(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 5;
+ _id = STATION;
+ _shown[0] = kShownTrue;
+ _objectState[0] = Object(_id, kStringSign,kStringDefaultDescription,STATION_SIGN,NULLTYPE,0,0,0);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,7);
+}
+
bool AxacussStation::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_LOOK) && (obj1._id == STATION_SIGN)) {
_gm->changeRoom(SIGN);
@@ -3150,6 +4155,19 @@ bool AxacussStation::interact(Action verb, Object &obj1, Object &obj2) {
return true;
}
+AxacussSign::AxacussSign(SupernovaEngine *vm, GameManager *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 32;
+ _id = SIGN;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,STATION,22);
+ _objectState[1] = Object(_id, kStringSlot,kStringDefaultDescription,STATION_SLOT,COMBINABLE,0,0,0);
+}
+
bool AxacussSign::interact(Action verb, Object &obj1, Object &obj2) {
if ((verb == ACTION_USE) && Object::combine(obj1, obj2, STATION_SLOT, MONEY) &&
isSectionVisible(1)) {
@@ -3163,6 +4181,7 @@ bool AxacussSign::interact(Action verb, Object &obj1, Object &obj2) {
return false;
}
+
Outro::Outro(SupernovaEngine *vm, GameManager *gm) {
_vm = vm;
_gm = gm;
diff --git a/engines/supernova/rooms.h b/engines/supernova/rooms.h
index b76c01f4a1..e544997b88 100644
--- a/engines/supernova/rooms.h
+++ b/engines/supernova/rooms.h
@@ -39,76 +39,25 @@ class SupernovaEngine;
class Room {
public:
- Room() {
- _seen = false;
- for (int i = 0; i < kMaxSection; ++i)
- _shown[i] = kShownFalse;
- for (int i = 0; i < kMaxDialog; ++i)
- _sentenceRemoved[i] = 0;
- }
-
- bool hasSeen() {
- return _seen;
- }
- void setRoomSeen(bool seen) {
- _seen = seen;
- }
-
- int getFileNumber() const {
- return _fileNumber;
- }
- RoomId getId() const {
- return _id;
- }
-
- void setSectionVisible(uint section, bool visible) {
- _shown[section] = visible ? kShownTrue : kShownFalse;
- }
-
- bool isSectionVisible(uint index) const {
- return _shown[index] == kShownTrue;
- }
-
- void removeSentence(int sentence, int number) {
- if (number > 0)
- _sentenceRemoved[number - 1] |= (1 << sentence);
- }
-
- void addSentence(int sentence, int number) {
- if (number > 0)
- _sentenceRemoved[number - 1] &= ~(1 << sentence);
- }
-
- void addAllSentences(int number) {
- if (number > 0)
- _sentenceRemoved[number - 1] = 0;
- }
-
- bool sentenceRemoved(int sentence, int number) {
- if (number <= 0)
- return false;
- return (_sentenceRemoved[number - 1] & (1 << sentence));
- }
-
- bool allSentencesRemoved(int maxSentence, int number) {
- if (number <= 0)
- return false;
- for (int i = 0, flag = 1 ; i < maxSentence ; ++i, flag <<= 1)
- if (!(_sentenceRemoved[number - 1] & flag))
- return false;
- return true;
- }
-
- Object *getObject(uint index) {
- return &_objectState[index];
- }
-
- virtual ~Room() {}
- virtual void animation() {}
- virtual void onEntrance() {}
- virtual bool interact(Action verb, Object &obj1, Object &obj2) {
- return false;
- }
+ Room();
+
+ bool hasSeen();
+ void setRoomSeen(bool seen);
+ int getFileNumber() const;
+ RoomId getId() const;
+ void setSectionVisible(uint section, bool visible);
+ bool isSectionVisible(uint index) const;
+ void removeSentence(int sentence, int number);
+ void addSentence(int sentence, int number);
+ void addAllSentences(int number);
+ bool sentenceRemoved(int sentence, int number);
+ bool allSentencesRemoved(int maxSentence, int number);
+ Object *getObject(uint index);
+
+ virtual ~Room();
+ virtual void animation();
+ virtual void onEntrance();
+ virtual bool interact(Action verb, Object &obj1, Object &obj2);
virtual bool serialize(Common::WriteStream *out);
virtual bool deserialize(Common::ReadStream *in, int version);
@@ -150,66 +99,21 @@ private:
// Spaceship
class ShipCorridor : public Room {
public:
- ShipCorridor(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 17;
- _id = CORRIDOR;
- _shown[0] = kShownTrue;
- _shown[4] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringHatch, kStringDefaultDescription, HATCH1, OPENABLE | EXIT, 0, 6, 1, CABIN_L1, 15);
- _objectState[1] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 1, 7, 2, CABIN_L2, 10);
- _objectState[2] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 2, 8, 3, CABIN_L3, 5);
- _objectState[3] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 5, 11, 6, CABIN_R1, 19);
- _objectState[4] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 4, 10, 5, CABIN_R2, 14);
- _objectState[5] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT | OPENED, 9, 3, 4, CABIN_R3, 9);
- _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 12, 12, 0, AIRLOCK, 2);
- _objectState[7] = Object(_id, kStringButton, kStringHatchButtonDescription, BUTTON, PRESS, 13, 13, 0, NULLROOM, 0);
- _objectState[8] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 14, 14, 0, NULLROOM, 0);
- _objectState[9] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 15, 15, 0, HALL, 22);
- }
+ ShipCorridor(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
class ShipHall: public Room {
public:
- ShipHall(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 15;
- _id = HALL;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringHatch, kStringCockpitHatchDescription, NULLOBJECT, OPENABLE | EXIT, 4, 5, 1, COCKPIT, 10);
- _objectState[1] = Object(_id, kStringHatch, kStringKitchenHatchDescription, KITCHEN_HATCH, OPENABLE | EXIT, 0, 0, 0, NULLROOM, 1);
- _objectState[2] = Object(_id, kStringHatch, kStringStasisHatchDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 1, 1, 2, SLEEP, 8);
- _objectState[3] = Object(_id, kStringSlot, kStringSlotDescription, SLEEP_SLOT, COMBINABLE, 2, 2, 0, NULLROOM, 0);
- _objectState[4] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 3, SLEEP, 0, NULLROOM, 0);
- _objectState[5] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 6, 6, 0, CORRIDOR, 19);
- }
+ ShipHall(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
class ShipSleepCabin: public Room {
public:
- ShipSleepCabin(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 33;
- _id = SLEEP;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABINS, NULLTYPE, 0, 0, 0, NULLROOM, 0);
- _objectState[1] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABIN, NULLTYPE, 1, 1, 0, NULLROOM, 0);
- _objectState[2] = Object(_id, kStringComputer, kStringDefaultDescription, COMPUTER, NULLTYPE, 2, 2, 0, NULLROOM, 0);
- _objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22);
- }
+ ShipSleepCabin(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
virtual void animation();
@@ -221,19 +125,7 @@ private:
class ShipCockpit : public Room {
public:
- ShipCockpit(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 9;
- _id = COCKPIT;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringInstruments, kStringInstrumentsDescription1, INSTRUMENTS, NULLTYPE, 2, 2, 0, NULLROOM, 0);
- _objectState[1] = Object(_id, kStringMonitor, kStringDefaultDescription, MONITOR, NULLTYPE, 0, 0, 0, NULLROOM, 0);
- _objectState[2] = Object(_id, kStringMonitor, kStringMonitorDescription, NULLOBJECT, TAKE, 1, 0, 0, NULLROOM, 0);
- _objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22);
- }
+ ShipCockpit(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
virtual void animation();
@@ -245,199 +137,36 @@ private:
class ShipCabinL1: public Room {
public:
- ShipCabinL1(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 21;
- _id = CABIN_L1;
- _shown[0] = kShownTrue;
- _shown[1] = kShownTrue;
- _shown[2] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[4] = kShownTrue;
- _shown[5] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringImage, kStringGenericDescription1, NULLOBJECT, UNNECESSARY, 5, 5, 0, NULLROOM, 0);
- _objectState[1] = Object(_id, kStringImage, kStringGenericDescription2, NULLOBJECT, UNNECESSARY, 6, 6, 0, NULLROOM, 0);
- _objectState[2] = Object(_id, kStringImage, kStringGenericDescription3, NULLOBJECT, UNNECESSARY, 7, 7, 0, NULLROOM, 0);
- _objectState[3] = Object(_id, kStringMagnete, kStringMagneteDescription, NULLOBJECT, UNNECESSARY, 8, 8, 0, NULLROOM, 0);
- _objectState[4] = Object(_id, kStringImage, kStringGenericDescription4, NULLOBJECT, UNNECESSARY, 9, 9, 0);
- _objectState[5] = Object(_id, kStringPen, kStringPenDescription, PEN, TAKE | COMBINABLE, 10, 10, 5 | 128);
- _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | OPENED | EXIT, 3, 3, 24 | 128, CORRIDOR, 9);
- _objectState[7] = Object(_id, kStringSlot, kStringSlotDescription, NULLOBJECT, COMBINABLE, 0, 0, 0);
- _objectState[8] = Object(_id, kStringShelf, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 1, 1, 0);
- _objectState[9] = Object(_id, kStringCompartment, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 2, 2, 0);
- _objectState[10] = Object(_id, kStringSocket, kStringDefaultDescription, SOCKET, COMBINABLE, 4, 4, 0);
- _objectState[11] = Object(_id, kStringToilet, kStringDefaultDescription, BATHROOM_DOOR, EXIT, 255, 255, 0, BATHROOM, 22);
- }
+ ShipCabinL1(SupernovaEngine *vm, GameManager *gm);
};
class ShipCabinL2 : public Room {
public:
- ShipCabinL2(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 21;
- _id = CABIN_L2;
- _shown[0] = kShownTrue;
- _shown[16] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL1,COMBINABLE,31,31,0);
- _objectState[1] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL2,COMBINABLE,32,32,0);
- _objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL3,COMBINABLE,33,33,0);
- _objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL4,COMBINABLE,45,45,0);
- _objectState[4] = Object(_id, kStringShelf,kStringDefaultDescription,SHELF_L1,OPENABLE | CLOSED,25,26,17);
- _objectState[5] = Object(_id, kStringPistol,kStringPistolDescription,PISTOL,TAKE,39,39,20);
- _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L2,OPENABLE | CLOSED,27,28,18);
- _objectState[7] = Object(_id, kStringBooks,kStringBooksDescription,NULLOBJECT,UNNECESSARY,40,40,0);
- _objectState[8] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L3,OPENABLE | CLOSED,29,30,19);
- _objectState[9] = Object(_id, kStringSpool,kStringSpoolDescription, SPOOL,TAKE | COMBINABLE,41,41,21);
- _objectState[10] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L4,OPENABLE | CLOSED,43,44,22);
- _objectState[11] = Object(_id, kStringBook,kStringDefaultDescription,BOOK2,TAKE,46,46,23);
- _objectState[12] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,34,34,0);
- _objectState[13] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,35,35,0);
- _objectState[14] = Object(_id, kStringClothes,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,36,36,0);
- _objectState[15] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,37,37,0);
- _objectState[16] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,38,38,0);
- _objectState[17] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,23,23,0);
- _objectState[18] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
- _objectState[19] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9);
- _objectState[20] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
- _objectState[21] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
- _objectState[22] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
- _objectState[23] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
- _objectState[24] = Object(_id, kStringFolders,kStringFoldersDescription,NULLOBJECT,UNNECESSARY,49,49,0);
- }
+ ShipCabinL2(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
class ShipCabinL3 : public Room {
public:
- ShipCabinL3(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 21;
- _id = CABIN_L3;
- _shown[0] = kShownTrue;
- _shown[6] = kShownTrue;
- _shown[7] = kShownTrue;
- _shown[8] = kShownTrue;
- _shown[9] = kShownTrue;
- _shown[12] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringPoster,kStringPosterDescription1,NULLOBJECT,UNNECESSARY,11,11,0);
- _objectState[1] = Object(_id, kStringPoster,kStringPosterDescription2,NULLOBJECT,UNNECESSARY,12,12,0);
- _objectState[2] = Object(_id, kStringSpeaker,kStringDefaultDescription,NULLOBJECT,NULLTYPE,13,13,0);
- _objectState[3] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,14,14,0);
- _objectState[4] = Object(_id, kStringRecord,kStringRecordDescription,RECORD,TAKE | COMBINABLE,15,15,8 | 128);
- _objectState[5] = Object(_id, kStringRecordStand,kStringRecordStandDescription,NULLOBJECT,UNNECESSARY,16,16,0);
- _objectState[6] = Object(_id, kStringButton,kStringDefaultDescription,TURNTABLE_BUTTON,PRESS,22,22,0);
- _objectState[7] = Object(_id, kStringTurntable,kStringTurntableDescription,TURNTABLE,UNNECESSARY | COMBINABLE,17,17,0);
- _objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,WIRE,COMBINABLE,18,18,0);
- _objectState[9] = Object(_id, kStringWire,kStringDefaultDescription,WIRE2,COMBINABLE,19,19,0);
- _objectState[10] = Object(_id, kStringPlug,kStringDefaultDescription,PLUG,COMBINABLE,20,20,0);
- _objectState[11] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9);
- _objectState[12] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
- _objectState[13] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
- _objectState[14] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
- _objectState[15] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
- _objectState[16] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
- }
+ ShipCabinL3(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
class ShipCabinR1 : public Room {
public:
- ShipCabinR1(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 22;
- _id = CABIN_R1;
- _shown[0] = kShownTrue;
- _shown[1] = kShownTrue;
- _shown[2] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringImage,kStringImageDescription1,NULLOBJECT,UNNECESSARY,5,5,0);
- _objectState[1] = Object(_id, kStringDrawingInstruments,kStringDrawingInstrumentsDescription,NULLOBJECT,UNNECESSARY,6,6,0);
- _objectState[2] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,7,7,0);
- _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5);
- _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
- _objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
- _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
- _objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
- _objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
- }
+ ShipCabinR1(SupernovaEngine *vm, GameManager *gm);
};
class ShipCabinR2 : public Room {
public:
- ShipCabinR2(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 22;
- _id = CABIN_R2;
- _shown[0] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[4] = kShownTrue;
- _shown[5] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription1,NULLOBJECT,UNNECESSARY,11,11,0);
- _objectState[1] = Object(_id, kStringTennisRacket,kStringTennisRacketDescription,NULLOBJECT,UNNECESSARY,8,8,0);
- _objectState[2] = Object(_id, kStringTennisBall,kStringGenericDescription2,NULLOBJECT,UNNECESSARY,9,9,0);
- _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5);
- _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
- _objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
- _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
- _objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
- _objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
- }
+ ShipCabinR2(SupernovaEngine *vm, GameManager *gm);
};
class ShipCabinR3 : public Room {
public:
- ShipCabinR3(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 22;
- _id = CABIN_R3;
- _shown[0] = kShownTrue;
- _shown[7] = kShownTrue;
- _shown[8] = kShownTrue;
- _shown[15] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription2,CHESS,TAKE | COMBINABLE,12,12,7 | 128);
- _objectState[1] = Object(_id, kStringBed,kStringBedDescription,NULLOBJECT,NULLTYPE,13,13,0);
- _objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K1,COMBINABLE,27,27,0);
- _objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K2,COMBINABLE,28,28,0);
- _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K3,COMBINABLE,29,29,0);
- _objectState[5] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K4,COMBINABLE,30,30,0);
- _objectState[6] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF1,OPENABLE | CLOSED,14,18,9);
- _objectState[7] = Object(_id, kStringAlbums,kStringAlbumsDescription,NULLOBJECT,UNNECESSARY,14,14,0);
- _objectState[8] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF2,OPENABLE | CLOSED,15,19,10);
- _objectState[9] = Object(_id, kStringRope,kStringRopeDescription,ROPE,TAKE | COMBINABLE,15,15,12);
- _objectState[10] = Object(_id, kStringShelf,kStringShelfDescription,SHELF3,OPENABLE | CLOSED,16,17,11);
- _objectState[11] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,20,20,0);
- _objectState[12] = Object(_id, kStringClothes,kStringClothesDescription,NULLOBJECT,UNNECESSARY,21,21,0);
- _objectState[13] = Object(_id, kStringUnderwear,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,22,22,0);
- _objectState[14] = Object(_id, kStringSocks,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,23,23,0);
- _objectState[15] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF4,OPENABLE | CLOSED,24,25,13);
- _objectState[16] = Object(_id, kStringBook,kStringBookHitchhiker,BOOK,TAKE,26,26,14);
- _objectState[17] = Object(_id, kStringDiscman,kStringDiscmanDescription,DISCMAN,TAKE | COMBINABLE,33,33,16);
- _objectState[18] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | EXIT,3,3,15 | 128,CORRIDOR,5);
- _objectState[19] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
- _objectState[20] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
- _objectState[21] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
- _objectState[22] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
- _objectState[23] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
- }
+ ShipCabinR3(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
virtual void onEntrance();
@@ -445,39 +174,12 @@ public:
class ShipCabinBathroom : public Room {
public:
- ShipCabinBathroom(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 23;
- _id = BATHROOM;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringBathroom,kStringBathroomDescription,TOILET,NULLTYPE,0,0,0);
- _objectState[1] = Object(_id, kStringShower,kStringDefaultDescription,SHOWER,NULLTYPE,1,1,0);
- _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,BATHROOM_EXIT,EXIT,255,255,0,CABIN_R3,2);
- }
+ ShipCabinBathroom(SupernovaEngine *vm, GameManager *gm);
};
class ShipAirlock : public Room {
public:
- ShipAirlock(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 34;
- _id = AIRLOCK;
- _shown[0] = kShownTrue;
- _shown[6] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringHatch,kStringHatchDescription1,NULLOBJECT,EXIT | OPENABLE | OPENED | CLOSED,0,0,0,CORRIDOR,10);
- _objectState[1] = Object(_id, kStringHatch,kStringHatchDescription2,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,HOLD,14);
- _objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,2,2,0);
- _objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,3,3,0);
- _objectState[4] = Object(_id, kStringHelmet,kStringHelmetDescription,HELMET,TAKE,4,4,7);
- _objectState[5] = Object(_id, kStringSuit,kStringSuitDescription,SUIT,TAKE,5,5,8);
- _objectState[6] = Object(_id, kStringLifeSupport,kStringLifeSupportDescription,LIFESUPPORT,TAKE,6,6,9);
- }
+ ShipAirlock(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
virtual void onEntrance();
@@ -485,27 +187,7 @@ public:
class ShipHold : public Room {
public:
- ShipHold(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 24;
- _id = HOLD;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kNoString,kStringDefaultDescription,HOLD_WIRE,COMBINABLE,255,255,0);
- _objectState[1] = Object(_id, kStringScrap,kStringScrapDescription1,SCRAP_LK,NULLTYPE,4,4,0);
- _objectState[2] = Object(_id, kStringTerminalStrip,kStringDefaultDescription,TERMINALSTRIP,COMBINABLE,255,255,0);
- _objectState[3] = Object(_id, kStringScrap,kStringScrapDescription2,NULLOBJECT,NULLTYPE,5,5,0);
- _objectState[4] = Object(_id, kStringReactor,kStringReactorDescription,NULLOBJECT,NULLTYPE,6,6,0);
- _objectState[5] = Object(_id, kStringNozzle,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0);
- _objectState[6] = Object(_id, kStringPumpkin,kStringPumpkinDescription,NULLOBJECT,NULLTYPE,8,8,0);
- _objectState[7] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_OUTERHATCH,EXIT | OPENABLE,1,2,2,LANDINGMODULE,6);
- _objectState[8] = Object(_id, kStringLandingModule,kStringLandingModuleDescription,NULLOBJECT,NULLTYPE,0,0,0);
- _objectState[9] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,AIRLOCK,22);
- _objectState[10] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH_TOP,EXIT | OPENABLE | OPENED,3,3,0,GENERATOR,8);
- _objectState[11] = Object(_id, kStringGenerator,kStringGeneratorDescription,GENERATOR_TOP,EXIT,12,12,0,GENERATOR,8);
- }
+ ShipHold(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
virtual void onEntrance();
@@ -513,119 +195,41 @@ public:
class ShipLandingModule : public Room {
public:
- ShipLandingModule(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 25;
- _id = LANDINGMODULE;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringSocket,kStringDefaultDescription,LANDINGMOD_SOCKET,COMBINABLE,1,1,0);
- _objectState[1] = Object(_id, kStringButton,kSafetyButtonDescription,LANDINGMOD_BUTTON,PRESS | COMBINABLE,2,2,0);
- _objectState[2] = Object(_id, kStringMonitor,kStringDefaultDescription,LANDINGMOD_MONITOR,NULLTYPE,3,3,0);
- _objectState[3] = Object(_id, kStringKeyboard,kStringDefaultDescription,KEYBOARD,NULLTYPE,4,4,0);
- _objectState[4] = Object(_id, kNoString,kStringDefaultDescription,LANDINGMOD_WIRE,COMBINABLE,255,255,0);
- _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_HATCH,EXIT | OPENABLE | OPENED | COMBINABLE, 0,0,1 | 128,HOLD,10);
- }
+ ShipLandingModule(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
class ShipGenerator : public Room {
public:
- ShipGenerator(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 18;
- _id = GENERATOR;
- _shown[0] = kShownTrue;
- _shown[5] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringGeneratorWire,kStringDefaultDescription,GENERATOR_WIRE,COMBINABLE,255,255,0);
- _objectState[1] = Object(_id, kStringEmptySpool,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
- _objectState[2] = Object(_id, kStringKeycard2,kStringKeycard2Description,KEYCARD2,COMBINABLE | TAKE,12,12,5 | 128);
- _objectState[3] = Object(_id, kStringRope,kStringDefaultDescription,GENERATOR_ROPE,COMBINABLE,255,255,0);
- _objectState[4] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH,EXIT | OPENABLE,1,2,1,OUTSIDE,22);
- _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,3,3,0);
- _objectState[6] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,4,4,0);
- _objectState[7] = Object(_id, kStringTrap,kStringDefaultDescription,TRAP,OPENABLE,5,6,2);
- _objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0);
- _objectState[9] = Object(_id, kStringVoltmeter,kStringDefaultDescription,VOLTMETER,NULLTYPE,9,9,0,NULLROOM,0);
- _objectState[10] = Object(_id, kStringClip,kStringDefaultDescription,CLIP,COMBINABLE,8,8,0);
- _objectState[11] = Object(_id, kStringWire,kStringWireDescription,SHORT_WIRE,COMBINABLE,10,10,0);
- _objectState[12] = Object(_id, kStringLadder,kStringDefaultDescription,LADDER,EXIT,0,0,0,HOLD,1);
- }
+ ShipGenerator(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
class ShipOuterSpace : public Room {
public:
- ShipOuterSpace(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 4;
- _id = OUTSIDE;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,GENERATOR,3);
- _objectState[1] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
- }
+ ShipOuterSpace(SupernovaEngine *vm, GameManager *gm);
};
+
// Arsano
class ArsanoRocks : public Room {
public:
- ArsanoRocks(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 12;
- _id = OUTSIDE;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY | EXIT,0,0,0,GENERATOR,12);
- _objectState[1] = Object(_id, kStringStone,kStringDefaultDescription,STONE,NULLTYPE,1,1,0);
- _objectState[2] = Object(_id, kStringStone,kStringDefaultDescription,NULLOBJECT,NULLTYPE,2,2,0);
- _objectState[3] = Object(_id, kStringCaveOpening,kStringCaveOpeningDescription,NULLOBJECT,NULLTYPE,255,255,0,CAVE,1);
- }
+ ArsanoRocks(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class ArsanoCave : public Room {
public:
- ArsanoCave(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 12;
- _id = CAVE;
-
- _objectState[0] = Object(_id, kStringExit,kStringExitDescription,NULLOBJECT,EXIT,255,255,0,ROCKS,22);
- _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,2);
- }
+ ArsanoCave(SupernovaEngine *vm, GameManager *gm);
};
+
class ArsanoMeetup : public Room {
public:
- ArsanoMeetup(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 37;
- _id = MEETUP;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22);
- _objectState[1] = Object(_id, kStringSign,kStringSignDescription,MEETUP_SIGN,NULLTYPE,0,0,0);
- _objectState[2] = Object(_id, kStringEntrance,kStringDefaultDescription,DOOR,EXIT,1,1,0,ENTRANCE,7);
- _objectState[3] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,2,2,0);
- _objectState[4] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIPS,COMBINABLE,3,3,0);
- _objectState[5] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIP,COMBINABLE,4,4,0);
- }
+ ArsanoMeetup(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual void animation();
@@ -635,52 +239,10 @@ private:
byte _sign;
byte _beacon;
};
+
class ArsanoEntrance : public Room {
public:
- ArsanoEntrance(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 10;
- _id = ENTRANCE;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringPorter,kStringPorterDescription,PORTER,TALK,0,0,0);
- _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,NULLROOM,5);
- _objectState[2] = Object(_id, kStringSign,kStringSignDescription,KITCHEN_SIGN,NULLTYPE,2,2,0);
- _objectState[3] = Object(_id, kStringChewingGum,kStringDefaultDescription,SCHNUCK,TAKE,255,255,10+128);
- _objectState[4] = Object(_id, kStringGummyBears,kStringDefaultDescription,SCHNUCK,TAKE,255,255,11+128);
- _objectState[5] = Object(_id, kStringChocolateBall,kStringDefaultDescription,SCHNUCK,TAKE,255,255,12+128);
- _objectState[6] = Object(_id, kStringEgg,kStringDefaultDescription,EGG,TAKE,255,255,13+128);
- _objectState[7] = Object(_id, kStringLiquorice,kStringDefaultDescription,SCHNUCK,TAKE,255,255,14+128);
- _objectState[8] = Object(_id, kStringPill,kStringPillDescription,PILL,TAKE,255,255,0);
- _objectState[9] = Object(_id, kStringSlot,kStringDefaultDescription,CAR_SLOT,COMBINABLE,6,6,0);
- _objectState[10] = Object(_id, kStringVendingMachine,kStringVendingMachineDescription,NULLOBJECT,NULLTYPE,5,5,0);
- _objectState[11] = Object(_id, kStringToilet,kStringToiletDescription,ARSANO_BATHROOM,NULLTYPE,255,255,0);
- _objectState[12] = Object(_id, kStringButton,kStringDefaultDescription,BATHROOM_BUTTON,PRESS,3,3,0);
- _objectState[13] = Object(_id, kStringSign,kStringSignDescription,BATHROOM_SIGN,NULLTYPE,4,4,0);
- _objectState[14] = Object(_id, kStringStaircase,kStringDefaultDescription,STAIRCASE,EXIT,8,8,0,REST,3);
- _objectState[15] = Object(_id, kStringExit,kStringDefaultDescription,MEETUP_EXIT,EXIT,255,255,0,MEETUP,22);
- _objectState[16] = Object(_id, kStringCoins,kStringCoinsDescription,COINS,TAKE|COMBINABLE,255,255,0);
- _objectState[17] = Object(_id, kStringTabletPackage,kStringTabletPackageDescription,PILL_HULL,TAKE,255,255,0);
-
- _dialog1[0] = kStringArsanoDialog7;
- _dialog1[1] = kStringArsanoDialog1;
- _dialog1[2] = kStringArsanoDialog8;
- _dialog1[3] = kStringArsanoDialog9;
- _dialog1[4] = kStringDialogSeparator;
-
- _dialog2[0] = kStringArsanoDialog1;
- _dialog2[1] = kStringArsanoDialog2;
- _dialog2[2] = kStringArsanoDialog3;
- _dialog2[3] = kStringArsanoDialog4;
- _dialog2[4] = kStringDialogSeparator;
-
- _dialog3[0] = kStringArsanoDialog5;
- _dialog3[1] = kStringArsanoDialog6;
-
- _eyewitness = 5;
- }
+ ArsanoEntrance(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
virtual void animation();
@@ -691,22 +253,10 @@ private:
StringId _dialog3[5];
byte _eyewitness;
};
+
class ArsanoRemaining : public Room {
public:
- ArsanoRemaining(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 28;
- _id = REST;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringStaircase,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,ENTRANCE,17);
- _objectState[1] = Object(_id, kStringChair,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,ROGER,2);
- _objectState[2] = Object(_id, kStringShoes,kStringShoesDescription,NULLOBJECT,NULLTYPE,2,2,0);
-
- _chewing = kShownTrue;
- }
+ ArsanoRemaining(SupernovaEngine *vm, GameManager *gm);
virtual void animation();
@@ -714,33 +264,10 @@ private:
bool _chewing;
int _i;
};
+
class ArsanoRoger : public Room {
public:
- ArsanoRoger(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 29;
- _id = ROGER;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,REST,19);
- _objectState[1] = Object(_id, kStringFrogFace,kStringDefaultDescription,ROGER_W,TALK,0,0,0);
- _objectState[2] = Object(_id, kStringScrible,kStringScribleDescription,NULLOBJECT,NULLTYPE,3,3,0);
- _objectState[3] = Object(_id, kStringWallet,kStringDefaultDescription,WALLET,TAKE,1,1,4);
- _objectState[4] = Object(_id, kStringMenu,kStringMenuDescription,NULLOBJECT,UNNECESSARY,2,2,0);
- _objectState[5] = Object(_id, kStringCup,kStringCupDescription,CUP,UNNECESSARY,4,4,0);
- _objectState[6] = Object(_id, kStringChessGame,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
- _objectState[7] = Object(_id, kStringBill,kStringBillDescription,NULLOBJECT,TAKE|COMBINABLE,255,255,0);
- _objectState[8] = Object(_id, kStringKeycard3,kStringDefaultDescription,KEYCARD_R,TAKE|COMBINABLE,255,255,0);
-
- _dialog1[0] = kStringDialogArsanoRoger1;
- _dialog1[1] = kStringDialogArsanoRoger2;
- _dialog1[2] = kStringDialogArsanoRoger3;
- _dialog1[3] = kStringDialogSeparator;
-
- _eyewitness = 5;
- }
+ ArsanoRoger(SupernovaEngine *vm, GameManager *gm);
virtual void animation();
virtual void onEntrance();
@@ -751,28 +278,10 @@ private:
byte _eyewitness;
byte _hands;
};
+
class ArsanoGlider : public Room {
public:
- ArsanoGlider(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 19;
- _id = GLIDER;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,15);
- _objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON1,PRESS,0,0,0);
- _objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON2,PRESS,1,1,0);
- _objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON3,PRESS,2,2,0);
- _objectState[4] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON4,PRESS,3,3,0);
- _objectState[5] = Object(_id, kStringKeycard,kStringDefaultDescription,GLIDER_KEYCARD,TAKE|COMBINABLE,255,255,0);
- _objectState[6] = Object(_id, kStringSlot,kStringDefaultDescription,GLIDER_SLOT,COMBINABLE,4,4,0);
- _objectState[7] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE,5,6,6);
- _objectState[8] = Object(_id, kStringKeyboard,kStringDefaultDescription,GLIDER_BUTTONS,NULLTYPE,7,7,0);
- _objectState[9] = Object(_id, kStringAnnouncement,kStringAnnouncementDescription,GLIDER_DISPLAY,NULLTYPE,8,8,0);
- _objectState[10] = Object(_id, kStringInstruments,kStringAnnouncementDescription,GLIDER_INSTRUMENTS,NULLTYPE,9,9,0);
- }
+ ArsanoGlider(SupernovaEngine *vm, GameManager *gm);
virtual void animation();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
@@ -780,32 +289,10 @@ public:
private:
byte _sinus;
};
+
class ArsanoMeetup2 : public Room {
public:
- ArsanoMeetup2(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 38;
- _id = MEETUP2;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringRoger, kStringDefaultDescription, ROGER_W, TALK, 255, 255, 0);
- _objectState[1] = Object(_id, kStringSpaceshift, kStringDefaultDescription, SPACESHIP, COMBINABLE, 255, 255, 0);
- _objectState[2] = Object(_id, kStringCave, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CAVE, 22);
-
- _dialog1[0] = kStringDialogArsanoMeetup2_1;
- _dialog1[1] = kStringDialogArsanoMeetup2_2;
- _dialog2[0] = kStringDialogArsanoMeetup2_3;
- _dialog2[1] = kStringDialogArsanoMeetup2_4;
- _dialog3[0] = kStringDialogArsanoMeetup2_5;
- _dialog3[1] = kStringDialogArsanoMeetup2_6;
- _dialog3[2] = kStringDialogArsanoMeetup2_7;
- _dialog3[3] = kStringDialogArsanoMeetup2_8;
- _dialog4[0] = kStringDialogArsanoMeetup2_9;
- _dialog4[1] = kStringDialogArsanoMeetup2_10;
- _dialog4[2] = kStringDialogArsanoMeetup2_11;
- }
+ ArsanoMeetup2(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
@@ -823,31 +310,10 @@ private:
//bool _found;
//bool _flug;
};
+
class ArsanoMeetup3 : public Room {
public:
- ArsanoMeetup3(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 39;
- _id = MEETUP3;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringUfo,kStringUfoDescription,UFO,EXIT,0,0,0,NULLROOM,3);
- _objectState[1] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,1,1,0);
- _objectState[2] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22);
-
- _dialog2[0] = kStringArsanoDialog1;
- _dialog2[1] = kStringDialogArsanoMeetup3_1;
- _dialog2[2] = kStringDialogArsanoMeetup3_2;
- _dialog2[3] = kStringDialogArsanoMeetup3_3;
- _dialog3[0] = kStringDialogArsanoMeetup3_4;
- _dialog3[1] = kStringDialogArsanoMeetup3_5;
-
- _dialogsX[0] = kStringDialogX1;
- _dialogsX[1] = kStringDialogX2;
- _dialogsX[2] = kStringDialogX3;
- }
+ ArsanoMeetup3(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
@@ -857,171 +323,52 @@ private:
// TODO: Hack, to be move away and renamed when the other uses are found
StringId _dialogsX[6];
- //
};
+
// Axacuss
class AxacussCell : public Room {
public:
- AxacussCell(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 43;
- _id = CELL;
- _shown[0] = kShownTrue;
- _shown[1] = kShownTrue;
- _shown[31] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,CELL_BUTTON,PRESS,1,1,0);
- _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,CELL_DOOR,EXIT|OPENABLE|CLOSED,0,0,31+128,CORRIDOR4,1);
- _objectState[2] = Object(_id, kStringTray,kStringTrayDescription,TRAY,UNNECESSARY,255,255,0);
- _objectState[3] = Object(_id, kStringLamp,kStringLampDescription,NULLOBJECT,COMBINABLE,3,3,0);
- _objectState[4] = Object(_id, kStringEyes,kStringEyesDescription,NULLOBJECT,NULLTYPE,4,4,0);
- _objectState[5] = Object(_id, kStringWire,kStringDefaultDescription,CELL_WIRE,COMBINABLE|TAKE,6,6,0);
- _objectState[6] = Object(_id, kStringSocket,kStringSocketDescription,SOCKET,COMBINABLE,5,5,0);
- _objectState[7] = Object(_id, kStringMetalBlock,kStringMetalBlockDescription,MAGNET,TAKE|COMBINABLE,255,255,30);
- _objectState[8] = Object(_id, kStringRobot,kStringRobotDescription,NULLOBJECT,NULLTYPE,255,255,0);
- _objectState[9] = Object(_id, kStringTable,kStringTableDescription,CELL_TABLE,COMBINABLE,2,2,0);
- }
+ AxacussCell(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
virtual void animation();
virtual void onEntrance();
};
+
class AxacussCorridor1 : public Room {
public:
- AxacussCorridor1(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 16;
- _id = CORRIDOR1;
- _shown[0] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[4] = kShownTrue;
- _shown[5] = kShownTrue;
- _shown[13] = kShownTrue;
- _shown[21] = kShownTrue;
- _shown[23] = kShownTrue;
- _shown[25] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,GUARD3,2);
- _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR2,22);
- }
+ AxacussCorridor1(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
};
+
class AxacussCorridor2 : public Room {
public:
- AxacussCorridor2(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 16;
- _id = CORRIDOR2;
- _shown[0] = kShownTrue;
- _shown[2] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[4] = kShownTrue;
- _shown[5] = kShownTrue;
- _shown[17] = kShownTrue;
- _shown[21] = kShownTrue;
- _shown[24] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR1,2);
- _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR3,22);
- _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,CORRIDOR4,14);
- }
+ AxacussCorridor2(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
};
+
class AxacussCorridor3 : public Room {
public:
- AxacussCorridor3(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 16;
- _id = CORRIDOR3;
- _shown[0] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[5] = kShownTrue;
- _shown[19] = kShownTrue;
- _shown[23] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR2,2);
- }
+ AxacussCorridor3(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
};
+
class AxacussCorridor4 : public Room {
public:
- AxacussCorridor4(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 16;
- _id = CORRIDOR4;
- _shown[0] = kShownTrue;
- _shown[1] = kShownTrue;
- _shown[2] = kShownTrue;
- _shown[8] = kShownTrue;
- _shown[9] = kShownTrue;
- _shown[11] = kShownTrue;
- _shown[15] = kShownTrue;
- _shown[18] = kShownTrue;
- _shown[20] = kShownTrue;
- _shown[26] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,CORRIDOR2,10);
- _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,GUARD,14);
- _objectState[2] = Object(_id, kStringCellDoor,kStringCellDoorDescription,DOOR,EXIT|OPENABLE|OPENED|CLOSED,7,7,0,CELL,16);
- _objectState[3] = Object(_id, kStringLaptop,kStringDefaultDescription,NEWSPAPER,TAKE,6,6,8);
- _objectState[4] = Object(_id, kStringWristwatch,kStringDefaultDescription,WATCH,TAKE|COMBINABLE,255,255,8);
- _objectState[5] = Object(_id, kStringTable,kStringDefaultDescription,TABLE,COMBINABLE,5,5,0);
- }
+ AxacussCorridor4(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual void animation();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussCorridor5 : public Room {
public:
- AxacussCorridor5(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 16;
- _id = CORRIDOR5;
- _shown[0] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[4] = kShownTrue;
- _shown[5] = kShownTrue;
- _shown[12] = kShownTrue;
- _shown[22] = kShownTrue;
- _shown[23] = kShownTrue;
- _shown[24] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,2,2,0,NULLROOM,2);
- _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR6,22);
-
- _dialog1[0] = kStringDialogAxacussCorridor5_1;
- _dialog1[1] = kStringDialogAxacussCorridor5_2;
- _dialog2[0] = kStringDialogAxacussCorridor5_3;
- _dialog2[1] = kStringDialogAxacussCorridor5_4;
- _dialog3[0] = kStringDialogAxacussCorridor5_5;
- _dialog3[1] = kStringDialogAxacussCorridor5_6;
- _dialog3[2] = kStringDialogAxacussCorridor5_7;
- _dialog3[3] = kStringDialogAxacussCorridor5_7;
-
- _rows[0] = 1;
- _rows[1] = 1;
- _rows[2] = 1;
- _rows[3] = 1;
- _rows[4] = 0;
- _rows[5] = 0;
- }
+ AxacussCorridor5(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
@@ -1040,118 +387,38 @@ private:
class AxacussCorridor6 : public Room {
public:
- AxacussCorridor6(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 16;
- _id = CORRIDOR6;
- _shown[0] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[4] = kShownTrue;
- _shown[5] = kShownTrue;
- _shown[6] = kShownTrue;
- _shown[22] = kShownTrue;
- _shown[24] = kShownTrue;
- _shown[25] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR5,2);
- _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR7,22);
- _objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,OPENABLE|CLOSED,255,255,0,CORRIDOR8,13);
- }
+ AxacussCorridor6(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussCorridor7 : public Room {
public:
- AxacussCorridor7(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 16;
- _id = CORRIDOR7;
- _shown[0] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[4] = kShownTrue;
- _shown[5] = kShownTrue;
- _shown[10] = kShownTrue;
- _shown[21] = kShownTrue;
- _shown[24] = kShownTrue;
- _shown[25] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR6,2);
- _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,GUARD,22);
- }
+ AxacussCorridor7(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
};
+
class AxacussCorridor8 : public Room {
public:
- AxacussCorridor8(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 16;
- _id = CORRIDOR8;
- _shown[0] = kShownTrue;
- _shown[1] = kShownTrue;
- _shown[4] = kShownTrue;
- _shown[15] = kShownTrue;
- _shown[20] = kShownTrue;
- _shown[22] = kShownTrue;
- _shown[28] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,CORRIDOR6,10);
- _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,BCORRIDOR,22);
- }
+ AxacussCorridor8(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussCorridor9 : public Room {
public:
- AxacussCorridor9(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 16;
- _id = CORRIDOR9;
- _shown[0] = kShownTrue;
- _shown[1] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[14] = kShownTrue;
- _shown[19] = kShownTrue;
- _shown[23] = kShownTrue;
- _shown[28] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,BCORRIDOR,2);
- _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,GUARD,10);
- }
+ AxacussCorridor9(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussBcorridor : public Room {
public:
- AxacussBcorridor(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 6;
- _id = BCORRIDOR;
- _shown[0] = kShownTrue;
- _shown[3] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR1,NULLTYPE,4,4,0);
- _objectState[1] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR2,NULLTYPE,5,5,0);
- _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,6,6,0,CORRIDOR8,2);
- _objectState[3] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,7,7,0,CORRIDOR9,22);
- _objectState[4] = Object(_id, kStringDoor,kStringDoorDescription1,DOOR1,EXIT|OPENABLE|CLOSED|OCCUPIED,0,0,1,OFFICE_L1,6);
- _objectState[5] = Object(_id, kStringDoor,kStringDoorDescription2,DOOR2,EXIT|OPENABLE|CLOSED|OCCUPIED,1,1,2,OFFICE_L2,16);
- _objectState[6] = Object(_id, kStringDoor,kStringDoorDescription3,DOOR3,EXIT|OPENABLE|OPENED,2,2,3,OFFICE_R1,8);
- _objectState[7] = Object(_id, kStringDoor,kStringDoorDescription4,DOOR4,EXIT|OPENABLE|CLOSED|OCCUPIED,3,3,4,OFFICE_R2,18);
- }
+ AxacussBcorridor(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
@@ -1159,25 +426,7 @@ public:
class AxacussIntersection : public Room {
public:
- AxacussIntersection(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 40;
- _id = GUARD;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CORRIDOR4, 21);
- _objectState[1] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 3, 3, 0, CORRIDOR7, 5);
- _objectState[2] = Object(_id, kStringDoor, kStringDefaultDescription, DOOR, EXIT | OPENABLE, 1, 1, 6, CORRIDOR9, 3);
- _objectState[3] = Object(_id, kStringAxacussan, kStringAxacussanDescription, GUARDIAN, TALK, 0, 0, 0);
- _objectState[4] = Object(_id, kStringImage, kStringImageDescription2, NULLOBJECT, NULLTYPE, 2, 2, 0);
- _objectState[5] = Object(_id, kStringMastercard, kStringMastercardDescription, MASTERKEYCARD, TAKE | COMBINABLE, 255, 255, 1);
-
- _dialogsX[0] = kStringDialogX1;
- _dialogsX[1] = kStringDialogX2;
- _dialogsX[2] = kStringDialogX3;
- }
+ AxacussIntersection(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
@@ -1187,188 +436,67 @@ private:
class AxacussExit : public Room {
public:
- AxacussExit(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 42;
- _id = GUARD3;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CORRIDOR1,22);
- _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,0,0,0,NULLROOM,20);
- _objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,15);
- _objectState[3] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,2,2,11,OFFICE_L,0);
- _objectState[4] = Object(_id, kStringLamp2,kStringDefaultDescription,LAMP,COMBINABLE,3,3,0);
- _objectState[5] = Object(_id, kStringAxacussan,kStringDefaultDescription,GUARDIAN,TALK,5,5,0);
- _objectState[6] = Object(_id, kStringImage,kStringGenericDescription5,NULLOBJECT,NULLTYPE,4,4,0);
-
- _dialogsX[0] = kStringDialogX1;
- _dialogsX[1] = kStringDialogX2;
- _dialogsX[2] = kStringDialogX3;
- }
+ AxacussExit(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
private:
StringId _dialogsX[6];
};
+
class AxacussOffice1 : public Room {
public:
- AxacussOffice1(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 7;
- _id = OFFICE_L1;
- _shown[0] = kShownTrue;
- _shown[2] = kShownTrue;
- _shown[7] = kShownTrue;
- _shown[9] = kShownTrue;
- _shown[16] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9);
- _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
- _objectState[2] = Object(_id, kStringMoney,kStringMoneyDescription1,MONEY,TAKE,255,255,0);
- _objectState[3] = Object(_id, kStringLocker,kStringLockerDescription,LOCKER,OPENABLE|CLOSED,5,5,0);
- _objectState[4] = Object(_id, kStringLetter,kStringDefaultDescription,LETTER,UNNECESSARY,3,3,0);
- }
+ AxacussOffice1(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussOffice2 : public Room {
public:
- AxacussOffice2(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 7;
- _id = OFFICE_L2;
- _shown[0] = kShownTrue;
- _shown[1] = kShownTrue;
- _shown[9] = kShownTrue;
- _shown[16] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9);
- _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
- _objectState[2] = Object(_id, kStringCube,kStringGenericDescription6,NULLOBJECT,NULLTYPE,0,0,0);
- _objectState[3] = Object(_id, kStringImage,kStringGenericDescription7,NULLOBJECT,NULLTYPE,1,1,0);
- _objectState[4] = Object(_id, kStringStrangeThing,kStringGenericDescription8,NULLOBJECT,UNNECESSARY,2,2,0);
- }
+ AxacussOffice2(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussOffice3 : public Room {
public:
- AxacussOffice3(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 8;
- _id = OFFICE_R1;
- _shown[0] = kShownTrue;
- _shown[1] = kShownTrue;
- _shown[3] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5);
- _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
- _objectState[2] = Object(_id, kStringImage,kStringImageDescription2,NULLOBJECT,UNNECESSARY,1,1,0);
- _objectState[3] = Object(_id, kStringImage,kStringImageDescription2,PAINTING,UNNECESSARY,2,2,0);
- _objectState[4] = Object(_id, kStringPlant,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,3,3,0);
- _objectState[5] = Object(_id, kNoString,kStringDefaultDescription,MONEY,TAKE|COMBINABLE,255,255,0);
- }
+ AxacussOffice3(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussOffice4 : public Room {
public:
- AxacussOffice4(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 8;
- _id = OFFICE_R2;
- _shown[0] = kShownTrue;
- _shown[2] = kShownTrue;
- _shown[3] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5);
- _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
- _objectState[2] = Object(_id, kStringStatue,kStringStatueDescription,NULLOBJECT,UNNECESSARY,6,6,0);
- _objectState[3] = Object(_id, kStringPlant,kStringPlantDescription,NULLOBJECT,UNNECESSARY,5,5,0);
- }
+ AxacussOffice4(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussOffice5 : public Room {
public:
- AxacussOffice5(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 7;
- _id = OFFICE_L;
- _shown[0] = kShownTrue;
- _shown[3] = kShownTrue;
- _shown[5] = kShownTrue;
- _shown[17] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,17,GUARD3,9);
- _objectState[1] = Object(_id, kStringComputer,kStringComputerDescription,COMPUTER,COMBINABLE,4,4,0);
- _objectState[2] = Object(_id, kStringGraffiti,kStringGraffitiDescription,NULLOBJECT,NULLTYPE,7,7,0);
- _objectState[3] = Object(_id, kStringMoney,kStringMoneyDescription2,MONEY,TAKE,8,8,0);
- }
+ AxacussOffice5(SupernovaEngine *vm, GameManager *gm);
virtual void onEntrance();
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussElevator : public Room {
public:
- AxacussElevator(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 3;
- _id = ELEVATOR;
- _shown[0] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,0,0,0);
- _objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,1,1,0);
- _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,255,255,0,NULLROOM,22);
- _objectState[3] = Object(_id, kStringJungle,kStringJungleDescription,JUNGLE,NULLTYPE,255,255,0,STATION,2);
- }
+ AxacussElevator(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussStation : public Room {
public:
- AxacussStation(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 5;
- _id = STATION;
- _shown[0] = kShownTrue;
- _objectState[0] = Object(_id, kStringSign,kStringDefaultDescription,STATION_SIGN,NULLTYPE,0,0,0);
- _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,7);
- }
+ AxacussStation(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};
+
class AxacussSign : public Room {
public:
- AxacussSign(SupernovaEngine *vm, GameManager *gm) {
- _vm = vm;
- _gm = gm;
-
- _fileNumber = 32;
- _id = SIGN;
- _shown[0] = kShownTrue;
- _shown[1] = kShownTrue;
-
- _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,STATION,22);
- _objectState[1] = Object(_id, kStringSlot,kStringDefaultDescription,STATION_SLOT,COMBINABLE,0,0,0);
- }
+ AxacussSign(SupernovaEngine *vm, GameManager *gm);
virtual bool interact(Action verb, Object &obj1, Object &obj2);
};