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author | Filippos Karapetis | 2010-06-30 07:34:37 +0000 |
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committer | Filippos Karapetis | 2010-06-30 07:34:37 +0000 |
commit | 1e8b74f9de0e3a6cf265376a1c4d2c9859f68c61 (patch) | |
tree | 44d79ee28af17c21ab6e76788b7df1030c095274 /engines | |
parent | 7c5b31eb6d6e53a91efb9e0575f07055ea626ed0 (diff) | |
download | scummvm-rg350-1e8b74f9de0e3a6cf265376a1c4d2c9859f68c61.tar.gz scummvm-rg350-1e8b74f9de0e3a6cf265376a1c4d2c9859f68c61.tar.bz2 scummvm-rg350-1e8b74f9de0e3a6cf265376a1c4d2c9859f68c61.zip |
Updated incorrect comment
svn-id: r50517
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/klists.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sci/engine/klists.cpp b/engines/sci/engine/klists.cpp index 6e01768958..25df4bb563 100644 --- a/engines/sci/engine/klists.cpp +++ b/engines/sci/engine/klists.cpp @@ -346,8 +346,9 @@ reg_t kDeleteKey(EngineState *s, int argc, reg_t *argv) { if (!n->succ.isNull()) s->_segMan->lookupNode(n->succ)->pred = n->pred; - // Erase the node itself, as the game might reference it - // again before the GC is invoked + // Erase the node itself, as the game might reference it again. + // Happens in the intro of QFG1 and in Longbow, when exiting the + // cave. n->pred = NULL_REG; n->succ = NULL_REG; n->value = NULL_REG; |