aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authorMiroslav Remák2018-07-21 14:41:03 +0200
committerEugene Sandulenko2018-08-25 23:12:01 +0200
commit215b87ccca4c4888cd70c990271fe62177d054f0 (patch)
tree5c1b380d4f3583fdab0ef7f3d05a13edfb80a257 /engines
parent96fbe2f8817303e25e0436641e23b0f7b4275658 (diff)
downloadscummvm-rg350-215b87ccca4c4888cd70c990271fe62177d054f0.tar.gz
scummvm-rg350-215b87ccca4c4888cd70c990271fe62177d054f0.tar.bz2
scummvm-rg350-215b87ccca4c4888cd70c990271fe62177d054f0.zip
MUTATIONOFJB: When redrawing room, draw object animations at their current frame instead of their first frame.
Diffstat (limited to 'engines')
-rw-r--r--engines/mutationofjb/room.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mutationofjb/room.cpp b/engines/mutationofjb/room.cpp
index 414a3675ec..1da2730a48 100644
--- a/engines/mutationofjb/room.cpp
+++ b/engines/mutationofjb/room.cpp
@@ -143,7 +143,7 @@ void Room::redraw() {
for (int i = 0; i < currentScene->getNoObjects(); ++i) {
Object *const obj = currentScene->getObject(i + 1);
if (obj->_active) {
- drawObjectAnimation(i + 1, 0);
+ drawObjectAnimation(i + 1, obj->_currentFrame - _objectsStart[i] - 1);
}
}
}