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author | Dmitry Iskrich | 2016-06-13 19:22:11 +0300 |
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committer | Eugene Sandulenko | 2016-08-03 23:40:36 +0200 |
commit | 23b289f2f8298a17271574c75a3d84b85cc742ac (patch) | |
tree | 25ce0df55f5d8c04d558b9cf745ebecb860a376f /engines | |
parent | 106e629210f7fceeea765c0aea1062058e48eb78 (diff) | |
download | scummvm-rg350-23b289f2f8298a17271574c75a3d84b85cc742ac.tar.gz scummvm-rg350-23b289f2f8298a17271574c75a3d84b85cc742ac.tar.bz2 scummvm-rg350-23b289f2f8298a17271574c75a3d84b85cc742ac.zip |
DIRECTOR: Add support for trail sprites
Diffstat (limited to 'engines')
-rw-r--r-- | engines/director/score.cpp | 52 |
1 files changed, 29 insertions, 23 deletions
diff --git a/engines/director/score.cpp b/engines/director/score.cpp index a426e2b5cb..3fb8e98577 100644 --- a/engines/director/score.cpp +++ b/engines/director/score.cpp @@ -42,6 +42,7 @@ namespace Director { Score::Score(Archive &movie, Lingo &lingo, DirectorSound &soundManager) { _surface = new Graphics::ManagedSurface; + _trailSurface = new Graphics::ManagedSurface; _movieArchive = &movie; _lingo = &lingo; _soundManager = &soundManager; @@ -90,15 +91,17 @@ Score::Score(Archive &movie, Lingo &lingo, DirectorSound &soundManager) { if (clutList.size() == 0) warning("CLUT not found"); - //Common::SeekableReadStream *pal = _movieArchive->getResource(MKTAG('C', 'L', 'U', 'T'), clutList[0]); - //palette.loadPalette(*pal); - //g_system->getPaletteManager()->setPalette(palette.getPalette(), 0, palette.getPaletteColorCount()); + Common::SeekableReadStream *pal = _movieArchive->getResource(MKTAG('C', 'L', 'U', 'T'), clutList[0]); + palette.loadPalette(*pal); + g_system->getPaletteManager()->setPalette(palette.getPalette(), 0, palette.getPaletteColorCount()); } Score::~Score() { _surface->free(); + _trailSurface->free(); delete _surface; + delete _trailSurface; _movieArchive->close(); delete _movieArchive; @@ -434,12 +437,17 @@ Common::Rect Score::readRect(Common::SeekableReadStream &stream) { void Score::startLoop() { initGraphics(_movieRect.width(), _movieRect.height(), true); _surface->create(_movieRect.width(), _movieRect.height()); + _trailSurface->create(_movieRect.width(), _movieRect.height()); + if (_stageColor == 0) + _trailSurface->clear(15); + else + _trailSurface->clear(_stageColor); _currentFrame = 0; _stopPlay = false; _nextFrameTime = 0; _lingo->processEvent(kEventStartMovie, 0); - _frames[_currentFrame]->prepareFrame(*_movieArchive, *_surface, _movieRect); + _frames[_currentFrame]->prepareFrame(*_movieArchive, *_surface, *_trailSurface, _movieRect); while (!_stopPlay && _currentFrame < _frames.size() - 2) { update(); processEvents(); @@ -451,9 +459,9 @@ void Score::startLoop() { void Score::update() { if (g_system->getMillis() < _nextFrameTime) return; - //FIXME 0 - default white? (Still believe that last color in palette everywhere white) - if (_stageColor == 0) - _surface->clear(15); + + _surface->clear(); + _surface->copyFrom(*_trailSurface); //Enter and exit from previous frame (Director 4) _lingo->processEvent(kEventEnterFrame, _currentFrame); @@ -470,7 +478,7 @@ void Score::update() { //TODO Director 6 step: send prepareFrame event to all sprites and the script channel in upcoming frame //_lingo->processEvent(kEventPrepareFrame, _currentFrame); _currentFrame++; - _frames[_currentFrame]->prepareFrame(*_movieArchive, *_surface, _movieRect); + _frames[_currentFrame]->prepareFrame(*_movieArchive, *_surface, *_trailSurface, _movieRect); //Stage is drawn between the prepareFrame and enterFrame events (Lingo in a Nutshell) byte tempo = _frames[_currentFrame]->_tempo; @@ -673,8 +681,11 @@ void Frame::readSprite(Common::SeekableReadStream &stream, uint16 offset, uint16 break; case kSpritePositionFlags: sprite._flags = stream.readUint16BE(); - sprite._ink = static_cast<inkType>(sprite._flags & 0x3f); //TODO more flags? - sprite._trails = sprite._flags & 0x40; + sprite._ink = static_cast<inkType>(sprite._flags & 0x3f); + if (sprite._flags & 0x40) + sprite._trails = 1; + else + sprite._trails = 0; fieldPosition += 2; break; case kSpritePositionCastId: @@ -706,14 +717,15 @@ void Frame::readSprite(Common::SeekableReadStream &stream, uint16 offset, uint16 } } -void Frame::prepareFrame(Archive &_movie, Graphics::ManagedSurface &surface, Common::Rect movieRect) { - renderSprites(_movie, surface, movieRect); - renderTrailSprites(_movie, surface, movieRect); +void Frame::prepareFrame(Archive &_movie, Graphics::ManagedSurface &surface, Graphics::ManagedSurface &trailSurface, Common::Rect movieRect) { + renderSprites(_movie, surface, movieRect, false); + renderSprites(_movie, trailSurface, movieRect, true); if (_transType != 0) playTranisition(); if (_sound1 != 0 || _sound2 != 0) { playSoundChannel(); } + g_system->copyRectToScreen(surface.getPixels(), surface.pitch, 0, 0, surface.getBounds().width(), surface.getBounds().height()); } void Frame::playSoundChannel() { @@ -725,10 +737,12 @@ void Frame::playTranisition() { warning("STUB: playTranisition(%d, %d, %d)", _transType, _transFlags, _transChunkSize); } -void Frame::renderSprites(Archive &_movie, Graphics::ManagedSurface &surface, Common::Rect movieRect) { +void Frame::renderSprites(Archive &_movie, Graphics::ManagedSurface &surface, Common::Rect movieRect, bool renderTrail) { for (uint16 i = 0; i < CHANNEL_COUNT; i++) { - //TODO if trails == 0 -> render as trail sprite if (_sprites[i]->_enabled) { + if ((_sprites[i]->_trails == 0 && renderTrail) || (_sprites[i]->_trails == 1 && !renderTrail)) + continue; + DIBDecoder img; uint32 imgId = 1024 + _sprites[i]->_castId; if (!_movie.hasResource(MKTAG('D', 'I', 'B', ' '), imgId)) { @@ -774,14 +788,6 @@ void Frame::renderSprites(Archive &_movie, Graphics::ManagedSurface &surface, Co } } } - g_system->copyRectToScreen(surface.getPixels(), surface.pitch, 0, 0, surface.getBounds().width(), surface.getBounds().height()); -} - -void Frame::renderTrailSprites(Archive &_movie, Graphics::ManagedSurface &surface, Common::Rect movieRect) { - for (uint16 i = 0; i < CHANNEL_COUNT; i++) { - if (_sprites[i]->_enabled && _sprites[i]->_trails != 0) - warning("STUB: renderTrailSprites(%d)", i); - } } void Frame::drawBackgndTransSprite(Graphics::ManagedSurface &target, const Graphics::Surface &sprite, Common::Rect &drawRect) { |