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authorNicola Mettifogo2008-02-06 14:05:08 +0000
committerNicola Mettifogo2008-02-06 14:05:08 +0000
commit246fbfd1e42e2946e10e1e1fe716edac72cbbf4a (patch)
treeea9fe8a31658ed4a610788250281ce2ca2ef135d /engines
parent715e33d63d62dc02dd37c7db9bfb92d5cb323b0c (diff)
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Added experimental debug feature: variables influencing the rendering that can be set via console using the 'set' command. The implementation is still partial. Leveraging on this, the engine can now selectively display the current background mask instead of the background itself.
svn-id: r30808
Diffstat (limited to 'engines')
-rw-r--r--engines/parallaction/debug.cpp11
-rw-r--r--engines/parallaction/debug.h2
-rw-r--r--engines/parallaction/graphics.cpp79
-rw-r--r--engines/parallaction/graphics.h10
-rw-r--r--engines/parallaction/parallaction.cpp4
5 files changed, 103 insertions, 3 deletions
diff --git a/engines/parallaction/debug.cpp b/engines/parallaction/debug.cpp
index 9f1c868318..c39f0e4d47 100644
--- a/engines/parallaction/debug.cpp
+++ b/engines/parallaction/debug.cpp
@@ -45,6 +45,7 @@ Debugger::Debugger(Parallaction *vm)
DCmd_Register("localflags", WRAP_METHOD(Debugger, Cmd_LocalFlags));
DCmd_Register("locations", WRAP_METHOD(Debugger, Cmd_Locations));
DCmd_Register("gfxobjects", WRAP_METHOD(Debugger, Cmd_GfxObjects));
+ DCmd_Register("set", WRAP_METHOD(Debugger, Cmd_Set));
}
@@ -204,5 +205,15 @@ bool Debugger::Cmd_GfxObjects(int argc, const char **argv) {
return true;
}
+bool Debugger::Cmd_Set(int argc, const char** argv) {
+
+ if (argc < 3) {
+ DebugPrintf("set <var name> <value>\n");
+ } else {
+ _vm->_gfx->setVar(Common::String(argv[1]), atoi(argv[2]));
+ }
+
+ return true;
+}
} // namespace Parallaction
diff --git a/engines/parallaction/debug.h b/engines/parallaction/debug.h
index c8d0cd1d1c..cc47735e4c 100644
--- a/engines/parallaction/debug.h
+++ b/engines/parallaction/debug.h
@@ -28,6 +28,8 @@ protected:
bool Cmd_GlobalFlags(int argc, const char **argv);
bool Cmd_Locations(int argc, const char **argv);
bool Cmd_GfxObjects(int argc, const char **argv);
+ bool Cmd_GfxFeature(int argc, const char** argv);
+ bool Cmd_Set(int argc, const char** argv);
};
} // End of namespace Parallaction
diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp
index e90cc54c9e..5654eddffb 100644
--- a/engines/parallaction/graphics.cpp
+++ b/engines/parallaction/graphics.cpp
@@ -32,6 +32,40 @@
namespace Parallaction {
+
+typedef Common::HashMap<Common::String, int32, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> VarMap;
+VarMap _vars;
+
+void Gfx::registerVar(const Common::String &name, int32 initialValue) {
+ if (_vars.contains(name)) {
+ warning("Variable '%s' already registered, ignoring initial value.\n", name.c_str());
+ } else {
+ _vars.setVal(name, initialValue);
+ }
+}
+
+void Gfx::setVar(const Common::String &name, int32 value) {
+ if (!_vars.contains(name)) {
+ warning("Variable '%s' doesn't exist, skipping assignment.\n", name.c_str());
+ } else {
+ _vars.setVal(name, value);
+ }
+}
+
+int32 Gfx::getVar(const Common::String &name) {
+ int32 v = 0;
+
+ if (!_vars.contains(name)) {
+ warning("Variable '%s' doesn't exist, returning default value.\n", name.c_str());
+ } else {
+ v = _vars.getVal(name);
+ }
+
+ return v;
+}
+
+
+
#define LABEL_TRANSPARENT_COLOR 0xFF
#define BALLOON_TRANSPARENT_COLOR 2
@@ -348,14 +382,51 @@ void Gfx::clearScreen() {
g_system->clearScreen();
}
+void Gfx::beginFrame() {
+
+ int32 oldBackgroundMode = _varBackgroundMode;
+ _varBackgroundMode = getVar("background_mode");
+
+ if (oldBackgroundMode != _varBackgroundMode) {
+ switch (_varBackgroundMode) {
+ case 1:
+ _bitmapMask.free();
+ break;
+ case 2:
+ _bitmapMask.create(_backgroundInfo.width, _backgroundInfo.height, 1);
+ byte *data = (byte*)_bitmapMask.pixels;
+ for (uint y = 0; y < _bitmapMask.h; y++) {
+ for (uint x = 0; x < _bitmapMask.w; x++) {
+ *data++ = _backgroundInfo.mask.getValue(x, y);
+ }
+ }
+ break;
+ }
+ }
+
+
+}
+
void Gfx::updateScreen() {
// background may not cover the whole screen, so adjust bulk update size
uint w = MIN(_vm->_screenWidth, (int32)_backgroundInfo.width);
uint h = MIN(_vm->_screenHeight, (int32)_backgroundInfo.height);
- // TODO: add displacement to source to handle scrolling in BRA
- g_system->copyRectToScreen((const byte*)_backgroundInfo.bg.pixels, _backgroundInfo.bg.pitch, _backgroundInfo.x, _backgroundInfo.y, w, h);
+ byte *backgroundData;
+ uint16 backgroundPitch;
+ switch (_varBackgroundMode) {
+ case 1:
+ backgroundData = (byte*)_backgroundInfo.bg.pixels;
+ backgroundPitch = _backgroundInfo.bg.pitch;
+ break;
+ case 2:
+ backgroundData = (byte*)_bitmapMask.pixels;
+ backgroundPitch = _bitmapMask.pitch;
+ break;
+ }
+ g_system->copyRectToScreen(backgroundData, backgroundPitch, _backgroundInfo.x, _backgroundInfo.y, w, h);
+
// TODO: transform objects coordinates to be drawn with scrolling
Graphics::Surface *surf = g_system->lockScreen();
@@ -785,6 +856,9 @@ Gfx::Gfx(Parallaction* vm) :
_font = NULL;
+ registerVar("background_mode", 1);
+ _varBackgroundMode = 1;
+
return;
}
@@ -1035,5 +1109,4 @@ void Gfx::setBackground(uint type, const char* name, const char* mask, const cha
}
-
} // namespace Parallaction
diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h
index 3eb8f88a01..7a036a8da8 100644
--- a/engines/parallaction/graphics.h
+++ b/engines/parallaction/graphics.h
@@ -512,6 +512,11 @@ public:
Gfx(Parallaction* vm);
virtual ~Gfx();
+ void beginFrame();
+
+ void registerVar(const Common::String &name, int32 initialValue);
+ void setVar(const Common::String &name, int32 value);
+ int32 getVar(const Common::String &name);
void clearScreen();
void updateScreen();
@@ -530,6 +535,10 @@ protected:
Common::Point _hbCirclePos;
int _hbCircleRadius;
+ // frame data stored in programmable variables
+ int32 _varBackgroundMode;
+ Graphics::Surface _bitmapMask;
+
protected:
static int16 _dialogueBalloonX[5];
@@ -594,3 +603,4 @@ protected:
+
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index be81bdc4e1..dcacf900be 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -253,12 +253,16 @@ void Parallaction::runGame() {
changeLocation(_location._name);
}
+
+ _gfx->beginFrame();
+
if (_inputMode == kInputModeGame) {
runScripts();
walk();
drawAnimations();
}
+ // change this to endFrame?
updateView();
}