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authorDavid Turner2012-12-03 04:05:14 -0800
committerDavid Turner2012-12-03 04:05:14 -0800
commit2509b6475cb05fd9375a3455a5714d8fd2f4c316 (patch)
tree54698591f82cf19545de80cf6449bce14ff23a8c /engines
parent997386d15ca751eaef06533f3edc0aa3d029eede (diff)
parent220fb663648059fb39178b081385a0f44a572690 (diff)
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Merge pull request #294 from eriktorbjorn/tinsel-scrollwheel
TINSEL: Add scrollwheel support to save/load and inventory
Diffstat (limited to 'engines')
-rw-r--r--engines/tinsel/dialogs.cpp126
-rw-r--r--engines/tinsel/events.cpp3
-rw-r--r--engines/tinsel/events.h2
-rw-r--r--engines/tinsel/tinsel.cpp10
4 files changed, 103 insertions, 38 deletions
diff --git a/engines/tinsel/dialogs.cpp b/engines/tinsel/dialogs.cpp
index e1a2923233..562f519e99 100644
--- a/engines/tinsel/dialogs.cpp
+++ b/engines/tinsel/dialogs.cpp
@@ -4861,50 +4861,101 @@ static void InvDragEnd() {
g_Xchange = g_Ychange = 0; // Probably no need, but does no harm!
}
-static void MenuPageDown() {
+static bool MenuDown(int lines) {
if (cd.box == loadBox || cd.box == saveBox) {
- if (cd.extraBase < MAX_SAVED_FILES-NUM_RGROUP_BOXES) {
- FirstFile(cd.extraBase+(NUM_RGROUP_BOXES - 1));
+ if (cd.extraBase < MAX_SAVED_FILES - NUM_RGROUP_BOXES) {
+ FirstFile(cd.extraBase + lines);
AddBoxes(true);
- cd.selBox = NUM_RGROUP_BOXES - 1;
- Select(cd.selBox, true);
+ return true;
}
} else if (cd.box == hopperBox1) {
if (cd.extraBase < g_numScenes - NUM_RGROUP_BOXES) {
- FirstScene(cd.extraBase + (NUM_RGROUP_BOXES - 1));
+ FirstScene(cd.extraBase + lines);
AddBoxes(true);
- if (cd.selBox)
- cd.selBox = NUM_RGROUP_BOXES - 1;
- Select(cd.selBox, true);
+ return true;
}
} else if (cd.box == hopperBox2) {
if (cd.extraBase < g_numEntries - NUM_RGROUP_BOXES) {
- FirstEntry(cd.extraBase+(NUM_RGROUP_BOXES - 1));
+ FirstEntry(cd.extraBase + lines);
AddBoxes(true);
- if (cd.selBox)
- cd.selBox = NUM_RGROUP_BOXES - 1;
- Select(cd.selBox, true);
+ return true;
}
}
+ return false;
}
-static void MenuPageUp() {
+static bool MenuUp(int lines) {
if (cd.extraBase > 0) {
if (cd.box == loadBox || cd.box == saveBox)
- FirstFile(cd.extraBase-(NUM_RGROUP_BOXES - 1));
+ FirstFile(cd.extraBase - lines);
else if (cd.box == hopperBox1)
- FirstScene(cd.extraBase-(NUM_RGROUP_BOXES - 1));
+ FirstScene(cd.extraBase - lines);
else if (cd.box == hopperBox2)
- FirstEntry(cd.extraBase-(NUM_RGROUP_BOXES - 1));
+ FirstEntry(cd.extraBase - lines);
else
- return;
+ return false;
AddBoxes(true);
+ return true;
+ }
+ return false;
+}
+
+static void MenuRollDown() {
+ if (MenuDown(1)) {
+ if (cd.selBox > 0)
+ cd.selBox--;
+ Select(cd.selBox, true);
+ }
+}
+
+static void MenuRollUp() {
+ if (MenuUp(1)) {
+ if (cd.selBox < NUM_RGROUP_BOXES - 1)
+ cd.selBox++;
+ Select(cd.selBox, true);
+ }
+}
+
+static void MenuPageDown() {
+ if (MenuDown(NUM_RGROUP_BOXES - 1)) {
+ cd.selBox = NUM_RGROUP_BOXES - 1;
+ Select(cd.selBox, true);
+ }
+}
+
+static void MenuPageUp() {
+ if (MenuUp(NUM_RGROUP_BOXES - 1)) {
cd.selBox = 0;
Select(cd.selBox, true);
}
}
+static void InventoryDown() {
+ // This code is a copy of the IB_SLIDE_DOWN case in InvWalkTo
+ // TODO: So share this duplicate code
+ if (g_InvD[g_ino].NoofVicons == 1)
+ if (g_InvD[g_ino].FirstDisp + g_InvD[g_ino].NoofHicons*g_InvD[g_ino].NoofVicons < g_InvD[g_ino].NoofItems)
+ g_InvD[g_ino].FirstDisp += g_InvD[g_ino].NoofHicons;
+ for (int i = 1; i < g_InvD[g_ino].NoofVicons; i++) {
+ if (g_InvD[g_ino].FirstDisp + g_InvD[g_ino].NoofHicons*g_InvD[g_ino].NoofVicons < g_InvD[g_ino].NoofItems)
+ g_InvD[g_ino].FirstDisp += g_InvD[g_ino].NoofHicons;
+ }
+ g_ItemsChanged = true;
+}
+
+static void InventoryUp() {
+ // This code is a copy of the I_SLIDE_UP case in InvWalkTo
+ // TODO: So share this duplicate code
+ if (g_InvD[g_ino].NoofVicons == 1)
+ g_InvD[g_ino].FirstDisp -= g_InvD[g_ino].NoofHicons;
+ for (int i = 1; i < g_InvD[g_ino].NoofVicons; i++)
+ g_InvD[g_ino].FirstDisp -= g_InvD[g_ino].NoofHicons;
+ if (g_InvD[g_ino].FirstDisp < 0)
+ g_InvD[g_ino].FirstDisp = 0;
+ g_ItemsChanged = true;
+}
+
/**************************************************************************/
/************** Incoming events - further processing **********************/
/**************************************************************************/
@@ -5402,16 +5453,7 @@ extern void EventToInventory(PLR_EVENT pEvent, const Common::Point &coOrds) {
// Only act if load or save screen
MenuPageDown();
} else {
- // This code is a copy of the IB_SLIDE_DOWN case in InvWalkTo
- // TODO: So share this duplicate code
- if (g_InvD[g_ino].NoofVicons == 1)
- if (g_InvD[g_ino].FirstDisp + g_InvD[g_ino].NoofHicons*g_InvD[g_ino].NoofVicons < g_InvD[g_ino].NoofItems)
- g_InvD[g_ino].FirstDisp += g_InvD[g_ino].NoofHicons;
- for (int i = 1; i < g_InvD[g_ino].NoofVicons; i++) {
- if (g_InvD[g_ino].FirstDisp + g_InvD[g_ino].NoofHicons*g_InvD[g_ino].NoofVicons < g_InvD[g_ino].NoofItems)
- g_InvD[g_ino].FirstDisp += g_InvD[g_ino].NoofHicons;
- }
- g_ItemsChanged = true;
+ InventoryDown();
}
break;
@@ -5420,15 +5462,25 @@ extern void EventToInventory(PLR_EVENT pEvent, const Common::Point &coOrds) {
// Only act if load or save screen
MenuPageUp();
} else {
- // This code is a copy of the I_SLIDE_UP case in InvWalkTo
- // TODO: So share this duplicate code
- if (g_InvD[g_ino].NoofVicons == 1)
- g_InvD[g_ino].FirstDisp -= g_InvD[g_ino].NoofHicons;
- for (int i = 1; i < g_InvD[g_ino].NoofVicons; i++)
- g_InvD[g_ino].FirstDisp -= g_InvD[g_ino].NoofHicons;
- if (g_InvD[g_ino].FirstDisp < 0)
- g_InvD[g_ino].FirstDisp = 0;
- g_ItemsChanged = true;
+ InventoryUp();
+ }
+ break;
+
+ case PLR_WHEEL_DOWN:
+ if (g_ino == INV_MENU) {
+ // Only act if load or save screen
+ MenuRollDown();
+ } else {
+ InventoryDown();
+ }
+ break;
+
+ case PLR_WHEEL_UP:
+ if (g_ino == INV_MENU) {
+ // Only act if load or save screen
+ MenuRollUp();
+ } else {
+ InventoryUp();
}
break;
diff --git a/engines/tinsel/events.cpp b/engines/tinsel/events.cpp
index 1aa4d34227..61d3903f1a 100644
--- a/engines/tinsel/events.cpp
+++ b/engines/tinsel/events.cpp
@@ -389,7 +389,8 @@ void PlayerEvent(PLR_EVENT pEvent, const Common::Point &coOrds) {
"PLR_PROV_WALKTO", "PLR_WALKTO", "PLR_LOOK", "PLR_ACTION", "PLR_ESCAPE",
"PLR_MENU", "PLR_QUIT", "PLR_PGUP", "PLR_PGDN", "PLR_HOME", "PLR_END",
"PLR_DRAG1_START", "PLR_DRAG1_END", "PLR_DRAG2_START", "PLR_DRAG2_END",
- "PLR_JUMP", "PLR_NOEVENT"};
+ "PLR_JUMP", "PLR_NOEVENT", "PLR_SAVE", "PLR_LOAD", "PLR_WHEEL_UP",
+ "PLR_WHEEL_DOWN"};
debugC(DEBUG_BASIC, kTinselDebugActions, "%s - (%d,%d)",
actionList[pEvent], coOrds.x, coOrds.y);
static uint32 lastRealAction = 0; // FIXME: Avoid non-const global vars
diff --git a/engines/tinsel/events.h b/engines/tinsel/events.h
index cdf5ae2ae4..51669e4680 100644
--- a/engines/tinsel/events.h
+++ b/engines/tinsel/events.h
@@ -65,6 +65,8 @@ enum PLR_EVENT {
PLR_NOEVENT = 16,
PLR_SAVE = 17,
PLR_LOAD = 18,
+ PLR_WHEEL_UP = 19,
+ PLR_WHEEL_DOWN = 20,
// Aliases used for DW1 actions
PLR_SLEFT = PLR_WALKTO,
diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp
index 16ba6a81e3..a60eb2b23c 100644
--- a/engines/tinsel/tinsel.cpp
+++ b/engines/tinsel/tinsel.cpp
@@ -430,6 +430,14 @@ static void MouseProcess(CORO_PARAM, const void *) {
ProcessButEvent(PLR_DRAG2_END);
break;
+ case Common::EVENT_WHEELUP:
+ PlayerEvent(PLR_WHEEL_UP, mousePos);
+ break;
+
+ case Common::EVENT_WHEELDOWN:
+ PlayerEvent(PLR_WHEEL_DOWN, mousePos);
+ break;
+
default:
break;
}
@@ -1046,6 +1054,8 @@ bool TinselEngine::pollEvent() {
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONDOWN:
case Common::EVENT_RBUTTONUP:
+ case Common::EVENT_WHEELUP:
+ case Common::EVENT_WHEELDOWN:
// Add button to queue for the mouse process
_mouseButtons.push_back(event.type);
break;