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author | Paul Gilbert | 2014-10-14 21:26:00 -0400 |
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committer | Filippos Karapetis | 2014-10-15 10:00:55 +0300 |
commit | 262c7396d0d2c15ac88d73b8d97c5f76e5815e93 (patch) | |
tree | 9a8b4c50b811c4b5b61a3abf56b49f02d2ed2d02 /engines | |
parent | b212e2c6ed5060dba5d5d58c8391c32dfb9f354e (diff) | |
download | scummvm-rg350-262c7396d0d2c15ac88d73b8d97c5f76e5815e93.tar.gz scummvm-rg350-262c7396d0d2c15ac88d73b8d97c5f76e5815e93.tar.bz2 scummvm-rg350-262c7396d0d2c15ac88d73b8d97c5f76e5815e93.zip |
MADS: Fix to exit game safely when sound driver hasn't been created
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/sound.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/mads/sound.cpp b/engines/mads/sound.cpp index 9d0d9c8d20..d0aa770a4d 100644 --- a/engines/mads/sound.cpp +++ b/engines/mads/sound.cpp @@ -42,9 +42,11 @@ SoundManager::SoundManager(MADSEngine *vm, Audio::Mixer *mixer) { } SoundManager::~SoundManager() { - _driver->stop(); + if (_driver) { + _driver->stop(); + delete _driver; + } - delete _driver; delete _opl; } |