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authorStrangerke2015-12-20 02:42:52 +0100
committerWillem Jan Palenstijn2015-12-23 21:35:30 +0100
commit28c74aed05e6b7ea127bb521ea8c456075608b07 (patch)
treef3dc080d71fc5ebf5f731b101daaa03049b58a77 /engines
parentee4e67a731058907758b4fd34ffc1745c19e51c4 (diff)
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LAB: More work on the comments
Diffstat (limited to 'engines')
-rw-r--r--engines/lab/anim.cpp9
-rw-r--r--engines/lab/anim.h11
-rw-r--r--engines/lab/engine.cpp33
-rw-r--r--engines/lab/intro.cpp13
-rw-r--r--engines/lab/intro.h16
-rw-r--r--engines/lab/lab.h197
-rw-r--r--engines/lab/map.cpp29
-rw-r--r--engines/lab/processroom.cpp54
-rw-r--r--engines/lab/special.cpp34
9 files changed, 224 insertions, 172 deletions
diff --git a/engines/lab/anim.cpp b/engines/lab/anim.cpp
index 4b060965e2..49dbe285a6 100644
--- a/engines/lab/anim.cpp
+++ b/engines/lab/anim.cpp
@@ -240,17 +240,11 @@ void Anim::diffNextFrame(bool onlyDiffData) {
}
}
-/**
- * Stops an animation from running.
- */
void Anim::stopDiff() {
if (_isPlaying && _isAnim)
_vm->_graphics->blackScreen();
}
-/**
- * Stops an animation from running.
- */
void Anim::stopDiffEnd() {
if (!_isPlaying)
return;
@@ -262,9 +256,6 @@ void Anim::stopDiffEnd() {
}
}
-/**
- * Reads in a DIFF file.
- */
void Anim::readDiff(Common::File *diffFile, bool playOnce, bool onlyDiffData) {
_playOnce = playOnce;
_delayMicros = 0;
diff --git a/engines/lab/anim.h b/engines/lab/anim.h
index 7e2156742e..3c236f39ff 100644
--- a/engines/lab/anim.h
+++ b/engines/lab/anim.h
@@ -83,9 +83,20 @@ public:
bool _noPalChange; // Don't change the palette.
BitMap _rawDiffBM;
+ /**
+ * Reads in a DIFF file.
+ */
void readDiff(Common::File *diffFile, bool playOnce, bool onlyDiffData = false);
void diffNextFrame(bool onlyDiffData = false);
+
+ /**
+ * Stops an animation from running.
+ */
void stopDiff();
+
+ /**
+ * Stops an animation from running.
+ */
void stopDiffEnd();
};
diff --git a/engines/lab/engine.cpp b/engines/lab/engine.cpp
index 053e961aa6..2d7725a145 100644
--- a/engines/lab/engine.cpp
+++ b/engines/lab/engine.cpp
@@ -120,9 +120,6 @@ void LabEngine::setQuarters(uint16 quarters) {
_inventory[kItemQuarter]._quantity = quarters;
}
-/**
- * Draws the message for the room.
- */
void LabEngine::drawRoomMessage(uint16 curInv, CloseDataPtr closePtr) {
if (_lastTooLong) {
_lastTooLong = false;
@@ -158,9 +155,6 @@ void LabEngine::freeScreens() {
}
}
-/**
- * Permanently flips the imagery of a button.
- */
void LabEngine::perFlipButton(uint16 buttonId) {
for (ButtonList::iterator button = _moveButtonList.begin(); button != _moveButtonList.end(); ++button) {
Button *topButton = *button;
@@ -180,9 +174,6 @@ void LabEngine::perFlipButton(uint16 buttonId) {
}
}
-/**
- * Eats all the available messages.
- */
void LabEngine::eatMessages() {
IntuiMessage *msg;
@@ -191,9 +182,6 @@ void LabEngine::eatMessages() {
} while (msg && !g_engine->shouldQuit());
}
-/**
- * Checks whether the close up is one of the special case closeups.
- */
bool LabEngine::doCloseUp(CloseDataPtr closePtr) {
if (!closePtr)
return false;
@@ -258,9 +246,6 @@ bool LabEngine::doCloseUp(CloseDataPtr closePtr) {
return true;
}
-/**
- * Gets the current inventory name.
- */
Common::String LabEngine::getInvName(uint16 curInv) {
if (_mainDisplay)
return _inventory[curInv]._bitmapName;
@@ -288,9 +273,6 @@ Common::String LabEngine::getInvName(uint16 curInv) {
return _inventory[curInv]._bitmapName;
}
-/**
- * Turns the interface off.
- */
void LabEngine::interfaceOff() {
if (!_interfaceOff) {
_event->attachButtonList(nullptr);
@@ -299,9 +281,6 @@ void LabEngine::interfaceOff() {
}
}
-/**
- * Turns the interface on.
- */
void LabEngine::interfaceOn() {
if (_interfaceOff) {
_interfaceOff = false;
@@ -316,9 +295,6 @@ void LabEngine::interfaceOn() {
_event->attachButtonList(&_moveButtonList);
}
-/**
- * If the user hits the "Use" button; things that can get used on themselves.
- */
bool LabEngine::doUse(uint16 curInv) {
switch (curInv) {
case kItemMap:
@@ -385,9 +361,6 @@ bool LabEngine::doUse(uint16 curInv) {
}
}
-/**
- * Decrements the current inventory number.
- */
void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) {
int8 step = (decreaseFl) ? -1 : 1;
uint newInv = *curInv + step;
@@ -417,9 +390,6 @@ void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) {
}
}
-/**
- * The main game loop.
- */
void LabEngine::mainGameLoop() {
uint16 actionMode = 4;
uint16 curInv = kItemMap;
@@ -1148,9 +1118,6 @@ void LabEngine::go() {
_music->freeMusic();
}
-/**
- * New code to allow quick(er) return navigation in game.
- */
int LabEngine::followCrumbs() {
// NORTH, SOUTH, EAST, WEST
int movement[4][4] = {
diff --git a/engines/lab/intro.cpp b/engines/lab/intro.cpp
index db881611d3..5e1a8ce81f 100644
--- a/engines/lab/intro.cpp
+++ b/engines/lab/intro.cpp
@@ -45,10 +45,6 @@ Intro::Intro(LabEngine *vm) : _vm(vm) {
_introDoBlack = false;
}
-/**
- * Goes through, and responds to all the intuition messages currently in the
- * message queue.
- */
void Intro::introEatMessages() {
while (1) {
IntuiMessage *msg = _vm->_event->getMsg();
@@ -67,9 +63,6 @@ void Intro::introEatMessages() {
}
}
-/**
- * Reads in a picture.
- */
void Intro::doPictText(const char *filename, TextFont *msgFont, bool isScreen) {
Common::String path = Common::String("Lab:rooms/Intro/") + filename;
@@ -196,9 +189,6 @@ void Intro::doPictText(const char *filename, TextFont *msgFont, bool isScreen) {
} // while(1)
}
-/**
- * Does a one second delay, but checks the music while doing it.
- */
void Intro::musicDelay() {
_vm->_music->updateMusic();
@@ -227,9 +217,6 @@ void Intro::nReadPict(const char *filename, bool playOnce) {
_vm->_graphics->readPict(finalFileName.c_str(), playOnce);
}
-/**
- * Does the introduction sequence for Labyrinth.
- */
void Intro::introSequence() {
uint16 palette[16] = {
0x0000, 0x0855, 0x0FF9, 0x0EE7,
diff --git a/engines/lab/intro.h b/engines/lab/intro.h
index 323859c152..ac292d0769 100644
--- a/engines/lab/intro.h
+++ b/engines/lab/intro.h
@@ -36,11 +36,27 @@ namespace Lab {
class Intro {
public:
Intro(LabEngine *vm);
+
+ /**
+ * Does the introduction sequence for Labyrinth.
+ */
void introSequence();
private:
+ /**
+ * Goes through, and responds to all the intuition messages currently in the
+ * message queue.
+ */
void introEatMessages();
+
+ /**
+ * Reads in a picture.
+ */
void doPictText(const char *Filename, TextFont *msgFont, bool isscreen);
+
+ /**
+ * Does a one second delay, but checks the music while doing it.
+ */
void musicDelay();
void nReadPict(const char *Filename, bool PlayOnce);
diff --git a/engines/lab/lab.h b/engines/lab/lab.h
index 1396c0a4fc..295d913d3f 100644
--- a/engines/lab/lab.h
+++ b/engines/lab/lab.h
@@ -188,6 +188,10 @@ public:
void changeVolume(int delta);
uint16 getDirection() { return _direction; }
+
+ /**
+ * Returns the current picture name.
+ */
Common::String getPictName(CloseDataPtr *closePtrList);
uint16 getQuarters();
void setDirection(uint16 direction) { _direction = direction; };
@@ -195,61 +199,254 @@ public:
void waitTOF();
private:
+ /**
+ * Checks whether all the conditions in a condition list are met.
+ */
bool checkConditions(int16 *condition);
+
+ /**
+ * Decrements the current inventory number.
+ */
void decIncInv(uint16 *CurInv, bool dec);
+
+ /**
+ * Processes the action list.
+ */
void doActions(Action *actionList, CloseDataPtr *closePtrList);
+
+ /**
+ * Goes through the rules if an action is taken.
+ */
bool doActionRule(Common::Point pos, int16 action, int16 roomNum, CloseDataPtr *closePtrList);
+
+ /**
+ * Does the work for doActionRule.
+ */
bool doActionRuleSub(int16 action, int16 roomNum, CloseDataPtr closePtr, CloseDataPtr *setCloseList, bool allowDefaults);
+
+ /**
+ * Checks whether the close up is one of the special case closeups.
+ */
bool doCloseUp(CloseDataPtr closePtr);
+
+ /**
+ * Goes through the rules if the user tries to go forward.
+ */
bool doGoForward(CloseDataPtr *closePtrList);
+
+ /**
+ * Does the journal processing.
+ */
void doJournal();
+
+ /**
+ * Goes through the rules if the user tries to go to the main view
+ */
bool doMainView(CloseDataPtr *closePtrList);
+
+ /**
+ * Does the map processing.
+ */
void doMap(uint16 curRoom);
+
+ /**
+ * Does what's necessary for the monitor.
+ */
void doMonitor(Common::String background, Common::String textfile, bool isinteractive, Common::Rect textRect);
+
+ /**
+ * Does the things to properly set up the detective notes.
+ */
void doNotes();
+
+ /**
+ * Does the work for doActionRule.
+ */
bool doOperateRuleSub(int16 itemNum, int16 roomNum, CloseDataPtr closePtr, CloseDataPtr *setCloseList, bool allowDefaults);
+
+ /**
+ * Goes through the rules if the user tries to operate an item on an object.
+ */
bool doOperateRule(Common::Point pos, int16 ItemNum, CloseDataPtr *closePtrList);
+
+ /**
+ * Goes through the rules if the user tries to turn.
+ */
bool doTurn(uint16 from, uint16 to, CloseDataPtr *closePtrList);
+
+ /**
+ * If the user hits the "Use" button; things that can get used on themselves.
+ */
bool doUse(uint16 curInv);
+
+ /**
+ * Does the things to properly set up the old west newspaper. Assumes that
+ * OpenHiRes already called.
+ */
void doWestPaper();
+
+ /**
+ * Draws the current direction to the screen.
+ */
void drawDirection(CloseDataPtr closePtr);
+
+ /**
+ * Draws the journal from page x.
+ */
void drawJournal(uint16 wipenum, bool needFade);
+
+ /**
+ * Draws the text to the back journal screen to the appropriate Page number
+ */
void drawJournalText();
+
+ /**
+ * Draws the map
+ */
void drawMap(uint16 curRoom, uint16 curMsg, uint16 floorNum, bool fadeOut, bool fadeIn);
+
+ /**
+ * Draws the text for the monitor.
+ */
void drawMonText(char *text, TextFont *monitorFont, Common::Rect textRect, bool isinteractive);
+
+ /**
+ * Draws a room map.
+ */
void drawRoomMap(uint16 curRoom, bool drawMarkFl);
+
+ /**
+ * Draws the message for the room.
+ */
void drawRoomMessage(uint16 curInv, CloseDataPtr closePtr);
void drawStaticMessage(byte index);
+
+ /**
+ * Eats all the available messages.
+ */
void eatMessages();
+
+ /**
+ * Goes through the list of closeups to find a match.
+ * @note Known bug here. If there are two objects that have closeups, and
+ * some of the closeups have the same hit boxes, then this returns the first
+ * occurrence of the object with the same hit box.
+ */
CloseDataPtr findClosePtrMatch(CloseDataPtr closePtr, CloseDataPtr closePtrList);
+
+ /**
+ * Checks if a floor has been visited.
+ */
bool floorVisited(uint16 floorNum);
+
+ /**
+ * New code to allow quick(er) return navigation in game.
+ */
int followCrumbs();
void freeMapData();
void freeScreens();
bool fromCrumbs(uint32 tmpClass, uint16 code, uint16 qualifier, Common::Point tmpPos,
uint16 &curInv, IntuiMessage *curMsg, bool &forceDraw, uint16 buttonId, uint16 &actionMode);
+
+ /**
+ * Gets the current inventory name.
+ */
Common::String getInvName(uint16 curInv);
+
+ /**
+ * Returns the floor to show when the down arrow is pressed
+ * @note The original did not show all the visited floors, but we do
+ */
uint16 getLowerFloor(uint16 floorNum);
+
+ /**
+ * Gets an object, if any, from the user's click on the screen.
+ */
CloseData *getObject(Common::Point pos, CloseDataPtr closePtr);
+
+ /**
+ * Returns the floor to show when the up arrow is pressed
+ * @note The original did not show all the visited floors, but we do
+ */
uint16 getUpperFloor(uint16 floorNum);
+
+ /**
+ * Gets the current ViewDataPointer.
+ */
ViewData *getViewData(uint16 roomNum, uint16 direction);
+
+ /**
+ * Turns the interface off.
+ */
void interfaceOff();
+
+ /**
+ * Turns the interface on.
+ */
void interfaceOn();
+
+ /**
+ * Loads in the data for the journal.
+ */
void loadJournalData();
+
+ /**
+ * Loads in the map data.
+ */
void loadMapData();
+
+ /**
+ * The main game loop.
+ */
void mainGameLoop();
void showLab2Teaser();
void mayShowCrumbIndicator();
void mayShowCrumbIndicatorOff();
+
+ /**
+ * Permanently flips the imagery of a button.
+ */
void perFlipButton(uint16 buttonId);
+
+ /**
+ * process a arrow button movement.
+ */
uint16 processArrow(uint16 curDirection, uint16 arrow);
+
+ /**
+ * Processes user input.
+ */
void processJournal();
+
+ /**
+ * Processes the map.
+ */
void processMap(uint16 curRoom);
+
+ /**
+ * Processes user input.
+ */
void processMonitor(char *ntext, TextFont *monitorFont, bool isInteractive, Common::Rect textRect);
+
+ /**
+ * Figures out what a room's coordinates should be.
+ */
Common::Rect roomCoords(uint16 curRoom);
bool saveRestoreGame();
+
+ /**
+ * Sets the current close up data.
+ */
void setCurrentClose(Common::Point pos, CloseDataPtr *closePtrList, bool useAbsoluteCoords);
+
+ /**
+ * Takes the currently selected item.
+ */
bool takeItem(Common::Point pos, CloseDataPtr *closePtrList);
+
+ /**
+ * Does the turn page wipe.
+ */
void turnPage(bool fromLeft);
bool processKey(IntuiMessage *curMsg, uint32 &msgClass, uint16 &qualifier, Common::Point &curPos, uint16 &curInv, bool &forceDraw, uint16 code);
void processMainButton(uint16 &curInv, uint16 &lastInv, uint16 &oldDirection, bool &forceDraw, uint16 buttonId, uint16 &actionMode);
diff --git a/engines/lab/map.cpp b/engines/lab/map.cpp
index f535cdf600..05c36fc010 100644
--- a/engines/lab/map.cpp
+++ b/engines/lab/map.cpp
@@ -56,9 +56,6 @@ enum MapFloor {
kFloorCarnival
};
-/**
- * Loads in the map data.
- */
void LabEngine::loadMapData() {
Common::File *mapImages = _resource->openDataFile("P:MapImage");
@@ -134,9 +131,6 @@ void LabEngine::freeMapData() {
_maps = nullptr;
}
-/**
- * Figures out what a room's coordinates should be.
- */
Common::Rect LabEngine::roomCoords(uint16 curRoom) {
Image *curRoomImg = nullptr;
@@ -173,9 +167,6 @@ Common::Rect LabEngine::roomCoords(uint16 curRoom) {
return Common::Rect(x1, y1, x2, y2);
}
-/**
- * Draws a room map.
- */
void LabEngine::drawRoomMap(uint16 curRoom, bool drawMarkFl) {
uint16 drawX, drawY, offset;
@@ -307,9 +298,6 @@ void LabEngine::drawRoomMap(uint16 curRoom, bool drawMarkFl) {
_imgMapX[_direction]->drawImage(drawX, drawY);
}
-/**
- * Checks if a floor has been visited.
- */
bool LabEngine::floorVisited(uint16 floorNum) {
for (uint16 i = 1; i <= _maxRooms; i++) {
if ((_maps[i]._pageNumber == floorNum) && _roomsFound->in(i) && _maps[i]._x)
@@ -319,10 +307,6 @@ bool LabEngine::floorVisited(uint16 floorNum) {
return false;
}
-/**
- * Returns the floor to show when the up arrow is pressed
- * Note: The original did not show all the visited floors, but we do
- */
uint16 LabEngine::getUpperFloor(uint16 floorNum) {
if ((floorNum == kFloorCarnival) || (floorNum == kFloorNone))
return kFloorNone;
@@ -334,10 +318,6 @@ uint16 LabEngine::getUpperFloor(uint16 floorNum) {
return kFloorNone;
}
-/**
- * Returns the floor to show when the down arrow is pressed
- * Note: The original did not show all the visited floors, but we do
- */
uint16 LabEngine::getLowerFloor(uint16 floorNum) {
if ((floorNum == kFloorLower) || (floorNum == kFloorNone))
return kFloorNone;
@@ -349,9 +329,6 @@ uint16 LabEngine::getLowerFloor(uint16 floorNum) {
return kFloorNone;
}
-/**
- * Draws the map
- */
void LabEngine::drawMap(uint16 curRoom, uint16 curMsg, uint16 floorNum, bool fadeOut, bool fadeIn) {
_event->mouseHide();
@@ -413,9 +390,6 @@ void LabEngine::drawMap(uint16 curRoom, uint16 curMsg, uint16 floorNum, bool fad
_event->mouseShow();
}
-/**
- * Processes the map.
- */
void LabEngine::processMap(uint16 curRoom) {
byte place = 1;
uint16 curMsg = curRoom;
@@ -570,9 +544,6 @@ void LabEngine::processMap(uint16 curRoom) {
}
}
-/**
- * Does the map processing.
- */
void LabEngine::doMap(uint16 curRoom) {
static uint16 amigaMapPalette[] = {
0x0BA8, 0x0C11, 0x0A74, 0x0076,
diff --git a/engines/lab/processroom.cpp b/engines/lab/processroom.cpp
index edb3a3b6a4..2a4d508b72 100644
--- a/engines/lab/processroom.cpp
+++ b/engines/lab/processroom.cpp
@@ -44,9 +44,6 @@ namespace Lab {
#define NOFILE "no file"
-/**
- * Checks whether all the conditions in a condition list are met.
- */
bool LabEngine::checkConditions(int16 *condition) {
if (!condition)
return true;
@@ -65,9 +62,6 @@ bool LabEngine::checkConditions(int16 *condition) {
return res;
}
-/**
- * Gets the current ViewDataPointer.
- */
ViewData *LabEngine::getViewData(uint16 roomNum, uint16 direction) {
if (_rooms[roomNum]._roomMsg == "")
_resource->readViews(roomNum);
@@ -84,9 +78,6 @@ ViewData *LabEngine::getViewData(uint16 roomNum, uint16 direction) {
return view;
}
-/**
- * Gets an object, if any, from the user's click on the screen.
- */
CloseData *LabEngine::getObject(Common::Point pos, CloseDataPtr closePtr) {
CloseDataPtr wrkClosePtr;
if (!closePtr)
@@ -106,12 +97,6 @@ CloseData *LabEngine::getObject(Common::Point pos, CloseDataPtr closePtr) {
return nullptr;
}
-/**
- * Goes through the list of closeups to find a match.
- * NYI: Known bug here. If there are two objects that have closeups, and
- * some of the closeups have the same hit boxes, then this returns the
- * first occurrence of the object with the same hit box.
- */
CloseDataPtr LabEngine::findClosePtrMatch(CloseDataPtr closePtr, CloseDataPtr closePtrList) {
CloseDataPtr resClosePtr;
@@ -132,9 +117,6 @@ CloseDataPtr LabEngine::findClosePtrMatch(CloseDataPtr closePtr, CloseDataPtr cl
return nullptr;
}
-/**
- * Returns the current picture name.
- */
Common::String LabEngine::getPictName(CloseDataPtr *closePtrList) {
ViewData *viewPtr = getViewData(_roomNum, _direction);
@@ -148,9 +130,6 @@ Common::String LabEngine::getPictName(CloseDataPtr *closePtrList) {
return viewPtr->_graphicName;
}
-/**
- * Draws the current direction to the screen.
- */
void LabEngine::drawDirection(CloseDataPtr closePtr) {
if (closePtr && closePtr->_message != "") {
_graphics->drawMessage(closePtr->_message.c_str());
@@ -176,9 +155,6 @@ void LabEngine::drawDirection(CloseDataPtr closePtr) {
_graphics->drawMessage(message.c_str());
}
-/**
- * process a arrow button movement.
- */
uint16 LabEngine::processArrow(uint16 curDirection, uint16 arrow) {
if (arrow == 1) { // Forward
uint16 room = _rooms[_roomNum]._doors[curDirection];
@@ -210,9 +186,6 @@ uint16 LabEngine::processArrow(uint16 curDirection, uint16 arrow) {
return curDirection;
}
-/**
- * Sets the current close up data.
- */
void LabEngine::setCurrentClose(Common::Point pos, CloseDataPtr *closePtrList, bool useAbsoluteCoords) {
CloseDataPtr closePtr;
@@ -237,9 +210,6 @@ void LabEngine::setCurrentClose(Common::Point pos, CloseDataPtr *closePtrList, b
}
}
-/**
- * Takes the currently selected item.
- */
bool LabEngine::takeItem(Common::Point pos, CloseDataPtr *closePtrList) {
CloseDataPtr closePtr;
@@ -265,9 +235,6 @@ bool LabEngine::takeItem(Common::Point pos, CloseDataPtr *closePtrList) {
return false;
}
-/**
- * Processes the action list.
- */
void LabEngine::doActions(Action *actionList, CloseDataPtr *closePtrList) {
while (actionList) {
_music->updateMusic();
@@ -539,9 +506,6 @@ void LabEngine::doActions(Action *actionList, CloseDataPtr *closePtrList) {
}
}
-/**
- * Does the work for doActionRule.
- */
bool LabEngine::doActionRuleSub(int16 action, int16 roomNum, CloseDataPtr closePtr, CloseDataPtr *setCloseList, bool allowDefaults) {
action++;
@@ -571,9 +535,6 @@ bool LabEngine::doActionRuleSub(int16 action, int16 roomNum, CloseDataPtr closeP
return false;
}
-/**
- * Goes through the rules if an action is taken.
- */
bool LabEngine::doActionRule(Common::Point pos, int16 action, int16 roomNum, CloseDataPtr *closePtrList) {
if (roomNum)
_newFileName = NOFILE;
@@ -594,9 +555,6 @@ bool LabEngine::doActionRule(Common::Point pos, int16 action, int16 roomNum, Clo
return false;
}
-/**
- * Does the work for doActionRule.
- */
bool LabEngine::doOperateRuleSub(int16 itemNum, int16 roomNum, CloseDataPtr closePtr, CloseDataPtr *setCloseList, bool allowDefaults) {
if (closePtr)
if (closePtr->_closeUpType > 0) {
@@ -622,9 +580,6 @@ bool LabEngine::doOperateRuleSub(int16 itemNum, int16 roomNum, CloseDataPtr clos
return false;
}
-/**
- * Goes through the rules if the user tries to operate an item on an object.
- */
bool LabEngine::doOperateRule(Common::Point pos, int16 ItemNum, CloseDataPtr *closePtrList) {
_newFileName = NOFILE;
CloseDataPtr closePtr = getObject(pos, *closePtrList);
@@ -653,9 +608,6 @@ bool LabEngine::doOperateRule(Common::Point pos, int16 ItemNum, CloseDataPtr *cl
return false;
}
-/**
- * Goes through the rules if the user tries to go forward.
- */
bool LabEngine::doGoForward(CloseDataPtr *closePtrList) {
RuleList *rules = _rooms[_roomNum]._rules;
@@ -672,9 +624,6 @@ bool LabEngine::doGoForward(CloseDataPtr *closePtrList) {
return false;
}
-/**
- * Goes through the rules if the user tries to turn.
- */
bool LabEngine::doTurn(uint16 from, uint16 to, CloseDataPtr *closePtrList) {
from++;
to++;
@@ -695,9 +644,6 @@ bool LabEngine::doTurn(uint16 from, uint16 to, CloseDataPtr *closePtrList) {
return false;
}
-/**
- * Goes through the rules if the user tries to go to the main view
- */
bool LabEngine::doMainView(CloseDataPtr *closePtrList) {
RuleList *rules = _rooms[_roomNum]._rules;
for (RuleList::iterator rule = rules->begin(); rule != rules->end(); ++rule) {
diff --git a/engines/lab/special.cpp b/engines/lab/special.cpp
index fa08fdc40b..9f33d9626d 100644
--- a/engines/lab/special.cpp
+++ b/engines/lab/special.cpp
@@ -47,9 +47,6 @@ namespace Lab {
#define NONEWS 135
#define NOCLEAN 152
-/**
- * Does the things to properly set up the detective notes.
- */
void LabEngine::doNotes() {
TextFont *noteFont = _resource->getFont("F:Note.fon");
Common::String noteText = _resource->getText("Lab:Rooms/Notes");
@@ -60,10 +57,6 @@ void LabEngine::doNotes() {
_graphics->closeFont(&noteFont);
}
-/**
- * Does the things to properly set up the old west newspaper. Assumes that
- * OpenHiRes already called.
- */
void LabEngine::doWestPaper() {
TextFont *paperFont = _resource->getFont("F:News22.fon");
Common::String paperText = _resource->getText("Lab:Rooms/Date");
@@ -100,9 +93,6 @@ void LabEngine::doWestPaper() {
_graphics->setPalette(_anim->_diffPalette, 256);
}
-/**
- * Loads in the data for the journal.
- */
void LabEngine::loadJournalData() {
if (_journalFont)
_graphics->closeFont(&_journalFont);
@@ -158,9 +148,6 @@ void LabEngine::loadJournalData() {
_screenImage->_imageData = _graphics->getCurrentDrawingBuffer();
}
-/**
- * Draws the text to the back journal screen to the appropriate Page number
- */
void LabEngine::drawJournalText() {
uint16 drawingToPage = 1;
int charsDrawn = 0;
@@ -196,9 +183,6 @@ void LabEngine::drawJournalText() {
_lastPage = (*curText == 0);
}
-/**
- * Does the turn page wipe.
- */
void LabEngine::turnPage(bool fromLeft) {
if (fromLeft) {
for (int i = 0; i < _graphics->_screenWidth; i += 8) {
@@ -217,9 +201,6 @@ void LabEngine::turnPage(bool fromLeft) {
}
}
-/**
- * Draws the journal from page x.
- */
void LabEngine::drawJournal(uint16 wipenum, bool needFade) {
_event->mouseHide();
_music->updateMusic();
@@ -244,9 +225,6 @@ void LabEngine::drawJournal(uint16 wipenum, bool needFade) {
_event->mouseShow();
}
-/**
- * Processes user input.
- */
void LabEngine::processJournal() {
while (1) {
// Make sure we check the music at least after every message
@@ -285,9 +263,6 @@ void LabEngine::processJournal() {
}
}
-/**
- * Does the journal processing.
- */
void LabEngine::doJournal() {
_graphics->blackAllScreen();
_lastPage = false;
@@ -319,9 +294,6 @@ void LabEngine::doJournal() {
_graphics->blackScreen();
}
-/**
- * Draws the text for the monitor.
- */
void LabEngine::drawMonText(char *text, TextFont *monitorFont, Common::Rect textRect, bool isinteractive) {
uint16 drawingToPage = 0, yspacing = 0;
int charsDrawn = 0;
@@ -379,9 +351,6 @@ void LabEngine::drawMonText(char *text, TextFont *monitorFont, Common::Rect text
_event->mouseShow();
}
-/**
- * Processes user input.
- */
void LabEngine::processMonitor(char *ntext, TextFont *monitorFont, bool isInteractive, Common::Rect textRect) {
Common::String startFileName = _monitorTextFilename;
CloseDataPtr startClosePtr = _closeDataPtr, lastClosePtr[10];
@@ -474,9 +443,6 @@ void LabEngine::processMonitor(char *ntext, TextFont *monitorFont, bool isIntera
}
}
-/**
- * Does what's necessary for the monitor.
- */
void LabEngine::doMonitor(Common::String background, Common::String textfile, bool isinteractive, Common::Rect textRect) {
Common::Rect scaledRect = _utils->vgaRectScale(textRect.left, textRect.top, textRect.right, textRect.bottom);
_monitorTextFilename = textfile;