aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authorjohndoe1232014-08-01 22:53:07 +0200
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit297996a0900acca177ecfd3ffa51907ad8d284fa (patch)
tree0f91f6c87cac520b5d7e334fd11e8e88a564e89e /engines
parentad2c0aaf3d81688f9c575eef64b571cb73249997 (diff)
downloadscummvm-rg350-297996a0900acca177ecfd3ffa51907ad8d284fa.tar.gz
scummvm-rg350-297996a0900acca177ecfd3ffa51907ad8d284fa.tar.bz2
scummvm-rg350-297996a0900acca177ecfd3ffa51907ad8d284fa.zip
ILLUSIONS: Add sound effects (still buggy)
Diffstat (limited to 'engines')
-rw-r--r--engines/illusions/actorresource.cpp7
-rw-r--r--engines/illusions/backgroundresource.cpp9
-rw-r--r--engines/illusions/bbdou/bbdou_inventory.cpp2
-rw-r--r--engines/illusions/bbdou/bbdou_specialcode.cpp1
-rw-r--r--engines/illusions/fontresource.cpp4
-rw-r--r--engines/illusions/graphics.cpp1
-rw-r--r--engines/illusions/illusions_bbdou.cpp5
-rw-r--r--engines/illusions/illusions_duckman.cpp62
-rw-r--r--engines/illusions/input.cpp1
-rw-r--r--engines/illusions/scriptopcodes_bbdou.cpp4
-rw-r--r--engines/illusions/scriptopcodes_duckman.cpp7
-rw-r--r--engines/illusions/scriptthread.cpp5
-rw-r--r--engines/illusions/sound.cpp24
-rw-r--r--engines/illusions/soundresource.cpp7
-rw-r--r--engines/illusions/talkresource.cpp4
-rw-r--r--engines/illusions/textdrawer.cpp5
-rw-r--r--engines/illusions/thread.cpp3
17 files changed, 86 insertions, 65 deletions
diff --git a/engines/illusions/actorresource.cpp b/engines/illusions/actorresource.cpp
index d3762f96b6..f1276c0aa7 100644
--- a/engines/illusions/actorresource.cpp
+++ b/engines/illusions/actorresource.cpp
@@ -94,7 +94,6 @@ void Frame::load(byte *dataStart, Common::SeekableReadStream &stream) {
uint32 compressedPixelsOffs = stream.readUint32LE();
_compressedPixels = dataStart + compressedPixelsOffs;
_pointsConfig = dataStart + pointsConfigOffs;
-
debug(5, "Frame::load() compressedPixelsOffs: %08X",
compressedPixelsOffs);
}
@@ -104,10 +103,8 @@ void Sequence::load(byte *dataStart, Common::SeekableReadStream &stream) {
_unk4 = stream.readUint32LE();
uint32 sequenceCodeOffs = stream.readUint32LE();
_sequenceCode = dataStart + sequenceCodeOffs;
-
debug(5, "Sequence::load() _sequenceId: %08X; _unk4: %d; sequenceCodeOffs: %08X",
_sequenceId, _unk4, sequenceCodeOffs);
-
}
void ActorType::load(byte *dataStart, Common::SeekableReadStream &stream) {
@@ -133,14 +130,12 @@ void ActorType::load(byte *dataStart, Common::SeekableReadStream &stream) {
_pointsConfig = dataStart + pointsConfigOffs;
stream.seek(namedPointsOffs);
_namedPoints.load(namedPointsCount, stream);
-
debug(5, "ActorType::load() _actorTypeId: %08X; _color(%d,%d,%d); _scale: %d; _priority: %d; _value1E: %d",
_actorTypeId, _color.r, _color.g, _color.b, _scale, _priority, _value1E);
debug(5, "ActorType::load() _pathWalkPointsIndex: %d; _scaleLayerIndex: %d; _pathWalkRectIndex: %d",
_pathWalkPointsIndex, _scaleLayerIndex, _pathWalkRectIndex);
debug(5, "ActorType::load() _priorityLayerIndex: %d; _regionLayerIndex: %d; _flags: %04X",
_priorityLayerIndex, _regionLayerIndex,_flags);
-
}
// ActorResource
@@ -154,7 +149,6 @@ ActorResource::~ActorResource() {
void ActorResource::load(Resource *resource) {
byte *data = resource->_data;
uint32 dataSize = resource->_dataSize;
-
Common::MemoryReadStream stream(data, dataSize, DisposeAfterUse::NO);
_totalSize = stream.readUint32LE();
@@ -207,7 +201,6 @@ void ActorResource::load(Resource *resource) {
}
debug("ActorResource(%08X) framesCount: %d", resource->_resId, framesCount);
-
}
bool ActorResource::containsSequence(Sequence *sequence) {
diff --git a/engines/illusions/backgroundresource.cpp b/engines/illusions/backgroundresource.cpp
index a39412c5be..818f704342 100644
--- a/engines/illusions/backgroundresource.cpp
+++ b/engines/illusions/backgroundresource.cpp
@@ -99,7 +99,6 @@ void TileMap::load(byte *dataStart, Common::SeekableReadStream &stream) {
stream.skip(4); // Unknown
uint32 mapOffs = stream.pos();
_map = dataStart + mapOffs;
-
debug(0, "TileMap::load() _width: %d; _height: %d",
_width, _height);
}
@@ -117,7 +116,6 @@ void BgInfo::load(byte *dataStart, Common::SeekableReadStream &stream) {
stream.seek(tileMapOffs);
_tileMap.load(dataStart, stream);
_tilePixels = dataStart + tilePixelsOffs;
-
debug(0, "BgInfo::load() _flags: %08X; _priorityBase: %d; tileMapOffs: %08X; tilePixelsOffs: %08X",
_flags, _priorityBase, tileMapOffs, tilePixelsOffs);
}
@@ -134,7 +132,6 @@ void PriorityLayer::load(byte *dataStart, Common::SeekableReadStream &stream) {
_mapHeight = READ_LE_UINT16(_map + 2);
_map += 8;
_values = dataStart + valuesOffs;
-
debug(0, "PriorityLayer::load() _width: %d; _height: %d; mapOffs: %08X; valuesOffs: %08X; _mapWidth: %d; _mapHeight: %d",
_width, _height, mapOffs, valuesOffs, _mapWidth, _mapHeight);
}
@@ -153,7 +150,6 @@ void ScaleLayer::load(byte *dataStart, Common::SeekableReadStream &stream) {
stream.skip(2);
uint32 valuesOffs = stream.readUint32LE();
_values = dataStart + valuesOffs;
-
debug(0, "ScaleLayer::load() _height: %d; valuesOffs: %08X",
_height, valuesOffs);
}
@@ -178,7 +174,6 @@ void RegionLayer::load(byte *dataStart, Common::SeekableReadStream &stream) {
_mapWidth = READ_LE_UINT16(_map + 0);
_mapHeight = READ_LE_UINT16(_map + 2);
_map += 8;
-
debug("RegionLayer::load() %d; regionSequenceIdsOffs: %08X; _width: %d; _height: %d; mapOffs: %08X; valuesOffs: %08X",
_unk, regionSequenceIdsOffs, _width, _height, mapOffs, valuesOffs);
}
@@ -213,7 +208,6 @@ void BackgroundObject::load(byte *dataStart, Common::SeekableReadStream &stream)
_priority = stream.readUint16LE();
uint32 pointsConfigOffs = stream.readUint32LE();
_pointsConfig = dataStart + pointsConfigOffs;
-
debug(0, "BackgroundObject::load() _objectId: %08X; _flags: %04X; _priority: %d; pointsConfigOffs: %08X",
_objectId, _flags, _priority, pointsConfigOffs);
}
@@ -264,7 +258,6 @@ BackgroundResource::~BackgroundResource() {
void BackgroundResource::load(byte *data, uint32 dataSize) {
Common::MemoryReadStream stream(data, dataSize, DisposeAfterUse::NO);
- // TODO A lot
stream.seek(8);
_paletteIndex = stream.readUint16LE();
@@ -510,7 +503,6 @@ void BackgroundItem::drawTiles16(Graphics::Surface *surface, TileMap &tileMap, b
}
void BackgroundItem::pause() {
- // TODO
++_pauseCtr;
if (_pauseCtr <= 1) {
for (uint i = 0; i < _bgRes->_regionSequencesCount; ++i) {
@@ -526,7 +518,6 @@ void BackgroundItem::pause() {
}
void BackgroundItem::unpause() {
- // TODO
--_pauseCtr;
if (_pauseCtr <= 0) {
for (uint i = 0; i < _bgRes->_regionSequencesCount; ++i) {
diff --git a/engines/illusions/bbdou/bbdou_inventory.cpp b/engines/illusions/bbdou/bbdou_inventory.cpp
index c2ffd99e3e..3c4e37cc9b 100644
--- a/engines/illusions/bbdou/bbdou_inventory.cpp
+++ b/engines/illusions/bbdou/bbdou_inventory.cpp
@@ -117,7 +117,7 @@ InventorySlot *InventoryBag::findClosestSlot(Common::Point putPos, int index) {
// BbdouInventory
BbdouInventory::BbdouInventory(IllusionsEngine_BBDOU *vm, BbdouSpecialCode *bbdou)
- : _vm(vm), _bbdou(bbdou) {
+ : _vm(vm), _bbdou(bbdou), _activeInventorySceneId(0) {
}
void BbdouInventory::registerInventoryBag(uint32 sceneId) {
diff --git a/engines/illusions/bbdou/bbdou_specialcode.cpp b/engines/illusions/bbdou/bbdou_specialcode.cpp
index cb4f32aeae..eba37a8b88 100644
--- a/engines/illusions/bbdou/bbdou_specialcode.cpp
+++ b/engines/illusions/bbdou/bbdou_specialcode.cpp
@@ -69,6 +69,7 @@ void CauseThread::onTerminated() {
}
// RadarMicrophoneThread
+
RadarMicrophoneThread::RadarMicrophoneThread(IllusionsEngine_BBDOU *vm, uint32 threadId,
uint32 callingThreadId, uint32 cursorObjectId)
: Thread(vm, threadId, callingThreadId, 0), _cursorObjectId(cursorObjectId), _zonesCount(0) {
diff --git a/engines/illusions/fontresource.cpp b/engines/illusions/fontresource.cpp
index 9f7a075895..c2c66ac528 100644
--- a/engines/illusions/fontresource.cpp
+++ b/engines/illusions/fontresource.cpp
@@ -31,13 +31,10 @@ namespace Illusions {
void FontResourceLoader::load(Resource *resource) {
debug("FontResourceLoader::load() Loading font %08X from %s...", resource->_resId, resource->_filename.c_str());
- // TODO
FontResource *fontResource = new FontResource();
fontResource->load(resource);
resource->_refId = fontResource;
-
_vm->_dict->addFont(resource->_resId, fontResource);
-
}
void FontResourceLoader::unload(Resource *resource) {
@@ -102,7 +99,6 @@ void FontResource::load(Resource *resource) {
byte *data = resource->_data;
uint32 dataSize = resource->_dataSize;
Common::MemoryReadStream stream(data, dataSize, DisposeAfterUse::NO);
-
_totalSize = stream.readUint32LE();
_charHeight = stream.readUint16LE();
_field_6 = stream.readUint16LE();
diff --git a/engines/illusions/graphics.cpp b/engines/illusions/graphics.cpp
index a4fa0e6cfe..eae605641e 100644
--- a/engines/illusions/graphics.cpp
+++ b/engines/illusions/graphics.cpp
@@ -75,7 +75,6 @@ void NamedPoints::load(uint count, Common::SeekableReadStream &stream) {
void loadPoint(Common::SeekableReadStream &stream, Common::Point &pt) {
pt.x = stream.readSint16LE();
pt.y = stream.readSint16LE();
-
debug(0, "loadPoint() x: %d; y: %d",
pt.x, pt.y);
}
diff --git a/engines/illusions/illusions_bbdou.cpp b/engines/illusions/illusions_bbdou.cpp
index 658732de3f..41a6be6c8c 100644
--- a/engines/illusions/illusions_bbdou.cpp
+++ b/engines/illusions/illusions_bbdou.cpp
@@ -65,8 +65,6 @@
namespace Illusions {
-//typedef Common::Functor2Mem<ScriptThread*, OpCall&, void, ScriptOpcodes_BBDOU> UpdateFunctionI;
-
// TriggerFunction
TriggerFunction::TriggerFunction(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback)
@@ -188,7 +186,7 @@ Common::Error IllusionsEngine_BBDOU::run() {
SearchMan.addSubDirectoryMatching(gameDataDir, "resource");
SearchMan.addSubDirectoryMatching(gameDataDir, "resrem");
SearchMan.addSubDirectoryMatching(gameDataDir, "savegame");
- SearchMan.addSubDirectoryMatching(gameDataDir, "sfx");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "sfx", 0, 2);
SearchMan.addSubDirectoryMatching(gameDataDir, "video");
SearchMan.addSubDirectoryMatching(gameDataDir, "voice");
@@ -250,7 +248,6 @@ Common::Error IllusionsEngine_BBDOU::run() {
runUpdateFunctions();
_system->updateScreen();
updateEvents();
- _system->delayMillis(10);
}
delete _stack;
diff --git a/engines/illusions/illusions_duckman.cpp b/engines/illusions/illusions_duckman.cpp
index 1bbaf06a77..aee847e39f 100644
--- a/engines/illusions/illusions_duckman.cpp
+++ b/engines/illusions/illusions_duckman.cpp
@@ -162,7 +162,6 @@ Common::Error IllusionsEngine_Duckman::run() {
runUpdateFunctions();
_system->updateScreen();
updateEvents();
- _system->delayMillis(10);
}
delete _stack;
@@ -897,7 +896,66 @@ void IllusionsEngine_Duckman::updateGameState2() {
}
void IllusionsEngine_Duckman::playSoundEffect(int index) {
- // TODO
+ uint32 soundEffectId = 0;
+ uint32 *soundIds = _scriptResource->_soundIds;
+ switch (index) {
+ case 1:
+ soundEffectId = soundIds[0];
+ break;
+ case 2:
+ soundEffectId = soundIds[1];
+ break;
+ case 3:
+ soundEffectId = soundIds[2];
+ break;
+ case 4:
+ soundEffectId = soundIds[3];
+ break;
+ case 5:
+ soundEffectId = soundIds[4];
+ break;
+ case 6:
+ soundEffectId = soundIds[getRandom(4) + 5];
+ break;
+ case 7:
+ soundEffectId = soundIds[getRandom(4) + 9];
+ break;
+ case 8:
+ soundEffectId = soundIds[13];
+ break;
+ case 9:
+ soundEffectId = soundIds[14];
+ break;
+ case 10:
+ soundEffectId = soundIds[15];
+ break;
+ case 11:
+ soundEffectId = soundIds[16];
+ break;
+ case 12:
+ soundEffectId = soundIds[getRandom(4) + 17];
+ break;
+ case 13:
+ soundEffectId = soundIds[21];
+ break;
+ case 14:
+ soundEffectId = soundIds[22];
+ break;
+ case 15:
+ soundEffectId = soundIds[23];
+ break;
+ case 16:
+ soundEffectId = soundIds[24];
+ break;
+ case 17:
+ soundEffectId = soundIds[25];
+ break;
+ case 18:
+ soundEffectId = soundIds[26];
+ break;
+ }
+ if (soundEffectId)
+ _soundMan->playSound(soundEffectId, 255, 0);
}
bool IllusionsEngine_Duckman::getTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &outThreadId) {
diff --git a/engines/illusions/input.cpp b/engines/illusions/input.cpp
index 53b3291a59..e9bf25fb1a 100644
--- a/engines/illusions/input.cpp
+++ b/engines/illusions/input.cpp
@@ -34,7 +34,6 @@ Input::Input() {
_cursorPos.y = 0;
_prevCursorPos.x = 0;
_prevCursorPos.y = 0;
- // TODO Not sure if this is still needed newTimer(40, 0, 0, Input_onTimer);
initKeys();
}
diff --git a/engines/illusions/scriptopcodes_bbdou.cpp b/engines/illusions/scriptopcodes_bbdou.cpp
index 30cd023974..32350cd69e 100644
--- a/engines/illusions/scriptopcodes_bbdou.cpp
+++ b/engines/illusions/scriptopcodes_bbdou.cpp
@@ -513,12 +513,12 @@ void ScriptOpcodes_BBDOU::opStartSound(ScriptThread *scriptThread, OpCall &opCal
ARG_INT16(volume);
ARG_INT16(pan);
ARG_UINT32(soundEffectId);
- // TODO _vm->startSound(soundEffectId, volume, pan);
+ _vm->_soundMan->playSound(soundEffectId, volume, pan);
}
void ScriptOpcodes_BBDOU::opStopSound(ScriptThread *scriptThread, OpCall &opCall) {
ARG_SKIP(2);
ARG_UINT32(soundEffectId);
- // TODO _vm->stopSound(soundEffectId);
+ _vm->_soundMan->stopSound(soundEffectId);
}
void ScriptOpcodes_BBDOU::opStartMusic(ScriptThread *scriptThread, OpCall &opCall) {
diff --git a/engines/illusions/scriptopcodes_duckman.cpp b/engines/illusions/scriptopcodes_duckman.cpp
index e8daf6a999..541ad18e11 100644
--- a/engines/illusions/scriptopcodes_duckman.cpp
+++ b/engines/illusions/scriptopcodes_duckman.cpp
@@ -30,6 +30,7 @@
#include "illusions/scriptman.h"
#include "illusions/scriptresource.h"
#include "illusions/scriptthread.h"
+#include "illusions/sound.h"
#include "illusions/specialcode.h"
#include "illusions/talkresource.h"
@@ -369,8 +370,6 @@ void ScriptOpcodes_Duckman::opStartFade(ScriptThread *scriptThread, OpCall &opCa
ARG_INT16(firstIndex);
ARG_INT16(lastIndex);
_vm->startFader(duration, minValue, maxValue, firstIndex, lastIndex, opCall._threadId);
- //DEBUG Resume calling thread, later done when the fading is finished
- //_vm->notifyThreadId(opCall._threadId);
}
void ScriptOpcodes_Duckman::opSetDisplay(ScriptThread *scriptThread, OpCall &opCall) {
@@ -560,13 +559,13 @@ void ScriptOpcodes_Duckman::opRunSpecialCode(ScriptThread *scriptThread, OpCall
void ScriptOpcodes_Duckman::opStartSound(ScriptThread *scriptThread, OpCall &opCall) {
ARG_INT16(volume);
ARG_UINT32(soundEffectId);
- // TODO _vm->startSound(soundEffectId, volume, pan);
+ _vm->_soundMan->playSound(soundEffectId, volume, 0);
}
void ScriptOpcodes_Duckman::opStopSound(ScriptThread *scriptThread, OpCall &opCall) {
ARG_SKIP(2);
ARG_UINT32(soundEffectId);
- // TODO _vm->stopSound(soundEffectId);
+ _vm->_soundMan->stopSound(soundEffectId);
}
void ScriptOpcodes_Duckman::opStartMidiMusic(ScriptThread *scriptThread, OpCall &opCall) {
diff --git a/engines/illusions/scriptthread.cpp b/engines/illusions/scriptthread.cpp
index 73ef8ecd67..ba072e9407 100644
--- a/engines/illusions/scriptthread.cpp
+++ b/engines/illusions/scriptthread.cpp
@@ -52,11 +52,6 @@ int ScriptThread::onUpdate() {
}
void ScriptThread::loadOpcode(OpCall &opCall) {
-#if 0
- for (uint i = 0; i < 16; ++i)
- debugN("%02X ", _scriptCodeIp[i]);
- debug(".");
-#endif
if (_vm->getGameId() == kGameIdDuckman) {
opCall._op = _scriptCodeIp[0] & 0x7F;
opCall._opSize = _scriptCodeIp[1];
diff --git a/engines/illusions/sound.cpp b/engines/illusions/sound.cpp
index 23caf7ebb0..3a0f5ef3f2 100644
--- a/engines/illusions/sound.cpp
+++ b/engines/illusions/sound.cpp
@@ -82,7 +82,7 @@ VoicePlayer::~VoicePlayer() {
}
bool VoicePlayer::cue(const char *voiceName) {
-debug("VoicePlayer::cue(%s)", voiceName);
+ debug("VoicePlayer::cue(%s)", voiceName);
_voiceName = voiceName;
_voiceStatus = 2;
if (!isEnabled()) {
@@ -161,7 +161,7 @@ void Sound::play(int16 volume, int16 pan) {
}
void Sound::stop() {
- if (g_system->getMixer()->isSoundHandleActive(_soundHandle))
+ if (isPlaying())
g_system->getMixer()->stopHandle(_soundHandle);
}
@@ -228,26 +228,28 @@ bool SoundMan::isVoiceCued() {
}
void SoundMan::loadSound(uint32 soundEffectId, uint32 soundGroupId, bool looping) {
- Sound *soundEffect = new Sound(soundEffectId, soundGroupId, looping);
- _sounds.push_front(soundEffect);
+ Sound *sound = new Sound(soundEffectId, soundGroupId, looping);
+ _sounds.push_front(sound);
}
void SoundMan::playSound(uint32 soundEffectId, int16 volume, int16 pan) {
- Sound *soundEffect = getSound(soundEffectId);
- soundEffect->play(volume, pan);
+ Sound *sound = getSound(soundEffectId);
+ if (sound)
+ sound->play(volume, pan);
}
void SoundMan::stopSound(uint32 soundEffectId) {
- Sound *soundEffect = getSound(soundEffectId);
- soundEffect->stop();
+ Sound *sound = getSound(soundEffectId);
+ if (sound)
+ sound->stop();
}
void SoundMan::unloadSounds(uint32 soundGroupId) {
SoundListIterator it = _sounds.begin();
while (it != _sounds.end()) {
- Sound *soundEffect = *it;
- if (soundGroupId == 0 || soundEffect->_soundGroupId == soundGroupId) {
- delete soundEffect;
+ Sound *sound = *it;
+ if (soundGroupId == 0 || sound->_soundGroupId == soundGroupId) {
+ delete sound;
it = _sounds.erase(it);
} else
++it;
diff --git a/engines/illusions/soundresource.cpp b/engines/illusions/soundresource.cpp
index 8dbe798905..2e658431f5 100644
--- a/engines/illusions/soundresource.cpp
+++ b/engines/illusions/soundresource.cpp
@@ -30,7 +30,6 @@ namespace Illusions {
void SoundGroupResourceLoader::load(Resource *resource) {
debug("SoundGroupResourceLoader::load() Loading sound group %08X...", resource->_resId);
-
SoundGroupResource *soundGroupResource = new SoundGroupResource();
soundGroupResource->load(resource->_data, resource->_dataSize);
resource->_refId = soundGroupResource;
@@ -39,10 +38,10 @@ void SoundGroupResourceLoader::load(Resource *resource) {
SoundEffect *soundEffect = &soundGroupResource->_soundEffects[i];
_vm->_soundMan->loadSound(soundEffect->_soundEffectId, resource->_resId, soundEffect->_looping);
}
-
}
void SoundGroupResourceLoader::unload(Resource *resource) {
+ debug("SoundGroupResourceLoader::unload() Unloading sound group %08X...", resource->_resId);
_vm->_soundMan->unloadSounds(resource->_resId);
delete (SoundGroupResource*)resource->_refId;
}
@@ -53,8 +52,8 @@ void SoundGroupResourceLoader::buildFilename(Resource *resource) {
bool SoundGroupResourceLoader::isFlag(int flag) {
return
- flag == kRlfLoadFile ||
- flag == kRlfFreeDataAfterUse;
+ flag == kRlfLoadFile/* ||
+ flag == kRlfFreeDataAfterUse*/;
}
// SoundEffect
diff --git a/engines/illusions/talkresource.cpp b/engines/illusions/talkresource.cpp
index 2487d61afa..f100aebcc8 100644
--- a/engines/illusions/talkresource.cpp
+++ b/engines/illusions/talkresource.cpp
@@ -65,7 +65,6 @@ void TalkEntry::load(byte *dataStart, Common::SeekableReadStream &stream) {
_text = dataStart + textOffs;
_tblPtr = dataStart + tblOffs;
_voiceName = dataStart + voiceNameOffs;
-
debug(0, "TalkEntry::load() _talkId: %08X; textOffs: %08X; tblOffs: %08X; voiceNameOffs: %08X",
_talkId, textOffs, tblOffs, voiceNameOffs);
}
@@ -82,17 +81,14 @@ TalkResource::~TalkResource() {
void TalkResource::load(byte *data, uint32 dataSize) {
Common::MemoryReadStream stream(data, dataSize, DisposeAfterUse::NO);
-
stream.skip(4); // Skip size
_talkEntriesCount = stream.readUint16LE();
stream.skip(2); // Skip padding
-
_talkEntries = new TalkEntry[_talkEntriesCount];
for (uint i = 0; i < _talkEntriesCount; ++i) {
stream.seek(8 + i * 0x14);
_talkEntries[i].load(data, stream);
}
-
}
// TalkItem
diff --git a/engines/illusions/textdrawer.cpp b/engines/illusions/textdrawer.cpp
index d3f9379aa9..61c4455150 100644
--- a/engines/illusions/textdrawer.cpp
+++ b/engines/illusions/textdrawer.cpp
@@ -186,10 +186,5 @@ int16 TextDrawer::getCharWidth(uint16 c) {
int16 offsX = (int16)(offsPt.x * 0.75);
int16 offsY = (int16)(offsPt.y * 1.5);
*/
-/*
-if (_surface)
- drawChar(textPosX, textPosY, c);
-textPosX += getCharWidth(c);
-*/
} // End of namespace Illusions
diff --git a/engines/illusions/thread.cpp b/engines/illusions/thread.cpp
index 6c6a7d6fa2..941706abfd 100644
--- a/engines/illusions/thread.cpp
+++ b/engines/illusions/thread.cpp
@@ -131,13 +131,14 @@ void ThreadList::startThread(Thread *thread) {
}
void ThreadList::updateThreads() {
+ // TODO Move outer loop to caller
while (1) {
Iterator it = _threads.begin();
while (it != _threads.end()) {
Thread *thread = *it;
if (thread->_terminated) {
- it = _threads.erase(it);
delete thread;
+ it = _threads.erase(it);
} else {
int status = kTSRun;
while (!thread->_terminated && status != kTSTerminate && status != kTSYield)