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authorTravis Howell2006-09-29 06:24:12 +0000
committerTravis Howell2006-09-29 06:24:12 +0000
commit2a6e1d26cf3516a6334215eecb61f4036a630575 (patch)
tree31abdf07ad577097e37851bf25b8d747aadf6151 /engines
parent3e6c4d8582f3bcef87eb72d4926c45b0dedd3914 (diff)
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Add opcode stub for PP
svn-id: r24006
Diffstat (limited to 'engines')
-rw-r--r--engines/simon/items.cpp16
-rw-r--r--engines/simon/simon.h1
2 files changed, 15 insertions, 2 deletions
diff --git a/engines/simon/items.cpp b/engines/simon/items.cpp
index 4661d0c8d4..6a7aa26a88 100644
--- a/engines/simon/items.cpp
+++ b/engines/simon/items.cpp
@@ -465,7 +465,7 @@ void SimonEngine::setupOpcodes() {
// Code difference, check if triggered
opcode_table[132] = &SimonEngine::o3_saveUserGame,
- opcode_table[187] = NULL; // Reset game time?
+ opcode_table[187] = &SimonEngine::o4_resetGameTime;
// Code difference. Some kind of logging?
opcode_table[190] = &SimonEngine::o2_waitMark;
@@ -2364,40 +2364,52 @@ void SimonEngine::o3_b3NotZero() {
// -----------------------------------------------------------------------
void SimonEngine::o4_opcode30() {
+ // 30
getNextItemPtr();
}
void SimonEngine::o4_checkTiles() {
- // for MahJongg game
+ // 37: for MahJongg game
getVarOrByte();
}
void SimonEngine::o4_opcode38() {
+ // 38
getVarOrByte();
getNextItemPtr();
}
void SimonEngine::o4_loadHiScores() {
+ // 105
getVarOrByte();
}
void SimonEngine::o4_checkHiScores() {
+ // 106
getVarOrByte();
getVarOrByte();
}
void SimonEngine::o4_loadUserGame() {
+ // 133
}
void SimonEngine::o4_saveOopsPosition() {
+ // 173
+}
+
+void SimonEngine::o4_resetGameTime() {
+ // 187
}
void SimonEngine::o4_resetPVCount() {
+ // 191
_PVCount = 0;
_GPVCount = 0;
}
void SimonEngine::o4_setPathValues() {
+ // 192
_pathValues[_PVCount++] = getVarOrByte();
_pathValues[_PVCount++] = getVarOrByte();
_pathValues[_PVCount++] = getVarOrByte();
diff --git a/engines/simon/simon.h b/engines/simon/simon.h
index 5786cb126b..a945a6c55e 100644
--- a/engines/simon/simon.h
+++ b/engines/simon/simon.h
@@ -1047,6 +1047,7 @@ public:
void o4_checkHiScores();
void o4_loadUserGame();
void o4_saveOopsPosition();
+ void o4_resetGameTime();
void o4_resetPVCount();
void o4_setPathValues();