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author | Strangerke | 2014-05-23 21:43:00 +0200 |
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committer | Strangerke | 2014-05-23 21:43:00 +0200 |
commit | 2a73b6c08e98c07e63ef669487aad934da89feb7 (patch) | |
tree | ba83437f56c624e17d97e9e0df7381d12d7f401a /engines | |
parent | cc65a8d015288e2e79960a659843bc0eb3136c30 (diff) | |
download | scummvm-rg350-2a73b6c08e98c07e63ef669487aad934da89feb7.tar.gz scummvm-rg350-2a73b6c08e98c07e63ef669487aad934da89feb7.tar.bz2 scummvm-rg350-2a73b6c08e98c07e63ef669487aad934da89feb7.zip |
MADS: Move contructors out of the header in scene group 8
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/nebular/nebular_scenes8.cpp | 47 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes8.h | 13 |
2 files changed, 42 insertions, 18 deletions
diff --git a/engines/mads/nebular/nebular_scenes8.cpp b/engines/mads/nebular/nebular_scenes8.cpp index 1fef2709b4..6f9a46d655 100644 --- a/engines/mads/nebular/nebular_scenes8.cpp +++ b/engines/mads/nebular/nebular_scenes8.cpp @@ -78,9 +78,8 @@ void Scene8xx::sceneEntrySound() { /*------------------------------------------------------------------------*/ -void Scene801::setup() { - setPlayerSpritesPrefix(); - setAAName(); +Scene801::Scene801(MADSEngine *vm) : Scene8xx(vm) { + _walkThroughDoor = false; } void Scene801::synchronize(Common::Serializer &s) { @@ -89,6 +88,10 @@ void Scene801::synchronize(Common::Serializer &s) { s.syncAsByte(_walkThroughDoor); } +void Scene801::setup() { + setPlayerSpritesPrefix(); + setAAName(); +} void Scene801::enter() { _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('x', 1)); @@ -830,10 +833,17 @@ void Scene803::actions() { /*------------------------------------------------------------------------*/ +Scene804::Scene804(MADSEngine *vm) : Scene8xx(vm) { + _messWithThrottle = false; + _movingThrottle = false; + _throttleGone = false; + _dontPullThrottleAgain = false; + _pullThrottleReally = false; + _alreadyOrgan = false; + _alreadyPop = false; -void Scene804::setup() { - Scene8xx::setPlayerSpritesPrefix(); - Scene8xx::setAAName(); + _throttleCounter = 0; + _resetFrame = -1; } void Scene804::synchronize(Common::Serializer &s) { @@ -851,6 +861,11 @@ void Scene804::synchronize(Common::Serializer &s) { s.syncAsUint32LE(_throttleCounter); } +void Scene804::setup() { + Scene8xx::setPlayerSpritesPrefix(); + Scene8xx::setAAName(); +} + void Scene804::enter() { _messWithThrottle = false; _throttleCounter = 0; @@ -1252,9 +1267,8 @@ void Scene807::actions() { /*------------------------------------------------------------------------*/ -void Scene808::setup() { - setPlayerSpritesPrefix(); - setAAName(); +Scene808::Scene808(MADSEngine *vm) : Scene8xx(vm) { + _goingTo803 = false; } void Scene808::synchronize(Common::Serializer &s) { @@ -1263,6 +1277,11 @@ void Scene808::synchronize(Common::Serializer &s) { s.syncAsByte(_goingTo803); } +void Scene808::setup() { + setPlayerSpritesPrefix(); + setAAName(); +} + void Scene808::enter() { _scene->_userInterface.setup(kInputLimitedSentences); @@ -1464,9 +1483,8 @@ void Scene808::actions() { /*------------------------------------------------------------------------*/ -void Scene810::setup() { - setPlayerSpritesPrefix(); - setAAName(); +Scene810::Scene810(MADSEngine *vm) : Scene8xx(vm) { + _moveAllowed = false; } void Scene810::synchronize(Common::Serializer &s) { @@ -1475,6 +1493,11 @@ void Scene810::synchronize(Common::Serializer &s) { s.syncAsByte(_moveAllowed); } +void Scene810::setup() { + setPlayerSpritesPrefix(); + setAAName(); +} + void Scene810::enter() { _scene->_userInterface.setup(kInputLimitedSentences); _game._player._visible = false; diff --git a/engines/mads/nebular/nebular_scenes8.h b/engines/mads/nebular/nebular_scenes8.h index f926d1ec97..150951dcaf 100644 --- a/engines/mads/nebular/nebular_scenes8.h +++ b/engines/mads/nebular/nebular_scenes8.h @@ -57,7 +57,7 @@ private: bool _walkThroughDoor; public: - Scene801(MADSEngine *vm) : Scene8xx(vm) {} + Scene801(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -92,16 +92,17 @@ public: class Scene804: public Scene8xx { private: bool _messWithThrottle; - uint32 _throttleCounter; bool _movingThrottle; bool _throttleGone; bool _dontPullThrottleAgain; - int _resetFrame; bool _pullThrottleReally; bool _alreadyOrgan; bool _alreadyPop; + uint32 _throttleCounter; + int _resetFrame; + public: - Scene804(MADSEngine *vm) : Scene8xx(vm), _throttleCounter(0) {} + Scene804(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -136,7 +137,7 @@ private: bool _goingTo803; public: - Scene808(MADSEngine *vm) : Scene8xx(vm) {} + Scene808(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); @@ -149,7 +150,7 @@ private: bool _moveAllowed; public: - Scene810(MADSEngine *vm) : Scene8xx(vm) {} + Scene810(MADSEngine *vm); void synchronize(Common::Serializer &s); virtual void setup(); |