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author | Filippos Karapetis | 2016-08-22 20:11:34 +0300 |
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committer | Filippos Karapetis | 2016-08-22 20:11:34 +0300 |
commit | 2a75e90ba2740fa3f3bad30e18470fd91e95486f (patch) | |
tree | 074c0936f9b6403663312ee393c916f454579feb /engines | |
parent | a10c18fd8bd91e35c709b7900b97cc990a758982 (diff) | |
download | scummvm-rg350-2a75e90ba2740fa3f3bad30e18470fd91e95486f.tar.gz scummvm-rg350-2a75e90ba2740fa3f3bad30e18470fd91e95486f.tar.bz2 scummvm-rg350-2a75e90ba2740fa3f3bad30e18470fd91e95486f.zip |
SCI32: Document the games that use Robot videos
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/video/robot_decoder.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/video/robot_decoder.h b/engines/sci/video/robot_decoder.h index 5fd6ad49c4..9d8c720968 100644 --- a/engines/sci/video/robot_decoder.h +++ b/engines/sci/video/robot_decoder.h @@ -38,6 +38,11 @@ namespace Sci { class Plane; class SegManager; +// There were 3 different Robot video versions, used in the following games: +// - v4: PQ:SWAT demo +// - v5: KQ7 DOS, Phantasmagoria, PQ:SWAT, Lighthouse +// - v6: RAMA +// // Notes on Robot v5/v6 format: // // Robot is a packetized streaming AV format that encodes multiple bitmaps + |