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authorFilippos Karapetis2016-08-22 20:11:34 +0300
committerFilippos Karapetis2016-08-22 20:11:34 +0300
commit2a75e90ba2740fa3f3bad30e18470fd91e95486f (patch)
tree074c0936f9b6403663312ee393c916f454579feb /engines
parenta10c18fd8bd91e35c709b7900b97cc990a758982 (diff)
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SCI32: Document the games that use Robot videos
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/video/robot_decoder.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/video/robot_decoder.h b/engines/sci/video/robot_decoder.h
index 5fd6ad49c4..9d8c720968 100644
--- a/engines/sci/video/robot_decoder.h
+++ b/engines/sci/video/robot_decoder.h
@@ -38,6 +38,11 @@ namespace Sci {
class Plane;
class SegManager;
+// There were 3 different Robot video versions, used in the following games:
+// - v4: PQ:SWAT demo
+// - v5: KQ7 DOS, Phantasmagoria, PQ:SWAT, Lighthouse
+// - v6: RAMA
+//
// Notes on Robot v5/v6 format:
//
// Robot is a packetized streaming AV format that encodes multiple bitmaps +