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author | Paweł Kołodziejski | 2009-02-16 07:17:36 +0000 |
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committer | Paweł Kołodziejski | 2009-02-16 07:17:36 +0000 |
commit | 2a7d22702cce12f3d0ab04b6f0d1c187346c72f3 (patch) | |
tree | a9649ec1efbb8055ca014a881e967514bbb5f16a /engines | |
parent | 36d74955775ca5f57b73d028ae3d5d191cb2514e (diff) | |
download | scummvm-rg350-2a7d22702cce12f3d0ab04b6f0d1c187346c72f3.tar.gz scummvm-rg350-2a7d22702cce12f3d0ab04b6f0d1c187346c72f3.tar.bz2 scummvm-rg350-2a7d22702cce12f3d0ab04b6f0d1c187346c72f3.zip |
initialize palette buffers (compiler warning)
svn-id: r38351
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp index ff0e0db24b..72f771951f 100644 --- a/engines/sci/engine/game.cpp +++ b/engines/sci/engine/game.cpp @@ -213,6 +213,8 @@ _reset_graphics_input(state_t *s) { // This bit sets the foreground and background colors in VGA SCI games gfx_color_t fgcolor; gfx_color_t bgcolor; + memset(&fgcolor, 0, sizeof(gfx_color_t)); + memset(&bgcolor, 0, sizeof(gfx_color_t)); #if 0 fgcolor.visual = s->gfx_state->resstate->static_palette[0]; |