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authorThanasis Antoniou2019-05-31 16:41:36 +0300
committerThanasis Antoniou2019-05-31 16:43:10 +0300
commit2b2c8d6f9390229c7dd9a5cc805641979bea6b64 (patch)
tree5fa7c46970734abe4f562f82c36a89a704555f49 /engines
parent3557570c4c5e584338eb489686224c4dfca31c2b (diff)
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BLADERUNNER: Add areas in HC01 for animoids comment
Diffstat (limited to 'engines')
-rw-r--r--engines/bladerunner/game_constants.h2
-rw-r--r--engines/bladerunner/script/scene/hc01.cpp16
2 files changed, 17 insertions, 1 deletions
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index 1fe3767b2a..f802969fb2 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -551,7 +551,7 @@ enum Flags {
kFlagHC04toHC02 = 109,
kFlagHC02toHC04 = 110,
kFlagPS07KleinTalkClues = 111,
- // 112 is never used
+ kFlagMcCoyCommentsOnAnimoids = 112, // Re-purposed. Original: 112 is never used
kFlagScorpionsInAR02 = 113, // Re-purposed. Original: 113 is never used
kFlagRC03toRC01 = 114,
kFlagRC01toRC03 = 115,
diff --git a/engines/bladerunner/script/scene/hc01.cpp b/engines/bladerunner/script/scene/hc01.cpp
index 5c25d929ad..5fa67213ad 100644
--- a/engines/bladerunner/script/scene/hc01.cpp
+++ b/engines/bladerunner/script/scene/hc01.cpp
@@ -39,6 +39,10 @@ void SceneScriptHC01::InitializeScene() {
Scene_Exit_Add_2D_Exit(1, 394, 229, 485, 371, 1);
}
Scene_Exit_Add_2D_Exit(2, 117, 0, 286, 319, 0);
+ if (_vm->_cutContent && !Game_Flag_Query(kFlagMcCoyCommentsOnAnimoids)) {
+ Scene_2D_Region_Add(0, 110, 385, 200, 450); // cage 1
+ Scene_2D_Region_Add(1, 20, 249, 110, 319); // cage 2
+ }
Ambient_Sounds_Add_Looping_Sound(kSfxRAINAWN1, 50, 50, 0);
Ambient_Sounds_Add_Looping_Sound(kSfxHCLOOP1, 50, 50, 0);
@@ -191,6 +195,18 @@ bool SceneScriptHC01::ClickedOnExit(int exitId) {
}
bool SceneScriptHC01::ClickedOn2DRegion(int region) {
+ if (_vm->_cutContent) {
+ if (!Game_Flag_Query(kFlagMcCoyCommentsOnAnimoids) && (region == 0 || region == 1) ) {
+ Game_Flag_Set(kFlagMcCoyCommentsOnAnimoids);
+ //Actor_Face_Heading(kActorMcCoy, 389, false);
+ Actor_Face_XYZ(kActorMcCoy, 740.89f, 60.29f, 220.12f, true);
+ Actor_Voice_Over(890, kActorVoiceOver);
+ Actor_Voice_Over(900, kActorVoiceOver);
+ Scene_2D_Region_Remove(0);
+ Scene_2D_Region_Remove(1);
+ return true;
+ }
+ }
return false;
}