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authorPaul Gilbert2019-10-06 19:44:10 -0700
committerPaul Gilbert2019-10-07 19:01:52 -0700
commit2d2a6746f185549769709071bcb3fdba0353c4a0 (patch)
tree1bdbbf115aca61df70b906a63381a30240817e50 /engines
parent1a78b67d08d206c58c841e7540eb04bdcd032b6e (diff)
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GLK: JACL: Fix game script execution
Diffstat (limited to 'engines')
-rw-r--r--engines/glk/jacl/interpreter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/glk/jacl/interpreter.cpp b/engines/glk/jacl/interpreter.cpp
index 0488d0a381..5fd38279d4 100644
--- a/engines/glk/jacl/interpreter.cpp
+++ b/engines/glk/jacl/interpreter.cpp
@@ -423,7 +423,7 @@ int execute(const char *funcname) {
#ifdef GLK
g_vm->glk_stream_set_position(game_stream, executing_function->position, seekmode_Start);
before_command = executing_function->position;
- //result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
+ (void)glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
#else
fseek(file, executing_function->position, SEEK_SET);
before_command = executing_function->position;