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author | Iskrich | 2016-05-16 19:18:25 +0300 |
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committer | Eugene Sandulenko | 2016-08-03 23:40:36 +0200 |
commit | 2d7d95bc19288a010395421053e4f3d913154aee (patch) | |
tree | ea5e61547b2e91a5326ae6ba6eb9d06cfef14954 /engines | |
parent | 14450b017f7d792b0bfb9e524608437b4e79eb33 (diff) | |
download | scummvm-rg350-2d7d95bc19288a010395421053e4f3d913154aee.tar.gz scummvm-rg350-2d7d95bc19288a010395421053e4f3d913154aee.tar.bz2 scummvm-rg350-2d7d95bc19288a010395421053e4f3d913154aee.zip |
DIRECTOR: Add initial for support DIB resource
Diffstat (limited to 'engines')
-rw-r--r-- | engines/director/dib.cpp | 108 | ||||
-rw-r--r-- | engines/director/dib.h | 74 | ||||
-rw-r--r-- | engines/director/director.cpp | 1 | ||||
-rw-r--r-- | engines/director/module.mk | 4 | ||||
-rw-r--r-- | engines/director/resource.cpp | 5 |
5 files changed, 187 insertions, 5 deletions
diff --git a/engines/director/dib.cpp b/engines/director/dib.cpp new file mode 100644 index 0000000000..3cf23d6982 --- /dev/null +++ b/engines/director/dib.cpp @@ -0,0 +1,108 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "director/dib.h" + +#include "common/stream.h" +#include "common/substream.h" +#include "common/textconsole.h" +#include "graphics/pixelformat.h" +#include "graphics/surface.h" +#include "image/codecs/codec.h" +#include "common/debug.h" + +namespace Director { + +DIBDecoder::DIBDecoder() { + _surface = 0; + _palette = 0; + _paletteColorCount = 0; + _codec = 0; +} + +DIBDecoder::~DIBDecoder() { + destroy(); +} + +void DIBDecoder::destroy() { + _surface = 0; + + delete[] _palette; + _palette = 0; + + _paletteColorCount = 0; + + delete _codec; + _codec = 0; +} + +void DIBDecoder::loadPalette(Common::SeekableReadStream &stream) { + uint16 palentries = 256; + _palette = new byte[1024]; + + uint16 size = stream.size(); + uint16 index = 0; + for (int i = 6; i < stream.size() + 6; i+=6) { + uint16 n = size - i; + if (i >= palentries) { + break; + } + stream.seek(n + 4); + _palette[index] = stream.readByte(); + ++index; + stream.seek(n + 2); + _palette[index] = stream.readByte(); + ++index; + stream.seek(n); + _palette[index] = stream.readByte(); + ++index; + _palette[index] = 0; + ++index; + } + while (index < 1024) { + _palette[index] = 0; + ++index; + } +} + +bool DIBDecoder::loadStream(Common::SeekableReadStream &stream) { + destroy(); + if (stream.readByte() != 40) + return false; + if (stream.readByte() != 0) + return false; + + stream.seek(4); + uint16 width = stream.readUint32LE(); + uint16 height = stream.readUint32LE(); + _paletteColorCount = (stream.readUint32LE() + stream.readUint32LE()) << 8; + _paletteColorCount = (_paletteColorCount == 0) ? 255: _paletteColorCount; + uint16 totalsize = 14 + stream.size() + sizeof(_palette)/sizeof(byte); + + debug("%d", _paletteColorCount); + debug("%d", width); + debug("%d", height); + debug("%d", totalsize); + return true; +} + +} // End of namespace Director diff --git a/engines/director/dib.h b/engines/director/dib.h new file mode 100644 index 0000000000..c22b205e8b --- /dev/null +++ b/engines/director/dib.h @@ -0,0 +1,74 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/** + * @file + * Image decoder used in engines: + * - hugo + * - mohawk + * - wintermute + */ + +#ifndef IMAGE_BMP_H +#define IMAGE_BMP_H + +#include "common/scummsys.h" +#include "common/str.h" +#include "image/image_decoder.h" + +namespace Common { +class SeekableReadStream; +} + +namespace Graphics { +struct Surface; +} + +namespace Image { +class Codec; +} + +namespace Director { + +class DIBDecoder : public Image::ImageDecoder { +public: + DIBDecoder(); + virtual ~DIBDecoder(); + + // ImageDecoder API + void destroy(); + virtual bool loadStream(Common::SeekableReadStream &stream); + virtual const Graphics::Surface *getSurface() const { return _surface; } + const byte *getPalette() const { return _palette; } + void loadPalette(Common::SeekableReadStream &stream); + uint16 getPaletteColorCount() const { return _paletteColorCount; } + +private: + Image::Codec *_codec; + const Graphics::Surface *_surface; + byte *_palette; + uint8 _paletteColorCount; +}; + +} // End of namespace Director + +#endif diff --git a/engines/director/director.cpp b/engines/director/director.cpp index b6d6c19891..5d30ea7133 100644 --- a/engines/director/director.cpp +++ b/engines/director/director.cpp @@ -30,6 +30,7 @@ #include "common/stream.h" #include "common/system.h" #include "common/textconsole.h" +#include "director/dib.h" #include "director/director.h" #include "director/resource.h" diff --git a/engines/director/module.mk b/engines/director/module.mk index ef47485578..dbb60ee824 100644 --- a/engines/director/module.mk +++ b/engines/director/module.mk @@ -3,8 +3,8 @@ MODULE := engines/director MODULE_OBJS = \ detection.o \ director.o \ - resource.o - + resource.o \ + dib.o # This module can be built as a plugin ifeq ($(ENABLE_DIRECTOR), DYNAMIC_PLUGIN) PLUGIN := 1 diff --git a/engines/director/resource.cpp b/engines/director/resource.cpp index 39a9282958..8eb4b92b14 100644 --- a/engines/director/resource.cpp +++ b/engines/director/resource.cpp @@ -235,9 +235,9 @@ bool RIFFArchive::openStream(Common::SeekableReadStream *stream, uint32 startOff uint32 cftcSize = stream->readUint32LE(); uint32 startPos = stream->pos(); stream->readUint32LE(); // unknown (always 0?) - while ((uint32)stream->pos() < startPos + cftcSize) { uint32 tag = convertTagToUppercase(stream->readUint32BE()); + uint32 size = stream->readUint32LE(); uint32 id = stream->readUint32LE(); uint32 offset = stream->readUint32LE(); @@ -270,8 +270,7 @@ Common::SeekableReadStream *RIFFArchive::getResource(uint32 tag, uint16 id) { // Adjust to skip the resource header uint32 offset = res.offset + 12; - uint32 size = res.size - 12; - + uint32 size = res.size - 4; // Skip the Pascal string _stream->seek(offset); byte stringSize = _stream->readByte() + 1; // 1 for this byte |