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authorColin Snover2017-02-04 19:33:05 -0600
committerColin Snover2017-04-22 13:01:36 -0500
commit2df939d33be64a6dabf5825a05d56c8b1c875f4a (patch)
tree48aea707591b9eea2adc5aaadc438dfaca8ad74b /engines
parentf8703ae48d28fe3a1c8577e2feb53110e28765da (diff)
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SCI32: Add workaround for SQ6 invalid read after a failed save game restore
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 025e94ad76..89cce10a78 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -409,6 +409,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_SQ6, -1, 64950, -1, "Feature", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // called when pressing "Start game" in the main menu, when entering the Orion's Belt bar (room 300), and perhaps other places
{ GID_SQ6, -1, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // during the game
{ GID_SQ6, 210, 210, 0, "buttonSecret", "doVerb", NULL, 0, { WORKAROUND_FAKE, 0 } }, // after winning the first round of stooge fighter 3
+ { GID_SQ6, -1, 64994, -1, "Game", "restore", NULL, 1, { WORKAROUND_FAKE, 0 } }, // When trying to load an invalid save game from the launcher
{ GID_TORIN, -1, 64017, 0, "oFlags", "clear", NULL, 0, { WORKAROUND_FAKE, 0 } }, // entering Torin's home in the French version
{ GID_TORIN, 10000, 64029, 0, "oMessager", "nextMsg", NULL, 3, { WORKAROUND_FAKE, 0 } }, // start of chapter one
{ GID_TORIN, 20100, 64964, 0, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // going down the cliff at the first screen of chapter 2 (washing area)