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authorJohannes Schickel2008-04-25 16:02:20 +0000
committerJohannes Schickel2008-04-25 16:02:20 +0000
commit3150313377653bb756874aeefe0493f6aeba3d6f (patch)
tree1fc07c11f1c867325f0ed64970eb7b98fc6fbd56 /engines
parent671e475567607764f513cd8c558a4961cf02efa8 (diff)
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- Committed slightly modified patch #1951735 "kyra3: debugger and "give" command"
- Added some more commands to new kyra3 debugger - Cleaned up some debugger code svn-id: r31723
Diffstat (limited to 'engines')
-rw-r--r--engines/kyra/debugger.cpp116
-rw-r--r--engines/kyra/debugger.h17
-rw-r--r--engines/kyra/kyra_v3.cpp20
-rw-r--r--engines/kyra/kyra_v3.h4
4 files changed, 144 insertions, 13 deletions
diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp
index ab49f18e97..ae07197ad8 100644
--- a/engines/kyra/debugger.cpp
+++ b/engines/kyra/debugger.cpp
@@ -29,6 +29,7 @@
#include "kyra/debugger.h"
#include "kyra/kyra_v1.h"
#include "kyra/kyra_v2.h"
+#include "kyra/kyra_v3.h"
#include "kyra/screen.h"
#include "kyra/timer.h"
#include "kyra/resource.h"
@@ -39,6 +40,7 @@ Debugger::Debugger(KyraEngine *vm)
: ::GUI::Debugger() {
_vm = vm;
+ DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit));
DCmd_Register("screen_debug_mode", WRAP_METHOD(Debugger, cmd_setScreenDebug));
DCmd_Register("load_palette", WRAP_METHOD(Debugger, cmd_loadPalette));
DCmd_Register("facings", WRAP_METHOD(Debugger, cmd_showFacings));
@@ -189,11 +191,7 @@ bool Debugger::cmd_setTimerCountdown(int argc, const char **argv) {
#pragma mark -
Debugger_v1::Debugger_v1(KyraEngine_v1 *vm)
- : Debugger(vm) {
- _vm = vm;
-
- DCmd_Register("continue", WRAP_METHOD(Debugger_v1, Cmd_Exit));
- DCmd_Register("enter", WRAP_METHOD(Debugger_v1, cmd_enterRoom));
+ : Debugger(vm), _vm(vm) {
DCmd_Register("rooms", WRAP_METHOD(Debugger_v1, cmd_listRooms));
DCmd_Register("give", WRAP_METHOD(Debugger_v1, cmd_giveItem));
DCmd_Register("birthstones", WRAP_METHOD(Debugger_v1, cmd_listBirthstones));
@@ -235,7 +233,8 @@ bool Debugger_v1::cmd_enterRoom(int argc, const char **argv) {
_vm->_currentCharacter->facing = direction;
_vm->enterNewScene(room, _vm->_currentCharacter->facing, 0, 0, 1);
- _vm->_screen->_mouseLockCount = 0;
+ while (!_vm->_screen->isMouseVisible())
+ _vm->_screen->showMouse();
_detach_now = true;
return false;
@@ -285,7 +284,6 @@ bool Debugger_v1::cmd_listBirthstones(int argc, const char **argv) {
#pragma mark -
Debugger_v2::Debugger_v2(KyraEngine_v2 *vm) : Debugger(vm), _vm(vm) {
- DCmd_Register("continue", WRAP_METHOD(Debugger_v2, Cmd_Exit));
DCmd_Register("character_info", WRAP_METHOD(Debugger_v2, cmd_characterInfo));
DCmd_Register("enter", WRAP_METHOD(Debugger_v2, cmd_enterScene));
DCmd_Register("rooms", WRAP_METHOD(Debugger_v2, cmd_listScenes)); // for consistency with kyra_v1
@@ -454,5 +452,109 @@ bool Debugger_v2::cmd_passcodes(int argc, const char **argv) {
return true;
}
+Debugger_v3::Debugger_v3(KyraEngine_v3 *vm) : Debugger(vm), _vm(vm) {
+ DCmd_Register("give", WRAP_METHOD(Debugger_v3, cmd_giveItem));
+ DCmd_Register("enter", WRAP_METHOD(Debugger_v3, cmd_enterScene));
+ DCmd_Register("rooms", WRAP_METHOD(Debugger_v3, cmd_listScenes)); // for consistency with kyra_v1
+ DCmd_Register("scenes", WRAP_METHOD(Debugger_v3, cmd_listScenes));
+ DCmd_Register("scene_info", WRAP_METHOD(Debugger_v3, cmd_sceneInfo));
+ DCmd_Register("scene_to_facing", WRAP_METHOD(Debugger_v3, cmd_sceneToFacing));
+}
+
+bool Debugger_v3::cmd_giveItem(int argc, const char **argv) {
+ if (argc == 2) {
+ int item = atoi(argv[1]);
+
+ // Kyrandia 3 has only 73 items (-1 to 71), otherwise it will crash
+ if (item < -1 || item > 71) {
+ DebugPrintf("itemid must be any value between (including) -1 and 71\n");
+ return true;
+ }
+
+ _vm->setHandItem(item);
+ } else {
+ DebugPrintf("Syntax: give <itemid>\n");
+ }
+
+ return true;
+}
+
+bool Debugger_v3::cmd_enterScene(int argc, const char **argv) {
+ uint direction = 0;
+ if (argc > 1) {
+ int scene = atoi(argv[1]);
+
+ // game will crash if entering a non-existent scene
+ if (scene >= _vm->_sceneListSize) {
+ DebugPrintf("scene number must be any value between (including) 0 and %d\n", _vm->_sceneListSize-1);
+ return true;
+ }
+
+ if (argc > 2) {
+ direction = atoi(argv[2]);
+ } else {
+ if (_vm->_sceneList[scene].exit1 != 0xFFFF)
+ direction = 4;
+ else if (_vm->_sceneList[scene].exit2 != 0xFFFF)
+ direction = 6;
+ else if (_vm->_sceneList[scene].exit3 != 0xFFFF)
+ direction = 0;
+ else if (_vm->_sceneList[scene].exit4 != 0xFFFF)
+ direction = 2;
+ }
+
+ _vm->_system->hideOverlay();
+ _vm->_mainCharacter.facing = direction;
+
+ _vm->enterNewScene(scene, _vm->_mainCharacter.facing, 0, 0, 1);
+ while (!_vm->_screen->isMouseVisible())
+ _vm->_screen->showMouse();
+
+ _detach_now = true;
+ return false;
+ }
+
+ DebugPrintf("Syntax: %d <scenenum> <direction>\n", argv[0]);
+ return true;
+}
+
+bool Debugger_v3::cmd_listScenes(int argc, const char **argv) {
+ int shown = 1;
+ for (int i = 0; i < _vm->_sceneListSize; ++i) {
+ if (_vm->_sceneList[i].filename1[0]) {
+ DebugPrintf("%-2i: %-10s", i, _vm->_sceneList[i].filename1);
+ if (!(shown % 5))
+ DebugPrintf("\n");
+ ++shown;
+ }
+ }
+ DebugPrintf("\n");
+ DebugPrintf("Current scene: %i\n", _vm->_mainCharacter.sceneId);
+ return true;
+}
+
+bool Debugger_v3::cmd_sceneInfo(int argc, const char **argv) {
+ DebugPrintf("Current scene: %d '%s'\n", _vm->_mainCharacter.sceneId, _vm->_sceneList[_vm->_mainCharacter.sceneId].filename1);
+ DebugPrintf("\n");
+ DebugPrintf("Exit information:\n");
+ DebugPrintf("Exit1: leads to %d, position %dx%d\n", int16(_vm->_sceneExit1), _vm->_sceneEnterX1, _vm->_sceneEnterY1);
+ DebugPrintf("Exit2: leads to %d, position %dx%d\n", int16(_vm->_sceneExit2), _vm->_sceneEnterX2, _vm->_sceneEnterY2);
+ DebugPrintf("Exit3: leads to %d, position %dx%d\n", int16(_vm->_sceneExit3), _vm->_sceneEnterX3, _vm->_sceneEnterY3);
+ DebugPrintf("Exit4: leads to %d, position %dx%d\n", int16(_vm->_sceneExit4), _vm->_sceneEnterX4, _vm->_sceneEnterY4);
+ DebugPrintf("Special exit information:\n");
+ if (!_vm->_specialExitCount) {
+ DebugPrintf("No special exits.\n");
+ } else {
+ DebugPrintf("This scene has %d special exits.\n", _vm->_specialExitCount);
+ for (int i = 0; i < _vm->_specialExitCount; ++i) {
+ DebugPrintf("SpecialExit%d: facing %d, position (x1/y1/x2/y2): %d/%d/%d/%d\n", i,
+ _vm->_specialExitTable[20+i], _vm->_specialExitTable[0+i], _vm->_specialExitTable[5+i],
+ _vm->_specialExitTable[10+i], _vm->_specialExitTable[15+i]);
+ }
+ }
+
+ return true;
+}
+
} // End of namespace Kyra
diff --git a/engines/kyra/debugger.h b/engines/kyra/debugger.h
index dedcd672c7..85c4902e42 100644
--- a/engines/kyra/debugger.h
+++ b/engines/kyra/debugger.h
@@ -33,6 +33,7 @@ namespace Kyra {
class KyraEngine;
class KyraEngine_v1;
class KyraEngine_v2;
+class KyraEngine_v3;
class Debugger : public ::GUI::Debugger {
public:
@@ -87,6 +88,22 @@ protected:
bool cmd_passcodes(int argc, const char **argv);
};
+class Debugger_v3 : public Debugger {
+public:
+ Debugger_v3(KyraEngine_v3 *vm);
+ virtual ~Debugger_v3() {}
+
+protected:
+ KyraEngine_v3 *_vm;
+
+ bool cmd_giveItem(int argc, const char **argv);
+ bool cmd_enterScene(int argc, const char **argv);
+ bool cmd_listScenes(int argc, const char **argv);
+ bool cmd_sceneInfo(int argc, const char **argv);
+ bool cmd_sceneToFacing(int argc, const char **argv);
+};
+
+
} // End of namespace Kyra
#endif
diff --git a/engines/kyra/kyra_v3.cpp b/engines/kyra/kyra_v3.cpp
index 0cabfc36f6..6fb23e6568 100644
--- a/engines/kyra/kyra_v3.cpp
+++ b/engines/kyra/kyra_v3.cpp
@@ -32,6 +32,7 @@
#include "kyra/vqa.h"
#include "kyra/gui.h"
#include "kyra/timer.h"
+#include "kyra/debugger.h"
#include "common/system.h"
#include "common/config-manager.h"
@@ -130,6 +131,7 @@ KyraEngine_v3::KyraEngine_v3(OSystem *system, const GameFlags &flags) : KyraEngi
_invWsaFrame = -1;
_score = 0;
memset(_scoreFlagTable, 0, sizeof(_scoreFlagTable));
+ _debugger = 0;
}
KyraEngine_v3::~KyraEngine_v3() {
@@ -188,6 +190,7 @@ KyraEngine_v3::~KyraEngine_v3() {
delete [] _stringBuffer;
delete [] _newShapeFiledata;
delete _invWsa;
+ delete _debugger;
}
int KyraEngine_v3::init() {
@@ -197,6 +200,9 @@ int KyraEngine_v3::init() {
error("_screen->init() failed");
KyraEngine::init();
+
+ _debugger = new Debugger_v3(this);
+ assert(_debugger);
_soundDigital = new SoundDigital(this, _mixer);
assert(_soundDigital);
@@ -622,6 +628,8 @@ void KyraEngine_v3::startup() {
memset(_conversationState, -1, sizeof(_conversationState));
_sceneList = new SceneDesc[98];
+ _sceneListSize = 98;
+
musicUpdate(0);
runStartupScript(1, 0);
_res->exists("MOODOMTR.WSA", true);
@@ -1359,9 +1367,9 @@ int KyraEngine_v3::checkInput(Button *buttonList, bool mainLoop) {
switch (event.type) {
case Common::EVENT_KEYDOWN:
- /*if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
+ if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
(event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && mainLoop) {
- const char *saveLoadSlot = getSavegameFilename(9 - (event.kbd.keycode - '0') + 990);
+ /*const char *saveLoadSlot = getSavegameFilename(9 - (event.kbd.keycode - '0') + 990);
if (event.kbd.flags == Common::KBD_CTRL) {
loadGame(saveLoadSlot);
@@ -1371,11 +1379,11 @@ int KyraEngine_v3::checkInput(Button *buttonList, bool mainLoop) {
char savegameName[14];
sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
saveGame(saveLoadSlot, savegameName);
- }
+ }*/
} else if (event.kbd.flags == Common::KBD_CTRL) {
if (event.kbd.keycode == 'd')
_debugger->attach();
- }*/
+ }
break;
case Common::EVENT_MOUSEMOVE: {
@@ -1398,8 +1406,8 @@ int KyraEngine_v3::checkInput(Button *buttonList, bool mainLoop) {
break;
}
- //if (_debugger->isAttached())
- // _debugger->onFrame();
+ if (_debugger->isAttached())
+ _debugger->onFrame();
if (breakLoop)
break;
diff --git a/engines/kyra/kyra_v3.h b/engines/kyra/kyra_v3.h
index 54ad1b39fb..2967a9e18d 100644
--- a/engines/kyra/kyra_v3.h
+++ b/engines/kyra/kyra_v3.h
@@ -40,9 +40,11 @@ class Screen_v3;
class MainMenu;
class WSAMovieV2;
class TextDisplayer_v3;
+class Debugger_v3;
struct Button;
class KyraEngine_v3 : public KyraEngine {
+friend class Debugger_v3;
friend class TextDisplayer_v3;
public:
KyraEngine_v3(OSystem *system, const GameFlags &flags);
@@ -407,6 +409,7 @@ private:
};
SceneDesc *_sceneList;
+ int _sceneListSize;
uint16 _sceneExit1, _sceneExit2, _sceneExit3, _sceneExit4;
int _sceneEnterX1, _sceneEnterY1;
int _sceneEnterX2, _sceneEnterY2;
@@ -746,6 +749,7 @@ private:
// misc
TextDisplayer_v3 *_text;
+ Debugger_v3 *_debugger;
bool _wsaPlayingVQA;
// resource specific