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authorColin Snover2017-01-11 11:50:31 -0600
committerColin Snover2017-01-11 12:02:12 -0600
commit320d6c8255de9943ab129fe536f99f4dabad2284 (patch)
tree3cae9d28a4f6befc2d9ab574e15ca15d714b4395 /engines
parent5947f5a038166b38303b0c8a786e66768f3d8cc4 (diff)
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SCI32: Fix uninitialised read of cursor background at start of game
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/graphics/cursor32.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/graphics/cursor32.cpp b/engines/sci/graphics/cursor32.cpp
index 2f2611c769..6bb1323cac 100644
--- a/engines/sci/graphics/cursor32.cpp
+++ b/engines/sci/graphics/cursor32.cpp
@@ -278,6 +278,7 @@ void GfxCursor32::setView(const GuiResourceId viewId, const int16 loopNo, const
}
_cursorBack.data = (byte *)realloc(_cursorBack.data, _width * _height);
+ memset(_cursorBack.data, 0, _width * _height);
_drawBuff1.data = (byte *)realloc(_drawBuff1.data, _width * _height);
_drawBuff2.data = (byte *)realloc(_drawBuff2.data, _width * _height * 4);
_savedVmapRegion.data = (byte *)realloc(_savedVmapRegion.data, _width * _height);