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authorStrangerke2015-11-24 17:06:45 +0100
committerStrangerke2015-11-24 17:06:45 +0100
commit321d6cffa55926f53e0f61075d3efea3f264ff53 (patch)
tree873ae9448b29b05a6ab7edb1a0a87eed1551a2d5 /engines
parentc620f1076dc50106350c881278ffba49b8c61c6f (diff)
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MADS: Phantom: Remove dead code in scene 310
Diffstat (limited to 'engines')
-rw-r--r--engines/mads/phantom/phantom_scenes3.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/mads/phantom/phantom_scenes3.cpp b/engines/mads/phantom/phantom_scenes3.cpp
index 33d569dec3..bb9bcee80c 100644
--- a/engines/mads/phantom/phantom_scenes3.cpp
+++ b/engines/mads/phantom/phantom_scenes3.cpp
@@ -2680,9 +2680,7 @@ void Scene310::handleLakeAnimation() {
if (_scene->_animation[_globals._animationIndexes[0]]->getCurrentFrame() == _lakeFrame)
return;
-
_lakeFrame = _scene->_animation[_globals._animationIndexes[0]]->getCurrentFrame();
- int resetFrame = -1;
int id;
switch (_lakeFrame) {
@@ -2761,11 +2759,6 @@ void Scene310::handleLakeAnimation() {
default:
break;
}
-
- if (resetFrame >= 0) {
- _scene->setAnimFrame(_globals._animationIndexes[0], resetFrame);
- _lakeFrame = resetFrame;
- }
}
/*------------------------------------------------------------------------*/