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authorStrangerke2011-12-30 17:47:04 +0100
committerStrangerke2011-12-30 17:47:04 +0100
commit3234c3c1f3747f6eff5c55858c1fe02cf06a56f4 (patch)
treedf103327a40b312c865e5cce140a7e3f7001c542 /engines
parent211eb00e8725e36b8c802a9b7b9b9812e9c3053e (diff)
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TSAGE: R2R - Implement scene 3395, fix some glitches in scene 3385
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp2
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp230
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.h42
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.cpp198
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.h26
5 files changed, 493 insertions, 5 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index 4952cf1831..537b34b4bb 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -221,7 +221,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
case 3385:
return new Scene3385();
case 3395:
- error("Missing scene %d from group 3", sceneNumber);
+ return new Scene3395();
case 3400:
return new Scene3400();
case 3500:
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index db1b9b6c21..61fc6a7796 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -2270,11 +2270,12 @@ void Scene3385::Exit1::changeScene() {
}
void Scene3385::Action1::signal() {
+ int v = _actionIndex;
++_actionIndex;
-
- if (_actionIndex == 0)
+
+ if (v == 0)
setDelay(1);
- else if (_actionIndex == 1)
+ else if (v == 1)
R2_GLOBALS._sound2.play(314);
}
@@ -2341,7 +2342,7 @@ void Scene3385::postInit(SceneObjectList *OwnerList) {
_actor2._moveDiff = Common::Point(3, 2);
_actor2.changeZoom(-1);
_actor2._effect = 1;
- if (R2_GLOBALS._player._characterIndex == 2)
+ if (R2_GLOBALS._player._characterIndex == 3)
_actor2.setup(10, _field11B2, 1);
else
_actor2.setup(30, _field11B2, 1);
@@ -2408,6 +2409,227 @@ void Scene3385::signal() {
R2_GLOBALS._player.setStrip(3);
else
R2_GLOBALS._player.setStrip(4);
+ R2_GLOBALS._player.enableControl(CURSOR_TALK);
+ break;
+ default:
+ R2_GLOBALS._player.enableControl(CURSOR_ARROW);
+ break;
+ }
+}
+
+/*--------------------------------------------------------------------------
+ * Scene 3395 -
+ *
+ *--------------------------------------------------------------------------*/
+Scene3395::Scene3395() {
+ _field142E = 0;
+}
+
+void Scene3395::synchronize(Serializer &s) {
+ SceneExt::synchronize(s);
+
+ s.syncAsSint16LE(_field142E);
+}
+
+bool Scene3395::Actor1::startAction(CursorType action, Event &event) {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ if (action != CURSOR_TALK)
+ return SceneActor::startAction(action, event);
+
+ scene->_sceneMode = 9999;
+ if (R2_GLOBALS._player._characterIndex == 2)
+ scene->_stripManager.start(3302, scene);
+ else
+ scene->_stripManager.start(3304, scene);
+
+ return true;
+}
+
+bool Scene3395::Actor2::startAction(CursorType action, Event &event) {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ if (action != CURSOR_TALK)
+ return SceneActor::startAction(action, event);
+
+ scene->_sceneMode = 9999;
+ if (R2_GLOBALS._player._characterIndex == 3)
+ scene->_stripManager.start(3302, scene);
+ else
+ scene->_stripManager.start(3301, scene);
+
+ return true;
+}
+
+bool Scene3395::Actor3::startAction(CursorType action, Event &event) {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ if (action != CURSOR_TALK)
+ return SceneActor::startAction(action, event);
+
+ scene->_sceneMode = 9999;
+ scene->_stripManager.start(3303, scene);
+
+ return true;
+}
+
+bool Scene3395::Actor4::startAction(CursorType action, Event &event) {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ if (action != CURSOR_USE)
+ return SceneActor::startAction(action, event);
+
+ R2_GLOBALS._player.disableControl(CURSOR_ARROW);
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._sound2.play(314);
+
+ scene->_sceneMode = 3396;
+ scene->setAction(&scene->_sequenceManager, scene, 3396, &R2_GLOBALS._player, &scene->_actor1, &scene->_actor2, &scene->_actor3, &scene->_actor4, NULL);
+
+ return true;
+}
+
+void Scene3395::Action1::signal() {
+ int v = _actionIndex;
+ ++_actionIndex;
+
+ if (v == 0)
+ setDelay(2);
+ else if (v == 1)
+ R2_GLOBALS._sound2.play(314);
+}
+
+void Scene3395::postInit(SceneObjectList *OwnerList) {
+ loadScene(3395);
+ SceneExt::postInit();
+
+ R2_GLOBALS._sound1.play(313);
+
+ _stripManager.setColors(60, 255);
+ _stripManager.setFontNumber(3);
+ _stripManager.addSpeaker(&_quinnSpeaker);
+ _stripManager.addSpeaker(&_seekerSpeaker);
+ _stripManager.addSpeaker(&_mirandaSpeaker);
+ _stripManager.addSpeaker(&_webbsterSpeaker);
+
+ R2_GLOBALS._player._characterScene[1] = 3395;
+ R2_GLOBALS._player._characterScene[2] = 3395;
+ R2_GLOBALS._player._characterScene[3] = 3395;
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ _field142E = 3;
+ else
+ _field142E = 4;
+
+ setZoomPercents(51, 40, 200, 137);
+ R2_GLOBALS._player.postInit();
+
+ if (R2_GLOBALS._player._characterIndex == 2)
+ R2_GLOBALS._player._moveDiff = Common::Point(5, 3);
+ else
+ R2_GLOBALS._player._moveDiff = Common::Point(3, 2);
+
+ R2_GLOBALS._player.changeZoom(-1);
+
+ if (R2_GLOBALS._player._characterIndex == 2)
+ R2_GLOBALS._player.setup(20, _field142E, 1);
+ else if (R2_GLOBALS._player._characterIndex == 3)
+ R2_GLOBALS._player.setup(30, _field142E, 1);
+ else
+ R2_GLOBALS._player.setup(10, _field142E, 1);
+
+ R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
+ R2_GLOBALS._player.disableControl();
+
+ _actor1.postInit();
+ if (R2_GLOBALS._player._characterIndex == 2) {
+ _actor1._moveRate = 10;
+ _actor1._moveDiff = Common::Point(3, 2);
+ } else {
+ _actor1._moveRate = 7;
+ _actor1._moveDiff = Common::Point(5, 3);
+ }
+ _actor1.changeZoom(-1);
+ _actor1._effect = 1;
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _actor1.setup(10, _field142E, 1);
+ else
+ _actor1.setup(20, _field142E, 1);
+ _actor1.animate(ANIM_MODE_1, NULL);
+ _actor1.setDetails(3395, -1, -1, -1, 1, (SceneItem *) NULL);
+
+ _actor2.postInit();
+ _actor2._moveDiff = Common::Point(3, 2);
+ _actor2.changeZoom(-1);
+ _actor2._effect = 1;
+ if (R2_GLOBALS._player._characterIndex == 3)
+ _actor2.setup(10, _field142E, 1);
+ else
+ _actor2.setup(30, _field142E, 1);
+ _actor2.animate(ANIM_MODE_1, NULL);
+ _actor2.setDetails(3395, -1, -1, -1, 1, (SceneItem *) NULL);
+
+ _actor3.postInit();
+ _actor3._moveDiff = Common::Point(3, 2);
+ _actor3.changeZoom(-1);
+ _actor3._effect = 1;
+ _actor3.setup(40, _field142E, 1);
+ _actor3.animate(ANIM_MODE_1, NULL);
+ _actor3.setDetails(3385, 18, -1, -1, 1, (SceneItem *) NULL);
+
+ _actor4.postInit();
+ _actor4.setPosition(Common::Point(159, 50));
+ _actor4.fixPriority(40);
+ _actor4.setDetails(3395, 6, 7, -1, 1, (SceneItem *) NULL);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385) {
+ R2_GLOBALS._player.setPosition(Common::Point(158, 53));
+ _actor1.setPosition(Common::Point(164, 51));
+ _actor1.fixPriority(48);
+ _actor2.setPosition(Common::Point(150, 51));
+ _actor2.fixPriority(47);
+ _actor3.setPosition(Common::Point(158, 51));
+ _actor3.fixPriority(46);
+ _sceneMode = 3394;
+ _actor4.setup(3395, 1, 7);
+ _actor4.animate(ANIM_MODE_6, this);
+ setAction(&_action1, &_actor4);
+ } else {
+ R2_GLOBALS._player.setPosition(Common::Point(158, 200));
+ _actor1.setPosition(Common::Point(191, 255));
+ _actor2.setPosition(Common::Point(124, 240));
+ _actor3.setPosition(Common::Point(155, 242));
+ _actor4.setup(3395, 1, 1);
+
+ R2_GLOBALS._walkRegions.enableRegion(1);
+
+ _sceneMode = 3395;
+ setAction(&_sequenceManager, this, _sceneMode, &R2_GLOBALS._player, &_actor1, &_actor2, &_actor3, NULL);
+ }
+
+ for (int i = 0; i <= 12; i++) {
+ _itemArray[i].setDetails(i, 3995, 0, -1, -1);
+ }
+
+ _item1.setDetails(Rect(0, 0, 320, 200), 3395, 3, -1, -1, 1, NULL);
+}
+
+void Scene3395::remove() {
+ R2_GLOBALS._sound1.fadeOut2(NULL);
+ SceneExt::remove();
+}
+
+void Scene3395::signal() {
+ switch (_sceneMode) {
+ case 3396:
+ R2_GLOBALS._sceneManager.changeScene(3385);
+ break;
+ case 9999:
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._player.setStrip(3);
+ else
+ R2_GLOBALS._player.setStrip(4);
+ R2_GLOBALS._player.enableControl(CURSOR_TALK);
break;
default:
R2_GLOBALS._player.enableControl(CURSOR_ARROW);
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.h b/engines/tsage/ringworld2/ringworld2_scenes3.h
index 812ab800cc..4b336b2dde 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.h
@@ -504,6 +504,48 @@ public:
virtual void synchronize(Serializer &s);
};
+class Scene3395 : public SceneExt {
+ class Actor1 : public SceneActor {
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Actor2 : public SceneActor {
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Actor3 : public SceneActor {
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Actor4 : public SceneActor {
+ virtual bool startAction(CursorType action, Event &event);
+ };
+
+ class Action1: public Action {
+ public:
+ virtual void signal();
+ };
+
+public:
+ SpeakerQuinn3395 _quinnSpeaker;
+ SpeakerSeeker3395 _seekerSpeaker;
+ SpeakerMiranda3395 _mirandaSpeaker;
+ SpeakerWebbster3395 _webbsterSpeaker;
+ NamedHotspot _item1;
+ NamedHotspot _itemArray[13];
+ Actor1 _actor1;
+ Actor2 _actor2;
+ Actor3 _actor3;
+ Actor4 _actor4;
+ Action1 _action1;
+ SequenceManager _sequenceManager;
+
+ int _field142E;
+
+ Scene3395();
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+ virtual void remove();
+ virtual void signal();
+ virtual void synchronize(Serializer &s);
+};
+
class Scene3400 : public SceneExt {
public:
SpeakerQuinn3400 _quinnSpeaker;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index 7f5cdc1328..ab5868a409 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -547,6 +547,56 @@ void SpeakerMiranda3385::proc15() {
}
}
+void SpeakerMiranda3395::proc15() {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 3)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4051, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
void SpeakerMiranda3400::proc15() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
@@ -1173,6 +1223,61 @@ void SpeakerQuinn3385::proc15() {
}
}
+void SpeakerQuinn3395::proc15() {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 1)
+ _object2 = &R2_GLOBALS._player;
+ else if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &scene->_actor1;
+ else
+ _object2 = &scene->_actor2;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object1.setup(4010, 3, 1);
+ else
+ _object1.setup(4010, 5, 1);
+
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
void SpeakerQuinn3400::proc15() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
@@ -1647,6 +1752,55 @@ void SpeakerSeeker3385::proc15() {
}
}
+void SpeakerSeeker3395::proc15() {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == 2)
+ _object2 = &R2_GLOBALS._player;
+ else
+ _object2 = &scene->_actor1;
+
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4031, 3, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
void SpeakerSeeker3400::proc15() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
@@ -2160,6 +2314,50 @@ void SpeakerWebbster3385::proc15() {
}
}
+void SpeakerWebbster3395::proc15() {
+ Scene3395 *scene = (Scene3395 *)R2_GLOBALS._sceneManager._scene;
+
+ int v = _fieldF6;
+
+ if (!_object2) {
+ _object2 = &scene->_actor3;
+ _object2->hide();
+ _object1.postInit();
+ _object1.setPosition(_object2->_position);
+ _object1._numFrames = 7;
+ _object1._effect = 1;
+ _object1.changeZoom(-1);
+
+ if (R2_GLOBALS._sceneManager._previousScene == 3385)
+ R2_GLOBALS._player.setStrip(4);
+ else
+ R2_GLOBALS._player.setStrip(3);
+
+ if (R2_GLOBALS._player._mover)
+ R2_GLOBALS._player.addMover(NULL);
+
+ R2_GLOBALS._player.disableControl(CURSOR_TALK);
+ R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ switch (v) {
+ case 0:
+ _object1.animate(ANIM_MODE_2, NULL);
+ break;
+ case 1:
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+ _object1.setup(4110, 5, 1);
+ _object1.animate(ANIM_MODE_5, this);
+ break;
+ default:
+ signal();
+ break;
+ }
+}
+
void SpeakerWebbster3400::proc15() {
Scene3400 *scene = (Scene3400 *)R2_GLOBALS._sceneManager._scene;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.h b/engines/tsage/ringworld2/ringworld2_speakers.h
index 3020b19431..3a58917c44 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.h
+++ b/engines/tsage/ringworld2/ringworld2_speakers.h
@@ -154,6 +154,12 @@ public:
virtual void proc15();
};
+class SpeakerMiranda3395 : public SpeakerMiranda {
+public:
+ virtual Common::String getClassName() { return "SpeakerMiranda3395"; }
+ virtual void proc15();
+};
+
class SpeakerMiranda3400 : public SpeakerMiranda {
public:
virtual Common::String getClassName() { return "SpeakerMiranda3400"; }
@@ -279,6 +285,12 @@ public:
virtual void proc15();
};
+class SpeakerQuinn3395 : public SpeakerQuinn {
+public:
+ virtual Common::String getClassName() { return "SpeakerQuinn3395"; }
+ virtual void proc15();
+};
+
class SpeakerQuinn3400 : public SpeakerQuinn {
public:
virtual Common::String getClassName() { return "SpeakerQuinn3400"; }
@@ -375,6 +387,12 @@ public:
virtual void proc15();
};
+class SpeakerSeeker3395 : public SpeakerSeeker {
+public:
+ virtual Common::String getClassName() { return "SpeakerSeeker3395"; }
+ virtual void proc15();
+};
+
class SpeakerSeeker3400 : public SpeakerSeeker {
public:
virtual Common::String getClassName() { return "SpeakerSeeker3400"; }
@@ -491,6 +509,14 @@ public:
virtual void proc15();
};
+class SpeakerWebbster3395 : public SpeakerWebbster {
+public:
+ SpeakerWebbster3395() : SpeakerWebbster(60) {};
+
+ virtual Common::String getClassName() { return "SpeakerWebbster3395"; }
+ virtual void proc15();
+};
+
class SpeakerWebbster3400 : public SpeakerWebbster {
public:
SpeakerWebbster3400() : SpeakerWebbster(27) {};