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author | Max Horn | 2007-03-12 12:46:57 +0000 |
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committer | Max Horn | 2007-03-12 12:46:57 +0000 |
commit | 32ebf26b7c0c950fc16c68f9051b9ee27675864b (patch) | |
tree | d438720be456048881d4576f3d1587c8598607b8 /engines | |
parent | b3a14c635740b1516d0dd409da99ebd81b2a575e (diff) | |
download | scummvm-rg350-32ebf26b7c0c950fc16c68f9051b9ee27675864b.tar.gz scummvm-rg350-32ebf26b7c0c950fc16c68f9051b9ee27675864b.tar.bz2 scummvm-rg350-32ebf26b7c0c950fc16c68f9051b9ee27675864b.zip |
Removed old and undocumented workaround for good, it was apparently made in reaction bug #478644, and is indeed for the same issue as the following workaround
svn-id: r26103
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/script_v5.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index e2e7b87ff0..79caf4ac14 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -2612,20 +2612,6 @@ void ScummEngine_v5::o5_walkActorToActor() { return; } - -/* -FIXME: Disabled this undocumented workaround (which has been there since the -very first revision of this code). It's likely related to the following workaround; -if so, they should be merged. As it is, undocumented workarounds are bad and -thus I disabled this. If anybody gets troubles due to this, we will be able to -implement a proper fix. - - if (nr == 106 && _game.id == GID_INDY4) { - printf("Bypassing Indy4 bug\n"); - return; - } -*/ - if (_game.id == GID_INDY4 && nr == 1 && nr2 == 106 && dist == 255 && vm.slot[_currentScript].number == 210) { // WORKAROUND bug: Work around an invalid actor bug when using the |