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authormd52011-05-04 11:41:47 +0300
committermd52011-05-04 11:41:47 +0300
commit3430a3f347c2430540bf3de17715e8fbc5d1a795 (patch)
tree19d02dbcfc3210fcbb33fa88012b36b2bf3d2092 /engines
parent5c3b564e0b8fca3c1c4800aef9363f37805f4788 (diff)
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TSAGE: Switched to American English, after the relevant discussion on -devel:
serialiser -> serializer synchronise -> synchronize
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/converse.cpp24
-rw-r--r--engines/tsage/converse.h10
-rw-r--r--engines/tsage/core.cpp86
-rw-r--r--engines/tsage/core.h56
-rw-r--r--engines/tsage/events.h2
-rw-r--r--engines/tsage/globals.cpp10
-rw-r--r--engines/tsage/globals.h2
-rw-r--r--engines/tsage/graphics.cpp2
-rw-r--r--engines/tsage/graphics.h2
-rw-r--r--engines/tsage/ringworld_logic.cpp6
-rw-r--r--engines/tsage/ringworld_logic.h2
-rw-r--r--engines/tsage/ringworld_scenes10.h8
-rw-r--r--engines/tsage/ringworld_scenes3.cpp38
-rw-r--r--engines/tsage/ringworld_scenes3.h14
-rw-r--r--engines/tsage/ringworld_scenes4.cpp4
-rw-r--r--engines/tsage/ringworld_scenes4.h2
-rw-r--r--engines/tsage/ringworld_scenes5.cpp16
-rw-r--r--engines/tsage/ringworld_scenes5.h16
-rw-r--r--engines/tsage/ringworld_scenes6.h4
-rw-r--r--engines/tsage/ringworld_scenes8.cpp4
-rw-r--r--engines/tsage/ringworld_scenes8.h6
-rw-r--r--engines/tsage/saveload.cpp36
-rw-r--r--engines/tsage/saveload.h14
-rw-r--r--engines/tsage/scenes.cpp16
-rw-r--r--engines/tsage/scenes.h4
-rw-r--r--engines/tsage/sound.cpp2
-rw-r--r--engines/tsage/sound.h2
27 files changed, 194 insertions, 194 deletions
diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp
index 84c2089471..319807bdb0 100644
--- a/engines/tsage/converse.cpp
+++ b/engines/tsage/converse.cpp
@@ -52,9 +52,9 @@ void SequenceManager::setup() {
_sceneObject = _objectList[0];
}
-void SequenceManager::synchronise(Serialiser &s) {
+void SequenceManager::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- Action::synchronise(s);
+ Action::synchronize(s);
s.syncAsSint32LE(_resNum);
s.syncAsSint32LE(_sequenceOffset);
@@ -512,12 +512,12 @@ void Obj44::load(const byte *dataP) {
_speakerOffset = READ_LE_UINT16(dataP + 0x42);
}
-void Obj44::synchronise(Serialiser &s) {
+void Obj44::synchronize(Serializer &s) {
s.syncAsSint32LE(_id);
for (int idx = 0; idx < OBJ44_LIST_SIZE; ++idx)
s.syncAsSint32LE(_field2[idx]);
for (int idx = 0; idx < OBJ44_LIST_SIZE; ++idx)
- _list[idx].synchronise(s);
+ _list[idx].synchronize(s);
s.syncAsUint32LE(_speakerOffset);
}
@@ -590,15 +590,15 @@ void StripManager::load() {
DEALLOCATE(obj44List);
}
-void StripManager::synchronise(Serialiser &s) {
+void StripManager::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- Action::synchronise(s);
+ Action::synchronize(s);
s.syncAsSint32LE(_stripNum);
s.syncAsSint32LE(_obj44Index);
s.syncAsSint32LE(_field20);
s.syncAsSint32LE(_sceneNumber);
- _sceneBounds.synchronise(s);
+ _sceneBounds.synchronize(s);
SYNC_POINTER(_activeSpeaker);
s.syncAsByte(_textShown);
s.syncAsByte(_field2E6);
@@ -610,7 +610,7 @@ void StripManager::synchronise(Serialiser &s) {
if (s.isLoading())
_obj44List.resize(arrSize);
for (int i = 0; i < arrSize; ++i)
- _obj44List[i].synchronise(s);
+ _obj44List[i].synchronize(s);
// Synhcronise script data
int scriptSize = _script.size();
@@ -805,16 +805,16 @@ Speaker::Speaker() : EventHandler() {
_speakerName = "SPEAKER";
}
-void Speaker::synchronise(Serialiser &s) {
+void Speaker::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- EventHandler::synchronise(s);
+ EventHandler::synchronize(s);
- _fieldA.synchronise(s);
+ _fieldA.synchronize(s);
SYNC_POINTER(_field18);
s.syncString(_speakerName);
s.syncAsSint32LE(_newSceneNumber);
s.syncAsSint32LE(_oldSceneNumber);
- _sceneBounds.synchronise(s);
+ _sceneBounds.synchronize(s);
s.syncAsSint32LE(_textWidth);
s.syncAsSint16LE(_textPos.x); s.syncAsSint16LE(_textPos.y);
s.syncAsSint32LE(_fontNumber);
diff --git a/engines/tsage/converse.h b/engines/tsage/converse.h
index fd2abcd872..f8c5bc7b14 100644
--- a/engines/tsage/converse.h
+++ b/engines/tsage/converse.h
@@ -58,7 +58,7 @@ public:
SequenceManager();
virtual Common::String getClassName() { return "SequenceManager"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void remove();
virtual void signal();
virtual void process(Event &event);
@@ -86,7 +86,7 @@ public:
Speaker();
virtual Common::String getClassName() { return "Speaker"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void remove();
virtual void proc12(Action *action);
virtual void setText(const Common::String &msg);
@@ -168,7 +168,7 @@ public:
int _id;
uint _scriptOffset;
- virtual void synchronise(Serialiser &s) {
+ virtual void synchronize(Serializer &s) {
s.syncAsSint32LE(_id);
s.syncAsUint32LE(_scriptOffset);
}
@@ -184,7 +184,7 @@ public:
uint _speakerOffset;
public:
void load(const byte *dataP);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
};
class StripManager : public Action {
@@ -212,7 +212,7 @@ public:
StripManager();
virtual ~StripManager();
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void remove();
virtual void signal();
virtual void process(Event &event);
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index cdebc8b77f..bd33b1b9d3 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -73,8 +73,8 @@ InvObjectList::InvObjectList() {
_selectedItem = NULL;
}
-void InvObjectList::synchronise(Serialiser &s) {
- SavedObject::synchronise(s);
+void InvObjectList::synchronize(Serializer &s) {
+ SavedObject::synchronize(s);
SYNC_POINTER(_selectedItem);
}
@@ -108,8 +108,8 @@ Action::Action() {
_attached = false;
}
-void Action::synchronise(Serialiser &s) {
- EventHandler::synchronise(s);
+void Action::synchronize(Serializer &s) {
+ EventHandler::synchronize(s);
if (s.getVersion() == 1)
remove();
@@ -182,8 +182,8 @@ ObjectMover::~ObjectMover() {
_sceneObject->_mover = NULL;
}
-void ObjectMover::synchronise(Serialiser &s) {
- EventHandler::synchronise(s);
+void ObjectMover::synchronize(Serializer &s) {
+ EventHandler::synchronize(s);
s.syncAsSint16LE(_destPosition.x); s.syncAsSint16LE(_destPosition.y);
s.syncAsSint16LE(_moveDelta.x); s.syncAsSint16LE(_moveDelta.y);
@@ -328,8 +328,8 @@ ObjectMover2::ObjectMover2() : ObjectMover() {
_destObject = NULL;
}
-void ObjectMover2::synchronise(Serialiser &s) {
- ObjectMover::synchronise(s);
+void ObjectMover2::synchronize(Serializer &s) {
+ ObjectMover::synchronize(s);
SYNC_POINTER(_destObject);
s.syncAsSint32LE(_minArea);
@@ -404,8 +404,8 @@ void NpcMover::startMove(SceneObject *sceneObj, va_list va) {
/*--------------------------------------------------------------------------*/
-void PlayerMover::synchronise(Serialiser &s) {
- NpcMover::synchronise(s);
+void PlayerMover::synchronize(Serializer &s) {
+ NpcMover::synchronize(s);
s.syncAsSint16LE(_finalDest.x); s.syncAsSint16LE(_finalDest.y);
s.syncAsSint32LE(_routeIndex);
@@ -926,9 +926,9 @@ bool PlayerMover::sub_F8E5(const Common::Point &pt1, const Common::Point &pt2, c
/*--------------------------------------------------------------------------*/
-void PlayerMover2::synchronise(Serialiser &s) {
+void PlayerMover2::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- PlayerMover::synchronise(s);
+ PlayerMover::synchronize(s);
SYNC_POINTER(_destObject);
s.syncAsSint16LE(_maxArea);
s.syncAsSint16LE(_minArea);
@@ -978,8 +978,8 @@ void PaletteModifierCached::setPalette(ScenePalette *palette, int step) {
_percent = 100;
}
-void PaletteModifierCached::synchronise(Serialiser &s) {
- PaletteModifier::synchronise(s);
+void PaletteModifierCached::synchronize(Serializer &s) {
+ PaletteModifier::synchronize(s);
s.syncAsByte(_step);
s.syncAsSint32LE(_percent);
@@ -993,8 +993,8 @@ PaletteRotation::PaletteRotation() : PaletteModifierCached() {
_frameNumber = _globals->_events.getFrameNumber();
}
-void PaletteRotation::synchronise(Serialiser &s) {
- PaletteModifierCached::synchronise(s);
+void PaletteRotation::synchronize(Serializer &s) {
+ PaletteModifierCached::synchronize(s);
s.syncAsSint32LE(_delayCtr);
s.syncAsUint32LE(_frameNumber);
@@ -1122,8 +1122,8 @@ void PaletteRotation::setDelay(int amount) {
/*--------------------------------------------------------------------------*/
-void PaletteFader::synchronise(Serialiser &s) {
- PaletteModifierCached::synchronise(s);
+void PaletteFader::synchronize(Serializer &s) {
+ PaletteModifierCached::synchronize(s);
s.syncAsSint16LE(_step);
s.syncAsSint16LE(_percent);
@@ -1348,9 +1348,9 @@ void ScenePalette::changeBackground(const Rect &bounds, FadeMode fadeMode) {
tempPalette._listeners.clear();
}
-void ScenePalette::synchronise(Serialiser &s) {
+void ScenePalette::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- SavedObject::synchronise(s);
+ SavedObject::synchronize(s);
s.syncBytes(_palette, 256 * 3);
s.syncAsSint32LE(_colors.foreground);
@@ -1367,10 +1367,10 @@ void ScenePalette::synchronise(Serialiser &s) {
/*--------------------------------------------------------------------------*/
-void SceneItem::synchronise(Serialiser &s) {
- EventHandler::synchronise(s);
+void SceneItem::synchronize(Serializer &s) {
+ EventHandler::synchronize(s);
- _bounds.synchronise(s);
+ _bounds.synchronize(s);
s.syncString(_msg);
s.syncAsSint32LE(_fieldE);
s.syncAsSint32LE(_field10);
@@ -1601,8 +1601,8 @@ void NamedHotspot::setup(int ys, int xs, int ye, int xe, const int resnum, const
_globals->_sceneItems.addItems(this, NULL);
}
-void NamedHotspot::synchronise(Serialiser &s) {
- SceneHotspot::synchronise(s);
+void NamedHotspot::synchronize(Serializer &s) {
+ SceneHotspot::synchronize(s);
s.syncAsSint16LE(_resnum);
s.syncAsSint16LE(_lookLineNum);
s.syncAsSint16LE(_useLineNum);
@@ -1616,8 +1616,8 @@ void SceneObjectWrapper::setSceneObject(SceneObject *so) {
so->_flags |= OBJFLAG_PANES;
}
-void SceneObjectWrapper::synchronise(Serialiser &s) {
- EventHandler::synchronise(s);
+void SceneObjectWrapper::synchronize(Serializer &s) {
+ EventHandler::synchronize(s);
SYNC_POINTER(_sceneObject);
}
@@ -2014,8 +2014,8 @@ int SceneObject::getSpliceArea(const SceneObject *obj) {
return (xd * xd + yd) / 2;
}
-void SceneObject::synchronise(Serialiser &s) {
- SceneHotspot::synchronise(s);
+void SceneObject::synchronize(Serializer &s) {
+ SceneHotspot::synchronize(s);
s.syncAsUint32LE(_updateStartFrame);
s.syncAsUint32LE(_walkStartFrame);
@@ -2026,8 +2026,8 @@ void SceneObject::synchronise(Serialiser &s) {
s.syncAsUint32LE(_flags);
s.syncAsSint16LE(_xs);
s.syncAsSint16LE(_xe);
- _paneRects[0].synchronise(s);
- _paneRects[1].synchronise(s);
+ _paneRects[0].synchronize(s);
+ _paneRects[1].synchronize(s);
s.syncAsSint32LE(_visage);
SYNC_POINTER(_objectWrapper);
s.syncAsSint32LE(_strip);
@@ -2505,10 +2505,10 @@ void SceneObjectList::deactivate() {
}
}
-void SceneObjectList::synchronise(Serialiser &s) {
+void SceneObjectList::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- SavedObject::synchronise(s);
- _objList.synchronise(s);
+ SavedObject::synchronize(s);
+ _objList.synchronize(s);
}
/*--------------------------------------------------------------------------*/
@@ -2550,8 +2550,8 @@ void SceneText::setup(const Common::String &msg) {
gfxMan.deactivate();
}
-void SceneText::synchronise(Serialiser &s) {
- SceneObject::synchronise(s);
+void SceneText::synchronize(Serializer &s) {
+ SceneObject::synchronize(s);
s.syncAsSint16LE(_fontNumber);
s.syncAsSint16LE(_width);
@@ -2669,8 +2669,8 @@ void Player::process(Event &event) {
}
}
-void Player::synchronise(Serialiser &s) {
- SceneObject::synchronise(s);
+void Player::synchronize(Serializer &s) {
+ SceneObject::synchronize(s);
s.syncAsByte(_canWalk);
s.syncAsByte(_uiEnabled);
@@ -3429,12 +3429,12 @@ void GameHandler::execute() {
}
}
-void GameHandler::synchronise(Serialiser &s) {
+void GameHandler::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- EventHandler::synchronise(s);
+ EventHandler::synchronize(s);
- _lockCtr.synchronise(s);
- _waitCtr.synchronise(s);
+ _lockCtr.synchronize(s);
+ _waitCtr.synchronize(s);
s.syncAsSint16LE(_nextWaitCtr);
s.syncAsSint16LE(_field14);
}
@@ -3627,7 +3627,7 @@ void SceneHandler::dispatchObject(EventHandler *obj) {
obj->dispatch();
}
-void SceneHandler::saveListener(Serialiser &ser) {
+void SceneHandler::saveListener(Serializer &ser) {
warning("TODO: SceneHandler::saveListener");
}
diff --git a/engines/tsage/core.h b/engines/tsage/core.h
index 45a39b24bb..d58340dfe6 100644
--- a/engines/tsage/core.h
+++ b/engines/tsage/core.h
@@ -47,7 +47,7 @@ class SceneObject;
class SceneObjectList;
class ObjectMover;
class Action;
-class Serialiser;
+class Serializer;
class InvObject : public SavedObject {
public:
@@ -66,7 +66,7 @@ public:
void setCursor();
virtual Common::String getClassName() { return "InvObject"; }
- virtual void synchronise(Serialiser &s) {
+ virtual void synchronize(Serializer &s) {
s.syncAsUint16LE(_sceneNumber);
}
};
@@ -79,7 +79,7 @@ public:
InvObjectList();
virtual Common::String getClassName() { return "InvObjectList"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
};
/*--------------------------------------------------------------------------*/
@@ -105,7 +105,7 @@ public:
int incCtr() { return ++_ctr; }
int getCtr() const { return _ctr; }
- virtual void synchronise(Serialiser &s) { s.syncAsSint16LE(_ctr); }
+ virtual void synchronize(Serializer &s) { s.syncAsSint16LE(_ctr); }
};
class EventHandler : public SavedObject {
@@ -115,7 +115,7 @@ public:
EventHandler() : SavedObject() { _action = NULL; }
virtual ~EventHandler() { destroy(); }
- virtual void synchronise(Serialiser &s) { SYNC_POINTER(_action); }
+ virtual void synchronize(Serializer &s) { SYNC_POINTER(_action); }
virtual Common::String getClassName() { return "EventHandler"; }
virtual void postInit(SceneObjectList *OwnerList = NULL) {}
virtual void remove() {}
@@ -138,7 +138,7 @@ public:
Action();
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "Action"; }
virtual void remove();
virtual void process(Event &event);
@@ -175,7 +175,7 @@ public:
ObjectMover() { _action = NULL; _sceneObject = NULL; }
virtual ~ObjectMover();
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "ObjectMover"; }
virtual void remove();
virtual void dispatch();
@@ -194,7 +194,7 @@ public:
ObjectMover2();
virtual ~ObjectMover2() {}
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "ObjectMover2"; }
virtual void dispatch();
virtual void startMove(SceneObject *sceneObj, va_list va);
@@ -244,7 +244,7 @@ public:
Common::Point _routeList[MAX_ROUTE_SIZE];
int _routeIndex;
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "PlayerMover"; }
virtual void startMove(SceneObject *sceneObj, va_list va);
virtual void endMove();
@@ -257,7 +257,7 @@ public:
int _minArea;
PlayerMover2() : PlayerMover() { _destObject = NULL; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "PlayerMover2"; }
virtual void dispatch();
virtual void startMove(SceneObject *sceneObj, va_list va);
@@ -275,7 +275,7 @@ public:
public:
PaletteModifier();
- virtual void synchronise(Serialiser &s) {
+ virtual void synchronize(Serializer &s) {
SYNC_POINTER(_scenePalette);
SYNC_POINTER(_action);
}
@@ -293,7 +293,7 @@ public:
void setPalette(ScenePalette *palette, int step);
virtual Common::String getClassName() { return "PaletteModifierCached"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
};
class PaletteRotation: public PaletteModifierCached {
@@ -309,7 +309,7 @@ public:
PaletteRotation();
virtual Common::String getClassName() { return "PaletteRotation"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void signal();
virtual void remove();
@@ -324,7 +324,7 @@ public:
byte _palette[256 * 3];
public:
virtual Common::String getClassName() { return "PaletteFader"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void signal();
virtual void remove();
};
@@ -363,7 +363,7 @@ public:
static void changeBackground(const Rect &bounds, FadeMode fadeMode);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "ScenePalette"; }
};
@@ -392,7 +392,7 @@ public:
public:
SceneItem() : EventHandler() { _msg = "Feature"; _action = NULL; _sceneRegionId = 0; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "SceneItem"; }
virtual void remove();
virtual void destroy() {}
@@ -413,8 +413,8 @@ public:
int _state;
virtual Common::String getClassName() { return "SceneItemExt"; }
- virtual void synchronise(Serialiser &s) {
- SceneItem::synchronise(s);
+ virtual void synchronize(Serializer &s) {
+ SceneItem::synchronize(s);
s.syncAsSint16LE(_state);
}
};
@@ -435,7 +435,7 @@ public:
void setup(int ys, int xs, int ye, int xe, const int resnum, const int lookLineNum, const int useLineNum);
virtual void doAction(int action);
virtual Common::String getClassName() { return "NamedHotspot"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
};
enum AnimateMode {ANIM_MODE_NONE = 0, ANIM_MODE_1 = 1, ANIM_MODE_2 = 2, ANIM_MODE_3 = 3,
@@ -471,7 +471,7 @@ public:
void setSceneObject(SceneObject *so);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "SceneObjectWrapper"; }
virtual void remove();
virtual void dispatch();
@@ -545,7 +545,7 @@ public:
int getSpliceArea(const SceneObject *obj);
int getFrameCount();
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "SceneObject"; }
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void remove();
@@ -565,8 +565,8 @@ class SceneObjectExt : public SceneObject {
public:
int _state;
- virtual void synchronise(Serialiser &s) {
- SceneObject::synchronise(s);
+ virtual void synchronize(Serializer &s) {
+ SceneObject::synchronize(s);
s.syncAsSint16LE(_state);
}
virtual Common::String getClassName() { return "SceneObjectExt"; }
@@ -587,7 +587,7 @@ public:
void setup(const Common::String &msg);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "SceneText"; }
virtual GfxSurface getFrame() { return _textSurface; }
};
@@ -601,7 +601,7 @@ public:
Player() : SceneObject() {}
virtual Common::String getClassName() { return "Player"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void process(Event &event);
@@ -679,7 +679,7 @@ public:
void sortList(Common::Array<SceneObject *> &ObjList);
virtual Common::String getClassName() { return "SceneObjectList"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
void draw();
void activate();
@@ -886,7 +886,7 @@ public:
virtual ~GameHandler();
void execute();
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual Common::String getClassName() { return "GameHandler"; }
virtual void postInit(SceneObjectList *OwnerList = NULL) {}
virtual void dispatch() {}
@@ -908,7 +908,7 @@ public:
virtual void dispatch();
static void dispatchObject(EventHandler *obj);
- static void saveListener(Serialiser &ser);
+ static void saveListener(Serializer &ser);
};
/*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/events.h b/engines/tsage/events.h
index 90516b2353..86019ebf59 100644
--- a/engines/tsage/events.h
+++ b/engines/tsage/events.h
@@ -100,7 +100,7 @@ public:
uint32 getFrameNumber() const { return _frameNumber; }
void delay(int numFrames);
- virtual void listenerSynchronise(Serialiser &s) {
+ virtual void listenerSynchronise(Serializer &s) {
s.syncAsUint32LE(_frameNumber);
s.syncAsUint32LE(_prevDelayFrame);
// TODO: Synchronise unknown stuff
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 26d2d13e4f..d5d63da76b 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -100,14 +100,14 @@ void Globals::reset() {
_saver->addFactory(classFactoryProc);
}
-void Globals::synchronise(Serialiser &s) {
+void Globals::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- SavedObject::synchronise(s);
+ SavedObject::synchronize(s);
assert(_gfxManagers.size() == 1);
- _sceneItems.synchronise(s);
+ _sceneItems.synchronize(s);
SYNC_POINTER(_sceneObjects);
- _sceneObjects_queue.synchronise(s);
+ _sceneObjects_queue.synchronize(s);
s.syncAsSint32LE(_gfxFontNumber);
s.syncAsSint32LE(_gfxColors.background);
s.syncAsSint32LE(_gfxColors.foreground);
@@ -115,7 +115,7 @@ void Globals::synchronise(Serialiser &s) {
s.syncAsSint32LE(_fontColors.foreground);
s.syncAsSint16LE(_dialogCenter.x); s.syncAsSint16LE(_dialogCenter.y);
- _sceneListeners.synchronise(s);
+ _sceneListeners.synchronize(s);
for (int i = 0; i < 256; ++i)
s.syncAsByte(_flags[i]);
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index 9e9ddd58d7..661ff4f768 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -90,7 +90,7 @@ public:
GfxManager &gfxManager() { return **_gfxManagers.begin(); }
virtual Common::String getClassName() { return "Globals"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
};
extern Globals *_globals;
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index af38f211b2..fbc1e2a359 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -212,7 +212,7 @@ void Rect::expandPanes() {
/**
* Serialises the given rect
*/
-void Rect::synchronise(Serialiser &s) {
+void Rect::synchronize(Serializer &s) {
s.syncAsSint16LE(left);
s.syncAsSint16LE(top);
s.syncAsSint16LE(right);
diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h
index c266d74bc5..8be4629493 100644
--- a/engines/tsage/graphics.h
+++ b/engines/tsage/graphics.h
@@ -55,7 +55,7 @@ public:
void resize(const GfxSurface &surface, int xp, int yp, int percent);
void expandPanes();
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
};
class GfxColors {
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp
index 84276b026e..8c5049ca1a 100644
--- a/engines/tsage/ringworld_logic.cpp
+++ b/engines/tsage/ringworld_logic.cpp
@@ -319,9 +319,9 @@ void SceneArea::wait() {
_globals->_events.setCursor(CURSOR_ARROW);
}
-void SceneArea::synchronise(Serialiser &s) {
+void SceneArea::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- SavedObject::synchronise(s);
+ SavedObject::synchronize(s);
s.syncAsSint16LE(_pt.x);
s.syncAsSint16LE(_pt.y);
@@ -329,7 +329,7 @@ void SceneArea::synchronise(Serialiser &s) {
s.syncAsSint32LE(_rlbNum);
s.syncAsSint32LE(_subNum);
s.syncAsSint32LE(_actionId);
- _bounds.synchronise(s);
+ _bounds.synchronize(s);
}
/*--------------------------------------------------------------------------*/
diff --git a/engines/tsage/ringworld_logic.h b/engines/tsage/ringworld_logic.h
index eb395d59b8..d790631f2f 100644
--- a/engines/tsage/ringworld_logic.h
+++ b/engines/tsage/ringworld_logic.h
@@ -97,7 +97,7 @@ public:
void display();
void restore();
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void draw(bool flag);
virtual void wait();
};
diff --git a/engines/tsage/ringworld_scenes10.h b/engines/tsage/ringworld_scenes10.h
index 2f5ce0f825..93987aa64b 100644
--- a/engines/tsage/ringworld_scenes10.h
+++ b/engines/tsage/ringworld_scenes10.h
@@ -39,8 +39,8 @@ class SceneObject9150 : public SceneObject {
public:
int _timer, _signalFlag;
- virtual void synchronise(Serialiser &s) {
- SceneObject::synchronise(s);
+ virtual void synchronize(Serializer &s) {
+ SceneObject::synchronize(s);
s.syncAsSint16LE(_timer);
s.syncAsSint16LE(_signalFlag);
}
@@ -52,8 +52,8 @@ public :
int _sceneState;
Scene2();
- virtual void synchronise(Serialiser &s) {
- Scene::synchronise(s);
+ virtual void synchronize(Serializer &s) {
+ Scene::synchronize(s);
s.syncAsSint16LE(_sceneState);
}
};
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index 13dfc1a40b..e3d25042a3 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -2195,8 +2195,8 @@ void Scene2120::postInit(SceneObjectList *OwnerList) {
_globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160;
}
-void Scene2120::synchronise(Serialiser &s) {
- Scene::synchronise(s);
+void Scene2120::synchronize(Serializer &s) {
+ Scene::synchronize(s);
s.syncAsSint16LE(_dbMode);
s.syncAsSint16LE(_prevDbMode);
@@ -2589,10 +2589,10 @@ void Scene2150::postInit(SceneObjectList *OwnerList) {
_globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160;
}
-void Scene2150::synchronise(Serialiser &s) {
- Scene::synchronise(s);
- _rect1.synchronise(s);
- _rect2.synchronise(s);
+void Scene2150::synchronize(Serializer &s) {
+ Scene::synchronize(s);
+ _rect1.synchronize(s);
+ _rect2.synchronize(s);
}
void Scene2150::signal() {
@@ -3006,9 +3006,9 @@ void Scene2200::stripCallback(int v) {
}
}
-void Scene2200::synchronise(Serialiser &s) {
- Scene::synchronise(s);
- _exitRect.synchronise(s);
+void Scene2200::synchronize(Serializer &s) {
+ Scene::synchronize(s);
+ _exitRect.synchronize(s);
}
void Scene2200::signal() {
@@ -3733,9 +3733,9 @@ void Scene2230::postInit(SceneObjectList *OwnerList) {
_globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.left / 160) * 160;
}
-void Scene2230::synchronise(Serialiser &s) {
- Scene::synchronise(s);
- _rect1.synchronise(s);
+void Scene2230::synchronize(Serializer &s) {
+ Scene::synchronize(s);
+ _rect1.synchronize(s);
s.syncAsSint16LE(_field30A);
}
@@ -4355,9 +4355,9 @@ void Scene2280::dispatch() {
}
}
-void Scene2280::synchronise(Serialiser &s) {
- Scene::synchronise(s);
- _exitRect.synchronise(s);
+void Scene2280::synchronize(Serializer &s) {
+ Scene::synchronize(s);
+ _exitRect.synchronize(s);
}
/*--------------------------------------------------------------------------
@@ -4917,8 +4917,8 @@ void Scene2310::signal() {
}
}
-void Scene2310::synchronise(Serialiser &s) {
- Scene::synchronise(s);
+void Scene2310::synchronize(Serializer &s) {
+ Scene::synchronize(s);
s.syncAsSint16LE(_wireIndex);
s.syncAsSint16LE(_pageIndex);
@@ -5998,8 +5998,8 @@ void Scene2320::postInit(SceneObjectList *OwnerList) {
&_hotspot13, &_hotspot4, &_hotspot3, &_hotspot2, &_hotspot1, NULL);
}
-void Scene2320::synchronise(Serialiser &s) {
- Scene::synchronise(s);
+void Scene2320::synchronize(Serializer &s) {
+ Scene::synchronize(s);
SYNC_POINTER(_hotspotPtr);
}
diff --git a/engines/tsage/ringworld_scenes3.h b/engines/tsage/ringworld_scenes3.h
index 2cbe8de65b..a25bf8834b 100644
--- a/engines/tsage/ringworld_scenes3.h
+++ b/engines/tsage/ringworld_scenes3.h
@@ -324,7 +324,7 @@ public:
int _lineOffset;
virtual void postInit(SceneObjectList *OwnerList = NULL);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
};
class Scene2150 : public Scene {
@@ -381,7 +381,7 @@ public:
Scene2150();
virtual void postInit(SceneObjectList *OwnerList = NULL);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void signal();
virtual void dispatch();
};
@@ -446,7 +446,7 @@ public:
Scene2200();
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void stripCallback(int v);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void signal();
virtual void dispatch();
};
@@ -579,7 +579,7 @@ public:
Scene2230();
virtual void postInit(SceneObjectList *OwnerList = NULL);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void dispatch();
};
@@ -679,7 +679,7 @@ public:
Scene2280();
virtual void postInit(SceneObjectList *OwnerList = NULL);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void signal();
virtual void dispatch();
};
@@ -760,7 +760,7 @@ public:
Scene2310();
virtual void postInit(SceneObjectList *OwnerList = NULL);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void signal();
virtual void process(Event &event);
virtual void dispatch();
@@ -873,7 +873,7 @@ public:
Scene2320();
virtual void postInit(SceneObjectList *OwnerList = NULL);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void signal();
};
diff --git a/engines/tsage/ringworld_scenes4.cpp b/engines/tsage/ringworld_scenes4.cpp
index 89feb223a1..c42b7819f2 100644
--- a/engines/tsage/ringworld_scenes4.cpp
+++ b/engines/tsage/ringworld_scenes4.cpp
@@ -113,8 +113,8 @@ Scene3700::Viewer::Viewer() {
_percentList[3] = 114;
}
-void Scene3700::Viewer::synchronise(Serialiser &s) {
- SceneObject::synchronise(s);
+void Scene3700::Viewer::synchronize(Serializer &s) {
+ SceneObject::synchronize(s);
s.syncAsByte(_active);
s.syncAsSint16LE(_countdownCtr);
for (int idx = 0; idx < 4; ++idx) {
diff --git a/engines/tsage/ringworld_scenes4.h b/engines/tsage/ringworld_scenes4.h
index f5dac297fc..53ea7be491 100644
--- a/engines/tsage/ringworld_scenes4.h
+++ b/engines/tsage/ringworld_scenes4.h
@@ -67,7 +67,7 @@ class Scene3700 : public Scene {
Viewer();
virtual Common::String getClassName() { return "Viewer"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void dispatch();
virtual void reposition();
virtual void draw();
diff --git a/engines/tsage/ringworld_scenes5.cpp b/engines/tsage/ringworld_scenes5.cpp
index 0698e5cb2d..10c042c002 100644
--- a/engines/tsage/ringworld_scenes5.cpp
+++ b/engines/tsage/ringworld_scenes5.cpp
@@ -1415,8 +1415,8 @@ void Scene4025::Action3::signal() {
/*--------------------------------------------------------------------------*/
-void Scene4025::Hole::synchronise(Serialiser &s) {
- SceneObject::synchronise(s);
+void Scene4025::Hole::synchronize(Serializer &s) {
+ SceneObject::synchronize(s);
SYNC_POINTER(_pegPtr);
s.syncAsSint16LE(_armStrip);
s.syncAsSint16LE(_newPosition.x);
@@ -1459,8 +1459,8 @@ void Scene4025::Hole::doAction(int action) {
}
}
-void Scene4025::Peg::synchronise(Serialiser &s) {
- SceneObject::synchronise(s);
+void Scene4025::Peg::synchronize(Serializer &s) {
+ SceneObject::synchronize(s);
s.syncAsSint16LE(_field88);
SYNC_POINTER(_armStrip);
}
@@ -1600,8 +1600,8 @@ void Scene4025::postInit(SceneObjectList *OwnerList) {
setAction(&_sequenceManager, this, 4026, NULL);
}
-void Scene4025::synchronise(Serialiser &s) {
- Scene::synchronise(s);
+void Scene4025::synchronize(Serializer &s) {
+ Scene::synchronize(s);
SYNC_POINTER(_pegPtr);
SYNC_POINTER(_pegPtr2);
SYNC_POINTER(_holePtr);
@@ -4195,8 +4195,8 @@ void Scene4300::process(Event &event) {
*
*--------------------------------------------------------------------------*/
-void Scene4301::Action1::synchronise(Serialiser &s) {
- Action::synchronise(s);
+void Scene4301::Action1::synchronize(Serializer &s) {
+ Action::synchronize(s);
s.syncAsSint16LE(_field34E);
for (int idx = 0; idx < 6; ++idx)
s.syncAsSint16LE(_indexList[idx]);
diff --git a/engines/tsage/ringworld_scenes5.h b/engines/tsage/ringworld_scenes5.h
index 626eab5dab..6c44395f9c 100644
--- a/engines/tsage/ringworld_scenes5.h
+++ b/engines/tsage/ringworld_scenes5.h
@@ -97,8 +97,8 @@ class Scene4000 : public Scene {
private:
int _ctr;
public:
- virtual void synchronise(Serialiser &s) {
- SceneObject::synchronise(s);
+ virtual void synchronize(Serializer &s) {
+ SceneObject::synchronize(s);
s.syncAsUint16LE(_ctr);
}
virtual void doAction(int action);
@@ -208,7 +208,7 @@ class Scene4025 : public Scene {
int _armStrip;
Common::Point _newPosition;
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void doAction(int action);
};
class Peg : public SceneObject {
@@ -217,7 +217,7 @@ class Scene4025 : public Scene {
int _armStrip;
Peg() : SceneObject() { _field88 = 0; _armStrip = 3; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void doAction(int action);
};
@@ -248,7 +248,7 @@ public:
Scene4025();
virtual void postInit(SceneObjectList *OwnerList = NULL);
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void remove();
virtual void signal();
virtual void process(Event &event);
@@ -656,7 +656,7 @@ class Scene4301 : public Scene {
int _field34E;
int _indexList[6];
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void remove();
virtual void signal();
virtual void process(Event &event);
@@ -684,8 +684,8 @@ public:
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void dispatch();
- virtual void synchronise(Serialiser &s) {
- Scene::synchronise(s);
+ virtual void synchronize(Serializer &s) {
+ Scene::synchronize(s);
s.syncAsSint16LE(_field68E);
}
};
diff --git a/engines/tsage/ringworld_scenes6.h b/engines/tsage/ringworld_scenes6.h
index 16b2800fc6..0d81bb3b78 100644
--- a/engines/tsage/ringworld_scenes6.h
+++ b/engines/tsage/ringworld_scenes6.h
@@ -321,8 +321,8 @@ public:
Scene5300();
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void signal();
- virtual void synchronise(Serialiser &s) {
- Scene::synchronise(s);
+ virtual void synchronize(Serializer &s) {
+ Scene::synchronize(s);
s.syncAsSint16LE(_field1B0A);
}
};
diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp
index 39288e89b2..487aaeea53 100644
--- a/engines/tsage/ringworld_scenes8.cpp
+++ b/engines/tsage/ringworld_scenes8.cpp
@@ -31,8 +31,8 @@
namespace tSage {
-void NamedHotspotMult::synchronise(Serialiser &s) {
- SceneHotspot::synchronise(s);
+void NamedHotspotMult::synchronize(Serializer &s) {
+ SceneHotspot::synchronize(s);
s.syncAsSint16LE(_useLineNum);
s.syncAsSint16LE(_lookLineNum);
}
diff --git a/engines/tsage/ringworld_scenes8.h b/engines/tsage/ringworld_scenes8.h
index e40f3d4133..a88a01b5a2 100644
--- a/engines/tsage/ringworld_scenes8.h
+++ b/engines/tsage/ringworld_scenes8.h
@@ -41,15 +41,15 @@ public:
NamedHotspotMult() : SceneHotspot() {}
virtual Common::String getClassName() { return "NamedHotspotMult"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
};
class SceneObject7700 : public SceneObjectExt {
public:
int _lookLineNum, _defltLineNum;
- virtual void synchronise(Serialiser &s) {
- SceneObject::synchronise(s);
+ virtual void synchronize(Serializer &s) {
+ SceneObject::synchronize(s);
s.syncAsSint16LE(_lookLineNum);
s.syncAsSint16LE(_defltLineNum);
}
diff --git a/engines/tsage/saveload.cpp b/engines/tsage/saveload.cpp
index 1ad7fa5ed0..daf1f86f82 100644
--- a/engines/tsage/saveload.cpp
+++ b/engines/tsage/saveload.cpp
@@ -65,7 +65,7 @@ Saver::~Saver() {
/*--------------------------------------------------------------------------*/
-void Serialiser::syncPointer(SavedObject **ptr, Common::Serializer::Version minVersion,
+void Serializer::syncPointer(SavedObject **ptr, Common::Serializer::Version minVersion,
Common::Serializer::Version maxVersion) {
int idx;
assert(ptr);
@@ -89,7 +89,7 @@ void Serialiser::syncPointer(SavedObject **ptr, Common::Serializer::Version minV
}
}
-void Serialiser::validate(const Common::String &s, Common::Serializer::Version minVersion,
+void Serializer::validate(const Common::String &s, Common::Serializer::Version minVersion,
Common::Serializer::Version maxVersion) {
Common::String tempStr = s;
syncString(tempStr, minVersion, maxVersion);
@@ -98,7 +98,7 @@ void Serialiser::validate(const Common::String &s, Common::Serializer::Version m
error("Savegame is corrupt");
}
-void Serialiser::validate(int v, Common::Serializer::Version minVersion,
+void Serializer::validate(int v, Common::Serializer::Version minVersion,
Common::Serializer::Version maxVersion) {
int tempVal = v;
syncAsUint32LE(tempVal, minVersion, maxVersion);
@@ -118,10 +118,10 @@ Common::Error Saver::save(int slot, const Common::String &saveName) {
_macroSaveFlag = true;
_saveSlot = slot;
- // Set up the serialiser
+ // Set up the serializer
Common::OutSaveFile *saveFile = g_system->getSavefileManager()->openForSaving(_vm->generateSaveName(slot));
- Serialiser serialiser(NULL, saveFile);
- serialiser.setSaveVersion(TSAGE_SAVEGAME_VERSION);
+ Serializer serializer(NULL, saveFile);
+ serializer.setSaveVersion(TSAGE_SAVEGAME_VERSION);
// Write out the savegame header
tSageSavegameHeader header;
@@ -131,13 +131,13 @@ Common::Error Saver::save(int slot, const Common::String &saveName) {
// Save out objects that need to come at the start of the savegame
for (SynchronisedList<SaveListener *>::iterator i = _listeners.begin(); i != _listeners.end(); ++i) {
- (*i)->listenerSynchronise(serialiser);
+ (*i)->listenerSynchronise(serializer);
}
// Save each registered SaveObject descendant object into the savegame file
for (SynchronisedList<SavedObject *>::iterator i = _objList.begin(); i != _objList.end(); ++i) {
- serialiser.validate((*i)->getClassName());
- (*i)->synchronise(serialiser);
+ serializer.validate((*i)->getClassName());
+ (*i)->synchronize(serializer);
}
// Save file complete
@@ -163,26 +163,26 @@ Common::Error Saver::restore(int slot) {
_saveSlot = slot;
_unresolvedPtrs.clear();
- // Set up the serialiser
+ // Set up the serializer
Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(_vm->generateSaveName(slot));
- Serialiser serialiser(saveFile, NULL);
+ Serializer serializer(saveFile, NULL);
// Read in the savegame header
tSageSavegameHeader header;
readSavegameHeader(saveFile, header);
delete header.thumbnail;
- serialiser.setSaveVersion(header.version);
+ serializer.setSaveVersion(header.version);
// Load in data for objects that need to come at the start of the savegame
for (Common::List<SaveListener *>::iterator i = _listeners.begin(); i != _listeners.end(); ++i) {
- (*i)->listenerSynchronise(serialiser);
+ (*i)->listenerSynchronise(serializer);
}
// Loop through each registered object to load in the data
for (SynchronisedList<SavedObject *>::iterator i = _objList.begin(); i != _objList.end(); ++i) {
- serialiser.validate((*i)->getClassName());
- (*i)->synchronise(serialiser);
+ serializer.validate((*i)->getClassName());
+ (*i)->synchronize(serializer);
}
// Loop through the remaining data of the file, instantiating new objects.
@@ -190,17 +190,17 @@ Common::Error Saver::restore(int slot) {
// of instantiating a saved object registers it with the saver, and will then be resolved to whatever
// object originally had a pointer to it as part of the post-processing step
Common::String className;
- serialiser.syncString(className);
+ serializer.syncString(className);
while (className != "END") {
SavedObject *savedObject;
if (!_factoryPtr || ((savedObject = _factoryPtr(className)) == NULL))
error("Unknown class name '%s' encountered trying to restore savegame", className.c_str());
// Populate the contents of the object
- savedObject->synchronise(serialiser);
+ savedObject->synchronize(serializer);
// Move to next object
- serialiser.syncString(className);
+ serializer.syncString(className);
}
// Post-process any unresolved pointers to get the correct pointer
diff --git a/engines/tsage/saveload.h b/engines/tsage/saveload.h
index ec7cc7e496..8ec519a263 100644
--- a/engines/tsage/saveload.h
+++ b/engines/tsage/saveload.h
@@ -62,11 +62,11 @@ struct tSageSavegameHeader {
if (s.isLoading()) FIELD = (TYPE)v_##FIELD;
/**
- * Derived serialiser class with extra synchronisation types
+ * Derived serializer class with extra synchronisation types
*/
-class Serialiser : public Common::Serializer {
+class Serializer : public Common::Serializer {
public:
- Serialiser(Common::SeekableReadStream *in, Common::WriteStream *out) : Common::Serializer(in, out) {}
+ Serializer(Common::SeekableReadStream *in, Common::WriteStream *out) : Common::Serializer(in, out) {}
// HACK: TSAGE saved games contain a single byte for the savegame version,
// thus the normal syncVersion() Serializer member won't work here. In order
@@ -87,13 +87,13 @@ public:
class Serialisable {
public:
virtual ~Serialisable() {}
- virtual void synchronise(Serialiser &s) = 0;
+ virtual void synchronize(Serializer &s) = 0;
};
class SaveListener {
public:
virtual ~SaveListener() {}
- virtual void listenerSynchronise(Serialiser &s) = 0;
+ virtual void listenerSynchronise(Serializer &s) = 0;
};
/*--------------------------------------------------------------------------*/
@@ -104,7 +104,7 @@ public:
virtual ~SavedObject();
virtual Common::String getClassName() { return "SavedObject"; }
- virtual void synchronise(Serialiser &s) {}
+ virtual void synchronize(Serializer &s) {}
static SavedObject *createInstance(const Common::String &className);
};
@@ -117,7 +117,7 @@ public:
template<typename T>
class SynchronisedList : public Common::List<T> {
public:
- void synchronise(Serialiser &s) {
+ void synchronize(Serializer &s) {
int entryCount;
if (s.isLoading()) {
diff --git a/engines/tsage/scenes.cpp b/engines/tsage/scenes.cpp
index fdd692d188..ac903df7ff 100644
--- a/engines/tsage/scenes.cpp
+++ b/engines/tsage/scenes.cpp
@@ -227,10 +227,10 @@ void SceneManager::setBgOffset(const Common::Point &pt, int loadCount) {
_sceneLoadCount = loadCount;
}
-void SceneManager::listenerSynchronise(Serialiser &s) {
+void SceneManager::listenerSynchronise(Serializer &s) {
s.validate("SceneManager");
- _altSceneObjects.synchronise(s);
+ _altSceneObjects.synchronize(s);
s.syncAsSint32LE(_sceneNumber);
s.syncAsUint16LE(_globals->_sceneManager._scene->_activeScreenNumber);
@@ -239,7 +239,7 @@ void SceneManager::listenerSynchronise(Serialiser &s) {
checkScene();
}
- _globals->_sceneManager._scrollerRect.synchronise(s);
+ _globals->_sceneManager._scrollerRect.synchronize(s);
SYNC_POINTER(_globals->_scrollFollower);
s.syncAsSint16LE(_loadMode);
}
@@ -256,17 +256,17 @@ Scene::Scene() : _sceneBounds(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT),
Scene::~Scene() {
}
-void Scene::synchronise(Serialiser &s) {
+void Scene::synchronize(Serializer &s) {
if (s.getVersion() >= 2)
- StripCallback::synchronise(s);
+ StripCallback::synchronize(s);
s.syncAsSint32LE(_field12);
s.syncAsSint32LE(_screenNumber);
s.syncAsSint32LE(_activeScreenNumber);
s.syncAsSint32LE(_sceneMode);
- _backgroundBounds.synchronise(s);
- _sceneBounds.synchronise(s);
- _oldSceneBounds.synchronise(s);
+ _backgroundBounds.synchronize(s);
+ _sceneBounds.synchronize(s);
+ _oldSceneBounds.synchronize(s);
s.syncAsSint16LE(_fieldA);
s.syncAsSint16LE(_fieldE);
diff --git a/engines/tsage/scenes.h b/engines/tsage/scenes.h
index 0ac906728f..9e82053516 100644
--- a/engines/tsage/scenes.h
+++ b/engines/tsage/scenes.h
@@ -59,7 +59,7 @@ public:
virtual ~Scene();
virtual Common::String getClassName() { return "Scene"; }
- virtual void synchronise(Serialiser &s);
+ virtual void synchronize(Serializer &s);
virtual void stripCallback(int v) {}
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void process(Event &event);
@@ -93,7 +93,7 @@ public:
SceneManager();
virtual ~SceneManager();
- virtual void listenerSynchronise(Serialiser &s);
+ virtual void listenerSynchronise(Serializer &s);
void setNewScene(int sceneNumber);
void checkScene();
void sceneChange();
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index 63e753104e..10ac8070e2 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -52,7 +52,7 @@ void SoundManager::loadNotifierProc(bool postFlag) {
warning("TODO: SoundManager::loadNotifierProc");
}
-void SoundManager::listenerSynchronise(Serialiser &s) {
+void SoundManager::listenerSynchronise(Serializer &s) {
s.validate("SoundManager");
warning("TODO: SoundManager listenerSynchronise");
}
diff --git a/engines/tsage/sound.h b/engines/tsage/sound.h
index a495344038..f77ad9ee50 100644
--- a/engines/tsage/sound.h
+++ b/engines/tsage/sound.h
@@ -34,7 +34,7 @@ namespace tSage {
class SoundManager : public SaveListener {
public:
void dispatch() {}
- virtual void listenerSynchronise(Serialiser &s);
+ virtual void listenerSynchronise(Serializer &s);
virtual void postInit();
void proc2() {}