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authorFilippos Karapetis2010-08-06 20:29:27 +0000
committerFilippos Karapetis2010-08-06 20:29:27 +0000
commit346bc3f7e0bbad741f529d7a5bafeedffc9d67b1 (patch)
tree0fe8327848501ae9d96968f52ae086913c0db41c /engines
parent7b0a5ec099df23c5b6662a09aeb54b9666c07ee1 (diff)
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SCI: Added a workaround for kAbs to properly support patched scripts by NRS in QFG1VGA. Properly fixes bug #3037218 - "QFG1 VGA: kAbs signature mismatch" (thanks to wjp for his help on this)
svn-id: r51799
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 5a6dc08d3a..4529b75a0f 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -166,6 +166,7 @@ const SciWorkaroundEntry kAbs_workarounds[] = {
{ GID_HOYLE1, 1, 1, 0, "room1", "doit", -1, 0, { WORKAROUND_FAKE, 0x3e9 } }, // crazy eights - called with objects instead of integers
{ GID_HOYLE1, 2, 2, 0, "room2", "doit", -1, 0, { WORKAROUND_FAKE, 0x3e9 } }, // old maid - called with objects instead of integers
{ GID_HOYLE1, 3, 3, 0, "room3", "doit", -1, 0, { WORKAROUND_FAKE, 0x3e9 } }, // hearts - called with objects instead of integers
+ { GID_QFG1VGA, -1, -1, 0, NULL, "doit", -1, 0, { WORKAROUND_FAKE, 0x3e9 } }, // when the game is patched with the NRS patch
SCI_WORKAROUNDENTRY_TERMINATOR
};