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authorlukaslw2014-08-02 16:20:49 +0200
committerlukaslw2014-08-02 16:20:49 +0200
commit34c977574e29bbbf95c98dcba3ba4a8b5e2d5050 (patch)
tree95e797aae750ca1c44c166fc4ccf620d1b6ec65a /engines
parent51bc133c43227d3bf5a9fb167afcc13c911ec20e (diff)
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PRINCE: Cursor after loading fix
Diffstat (limited to 'engines')
-rw-r--r--engines/prince/saveload.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/prince/saveload.cpp b/engines/prince/saveload.cpp
index 094d66b292..55435f1689 100644
--- a/engines/prince/saveload.cpp
+++ b/engines/prince/saveload.cpp
@@ -334,6 +334,10 @@ void PrinceEngine::syncGame(Common::SeekableReadStream *readStream, Common::Writ
s.syncAsByte(endInv);
} else {
+ // Cursor reset
+ changeCursor(1);
+ _currentPointerNumber = 1;
+
// Flag values
for (int i = 0; i < _flags->kMaxFlags; i++) {
uint32 value = 0;