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authorEugene Sandulenko2006-04-26 00:59:13 +0000
committerEugene Sandulenko2006-04-26 00:59:13 +0000
commit35098dbd9fac1c5bc70c9711c8779b439ec6d294 (patch)
treef993191126832324c8204ebc01697d58009765a9 /engines
parentd53348797fe32ce9685a97ebca374bd08e37ea7d (diff)
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Introduce and use Engine_Empty() and Engine::GUIErrorMessage()
svn-id: r22165
Diffstat (limited to 'engines')
-rw-r--r--engines/saga/saga.cpp10
-rw-r--r--engines/scumm/plugin.cpp2
-rw-r--r--engines/simon/simon.cpp9
3 files changed, 3 insertions, 18 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index cec8e3a939..322b013a68 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -53,8 +53,6 @@
#include "saga/objectmap.h"
#include "saga/resnames.h"
-#include "gui/message.h"
-
namespace Saga {
#define MAX_TIME_DELTA 100
@@ -162,13 +160,7 @@ int SagaEngine::init() {
// Detect game and open resource files
if (!initGame()) {
- _system->beginGFXTransaction();
- initCommonGFX(false);
- _system->initSize(320, 200, 2);
- _system->endGFXTransaction();
- GUI::MessageDialog dialog("No valid games were found in the specified directory.");
- dialog.runModal();
-
+ GUIErrorMessage("No valid games were found in the specified directory.");
return FAILURE;
}
diff --git a/engines/scumm/plugin.cpp b/engines/scumm/plugin.cpp
index 4703bf2ab0..e3000cb4fe 100644
--- a/engines/scumm/plugin.cpp
+++ b/engines/scumm/plugin.cpp
@@ -1314,7 +1314,7 @@ Engine *Engine_SCUMM_create(OSystem *syst) {
// Unable to locate game data
if (results.empty()) {
warning("ScummEngine: unable to locate game data");
- return 0;
+ return new Engine_Empty(syst);
}
DetectorResult res(*(results.begin()));
diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp
index 26fa3f8025..ec2127645c 100644
--- a/engines/simon/simon.cpp
+++ b/engines/simon/simon.cpp
@@ -31,7 +31,6 @@
#include "common/system.h"
#include "gui/about.h"
-#include "gui/message.h"
#include "simon/simon.h"
#include "simon/intern.h"
@@ -404,13 +403,7 @@ int SimonEngine::init() {
// Detect game
if (!initGame()) {
- _system->beginGFXTransaction();
- initCommonGFX(false);
- _system->initSize(320, 200, 2);
- _system->endGFXTransaction();
- GUI::MessageDialog dialog("No valid games were found in the specified directory.");
- dialog.runModal();
-
+ GUIErrorMessage("No valid games were found in the specified directory.");
return -1;
}