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authorsylvaintv2011-07-09 02:55:28 +0200
committersylvaintv2011-07-09 02:55:28 +0200
commit36222c747fb2feb35d8e3b8fae3e9e4eb7657111 (patch)
treed88bc436d362f1b710069ad4530f40ec37479a62 /engines
parent53985000db22e2897626e2bf26d93d7241726323 (diff)
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TOON: Fixed palette problem in LoadPicture
Bug #3325272: "Toonstruck (Spanish) Bad Graphic in squirrel book" Was a "full" palette in spanish and a "half" palette in english version. Made it choose the good mode automatically based on color count.
Diffstat (limited to 'engines')
-rw-r--r--engines/toon/picture.cpp11
-rw-r--r--engines/toon/picture.h2
-rw-r--r--engines/toon/toon.cpp8
3 files changed, 11 insertions, 10 deletions
diff --git a/engines/toon/picture.cpp b/engines/toon/picture.cpp
index 0257964fb5..295e304765 100644
--- a/engines/toon/picture.cpp
+++ b/engines/toon/picture.cpp
@@ -29,16 +29,14 @@
namespace Toon {
-bool Picture::loadPicture(Common::String file, bool totalPalette /*= false*/) {
- debugC(1, kDebugPicture, "loadPicture(%s, %d)", file.c_str(), (totalPalette) ? 1 : 0);
+bool Picture::loadPicture(Common::String file) {
+ debugC(1, kDebugPicture, "loadPicture(%s)", file.c_str());
uint32 size = 0;
uint8 *fileData = _vm->resources()->getFileData(file, &size);
if (!fileData)
return false;
- _useFullPalette = totalPalette;
-
uint32 compId = READ_BE_UINT32(fileData);
switch (compId) {
@@ -57,6 +55,8 @@ bool Picture::loadPicture(Common::String file, bool totalPalette /*= false*/) {
// do we have a palette ?
_paletteEntries = (dstsize & 0x7ff) / 3;
+ _useFullPalette = (_paletteEntries == 256);
+ // _useFullPalette = true;
if (_paletteEntries) {
_palette = new uint8[_paletteEntries * 3];
memcpy(_palette, _data + dstsize - (dstsize & 0x7ff), _paletteEntries * 3);
@@ -70,7 +70,8 @@ bool Picture::loadPicture(Common::String file, bool totalPalette /*= false*/) {
uint32 decSize = READ_LE_UINT32(fileData + 10);
_data = new uint8[decSize + 100];
_paletteEntries = READ_LE_UINT16(fileData + 14) / 3;
-
+ _useFullPalette = (_paletteEntries == 256);
+
if (_paletteEntries) {
_palette = new uint8[_paletteEntries * 3];
memcpy(_palette, fileData + 16, _paletteEntries * 3);
diff --git a/engines/toon/picture.h b/engines/toon/picture.h
index 23edbc91da..ee0e006702 100644
--- a/engines/toon/picture.h
+++ b/engines/toon/picture.h
@@ -38,7 +38,7 @@ class Picture {
public:
Picture(ToonEngine *vm);
~Picture();
- bool loadPicture(Common::String file, bool totalPalette = false);
+ bool loadPicture(Common::String file);
void setupPalette();
void draw(Graphics::Surface &surface, int32 x, int32 y, int32 dx, int32 dy);
void drawWithRectList(Graphics::Surface& surface, int32 x, int32 y, int32 dx, int32 dy, Common::Array<Common::Rect>& rectArray);
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp
index 26639d71f7..c261ca1db1 100644
--- a/engines/toon/toon.cpp
+++ b/engines/toon/toon.cpp
@@ -614,7 +614,7 @@ struct MainMenuEntry {
bool ToonEngine::showMainmenu(bool &loadedGame) {
Picture *mainmenuPicture = new Picture(this);
- mainmenuPicture->loadPicture("TITLESCR.CPS", true);
+ mainmenuPicture->loadPicture("TITLESCR.CPS");
mainmenuPicture->setupPalette();
flushPalette(false);
@@ -2600,7 +2600,7 @@ int32 ToonEngine::showInventory() {
delete _inventoryPicture;
_inventoryPicture = new Picture(this);
fadeOut(5);
- _inventoryPicture->loadPicture("SACK128.CPS", true);
+ _inventoryPicture->loadPicture("SACK128.CPS");
_inventoryPicture->setupPalette();
dirtyAllScreen();
@@ -2786,7 +2786,7 @@ void ToonEngine::showCutaway(Common::String cutawayPicture) {
if (cutawayPicture == "") {
cutawayPicture = Common::String(_gameState->_locations[_gameState->_currentScene]._cutaway) + ".CPS";
}
- _currentCutaway->loadPicture(cutawayPicture, false);
+ _currentCutaway->loadPicture(cutawayPicture);
_currentCutaway->setupPalette();
_oldScrollValue = _gameState->_currentScrollValue;
_gameState->_currentScrollValue = 0;
@@ -3418,7 +3418,7 @@ void ToonEngine::viewInventoryItem(Common::String str, int32 lineId, int32 itemD
fadeOut(5);
Picture *pic = new Picture(this);
- pic->loadPicture(str, false);
+ pic->loadPicture(str);
pic->setupPalette();
dirtyAllScreen();
flushPalette();