diff options
author | Paul Gilbert | 2011-02-16 23:27:40 +1100 |
---|---|---|
committer | Paul Gilbert | 2011-02-16 23:27:40 +1100 |
commit | 36b1fe111ea20ccb83f66e675e01773376aa7f7b (patch) | |
tree | b31a837c86c1715f9e3c8de169fc2af403ba1c22 /engines | |
parent | 7b40f36ef1d40aabba6f96a3cb9281ce25bea419 (diff) | |
download | scummvm-rg350-36b1fe111ea20ccb83f66e675e01773376aa7f7b.tar.gz scummvm-rg350-36b1fe111ea20ccb83f66e675e01773376aa7f7b.tar.bz2 scummvm-rg350-36b1fe111ea20ccb83f66e675e01773376aa7f7b.zip |
TSAGE: Bugfix to set the visage correctly in one of the Scene 20 objects
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/scene_logic.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/tsage/scene_logic.cpp b/engines/tsage/scene_logic.cpp index 5edbc46460..1900761cf6 100644 --- a/engines/tsage/scene_logic.cpp +++ b/engines/tsage/scene_logic.cpp @@ -594,6 +594,7 @@ void Scene20::postInit(SceneObjectList *OwnerList) { _globals->_player.animate(ANIM_MODE_1, NULL); _sceneObject2.postInit(); + _sceneObject2.setVisage(20); _sceneObject2.setPosition(Common::Point(400, 69)); _sceneObject2.animate(ANIM_MODE_1, NULL); |