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authorPaul Gilbert2011-02-16 23:27:40 +1100
committerPaul Gilbert2011-02-16 23:27:40 +1100
commit36b1fe111ea20ccb83f66e675e01773376aa7f7b (patch)
treeb31a837c86c1715f9e3c8de169fc2af403ba1c22 /engines
parent7b40f36ef1d40aabba6f96a3cb9281ce25bea419 (diff)
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TSAGE: Bugfix to set the visage correctly in one of the Scene 20 objects
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/scene_logic.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/tsage/scene_logic.cpp b/engines/tsage/scene_logic.cpp
index 5edbc46460..1900761cf6 100644
--- a/engines/tsage/scene_logic.cpp
+++ b/engines/tsage/scene_logic.cpp
@@ -594,6 +594,7 @@ void Scene20::postInit(SceneObjectList *OwnerList) {
_globals->_player.animate(ANIM_MODE_1, NULL);
_sceneObject2.postInit();
+ _sceneObject2.setVisage(20);
_sceneObject2.setPosition(Common::Point(400, 69));
_sceneObject2.animate(ANIM_MODE_1, NULL);