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authorStrangerke2012-12-16 02:11:36 +0100
committerStrangerke2012-12-16 02:11:36 +0100
commit38437c4efeae05a093adbcc23f21bbe109658a07 (patch)
tree2a850c56220c88d22d7884851c1dcf1f82a74449 /engines
parent3c31d91d97c6f621e7f9bc22e3efe3b8ca38a079 (diff)
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HOPKINS: Some more renaming
Diffstat (limited to 'engines')
-rw-r--r--engines/hopkins/computer.cpp8
-rw-r--r--engines/hopkins/events.cpp11
-rw-r--r--engines/hopkins/globals.h13
-rw-r--r--engines/hopkins/hopkins.cpp2
-rw-r--r--engines/hopkins/objects.cpp175
-rw-r--r--engines/hopkins/objects.h9
-rw-r--r--engines/hopkins/saveload.cpp6
-rw-r--r--engines/hopkins/script.cpp48
8 files changed, 128 insertions, 144 deletions
diff --git a/engines/hopkins/computer.cpp b/engines/hopkins/computer.cpp
index 3a23bec6c0..f978fba682 100644
--- a/engines/hopkins/computer.cpp
+++ b/engines/hopkins/computer.cpp
@@ -589,7 +589,7 @@ void ComputerManager::readText(int idx) {
* Display breakout when Games sub-menu is selected
*/
void ComputerManager::displayGamesSubMenu() {
- const byte *v1 = _vm->_objectsManager.Sprite[0].spriteData;
+ const byte *v1 = _vm->_objectsManager.Sprite[0]._spriteData;
uint oldSpeed = _vm->_globals.vitesse;
_vm->_globals.vitesse = 1;
@@ -620,7 +620,7 @@ void ComputerManager::displayGamesSubMenu() {
_vm->_graphicsManager.RESET_SEGMENT_VESA();
_breakoutSpr = _vm->_globals.freeMemory(_breakoutSpr);
_breakoutLevel = (int16 *)_vm->_globals.freeMemory((byte *)_breakoutLevel);
- _vm->_objectsManager.Sprite[0].spriteData = v1;
+ _vm->_objectsManager.Sprite[0]._spriteData = v1;
_vm->_soundManager.DEL_SAMPLE(1);
_vm->_soundManager.DEL_SAMPLE(2);
@@ -707,8 +707,8 @@ void ComputerManager::newLevel() {
_breakoutLevel = (int16 *)_vm->_fileManager.loadFile(_vm->_globals.NFICHIER);
displayBricks();
- _vm->_objectsManager.SPRITE(_breakoutSpr, 150, 192, 0, 13, 0, 0, 0, 0);
- _vm->_objectsManager.SPRITE(_breakoutSpr, 164, 187, 1, 14, 0, 0, 0, 0);
+ _vm->_objectsManager.SPRITE(_breakoutSpr, Common::Point(150, 192), 0, 13, 0, 0, 0, 0);
+ _vm->_objectsManager.SPRITE(_breakoutSpr, Common::Point(164, 187), 1, 14, 0, 0, 0, 0);
_ballPosition = Common::Point(164, 187);
RAQX = 150;
_vm->_objectsManager.SPRITE_ON(0);
diff --git a/engines/hopkins/events.cpp b/engines/hopkins/events.cpp
index 7756b2b2b1..17909b16a1 100644
--- a/engines/hopkins/events.cpp
+++ b/engines/hopkins/events.cpp
@@ -392,22 +392,11 @@ LABEL_45:
v13 -= yp + v13 - _vm->_graphicsManager.max_y;
if (v14 > 1 && v13 > 1) {
_vm->_eventsManager.updateCursor();
-/* Commented out in favour of using ScummVM cursor display
- _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13);
-
- _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.Bufferobjet, v15 + 300, yp + 300, 0, 0, 0, 0);
- _vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v14 + v15, yp + v13);
-*/
}
}
goto LABEL_54;
}
-/* Commented out in favour of using ScummVM cursor display
- _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13);
- _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, pointeur_souris, v15 + 300, yp + 300, souris_n);
-*/
-
_vm->_eventsManager.updateCursor();
_vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v12, v11);
LABEL_54:
diff --git a/engines/hopkins/globals.h b/engines/hopkins/globals.h
index d99808be63..2019e7d098 100644
--- a/engines/hopkins/globals.h
+++ b/engines/hopkins/globals.h
@@ -25,6 +25,7 @@
#include "common/scummsys.h"
#include "common/str.h"
+#include "common/events.h"
namespace Hopkins {
@@ -174,10 +175,9 @@ enum TriMode { TRI_NONE = 0, TRI_BOB = 1, TRI_SPRITE = 2, TRI_CACHE = 3 };
* Structure to represent a pending display of either a Bob, Sprite, or Cache Item.
*/
struct TriItem {
- TriMode triMode;
- int index;
- int priority;
- int unused;
+ TriMode _triMode;
+ int _index;
+ int _priority;
};
struct CacheItem {
@@ -205,10 +205,9 @@ struct HopkinsItem {
};
struct CharacterLocation {
- int xp;
- int yp;
+ Common::Point _pos;
int field2;
- int location;
+ int _location;
int field4;
};
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp
index c744d25fe1..c156e37d3a 100644
--- a/engines/hopkins/hopkins.cpp
+++ b/engines/hopkins/hopkins.cpp
@@ -4768,7 +4768,7 @@ void HopkinsEngine::OCEAN(int16 a1, Common::String a2, Common::String a3, int16
_objectsManager.PERX = -20;
_objectsManager.PERI = 0;
}
- _objectsManager.SPRITE(_globals.PERSO, _objectsManager.PERX, 110, 0, _objectsManager.PERI, 0, 0, 0, 0);
+ _objectsManager.SPRITE(_globals.PERSO, Common::Point(_objectsManager.PERX, 110), 0, _objectsManager.PERI, 0, 0, 0, 0);
_graphicsManager.SETCOLOR3(252, 100, 100, 100);
_graphicsManager.SETCOLOR3(253, 100, 100, 100);
_graphicsManager.SETCOLOR3(251, 100, 100, 100);
diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp
index 6e552e138f..32f2175e7c 100644
--- a/engines/hopkins/objects.cpp
+++ b/engines/hopkins/objects.cpp
@@ -415,7 +415,7 @@ void ObjectsManager::AFF_SPRITES() {
do {
v11 = arr[v34];
v12 = &arr[v34 + 1];
- if (_vm->_globals.Tri[arr[v34]].priority > _vm->_globals.Tri[*v12].priority) {
+ if (_vm->_globals.Tri[arr[v34]]._priority > _vm->_globals.Tri[*v12]._priority) {
arr[v34] = *v12;
*v12 = v11;
++v27;
@@ -429,50 +429,49 @@ void ObjectsManager::AFF_SPRITES() {
if (_vm->_globals.NBTRI + 1 > 1) {
do {
v13 = arr[v35];
- switch (_vm->_globals.Tri[v13].triMode) {
+ switch (_vm->_globals.Tri[v13]._triMode) {
case TRI_BOB:
- DEF_BOB(_vm->_globals.Tri[v13].index);
+ DEF_BOB(_vm->_globals.Tri[v13]._index);
break;
case TRI_SPRITE:
- DEF_SPRITE(_vm->_globals.Tri[v13].index);
+ DEF_SPRITE(_vm->_globals.Tri[v13]._index);
break;
case TRI_CACHE:
- DEF_CACHE(_vm->_globals.Tri[v13].index);
+ DEF_CACHE(_vm->_globals.Tri[v13]._index);
break;
default:
break;
}
- _vm->_globals.Tri[v13].triMode = TRI_NONE;
+ _vm->_globals.Tri[v13]._triMode = TRI_NONE;
++v35;
} while (v35 < _vm->_globals.NBTRI + 1);
}
} else {
if (_vm->_globals.NBTRI + 1 > 1) {
for (int idx = 1; idx < (_vm->_globals.NBTRI + 1); ++idx) {
- switch (_vm->_globals.Tri[idx].triMode) {
+ switch (_vm->_globals.Tri[idx]._triMode) {
case TRI_BOB:
- DEF_BOB(_vm->_globals.Tri[idx].index);
+ DEF_BOB(_vm->_globals.Tri[idx]._index);
break;
case TRI_SPRITE:
- DEF_SPRITE(_vm->_globals.Tri[idx].index);
+ DEF_SPRITE(_vm->_globals.Tri[idx]._index);
break;
case TRI_CACHE:
- DEF_CACHE(_vm->_globals.Tri[idx].index);
+ DEF_CACHE(_vm->_globals.Tri[idx]._index);
break;
default:
break;
}
- _vm->_globals.Tri[idx].triMode = TRI_NONE;
+ _vm->_globals.Tri[idx]._triMode = TRI_NONE;
}
}
}
// Reset the Tri array
for (int idx = 0; idx < 50; ++idx) {
- _vm->_globals.Tri[idx].triMode = TRI_NONE;
- _vm->_globals.Tri[idx].index = 0;
- _vm->_globals.Tri[idx].priority = 0;
- _vm->_globals.Tri[idx].unused = 0;
+ _vm->_globals.Tri[idx]._triMode = TRI_NONE;
+ _vm->_globals.Tri[idx]._index = 0;
+ _vm->_globals.Tri[idx]._priority = 0;
}
_vm->_globals.NBTRI = 0;
@@ -877,7 +876,7 @@ void ObjectsManager::VERIFCACHE() {
v10 = 0;
do {
if (Sprite[v10].field0 == 1) {
- if (Sprite[v10].spriteIndex != 250) {
+ if (Sprite[v10]._spriteIndex != 250) {
v1 = Sprite[v10].field2C;
v11 = Sprite[v10].field30 + v1;
v2 = Sprite[v10].field32 + Sprite[v10].field2E;
@@ -960,11 +959,11 @@ void ObjectsManager::DEF_SPRITE(int idx) {
v3 = Sprite[v2].field2C;
v4 = Sprite[v2].field2E;
if (Sprite[v2].field28)
- _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2].spriteData,
- v3 + 300, v4 + 300, Sprite[v2].spriteIndex);
+ _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2]._spriteData,
+ v3 + 300, v4 + 300, Sprite[v2]._spriteIndex);
else
- _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2].spriteData,
- v3 + 300, v4 + 300, Sprite[v2].spriteIndex, Sprite[v2].field36, Sprite[v2].field34, Sprite[v2].fieldE);
+ _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, Sprite[v2]._spriteData,
+ v3 + 300, v4 + 300, Sprite[v2]._spriteIndex, Sprite[v2].field36, Sprite[v2].field34, Sprite[v2].fieldE);
v5 = idx;
v6 = idx;
@@ -1034,18 +1033,18 @@ void ObjectsManager::CALCUL_SPRITE(int idx) {
int v22;
Sprite[idx].field2A = 0;
- int spriteIndex = Sprite[idx].spriteIndex;
+ int spriteIndex = Sprite[idx]._spriteIndex;
if (spriteIndex != 250) {
if (Sprite[idx].fieldE) {
- v5 = get_offsetx(Sprite[idx].spriteData, spriteIndex, 1);
+ v5 = get_offsetx(Sprite[idx]._spriteData, spriteIndex, 1);
v22 = Sprite[idx].field12 + v5;
v4 = Sprite[idx].field12 + v5;
- v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].spriteIndex, 1);
+ v6 = get_offsety(Sprite[idx]._spriteData, Sprite[idx]._spriteIndex, 1);
} else {
- v3 = get_offsetx(Sprite[idx].spriteData, spriteIndex, 0);
+ v3 = get_offsetx(Sprite[idx]._spriteData, spriteIndex, 0);
v22 = Sprite[idx].field12 + v3;
v4 = Sprite[idx].field12 + v3;
- v6 = get_offsety(Sprite[idx].spriteData, Sprite[idx].spriteIndex, 0);
+ v6 = get_offsety(Sprite[idx]._spriteData, Sprite[idx]._spriteIndex, 0);
}
v9 = Sprite[idx].field14 + v6;
@@ -1106,8 +1105,8 @@ void ObjectsManager::CALCUL_SPRITE(int idx) {
}
}
- v15 = Sprite[idx].spritePos.x - v22;
- v16 = Sprite[idx].spritePos.y - v7;
+ v15 = Sprite[idx]._spritePos.x - v22;
+ v16 = Sprite[idx]._spritePos.y - v7;
Sprite[idx].field2C = v15;
Sprite[idx].field2E = v16;
Sprite[idx].field2A = 1;
@@ -1118,8 +1117,8 @@ void ObjectsManager::CALCUL_SPRITE(int idx) {
_vm->_globals.Liste[v17].field0 = 1;
_vm->_globals.Liste[v17].field2 = v15;
_vm->_globals.Liste[v17].field4 = v16;
- width = getWidth(Sprite[idx].spriteData, Sprite[idx].spriteIndex);
- height = getHeight(Sprite[idx].spriteData, Sprite[idx].spriteIndex);
+ width = getWidth(Sprite[idx]._spriteData, Sprite[idx]._spriteIndex);
+ height = getHeight(Sprite[idx]._spriteData, Sprite[idx]._spriteIndex);
if (zoomPercent) {
width = _vm->_graphicsManager.zoomIn(width, zoomPercent);
@@ -1145,9 +1144,9 @@ int ObjectsManager::AvantTri(TriMode triMode, int index, int priority) {
error("NBTRI too high");
result = _vm->_globals.NBTRI;
- _vm->_globals.Tri[result].triMode = triMode;
- _vm->_globals.Tri[result].index = index;
- _vm->_globals.Tri[result].priority = priority;
+ _vm->_globals.Tri[result]._triMode = triMode;
+ _vm->_globals.Tri[result]._index = index;
+ _vm->_globals.Tri[result]._priority = priority;
return result;
}
@@ -1452,13 +1451,13 @@ void ObjectsManager::AFF_VBOB() {
int ObjectsManager::XSPR(int idx) {
if (idx > 5)
error("request of the Coord. x a sprite > MAX_SPRITE.");
- return Sprite[idx].spritePos.x;
+ return Sprite[idx]._spritePos.x;
}
int ObjectsManager::YSPR(int idx) {
if (idx > 5)
error("request of the Coord. y a sprite > MAX_SPRITE.");
- return Sprite[idx].spritePos.y;
+ return Sprite[idx]._spritePos.y;
}
void ObjectsManager::SPRITE_NOW(const byte *spriteData, int a2, int a3, int a4, int a5, int a6, int a7, int a8) {
@@ -1471,7 +1470,7 @@ void ObjectsManager::CLEAR_SPR() {
idx = 0;
do {
Sprite[idx].field1C = g_PTRNUL;
- Sprite[idx].spriteData = g_PTRNUL;
+ Sprite[idx]._spriteData = g_PTRNUL;
Sprite[idx].field0 = 0;
++idx;
} while (idx <= 4);
@@ -1495,12 +1494,12 @@ void ObjectsManager::SPRITE_ON(int idx) {
Sprite[idx].field0 = 1;
}
-void ObjectsManager::SPRITE(const byte *spriteData, int xp, int yp, int idx, int spriteIndex, int a6, int a7, int a8, int a9) {
+void ObjectsManager::SPRITE(const byte *spriteData, Common::Point pos, int idx, int spriteIndex, int a6, int a7, int a8, int a9) {
if (idx > 5)
error("Attempt to display a sprite > MAX_SPRITE.");
- Sprite[idx].spriteData = spriteData;
- Sprite[idx].spritePos = Common::Point(xp, yp);
- Sprite[idx].spriteIndex = spriteIndex;
+ Sprite[idx]._spriteData = spriteData;
+ Sprite[idx]._spritePos = pos;
+ Sprite[idx]._spriteIndex = spriteIndex;
Sprite[idx].fieldC = a6;
Sprite[idx].field12 = a8;
Sprite[idx].field14 = a9;
@@ -1522,7 +1521,7 @@ void ObjectsManager::SPRITE(const byte *spriteData, int xp, int yp, int idx, int
}
void ObjectsManager::SPRITE2(const byte *spriteData, int idx, byte *a3, int a4, int a5) {
- Sprite[idx].spriteData = spriteData;
+ Sprite[idx]._spriteData = spriteData;
Sprite[idx].field1C = a3;
Sprite[idx].field20 = a4;
Sprite[idx].field24 = 0;
@@ -1553,13 +1552,13 @@ void ObjectsManager::SPRITE_GEL(int idx) {
int ObjectsManager::SXSPR(int idx) {
if (idx > 5)
error("request of the size of a sprite x > MAX_SPRITE.");
- return getWidth(Sprite[idx].spriteData, Sprite[idx].spriteIndex);
+ return getWidth(Sprite[idx]._spriteData, Sprite[idx]._spriteIndex);
}
int ObjectsManager::SYSPR(int idx) {
if (idx > 5)
error("request of the size of a sprite y > MAX_SPRITE.");
- return getHeight(Sprite[idx].spriteData, Sprite[idx].spriteIndex);
+ return getHeight(Sprite[idx]._spriteData, Sprite[idx]._spriteIndex);
}
int ObjectsManager::POSISPR(int idx) {
@@ -1575,20 +1574,20 @@ void ObjectsManager::SETPOSISPR(int idx, int a2) {
void ObjectsManager::SETXSPR(int idx, int xp) {
if (idx > 5)
error("Set the Coord. x a sprite> MAX_SPRITE.");
- Sprite[idx].spritePos.x = xp;
+ Sprite[idx]._spritePos.x = xp;
}
void ObjectsManager::SETANISPR(int idx, int spriteIndex) {
if (idx > 5)
error("Set the Coord. x a sprite> MAX_SPRITE.");
- Sprite[idx].spriteIndex = spriteIndex;
+ Sprite[idx]._spriteIndex = spriteIndex;
}
void ObjectsManager::SETYSPR(int idx, int yp) {
if ( idx > 5 )
error("Set the Coord. y a sprite> MAX_SPRITE.");
- Sprite[idx].spritePos.y = yp;
+ Sprite[idx]._spritePos.y = yp;
}
// Set Sprite Size
@@ -2577,7 +2576,7 @@ void ObjectsManager::PLAN_BETA() {
_vm->_globals.PLANY = 319;
_vm->_globals.PLANI = 1;
}
- SPRITE(sprite_ptr, _vm->_globals.PLANX, _vm->_globals.PLANY, 0, _vm->_globals.PLANI, 0, 0, 5, 5);
+ SPRITE(sprite_ptr, Common::Point(_vm->_globals.PLANX, _vm->_globals.PLANY), 0, _vm->_globals.PLANI, 0, 0, 5, 5);
_vm->_eventsManager.setMouseXY(_vm->_globals.PLANX, _vm->_globals.PLANY);
my_anim = 0;
_vm->_eventsManager.mouseOn();
@@ -3022,17 +3021,17 @@ void ObjectsManager::CHANGE_TETE(PlayerCharacter oldCharacter, PlayerCharacter n
_vm->_globals.chemin = (int16 *)g_PTRNUL;
if (oldCharacter == CHARACTER_SAMANTHA && newCharacter == CHARACTER_HOPKINS
- && _vm->_globals.SAUVEGARDE->realHopkins.location == _vm->_globals.ECRAN) {
+ && _vm->_globals.SAUVEGARDE->realHopkins._location == _vm->_globals.ECRAN) {
CH_TETE = 0;
loc = &_vm->_globals.SAUVEGARDE->samantha;
- loc->xp = XSPR(0);
- loc->yp = YSPR(0);
+ loc->_pos.x = XSPR(0);
+ loc->_pos.y = YSPR(0);
loc->field2 = 64;
- loc->location = _vm->_globals.ECRAN;
+ loc->_location = _vm->_globals.ECRAN;
loc->field4 = Sprite[0].field0;
SPRITE_OFF(1);
- SPRITE(_vm->_globals.TETE, loc->xp, loc->yp, 1, 3, loc->field4, 0, 20, 127);
+ SPRITE(_vm->_globals.TETE, loc->_pos, 1, 3, loc->field4, 0, 20, 127);
SPRITE_ON(1);
SPRITE_OFF(0);
@@ -3045,21 +3044,21 @@ void ObjectsManager::CHANGE_TETE(PlayerCharacter oldCharacter, PlayerCharacter n
_vm->_fileManager.constructFilename(_vm->_globals.HOPSYSTEM, "PERSO.SPR");
_vm->_globals.PERSO = _vm->_fileManager.loadFile(_vm->_globals.NFICHIER);
_vm->_globals.PERSO_TYPE = 0;
- SPRITE(_vm->_globals.PERSO, loc->xp, loc->yp, 0, 64, loc->field4, 0, 34, 190);
+ SPRITE(_vm->_globals.PERSO, loc->_pos, 0, 64, loc->field4, 0, 34, 190);
SPRITE_ON(0);
_vm->_globals.HOPKINS_DATA();
} else if (oldCharacter == CHARACTER_HOPKINS && newCharacter == CHARACTER_SAMANTHA
- && _vm->_globals.SAUVEGARDE->samantha.location == _vm->_globals.ECRAN) {
+ && _vm->_globals.SAUVEGARDE->samantha._location == _vm->_globals.ECRAN) {
CH_TETE = 0;
loc = &_vm->_globals.SAUVEGARDE->realHopkins;
- loc->xp = XSPR(0);
- loc->yp = YSPR(0);
+ loc->_pos.x = XSPR(0);
+ loc->_pos.y = YSPR(0);
loc->field2 = 64;
- loc->location = _vm->_globals.ECRAN;
+ loc->_location = _vm->_globals.ECRAN;
loc->field4 = Sprite[0].fieldC;
SPRITE_OFF(1);
- SPRITE(_vm->_globals.TETE, loc->xp, loc->yp, 1, 2, loc->field4, 0, 34, 190);
+ SPRITE(_vm->_globals.TETE, loc->_pos, 1, 2, loc->field4, 0, 34, 190);
SPRITE_ON(1);
SPRITE_OFF(0);
@@ -3071,33 +3070,33 @@ void ObjectsManager::CHANGE_TETE(PlayerCharacter oldCharacter, PlayerCharacter n
_vm->_fileManager.constructFilename(_vm->_globals.HOPSYSTEM, "PSAMAN.SPR");
_vm->_globals.PERSO = _vm->_fileManager.loadFile(_vm->_globals.NFICHIER);
_vm->_globals.PERSO_TYPE = 2;
- SPRITE(_vm->_globals.PERSO, loc->xp, loc->yp, 0, 64, loc->field4, 0, 20, 127);
+ SPRITE(_vm->_globals.PERSO, loc->_pos, 0, 64, loc->field4, 0, 20, 127);
SPRITE_ON(0);
_vm->_globals.HOPKINS_DATA();
} else {
switch (oldCharacter) {
case CHARACTER_HOPKINS:
loc = &_vm->_globals.SAUVEGARDE->realHopkins;
- loc->xp = XSPR(0);
- loc->yp = YSPR(0);
+ loc->_pos.x = XSPR(0);
+ loc->_pos.y = YSPR(0);
loc->field2 = 64;
- loc->location = _vm->_globals.ECRAN;
+ loc->_location = _vm->_globals.ECRAN;
loc->field4 = Sprite[0].fieldC;
break;
case CHARACTER_HOPKINS_CLONE:
loc = &_vm->_globals.SAUVEGARDE->cloneHopkins;
- loc->xp = XSPR(0);
- loc->yp = YSPR(0);
+ loc->_pos.x = XSPR(0);
+ loc->_pos.y = YSPR(0);
loc->field2 = 64;
- loc->location = _vm->_globals.ECRAN;
+ loc->_location = _vm->_globals.ECRAN;
loc->field4 = Sprite[0].fieldC;
break;
case CHARACTER_SAMANTHA:
loc = &_vm->_globals.SAUVEGARDE->samantha;
- loc->xp = XSPR(0);
- loc->yp = YSPR(0);
+ loc->_pos.x = XSPR(0);
+ loc->_pos.y = YSPR(0);
loc->field2 = 64;
- loc->location = _vm->_globals.ECRAN;
+ loc->_location = _vm->_globals.ECRAN;
loc->field4 = Sprite[0].fieldC;
break;
default:
@@ -3110,21 +3109,21 @@ void ObjectsManager::CHANGE_TETE(PlayerCharacter oldCharacter, PlayerCharacter n
_vm->_globals.SAUVEGARDE->data[svField354] = 0;
_vm->_globals.SAUVEGARDE->data[svField356] = 0;
_vm->_globals.SAUVEGARDE->data[svField357] = 1;
- _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->realHopkins.location;
+ _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->realHopkins._location;
break;
case CHARACTER_HOPKINS_CLONE:
_vm->_globals.SAUVEGARDE->data[svField121] = 1;
_vm->_globals.SAUVEGARDE->data[svField354] = 1;
_vm->_globals.SAUVEGARDE->data[svField356] = 0;
_vm->_globals.SAUVEGARDE->data[svField357] = 0;
- _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->cloneHopkins.location;
+ _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->cloneHopkins._location;
break;
case CHARACTER_SAMANTHA:
_vm->_globals.SAUVEGARDE->data[svField121] = 0;
_vm->_globals.SAUVEGARDE->data[svField354] = 0;
_vm->_globals.SAUVEGARDE->data[svField356] = 1;
_vm->_globals.SAUVEGARDE->data[svField357] = 0;
- _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->samantha.location;
+ _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->samantha._location;
break;
}
}
@@ -5176,8 +5175,8 @@ void ObjectsManager::ACTION(const byte *spriteData, const Common::String &a2, in
v15 = a5 / 2;
else if (_vm->_globals.vitesse == 3)
v15 = a5 / 3;
- v14 = Sprite[0].spriteData;
- spriteIndex = Sprite[0].spriteIndex;
+ v14 = Sprite[0]._spriteData;
+ spriteIndex = Sprite[0]._spriteIndex;
v16 = Sprite[0].fieldE;
Sprite[0].field12 += a3;
Sprite[0].field14 += a4;
@@ -5200,14 +5199,14 @@ void ObjectsManager::ACTION(const byte *spriteData, const Common::String &a2, in
++v18;
if (v7 == 1) {
if (v13 == -1) {
- Sprite[0].spriteData = v14;
- Sprite[0].spriteIndex = spriteIndex;
+ Sprite[0]._spriteData = v14;
+ Sprite[0]._spriteIndex = spriteIndex;
Sprite[0].field12 -= a3;
Sprite[0].field14 -= a4;
Sprite[0].fieldE = v16;
} else {
- Sprite[0].spriteData = spriteData;
- Sprite[0].spriteIndex = v13;
+ Sprite[0]._spriteData = spriteData;
+ Sprite[0]._spriteIndex = v13;
}
v10 = 0;
v9 = v15;
@@ -5243,8 +5242,8 @@ void ObjectsManager::SPACTION(byte *a1, const Common::String &animationSeq, int
v14 = a5 / 2;
else if (_vm->_globals.vitesse == 3)
v14 = a5 / 3;
- S_old_spr = Sprite[0].spriteData;
- S_old_ani = Sprite[0].spriteIndex;
+ S_old_spr = Sprite[0]._spriteData;
+ S_old_ani = Sprite[0]._spriteIndex;
S_old_ret = Sprite[0].fieldE;
Sprite[0].field12 += a3;
Sprite[0].field14 += a4;
@@ -5272,8 +5271,8 @@ void ObjectsManager::SPACTION(byte *a1, const Common::String &animationSeq, int
++strPos;
} while (!loopCond);
if (spriteIndex != -1) {
- Sprite[0].spriteData = a1;
- Sprite[0].spriteIndex = spriteIndex;
+ Sprite[0]._spriteData = a1;
+ Sprite[0]._spriteIndex = spriteIndex;
}
v10 = 0;
v9 = v14;
@@ -5327,14 +5326,14 @@ void ObjectsManager::SPACTION1(byte *a1, const Common::String &a2, int a3, int a
++v14;
if (v6 == 1) {
if (spriteIndex == -1) {
- Sprite[0].spriteData = S_old_spr;
- Sprite[0].spriteIndex = S_old_ani;
+ Sprite[0]._spriteData = S_old_spr;
+ Sprite[0]._spriteIndex = S_old_ani;
Sprite[0].field12 -= a3;
Sprite[0].field14 -= a4;
Sprite[0].fieldE = S_old_ret;
} else {
- Sprite[0].spriteData = a1;
- Sprite[0].spriteIndex = spriteIndex;
+ Sprite[0]._spriteData = a1;
+ Sprite[0]._spriteIndex = spriteIndex;
}
v9 = 0;
@@ -5492,7 +5491,7 @@ void ObjectsManager::PERSONAGE(const Common::String &backgroundFile, const Commo
}
_vm->_eventsManager.mouseOn();
if (_vm->_globals.ECRAN == 61) {
- SPRITE(_vm->_globals.PERSO, 330, 418, 0, 60, 0, 0, 34, 190);
+ SPRITE(_vm->_globals.PERSO, Common::Point(330, 418), 0, 60, 0, 0, 34, 190);
SPRITE_ON(0);
_vm->_globals.chemin = (int16 *)g_PTRNUL;
VERIFTAILLE();
@@ -5622,11 +5621,11 @@ LABEL_70:
}
_vm->_globals.HOPKINS_DATA();
if (!_vm->_globals.PERSO_TYPE)
- SPRITE(_vm->_globals.PERSO, PERX, PERY, 0, PERI, 0, 0, 34, 190);
+ SPRITE(_vm->_globals.PERSO, Common::Point(PERX, PERY), 0, PERI, 0, 0, 34, 190);
if (_vm->_globals.PERSO_TYPE == 1)
- SPRITE(_vm->_globals.PERSO, PERX, PERY, 0, PERI, 0, 0, 28, 155);
+ SPRITE(_vm->_globals.PERSO, Common::Point(PERX, PERY), 0, PERI, 0, 0, 28, 155);
if (_vm->_globals.PERSO_TYPE == 2)
- SPRITE(_vm->_globals.PERSO, PERX, PERY, 0, PERI, 0, 0, 20, 127);
+ SPRITE(_vm->_globals.PERSO, Common::Point(PERX, PERY), 0, PERI, 0, 0, 20, 127);
_vm->_eventsManager.setMouseXY(PERX, PERY);
if (_vm->_graphicsManager.DOUBLE_ECRAN)
_vm->_graphicsManager.SCROLL = (int16)XSPR(0) - 320;
diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h
index 10e0265e20..afccec9c04 100644
--- a/engines/hopkins/objects.h
+++ b/engines/hopkins/objects.h
@@ -32,12 +32,11 @@ namespace Hopkins {
struct SpriteItem {
int field0;
- const byte *spriteData;
- Common::Point spritePos;
- int spriteY;
+ const byte *_spriteData;
+ Common::Point _spritePos;
int fieldC;
int fieldE;
- int spriteIndex;
+ int _spriteIndex;
int field12;
int field14;
byte *field1C;
@@ -164,7 +163,7 @@ public:
void CLEAR_SPR();
void SPRITE_ON(int idx);
- void SPRITE(const byte *spriteData, int xp, int yp, int idx, int spriteIndex, int a6, int a7, int a8, int a9);
+ void SPRITE(const byte *spriteData, Common::Point pos, int idx, int spriteIndex, int a6, int a7, int a8, int a9);
void SPRITE2(const byte *spriteData, int idx, byte *a3, int a4, int a5);
void SPRITE_OFF(int idx);
void SPRITE_GEL(int idx);
diff --git a/engines/hopkins/saveload.cpp b/engines/hopkins/saveload.cpp
index 4b08f18f67..f56706a44e 100644
--- a/engines/hopkins/saveload.cpp
+++ b/engines/hopkins/saveload.cpp
@@ -263,10 +263,10 @@ void SaveLoadManager::syncSavegameData(Common::Serializer &s) {
}
void SaveLoadManager::syncCharacterLocation(Common::Serializer &s, CharacterLocation &item) {
- s.syncAsSint16LE(item.xp);
- s.syncAsSint16LE(item.yp);
+ s.syncAsSint16LE(item._pos.x);
+ s.syncAsSint16LE(item._pos.y);
s.syncAsSint16LE(item.field2);
- s.syncAsSint16LE(item.location);
+ s.syncAsSint16LE(item._location);
s.syncAsSint16LE(item.field4);
}
diff --git a/engines/hopkins/script.cpp b/engines/hopkins/script.cpp
index c56637979b..9bd6ce0964 100644
--- a/engines/hopkins/script.cpp
+++ b/engines/hopkins/script.cpp
@@ -213,34 +213,33 @@ LABEL_1141:
_vm->_objectsManager.PERI = v5;
if (_vm->_objectsManager.CH_TETE == 1) {
if (_vm->_globals.SAUVEGARDE->data[svField354] == 1
- && _vm->_globals.SAUVEGARDE->cloneHopkins.xp && _vm->_globals.SAUVEGARDE->cloneHopkins.yp
- && _vm->_globals.SAUVEGARDE->cloneHopkins.field2 && _vm->_globals.SAUVEGARDE->cloneHopkins.location) {
+ && _vm->_globals.SAUVEGARDE->cloneHopkins._pos.x && _vm->_globals.SAUVEGARDE->cloneHopkins._pos.y
+ && _vm->_globals.SAUVEGARDE->cloneHopkins.field2 && _vm->_globals.SAUVEGARDE->cloneHopkins._location) {
- _vm->_objectsManager.PERX = _vm->_globals.SAUVEGARDE->cloneHopkins.xp;
- _vm->_objectsManager.PERY = _vm->_globals.SAUVEGARDE->cloneHopkins.yp;
+ _vm->_objectsManager.PERX = _vm->_globals.SAUVEGARDE->cloneHopkins._pos.x;
+ _vm->_objectsManager.PERY = _vm->_globals.SAUVEGARDE->cloneHopkins._pos.y;
_vm->_objectsManager.PERI = _vm->_globals.SAUVEGARDE->cloneHopkins.field2;
}
if (_vm->_globals.SAUVEGARDE->data[svField356] == 1
- && _vm->_globals.SAUVEGARDE->samantha.xp && _vm->_globals.SAUVEGARDE->samantha.yp
- && _vm->_globals.SAUVEGARDE->samantha.field2 && _vm->_globals.SAUVEGARDE->samantha.location) {
- _vm->_objectsManager.PERX = _vm->_globals.SAUVEGARDE->samantha.xp;
- _vm->_objectsManager.PERY = _vm->_globals.SAUVEGARDE->samantha.yp;
+ && _vm->_globals.SAUVEGARDE->samantha._pos.x && _vm->_globals.SAUVEGARDE->samantha._pos.y
+ && _vm->_globals.SAUVEGARDE->samantha.field2 && _vm->_globals.SAUVEGARDE->samantha._location) {
+ _vm->_objectsManager.PERX = _vm->_globals.SAUVEGARDE->samantha._pos.x;
+ _vm->_objectsManager.PERY = _vm->_globals.SAUVEGARDE->samantha._pos.y;
_vm->_objectsManager.PERI = _vm->_globals.SAUVEGARDE->samantha.field2;
}
if (_vm->_globals.SAUVEGARDE->data[svField357] == 1
- && _vm->_globals.SAUVEGARDE->realHopkins.xp && _vm->_globals.SAUVEGARDE->realHopkins.yp
- && _vm->_globals.SAUVEGARDE->realHopkins.field2 && _vm->_globals.SAUVEGARDE->realHopkins.location) {
- _vm->_objectsManager.PERX = _vm->_globals.SAUVEGARDE->realHopkins.xp;
- _vm->_objectsManager.PERY = _vm->_globals.SAUVEGARDE->realHopkins.yp;
+ && _vm->_globals.SAUVEGARDE->realHopkins._pos.x && _vm->_globals.SAUVEGARDE->realHopkins._pos.y
+ && _vm->_globals.SAUVEGARDE->realHopkins.field2 && _vm->_globals.SAUVEGARDE->realHopkins._location) {
+ _vm->_objectsManager.PERX = _vm->_globals.SAUVEGARDE->realHopkins._pos.x;
+ _vm->_objectsManager.PERY = _vm->_globals.SAUVEGARDE->realHopkins._pos.y;
_vm->_objectsManager.PERI = _vm->_globals.SAUVEGARDE->realHopkins.field2;
}
}
if (_vm->_globals.SAUVEGARDE->data[svField356] == 1
- && _vm->_globals.SAUVEGARDE->realHopkins.location == _vm->_globals.ECRAN) {
+ && _vm->_globals.SAUVEGARDE->realHopkins._location == _vm->_globals.ECRAN) {
_vm->_objectsManager.SPRITE(
_vm->_globals.TETE,
- _vm->_globals.SAUVEGARDE->realHopkins.xp,
- _vm->_globals.SAUVEGARDE->realHopkins.yp,
+ _vm->_globals.SAUVEGARDE->realHopkins._pos,
1,
2,
_vm->_globals.SAUVEGARDE->realHopkins.field4,
@@ -252,11 +251,10 @@ LABEL_1141:
}
if (_vm->_globals.SAUVEGARDE->data[svField357] == 1
&& _vm->_globals.SAUVEGARDE->data[svField355] == 1
- && _vm->_globals.SAUVEGARDE->samantha.location == _vm->_globals.ECRAN) {
+ && _vm->_globals.SAUVEGARDE->samantha._location == _vm->_globals.ECRAN) {
_vm->_objectsManager.SPRITE(
_vm->_globals.TETE,
- _vm->_globals.SAUVEGARDE->samantha.xp,
- _vm->_globals.SAUVEGARDE->samantha.yp,
+ _vm->_globals.SAUVEGARDE->samantha._pos,
1,
3,
_vm->_globals.SAUVEGARDE->samantha.field4,
@@ -1941,10 +1939,10 @@ LABEL_1141:
_vm->_eventsManager.VBL();
}
CharacterLocation *v51 = &_vm->_globals.SAUVEGARDE->realHopkins;
- v51->xp = _vm->_objectsManager.XSPR(0);
- v51->yp = _vm->_objectsManager.YSPR(0);
+ v51->_pos.x = _vm->_objectsManager.XSPR(0);
+ v51->_pos.y = _vm->_objectsManager.YSPR(0);
v51->field2 = 57;
- v51->location = 97;
+ v51->_location = 97;
_vm->_globals.SAUVEGARDE->data[svField121] = 1;
_vm->_globals.SAUVEGARDE->data[svField352] = 1;
_vm->_globals.SAUVEGARDE->data[svField353] = 1;
@@ -2169,10 +2167,10 @@ LABEL_1141:
_vm->_animationManager.playSequence("RESUF.SEQ", 1, 24, 1);
_vm->_animationManager.NO_SEQ = false;
CharacterLocation *v53 = &_vm->_globals.SAUVEGARDE->samantha;
- v53->xp = 404;
- v53->yp = 395;
+ v53->_pos.x = 404;
+ v53->_pos.y = 395;
v53->field2 = 64;
- v53->location = _vm->_globals.ECRAN;
+ v53->_location = _vm->_globals.ECRAN;
int v54 = _vm->_globals.STAILLE[790 / 2];
if (_vm->_globals.STAILLE[790 / 2] < 0)
@@ -2185,7 +2183,7 @@ LABEL_1141:
_vm->_globals.SAUVEGARDE->data[svField355] = 1;
_vm->_objectsManager.DEUXPERSO = true;
_vm->_graphicsManager.AFFICHE_SPEED(_vm->_globals.SPRITE_ECRAN, 373, 191, 3);
- _vm->_objectsManager.SPRITE(_vm->_globals.TETE, v53->xp, v53->yp, 1, 3, v53->field4, 0, 20, 127);
+ _vm->_objectsManager.SPRITE(_vm->_globals.TETE, v53->_pos, 1, 3, v53->field4, 0, 20, 127);
_vm->_objectsManager.SPRITE_ON(1);
}
if (v76 == 245) {