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author | Filippos Karapetis | 2010-07-27 08:43:10 +0000 |
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committer | Filippos Karapetis | 2010-07-27 08:43:10 +0000 |
commit | 3da0c0794f151084f7552708c35beb92bd2f3725 (patch) | |
tree | 02acf8294c447f6aed07e0b9b78fc265f3adf3e7 /engines | |
parent | 6c36c06f7aacb3fc2f1993f8f98039f817d795ba (diff) | |
download | scummvm-rg350-3da0c0794f151084f7552708c35beb92bd2f3725.tar.gz scummvm-rg350-3da0c0794f151084f7552708c35beb92bd2f3725.tar.bz2 scummvm-rg350-3da0c0794f151084f7552708c35beb92bd2f3725.zip |
SCI: Fixed bug #3035149, "Camelot: Crash at launch"
svn-id: r51349
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 6bb8877a05..ac3c2ac7a8 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -133,6 +133,7 @@ const SciWorkaroundEntry kDisposeScript_workarounds[] = { // gameID, room,script,lvl, object-name, method-name, call,index, workaround const SciWorkaroundEntry kDoSoundFade_workarounds[] = { + { GID_CAMELOT, -1, 989, 0, "rmMusic", "fade", -1, 0, { WORKAROUND_IGNORE, 0 } }, // gets called frequently with a NULL reference (i.e. 0:0) { GID_KQ1, -1, 989, 0, "gameSound", "fade", -1, 0, { WORKAROUND_IGNORE, 0 } }, // gets called in several scenes (e.g. graham cracker) with 0:0 { GID_KQ6, 105, 989, 0, "globalSound", "fade", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // floppy: during intro, parameter 4 is an object { GID_KQ6, 460, 989, 0, "globalSound2", "fade", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // after pulling the black widow's web on the isle of wonder, parameter 4 is an object |