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authorEugene Sandulenko2011-08-14 04:17:51 -0700
committerEugene Sandulenko2011-08-14 04:17:51 -0700
commit3de0b4e3f2c762128fdf9c9e6954af4b8abffbda (patch)
tree71c482beec4df56892b822abcce5587bb10e4d3a /engines
parentda76e6133680d23b01ca2d361fae1f95018dab10 (diff)
parentb08b31eed3e31fb485a9091829f23cfb9006551f (diff)
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Merge pull request #60 from tramboi/master
DREAMWEB: Fixes, cleaning and more functions ported to C++
Diffstat (limited to 'engines')
-rw-r--r--engines/dreamweb/dreamgen.cpp1474
-rw-r--r--engines/dreamweb/dreamgen.h111
-rw-r--r--engines/dreamweb/module.mk5
-rw-r--r--engines/dreamweb/print.cpp224
-rw-r--r--engines/dreamweb/runtime.h6
-rw-r--r--engines/dreamweb/sprite.cpp604
-rw-r--r--engines/dreamweb/structs.h75
-rw-r--r--engines/dreamweb/stubs.cpp1400
-rw-r--r--engines/dreamweb/stubs.h60
-rw-r--r--engines/dreamweb/vgagrafx.cpp452
10 files changed, 1802 insertions, 2609 deletions
diff --git a/engines/dreamweb/dreamgen.cpp b/engines/dreamweb/dreamgen.cpp
index 59d69758b6..12bfcb413f 100644
--- a/engines/dreamweb/dreamgen.cpp
+++ b/engines/dreamweb/dreamgen.cpp
@@ -2237,182 +2237,6 @@ void DreamGenContext::checkone() {
dx = pop();
}
-void DreamGenContext::findsource() {
- STACK_CHECK;
- ax = data.word(kCurrentframe);
- _cmp(ax, 160);
- if (!flags.c())
- goto over1000;
- ds = data.word(kReel1);
- data.word(kTakeoff) = 0;
- return;
-over1000:
- _cmp(ax, 320);
- if (!flags.c())
- goto over1001;
- ds = data.word(kReel2);
- data.word(kTakeoff) = 160;
- return;
-over1001:
- ds = data.word(kReel3);
- data.word(kTakeoff) = 320;
-}
-
-void DreamGenContext::mainman() {
- STACK_CHECK;
- _cmp(data.byte(kResetmanxy), 1);
- if (!flags.z())
- goto notinnewroom;
- data.byte(kResetmanxy) = 0;
- al = data.byte(kRyanx);
- ah = data.byte(kRyany);
- es.word(bx+10) = ax;
- es.byte(bx+29) = 0;
- goto executewalk;
-notinnewroom:
- _dec(es.byte(bx+22));
- _cmp(es.byte(bx+22), -1);
- if (flags.z())
- goto executewalk;
- return;
-executewalk:
- es.byte(bx+22) = 0;
- al = data.byte(kTurntoface);
- _cmp(al, data.byte(kFacing));
- if (flags.z())
- goto facingok;
- aboutturn();
- goto notwalk;
-facingok:
- _cmp(data.byte(kTurndirection), 0);
- if (flags.z())
- goto alreadyturned;
- _cmp(data.byte(kLinepointer), 254);
- if (!flags.z())
- goto alreadyturned;
- data.byte(kReasseschanges) = 1;
- al = data.byte(kFacing);
- _cmp(al, data.byte(kLeavedirection));
- if (!flags.z())
- goto alreadyturned;
- checkforexit();
-alreadyturned:
- data.byte(kTurndirection) = 0;
- _cmp(data.byte(kLinepointer), 254);
- if (!flags.z())
- goto walkman;
- es.byte(bx+29) = 0;
- goto notwalk;
-walkman:
- al = es.byte(bx+29);
- _inc(al);
- _cmp(al, 11);
- if (!flags.z())
- goto notanimend1;
- al = 1;
-notanimend1:
- es.byte(bx+29) = al;
- walking();
- _cmp(data.byte(kLinepointer), 254);
- if (flags.z())
- goto afterwalk;
- al = data.byte(kFacing);
- _and(al, 1);
- if (flags.z())
- goto isdouble;
- al = es.byte(bx+29);
- _cmp(al, 2);
- if (flags.z())
- goto afterwalk;
- _cmp(al, 7);
- if (flags.z())
- goto afterwalk;
-isdouble:
- walking();
-afterwalk:
- _cmp(data.byte(kLinepointer), 254);
- if (!flags.z())
- goto notwalk;
- al = data.byte(kTurntoface);
- _cmp(al, data.byte(kFacing));
- if (!flags.z())
- goto notwalk;
- data.byte(kReasseschanges) = 1;
- al = data.byte(kFacing);
- _cmp(al, data.byte(kLeavedirection));
- if (!flags.z())
- goto notwalk;
- checkforexit();
-notwalk:
- al = data.byte(kFacing);
- ah = 0;
- di = 1105;
- _add(di, ax);
- al = cs.byte(di);
- _add(al, es.byte(bx+29));
- es.byte(bx+15) = al;
- ax = es.word(bx+10);
- data.byte(kRyanx) = al;
- data.byte(kRyany) = ah;
-}
-
-void DreamGenContext::aboutturn() {
- STACK_CHECK;
- _cmp(data.byte(kTurndirection), 1);
- if (flags.z())
- goto incdir;
- _cmp(data.byte(kTurndirection), -1);
- if (flags.z())
- goto decdir;
- al = data.byte(kFacing);
- _sub(al, data.byte(kTurntoface));
- if (!flags.c())
- goto higher;
- _neg(al);
- _cmp(al, 4);
- if (!flags.c())
- goto decdir;
- goto incdir;
-higher:
- _cmp(al, 4);
- if (!flags.c())
- goto incdir;
- goto decdir;
-incdir:
- data.byte(kTurndirection) = 1;
- al = data.byte(kFacing);
- _inc(al);
- _and(al, 7);
- data.byte(kFacing) = al;
- es.byte(bx+29) = 0;
- return;
-decdir:
- data.byte(kTurndirection) = -1;
- al = data.byte(kFacing);
- _dec(al);
- _and(al, 7);
- data.byte(kFacing) = al;
- es.byte(bx+29) = 0;
-}
-
-void DreamGenContext::facerightway() {
- STACK_CHECK;
- push(es);
- push(bx);
- getroomspaths();
- al = data.byte(kManspath);
- ah = 0;
- _add(ax, ax);
- _add(ax, ax);
- _add(ax, ax);
- _add(bx, ax);
- al = es.byte(bx+7);
- data.byte(kTurntoface) = al;
- data.byte(kLeavedirection) = al;
- bx = pop();
- es = pop();
-}
-
void DreamGenContext::checkforexit() {
STACK_CHECK;
cl = data.byte(kRyanx);
@@ -2772,147 +2596,6 @@ failrain:
al = 0;
}
-void DreamGenContext::showrain() {
- STACK_CHECK;
- ds = data.word(kMainsprites);
- si = 6*58;
- ax = ds.word(si+2);
- si = ax;
- _add(si, 2080);
- bx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30));
- es = data.word(kBuffers);
- _cmp(es.byte(bx), 255);
- if (flags.z())
- return /* (nothunder) */;
-morerain:
- es = data.word(kBuffers);
- _cmp(es.byte(bx), 255);
- if (flags.z())
- goto finishrain;
- al = es.byte(bx+1);
- ah = 0;
- _add(ax, data.word(kMapady));
- _add(ax, data.word(kMapystart));
- cx = 320;
- _mul(cx);
- cl = es.byte(bx);
- ch = 0;
- _add(ax, cx);
- _add(ax, data.word(kMapadx));
- _add(ax, data.word(kMapxstart));
- di = ax;
- cl = es.byte(bx+2);
- ch = 0;
- ax = es.word(bx+3);
- dl = es.byte(bx+5);
- dh = 0;
- _sub(ax, dx);
- _and(ax, 511);
- es.word(bx+3) = ax;
- _add(bx, 6);
- push(si);
- _add(si, ax);
- es = data.word(kWorkspace);
- ah = 0;
- dx = 320-2;
-rainloop:
- _lodsb();
- _cmp(al, ah);
- if (flags.z())
- goto noplot;
- _stosb();
- _add(di, dx);
- if (--cx)
- goto rainloop;
- si = pop();
- goto morerain;
-noplot:
- _add(di, 320-1);
- if (--cx)
- goto rainloop;
- si = pop();
- goto morerain;
-finishrain:
- _cmp(data.word(kCh1blockstocopy), 0);
- if (!flags.z())
- return /* (nothunder) */;
- _cmp(data.byte(kReallocation), 2);
- if (!flags.z())
- goto notlouisthund;
- _cmp(data.byte(kBeenmugged), 1);
- if (!flags.z())
- return /* (nothunder) */;
-notlouisthund:
- _cmp(data.byte(kReallocation), 55);
- if (flags.z())
- return /* (nothunder) */;
- randomnum1();
- _cmp(al, 1);
- if (!flags.c())
- return /* (nothunder) */;
- al = 7;
- _cmp(data.byte(kCh0playing), 6);
- if (flags.z())
- goto isthunder1;
- al = 4;
-isthunder1:
- playchannel1();
-}
-
-void DreamGenContext::backobject() {
- STACK_CHECK;
- ds = data.word(kSetdat);
- di = es.word(bx+20);
- al = es.byte(bx+18);
- _cmp(al, 0);
- if (flags.z())
- goto _tmp48z;
- _dec(al);
- es.byte(bx+18) = al;
- return /* (finishback) */;
-_tmp48z:
- al = ds.byte(di+7);
- es.byte(bx+18) = al;
- al = ds.byte(di+8);
- _cmp(al, 6);
- if (!flags.z())
- goto notwidedoor;
- widedoor();
- return /* (finishback) */;
-notwidedoor:
- _cmp(al, 5);
- if (!flags.z())
- goto notrandom;
- random();
- return /* (finishback) */;
-notrandom:
- _cmp(al, 4);
- if (!flags.z())
- goto notlockdoor;
- lockeddoorway();
- return /* (finishback) */;
-notlockdoor:
- _cmp(al, 3);
- if (!flags.z())
- goto notlift;
- liftsprite();
- return /* (finishback) */;
-notlift:
- _cmp(al, 2);
- if (!flags.z())
- goto notdoor;
- doorway();
- return /* (finishback) */;
-notdoor:
- _cmp(al, 1);
- if (!flags.z())
- goto steadyob;
- constant();
- return /* (finishback) */;
-steadyob:
- steady();
-}
-
void DreamGenContext::liftnoise() {
STACK_CHECK;
_cmp(data.byte(kReallocation), 5);
@@ -2984,160 +2667,6 @@ void DreamGenContext::widedoor() {
dodoor();
}
-void DreamGenContext::lockeddoorway() {
- STACK_CHECK;
- al = data.byte(kRyanx);
- ah = data.byte(kRyany);
- cl = es.byte(bx+10);
- ch = es.byte(bx+11);
- _cmp(al, cl);
- if (!flags.c())
- goto rtofdoor2;
- _sub(al, cl);
- _cmp(al, -24);
- if (!flags.c())
- goto upordown2;
- goto shutdoor2;
-rtofdoor2:
- _sub(al, cl);
- _cmp(al, 10);
- if (!flags.c())
- goto shutdoor2;
-upordown2:
- _cmp(ah, ch);
- if (!flags.c())
- goto botofdoor2;
- _sub(ah, ch);
- _cmp(ah, -30);
- if (flags.c())
- goto shutdoor2;
- goto opendoor2;
-botofdoor2:
- _sub(ah, ch);
- _cmp(ah, 12);
- if (!flags.c())
- goto shutdoor2;
-opendoor2:
- _cmp(data.byte(kThroughdoor), 1);
- if (flags.z())
- goto mustbeopen;
- _cmp(data.byte(kLockstatus), 1);
- if (flags.z())
- goto shutdoor;
-mustbeopen:
- cl = es.byte(bx+19);
- _cmp(cl, 1);
- if (!flags.z())
- goto notdoorsound4;
- al = 0;
- playchannel1();
-notdoorsound4:
- _cmp(cl, 6);
- if (!flags.z())
- goto noturnonyet;
- al = data.byte(kDoorpath);
- push(es);
- push(bx);
- turnpathon();
- bx = pop();
- es = pop();
-noturnonyet:
- cl = es.byte(bx+19);
- _cmp(data.byte(kThroughdoor), 1);
- if (!flags.z())
- goto notthrough2;
- _cmp(cl, 0);
- if (!flags.z())
- goto notthrough2;
- cl = 6;
-notthrough2:
- _inc(cl);
- ch = 0;
- push(di);
- _add(di, cx);
- al = ds.byte(di+18);
- _cmp(al, 255);
- if (!flags.z())
- goto atlast3;
- _dec(di);
- _dec(cl);
-atlast3:
- es.byte(bx+19) = cl;
- al = ds.byte(di+18);
- di = pop();
- es.byte(bx+15) = al;
- ds.byte(di+17) = al;
- _cmp(cl, 5);
- if (!flags.z())
- return /* (justshutting) */;
- data.byte(kThroughdoor) = 1;
- return;
-shutdoor2:
- cl = es.byte(bx+19);
- _cmp(cl, 5);
- if (!flags.z())
- goto notdoorsound3;
- al = 1;
- playchannel1();
-notdoorsound3:
- _cmp(cl, 0);
- if (flags.z())
- goto atlast4;
- _dec(cl);
- es.byte(bx+19) = cl;
-atlast4:
- ch = 0;
- data.byte(kThroughdoor) = 0;
- push(di);
- _add(di, cx);
- al = ds.byte(di+18);
- di = pop();
- es.byte(bx+15) = al;
- ds.byte(di+17) = al;
- _cmp(cl, 0);
- if (!flags.z())
- return /* (notlocky) */;
- al = data.byte(kDoorpath);
- push(es);
- push(bx);
- turnpathoff();
- bx = pop();
- es = pop();
- data.byte(kLockstatus) = 1;
- return;
-/*continuing to unbounded code: shutdoor from dodoor:60-87*/
-shutdoor:
- cl = es.byte(bx+19);
- _cmp(cl, 5);
- if (!flags.z())
- goto notdoorsound1;
- al = 1;
- _cmp(data.byte(kReallocation), 5);
- if (!flags.z())
- goto nothoteldoor1;
- al = 13;
-nothoteldoor1:
- playchannel1();
-notdoorsound1:
- _cmp(cl, 0);
- if (flags.z())
- goto atlast2;
- _dec(cl);
- es.byte(bx+19) = cl;
-atlast2:
- ch = 0;
- push(di);
- _add(di, cx);
- al = ds.byte(di+18);
- di = pop();
- es.byte(bx+15) = al;
- ds.byte(di+17) = al;
- _cmp(cl, 5);
- if (!flags.z())
- return /* (notnearly) */;
- data.byte(kThroughdoor) = 0;
-}
-
void DreamGenContext::updatepeople() {
STACK_CHECK;
es = data.word(kBuffers);
@@ -3200,48 +2729,6 @@ void DreamGenContext::reelsonscreen() {
usetimedtext();
}
-void DreamGenContext::plotreel() {
- STACK_CHECK;
- getreelstart();
-retryreel:
- push(es);
- push(si);
- ax = es.word(si+2);
- _cmp(al, 220);
- if (flags.c())
- goto normalreel;
- _cmp(al, 255);
- if (flags.z())
- goto normalreel;
- dealwithspecial();
- _inc(data.word(kReelpointer));
- si = pop();
- es = pop();
- _add(si, 40);
- goto retryreel;
-normalreel:
- cx = 8;
-plotloop:
- push(cx);
- push(es);
- push(si);
- ax = es.word(si);
- _cmp(ax, 0x0ffff);
- if (flags.z())
- goto notplot;
- showreelframe();
-notplot:
- si = pop();
- es = pop();
- cx = pop();
- _add(si, 5);
- if (--cx)
- goto plotloop;
- soundonreels();
- bx = pop();
- es = pop();
-}
-
void DreamGenContext::soundonreels() {
STACK_CHECK;
bl = data.byte(kReallocation);
@@ -3307,64 +2794,6 @@ notfudge:
data.byte(kHavedoneobs) = 0;
}
-void DreamGenContext::dealwithspecial() {
- STACK_CHECK;
- _sub(al, 220);
- _cmp(al, 0);
- if (!flags.z())
- goto notplset;
- al = ah;
- placesetobject();
- data.byte(kHavedoneobs) = 1;
- return;
-notplset:
- _cmp(al, 1);
- if (!flags.z())
- goto notremset;
- al = ah;
- removesetobject();
- data.byte(kHavedoneobs) = 1;
- return;
-notremset:
- _cmp(al, 2);
- if (!flags.z())
- goto notplfree;
- al = ah;
- placefreeobject();
- data.byte(kHavedoneobs) = 1;
- return;
-notplfree:
- _cmp(al, 3);
- if (!flags.z())
- goto notremfree;
- al = ah;
- removefreeobject();
- data.byte(kHavedoneobs) = 1;
- return;
-notremfree:
- _cmp(al, 4);
- if (!flags.z())
- goto notryanoff;
- switchryanoff();
- return;
-notryanoff:
- _cmp(al, 5);
- if (!flags.z())
- goto notryanon;
- data.byte(kTurntoface) = ah;
- data.byte(kFacing) = ah;
- switchryanon();
- return;
-notryanon:
- _cmp(al, 6);
- if (!flags.z())
- goto notchangeloc;
- data.byte(kNewlocation) = ah;
- return;
-notchangeloc:
- movemap();
-}
-
void DreamGenContext::movemap() {
STACK_CHECK;
_cmp(ah, 32);
@@ -3409,24 +2838,6 @@ void DreamGenContext::getreelstart() {
_add(si, (0+(36*144)));
}
-void DreamGenContext::showreelframe() {
- STACK_CHECK;
- al = es.byte(si+2);
- ah = 0;
- di = ax;
- _add(di, data.word(kMapadx));
- al = es.byte(si+3);
- bx = ax;
- _add(bx, data.word(kMapady));
- ax = es.word(si);
- data.word(kCurrentframe) = ax;
- findsource();
- ax = data.word(kCurrentframe);
- _sub(ax, data.word(kTakeoff));
- ah = 8;
- showframe();
-}
-
void DreamGenContext::deleverything() {
STACK_CHECK;
al = data.byte(kMapysize);
@@ -3501,13 +2912,6 @@ dumpevery2:
goto dumpevery2;
}
-void DreamGenContext::allocatework() {
- STACK_CHECK;
- bx = 0x1000;
- allocatemem();
- data.word(kWorkspace) = ax;
-}
-
void DreamGenContext::loadpalfromiff() {
STACK_CHECK;
dx = 2481;
@@ -3669,68 +3073,6 @@ void DreamGenContext::createpanel2() {
showframe();
}
-void DreamGenContext::clearwork() {
- STACK_CHECK;
- ax = 0x0;
- es = data.word(kWorkspace);
- di = 0;
- cx = (200*320)/64;
-clearloop:
- _stosw(32);
- if (--cx)
- goto clearloop;
-}
-
-void DreamGenContext::zoom() {
- STACK_CHECK;
- _cmp(data.word(kWatchingtime), 0);
- if (!flags.z())
- return /* (inwatching) */;
- _cmp(data.byte(kZoomon), 1);
- if (flags.z())
- goto zoomswitch;
- return;
-zoomswitch:
- _cmp(data.byte(kCommandtype), 199);
- if (flags.c())
- goto zoomit;
- putunderzoom();
- return;
-zoomit:
- ax = data.word(kOldpointery);
- _sub(ax, 9);
- cx = (320);
- _mul(cx);
- _add(ax, data.word(kOldpointerx));
- _sub(ax, 11);
- si = ax;
- ax = (132)+4;
- cx = (320);
- _mul(cx);
- _add(ax, (8)+5);
- di = ax;
- es = data.word(kWorkspace);
- ds = data.word(kWorkspace);
- cx = 20;
-zoomloop:
- push(cx);
- cx = 23;
-zoomloop2:
- _lodsb();
- ah = al;
- _stosw();
- es.word(di+(320)-2) = ax;
- if (--cx)
- goto zoomloop2;
- _add(si, (320)-23);
- _add(di, (320)-46+(320));
- cx = pop();
- if (--cx)
- goto zoomloop;
- crosshair();
- data.byte(kDidzoom) = 1;
-}
-
void DreamGenContext::delthisone() {
STACK_CHECK;
push(ax);
@@ -3775,83 +3117,6 @@ deloneloop:
goto deloneloop;
}
-void DreamGenContext::doblocks() {
- STACK_CHECK;
- es = data.word(kWorkspace);
- ax = data.word(kMapady);
- cx = (320);
- _mul(cx);
- di = data.word(kMapadx);
- _add(di, ax);
- al = data.byte(kMapy);
- ah = 0;
- bx = (66);
- _mul(bx);
- bl = data.byte(kMapx);
- bh = 0;
- _add(ax, bx);
- si = (0);
- _add(si, ax);
- cx = 10;
-loop120:
- push(di);
- push(cx);
- cx = 11;
-loop124:
- push(cx);
- push(di);
- ds = data.word(kMapdata);
- _lodsb();
- ds = data.word(kBackdrop);
- push(si);
- _cmp(al, 0);
- if (flags.z())
- goto zeroblock;
- ah = al;
- al = 0;
- si = (0+192);
- _add(si, ax);
- bh = 14;
- bh = 4;
-firstbitofblock:
- _movsw(8);
- _add(di, (320)-16);
- _dec(bh);
- if (!flags.z())
- goto firstbitofblock;
- bh = 12;
-loop125:
- _movsw(8);
- ax = 0x0dfdf;
- _stosw(2);
- _add(di, (320)-20);
- _dec(bh);
- if (!flags.z())
- goto loop125;
- _add(di, 4);
- ax = 0x0dfdf;
- _stosw(8);
- _add(di, (320)-16);
- _stosw(8);
- _add(di, (320)-16);
- _stosw(8);
- _add(di, (320)-16);
- _stosw(8);
-zeroblock:
- si = pop();
- di = pop();
- cx = pop();
- _add(di, 16);
- if (--cx)
- goto loop124;
- _add(si, (66)-11);
- cx = pop();
- di = pop();
- _add(di, (320)*16);
- if (--cx)
- goto loop120;
-}
-
void DreamGenContext::transferinv() {
STACK_CHECK;
di = data.word(kExframepos);
@@ -7648,40 +6913,6 @@ blankframe:
goto showobsloop;
}
-void DreamGenContext::makebackob() {
- STACK_CHECK;
- _cmp(data.byte(kNewobs), 0);
- if (flags.z())
- return /* (nomake) */;
- al = es.byte(si+5);
- ah = es.byte(si+8);
- push(si);
- push(ax);
- push(si);
- ax = data.word(kObjectx);
- bx = data.word(kObjecty);
- ah = bl;
- si = ax;
- cx = 49520;
- dx = data.word(kSetframes);
- di = (0);
- makesprite();
- ax = pop();
- es.word(bx+20) = ax;
- ax = pop();
- _cmp(al, 255);
- if (!flags.z())
- goto usedpriority;
- al = 0;
-usedpriority:
- es.byte(bx+23) = al;
- es.byte(bx+30) = ah;
- es.byte(bx+16) = 0;
- es.byte(bx+18) = 0;
- es.byte(bx+19) = 0;
- si = pop();
-}
-
void DreamGenContext::showallfree() {
STACK_CHECK;
es = data.word(kBuffers);
@@ -12853,28 +12084,6 @@ notonsartroof:
placesetobject();
}
-void DreamGenContext::dumptimedtext() {
- STACK_CHECK;
- _cmp(data.byte(kNeedtodumptimed), 1);
- if (!flags.z())
- return /* (nodumptimed) */;
- al = data.byte(kTimedy);
- _cmp(data.byte(kForeignrelease), 0);
- if (flags.z())
- goto _tmp1;
- _sub(al, 3);
-_tmp1:
- ah = 0;
- bx = ax;
- al = data.byte(kTimedx);
- ah = 0;
- di = ax;
- cl = 240;
- ch = (30);
- multidump();
- data.byte(kNeedtodumptimed) = 0;
-}
-
void DreamGenContext::setuptimeduse() {
STACK_CHECK;
_cmp(data.word(kTimecount), 0);
@@ -12897,58 +12106,6 @@ void DreamGenContext::setuptimeduse() {
data.word(kTimedoffset) = bx;
}
-void DreamGenContext::setuptimedtemp() {
- STACK_CHECK;
- _cmp(ah, 0);
- if (flags.z())
- goto notloadspeech3;
- push(ax);
- push(bx);
- push(cx);
- push(dx);
- dl = 'T';
- dh = ah;
- cl = 'T';
- ah = 0;
- loadspeech();
- _cmp(data.byte(kSpeechloaded), 1);
- if (!flags.z())
- goto _tmp1;
- al = 50+12;
- playchannel1();
-_tmp1:
- dx = pop();
- cx = pop();
- bx = pop();
- ax = pop();
- _cmp(data.byte(kSpeechloaded), 1);
- if (!flags.z())
- goto notloadspeech3;
- _cmp(data.byte(kSubtitles), 1);
- if (flags.z())
- goto notloadspeech3;
- return;
-notloadspeech3:
- _cmp(data.word(kTimecount), 0);
- if (!flags.z())
- return /* (cantsetup2) */;
- data.byte(kTimedy) = bh;
- data.byte(kTimedx) = bl;
- data.word(kCounttotimed) = cx;
- _add(dx, cx);
- data.word(kTimecount) = dx;
- bl = al;
- bh = 0;
- _add(bx, bx);
- es = data.word(kTextfile1);
- cx = (66*2);
- ax = es.word(bx);
- _add(ax, cx);
- bx = ax;
- data.word(kTimedseg) = es;
- data.word(kTimedoffset) = bx;
-}
-
void DreamGenContext::edenscdplayer() {
STACK_CHECK;
showfirstuse();
@@ -16137,46 +15294,6 @@ notsecondbank1:
es = pop();
}
-void DreamGenContext::makenextblock() {
- STACK_CHECK;
- volumeadjust();
- loopchannel0();
- _cmp(data.word(kCh1blockstocopy), 0);
- if (flags.z())
- goto mightbeonlych0;
- _cmp(data.word(kCh0blockstocopy), 0);
- if (flags.z())
- goto mightbeonlych1;
- _dec(data.word(kCh0blockstocopy));
- _dec(data.word(kCh1blockstocopy));
- bothchannels();
- return;
-mightbeonlych1:
- data.byte(kCh0playing) = 255;
- _cmp(data.word(kCh1blockstocopy), 0);
- if (flags.z())
- return /* (notch1only) */;
- _dec(data.word(kCh1blockstocopy));
- channel1only();
- return;
-mightbeonlych0:
- data.byte(kCh1playing) = 255;
- _cmp(data.word(kCh0blockstocopy), 0);
- if (flags.z())
- goto notch0only;
- _dec(data.word(kCh0blockstocopy));
- channel0only();
- return;
-notch0only:
- es = data.word(kSoundbuffer);
- di = data.word(kSoundbufferwrite);
- cx = 1024;
- ax = 0x7f7f;
- _stosw(cx, true);
- _and(di, 16384-1);
- data.word(kSoundbufferwrite) = di;
-}
-
void DreamGenContext::volumeadjust() {
STACK_CHECK;
al = data.byte(kVolumedirection);
@@ -16198,162 +15315,6 @@ volfinish:
data.byte(kVolumedirection) = 0;
}
-void DreamGenContext::loopchannel0() {
- STACK_CHECK;
- _cmp(data.word(kCh0blockstocopy), 0);
- if (!flags.z())
- return /* (notloop) */;
- _cmp(data.byte(kCh0repeat), 0);
- if (flags.z())
- return /* (notloop) */;
- _cmp(data.byte(kCh0repeat), 255);
- if (flags.z())
- goto endlessloop;
- _dec(data.byte(kCh0repeat));
-endlessloop:
- ax = data.word(kCh0oldemmpage);
- data.word(kCh0emmpage) = ax;
- ax = data.word(kCh0oldoffset);
- data.word(kCh0offset) = ax;
- ax = data.word(kCh0blockstocopy);
- _add(ax, data.word(kCh0oldblockstocopy));
- data.word(kCh0blockstocopy) = ax;
-}
-
-void DreamGenContext::channel0tran() {
- STACK_CHECK;
- _cmp(data.byte(kVolume), 0);
- if (!flags.z())
- goto lowvolumetran;
- cx = 1024;
- _movsw(cx, true);
- return;
-lowvolumetran:
- cx = 1024;
- bh = data.byte(kVolume);
- bl = 0;
- _add(bx, 16384-256);
-volloop:
- _lodsw();
- bl = al;
- al = es.byte(bx);
- bl = ah;
- ah = es.byte(bx);
- _stosw();
- if (--cx)
- goto volloop;
-}
-
-void DreamGenContext::domix() {
- STACK_CHECK;
- _cmp(data.byte(kVolume), 0);
- if (!flags.z())
- goto lowvolumemix;
-slow:
- _lodsb();
- ah = ds.byte(bx);
- _inc(bx);
- _cmp(al, dh);
- if (!flags.c())
- goto toplot;
- _cmp(ah, dh);
- if (!flags.c())
- goto nodistort;
- _add(al, ah);
- if (flags.s())
- goto botok;
- _xor(al, al);
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-botok:
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-toplot:
- _cmp(ah, dh);
- if (flags.c())
- goto nodistort;
- _add(al, ah);
- if (!flags.s())
- goto topok;
- al = dl;
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-topok:
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-nodistort:
- _add(al, ah);
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto slow;
- return /* (doneit) */;
-lowvolumemix:
- _lodsb();
- push(bx);
- bh = data.byte(kVolume);
- _add(bh, 63);
- bl = al;
- al = es.byte(bx);
- bx = pop();
- ah = ds.byte(bx);
- _inc(bx);
- _cmp(al, dh);
- if (!flags.c())
- goto toplotv;
- _cmp(ah, dh);
- if (!flags.c())
- goto nodistortv;
- _add(al, ah);
- if (flags.s())
- goto botokv;
- _xor(al, al);
- _stosb();
- if (--cx)
- goto lowvolumemix;
- return /* (doneit) */;
-botokv:
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto lowvolumemix;
- return /* (doneit) */;
-toplotv:
- _cmp(ah, dh);
- if (flags.c())
- goto nodistortv;
- _add(al, ah);
- if (!flags.s())
- goto topokv;
- al = dl;
- _stosb();
- if (--cx)
- goto lowvolumemix;
- return /* (doneit) */;
-topokv:
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto lowvolumemix;
- return /* (doneit) */;
-nodistortv:
- _add(al, ah);
- _xor(al, dh);
- _stosb();
- if (--cx)
- goto lowvolumemix;
-}
-
void DreamGenContext::entrytexts() {
STACK_CHECK;
_cmp(data.byte(kLocation), 21);
@@ -16776,84 +15737,6 @@ void DreamGenContext::clearrest() {
deallocatemem();
}
-void DreamGenContext::parseblaster() {
- STACK_CHECK;
-lookattail:
- al = es.byte(bx);
- _cmp(al, 0);
- if (flags.z())
- return /* (endtail) */;
- _cmp(al, 13);
- if (flags.z())
- return /* (endtail) */;
- _cmp(al, 'i');
- if (flags.z())
- goto issoundint;
- _cmp(al, 'I');
- if (flags.z())
- goto issoundint;
- _cmp(al, 'b');
- if (flags.z())
- goto isbright;
- _cmp(al, 'B');
- if (flags.z())
- goto isbright;
- _cmp(al, 'a');
- if (flags.z())
- goto isbaseadd;
- _cmp(al, 'A');
- if (flags.z())
- goto isbaseadd;
- _cmp(al, 'n');
- if (flags.z())
- goto isnosound;
- _cmp(al, 'N');
- if (flags.z())
- goto isnosound;
- _cmp(al, 'd');
- if (flags.z())
- goto isdma;
- _cmp(al, 'D');
- if (flags.z())
- goto isdma;
- _inc(bx);
- if (--cx)
- goto lookattail;
- return;
-issoundint:
- al = es.byte(bx+1);
- _sub(al, '0');
- data.byte(kSoundint) = al;
- _inc(bx);
- goto lookattail;
-isdma:
- al = es.byte(bx+1);
- _sub(al, '0');
- data.byte(kSounddmachannel) = al;
- _inc(bx);
- goto lookattail;
-isbaseadd:
- push(cx);
- al = es.byte(bx+2);
- _sub(al, '0');
- ah = 0;
- cl = 4;
- _shl(ax, cl);
- _add(ax, 0x200);
- data.word(kSoundbaseadd) = ax;
- cx = pop();
- _inc(bx);
- goto lookattail;
-isbright:
- data.byte(kBrightness) = 1;
- _inc(bx);
- goto lookattail;
-isnosound:
- data.byte(kSoundint) = 255;
- _inc(bx);
- goto lookattail;
-}
-
void DreamGenContext::startup() {
STACK_CHECK;
data.byte(kCurrentkey) = 0;
@@ -18402,109 +17285,6 @@ holdingreel:
data.byte(kWatchmode) = 2;
}
-void DreamGenContext::autosetwalk() {
- STACK_CHECK;
- al = data.byte(kManspath);
- _cmp(data.byte(kFinaldest), al);
- if (!flags.z())
- goto notsamealready;
- return;
-notsamealready:
- getroomspaths();
- checkdest();
- push(bx);
- al = data.byte(kManspath);
- ah = 0;
- _add(ax, ax);
- _add(ax, ax);
- _add(ax, ax);
- _add(bx, ax);
- al = es.byte(bx);
- ah = 0;
- _sub(ax, 12);
- data.word(kLinestartx) = ax;
- al = es.byte(bx+1);
- ah = 0;
- _sub(ax, 12);
- data.word(kLinestarty) = ax;
- bx = pop();
- al = data.byte(kDestination);
- ah = 0;
- _add(ax, ax);
- _add(ax, ax);
- _add(ax, ax);
- _add(bx, ax);
- al = es.byte(bx);
- ah = 0;
- _sub(ax, 12);
- data.word(kLineendx) = ax;
- al = es.byte(bx+1);
- ah = 0;
- _sub(ax, 12);
- data.word(kLineendy) = ax;
- bresenhams();
- _cmp(data.byte(kLinedirection), 0);
- if (flags.z())
- goto normalline;
- al = data.byte(kLinelength);
- _dec(al);
- data.byte(kLinepointer) = al;
- data.byte(kLinedirection) = 1;
- return;
-normalline:
- data.byte(kLinepointer) = 0;
-}
-
-void DreamGenContext::checkdest() {
- STACK_CHECK;
- push(bx);
- _add(bx, 12*8);
- ah = data.byte(kManspath);
- cl = 4;
- _shl(ah, cl);
- al = data.byte(kDestination);
- cl = 24;
- ch = data.byte(kDestination);
-checkdestloop:
- dh = es.byte(bx);
- _and(dh, 0xf0);
- dl = es.byte(bx);
- _and(dl, 0xf);
- _cmp(ax, dx);
- if (!flags.z())
- goto nextcheck;
- al = es.byte(bx+1);
- _and(al, 15);
- data.byte(kDestination) = al;
- bx = pop();
- return;
-nextcheck:
- dl = es.byte(bx);
- _and(dl, 0xf0);
- _shr(dl, 1);
- _shr(dl, 1);
- _shr(dl, 1);
- _shr(dl, 1);
- dh = es.byte(bx);
- _and(dh, 0xf);
- _shl(dh, 1);
- _shl(dh, 1);
- _shl(dh, 1);
- _shl(dh, 1);
- _cmp(ax, dx);
- if (!flags.z())
- goto nextcheck2;
- ch = es.byte(bx+1);
- _and(ch, 15);
-nextcheck2:
- _add(bx, 2);
- _dec(cl);
- if (!flags.z())
- goto checkdestloop;
- data.byte(kDestination) = ch;
- bx = pop();
-}
-
void DreamGenContext::bresenhams() {
STACK_CHECK;
workoutframes();
@@ -18720,17 +17500,6 @@ success:
data.byte(kTurndirection) = 0;
}
-void DreamGenContext::getroomspaths() {
- STACK_CHECK;
- al = data.byte(kRoomnum);
- ah = 0;
- cx = 144;
- _mul(cx);
- es = data.word(kReels);
- bx = (0);
- _add(bx, ax);
-}
-
void DreamGenContext::copyname() {
STACK_CHECK;
push(di);
@@ -19248,32 +18017,6 @@ void DreamGenContext::putunderzoom() {
multiput();
}
-void DreamGenContext::crosshair() {
- STACK_CHECK;
- _cmp(data.byte(kCommandtype), 3);
- if (flags.z())
- goto nocross;
- _cmp(data.byte(kCommandtype), 10);
- if (!flags.c())
- goto nocross;
- es = data.word(kWorkspace);
- ds = data.word(kIcons1);
- di = (8)+24;
- bx = (132)+19;
- al = 9;
- ah = 0;
- showframe();
- return;
-nocross:
- es = data.word(kWorkspace);
- ds = data.word(kIcons1);
- di = (8)+24;
- bx = (132)+19;
- al = 29;
- ah = 0;
- showframe();
-}
-
void DreamGenContext::showpointer() {
STACK_CHECK;
showblink();
@@ -19446,22 +18189,6 @@ _tmp1:
multiget();
}
-void DreamGenContext::deltextline() {
- STACK_CHECK;
- di = data.word(kTextaddressx);
- bx = data.word(kTextaddressy);
- _cmp(data.byte(kForeignrelease), 0);
- if (flags.z())
- goto _tmp1;
- _sub(bx, 3);
-_tmp1:
- ds = data.word(kBuffers);
- si = (0);
- cl = (228);
- ch = (13);
- multiput();
-}
-
void DreamGenContext::animpointer() {
STACK_CHECK;
_cmp(data.byte(kPointermode), 2);
@@ -19941,142 +18668,6 @@ blimey:
es = pop();
}
-void DreamGenContext::startloading() {
- STACK_CHECK;
- data.byte(kCombatcount) = 0;
- al = cs.byte(bx+13);
- data.byte(kRoomssample) = al;
- al = cs.byte(bx+15);
- data.byte(kMapx) = al;
- al = cs.byte(bx+16);
- data.byte(kMapy) = al;
- al = cs.byte(bx+20);
- data.byte(kLiftflag) = al;
- al = cs.byte(bx+21);
- data.byte(kManspath) = al;
- data.byte(kDestination) = al;
- data.byte(kFinaldest) = al;
- al = cs.byte(bx+22);
- data.byte(kFacing) = al;
- data.byte(kTurntoface) = al;
- al = cs.byte(bx+23);
- data.byte(kCounttoopen) = al;
- al = cs.byte(bx+24);
- data.byte(kLiftpath) = al;
- al = cs.byte(bx+25);
- data.byte(kDoorpath) = al;
- data.byte(kLastweapon) = -1;
- al = cs.byte(bx+27);
- push(ax);
- al = cs.byte(bx+31);
- ah = data.byte(kReallocation);
- data.byte(kReallocation) = al;
- dx = bx;
- openfile();
- readheader();
- allocateload();
- ds = ax;
- data.word(kBackdrop) = ax;
- dx = (0);
- loadseg();
- ds = data.word(kWorkspace);
- dx = (0);
- cx = 132*66;
- al = 0;
- fillspace();
- loadseg();
- sortoutmap();
- allocateload();
- data.word(kSetframes) = ax;
- ds = ax;
- dx = (0);
- loadseg();
- ds = data.word(kSetdat);
- dx = 0;
- cx = (64*128);
- al = 255;
- fillspace();
- loadseg();
- allocateload();
- data.word(kReel1) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kReel2) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kReel3) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kReels) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kPeople) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kSetdesc) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kBlockdesc) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kRoomdesc) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- allocateload();
- data.word(kFreeframes) = ax;
- ds = ax;
- dx = 0;
- loadseg();
- ds = data.word(kFreedat);
- dx = 0;
- cx = (16*80);
- al = 255;
- fillspace();
- loadseg();
- allocateload();
- data.word(kFreedesc) = ax;
- ds = ax;
- dx = (0);
- loadseg();
- closefile();
- findroominloc();
- deletetaken();
- setallchanges();
- autoappear();
- al = data.byte(kNewlocation);
- getroomdata();
- data.byte(kLastweapon) = -1;
- data.byte(kMandead) = 0;
- data.word(kLookcounter) = 160;
- data.byte(kNewlocation) = 255;
- data.byte(kLinepointer) = 254;
- ax = pop();
- _cmp(al, 255);
- if (flags.z())
- goto dontwalkin;
- data.byte(kManspath) = al;
- push(bx);
- autosetwalk();
- bx = pop();
-dontwalkin:
- findxyfrompath();
-}
-
void DreamGenContext::disablepath() {
STACK_CHECK;
push(cx);
@@ -20146,25 +18737,6 @@ lookx:
data.byte(kRoomnum) = cl;
}
-void DreamGenContext::getroomdata() {
- STACK_CHECK;
- ah = 0;
- cx = 32;
- _mul(cx);
- bx = 6187;
- _add(bx, ax);
-}
-
-void DreamGenContext::readheader() {
- STACK_CHECK;
- ds = cs;
- dx = 6091;
- cx = (6187-6091);
- readfromfile();
- es = cs;
- di = 6141;
-}
-
void DreamGenContext::allocateload() {
STACK_CHECK;
push(es);
@@ -20177,23 +18749,6 @@ void DreamGenContext::allocateload() {
es = pop();
}
-void DreamGenContext::fillspace() {
- STACK_CHECK;
- push(es);
- push(ds);
- push(dx);
- push(di);
- push(bx);
- di = dx;
- es = ds;
- _stosb(cx, true);
- bx = pop();
- di = pop();
- dx = pop();
- ds = pop();
- es = pop();
-}
-
void DreamGenContext::getridoftemp() {
STACK_CHECK;
es = data.word(kTempgraphics);
@@ -20927,10 +19482,7 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_checkspeed: checkspeed(); break;
case addr_delsprite: delsprite(); break;
case addr_checkone: checkone(); break;
- case addr_findsource: findsource(); break;
case addr_mainman: mainman(); break;
- case addr_aboutturn: aboutturn(); break;
- case addr_facerightway: facerightway(); break;
case addr_checkforexit: checkforexit(); break;
case addr_adjustdown: adjustdown(); break;
case addr_adjustup: adjustup(); break;
@@ -20940,7 +19492,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_initrain: initrain(); break;
case addr_splitintolines: splitintolines(); break;
case addr_getblockofpixel: getblockofpixel(); break;
- case addr_showrain: showrain(); break;
case addr_backobject: backobject(); break;
case addr_liftnoise: liftnoise(); break;
case addr_random: random(); break;
@@ -20948,20 +19499,15 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_constant: constant(); break;
case addr_doorway: doorway(); break;
case addr_widedoor: widedoor(); break;
- case addr_lockeddoorway: lockeddoorway(); break;
case addr_updatepeople: updatepeople(); break;
case addr_getreelframeax: getreelframeax(); break;
case addr_reelsonscreen: reelsonscreen(); break;
- case addr_plotreel: plotreel(); break;
case addr_soundonreels: soundonreels(); break;
case addr_reconstruct: reconstruct(); break;
- case addr_dealwithspecial: dealwithspecial(); break;
case addr_movemap: movemap(); break;
case addr_getreelstart: getreelstart(); break;
- case addr_showreelframe: showreelframe(); break;
case addr_deleverything: deleverything(); break;
case addr_dumpeverything: dumpeverything(); break;
- case addr_allocatework: allocatework(); break;
case addr_showpcx: showpcx(); break;
case addr_loadpalfromiff: loadpalfromiff(); break;
case addr_setmode: setmode(); break;
@@ -20971,12 +19517,9 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_pixelcheckset: pixelcheckset(); break;
case addr_createpanel: createpanel(); break;
case addr_createpanel2: createpanel2(); break;
- case addr_clearwork: clearwork(); break;
case addr_vsync: vsync(); break;
case addr_doshake: doshake(); break;
- case addr_zoom: zoom(); break;
case addr_delthisone: delthisone(); break;
- case addr_doblocks: doblocks(); break;
case addr_transferinv: transferinv(); break;
case addr_transfermap: transfermap(); break;
case addr_fadedos: fadedos(); break;
@@ -21099,7 +19642,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_addlength: addlength(); break;
case addr_drawflags: drawflags(); break;
case addr_showallobs: showallobs(); break;
- case addr_makebackob: makebackob(); break;
case addr_showallfree: showallfree(); break;
case addr_showallex: showallex(); break;
case addr_calcfrframe: calcfrframe(); break;
@@ -21276,9 +19818,7 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_setallchanges: setallchanges(); break;
case addr_dochange: dochange(); break;
case addr_autoappear: autoappear(); break;
- case addr_dumptimedtext: dumptimedtext(); break;
case addr_setuptimeduse: setuptimeduse(); break;
- case addr_setuptimedtemp: setuptimedtemp(); break;
case addr_edenscdplayer: edenscdplayer(); break;
case addr_usewall: usewall(); break;
case addr_usechurchgate: usechurchgate(); break;
@@ -21398,16 +19938,12 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_out22c: out22c(); break;
case addr_playchannel0: playchannel0(); break;
case addr_playchannel1: playchannel1(); break;
- case addr_makenextblock: makenextblock(); break;
case addr_volumeadjust: volumeadjust(); break;
- case addr_loopchannel0: loopchannel0(); break;
case addr_channel0only: channel0only(); break;
case addr_channel1only: channel1only(); break;
- case addr_channel0tran: channel0tran(); break;
case addr_bothchannels: bothchannels(); break;
case addr_saveems: saveems(); break;
case addr_restoreems: restoreems(); break;
- case addr_domix: domix(); break;
case addr_dmaend: dmaend(); break;
case addr_startdmablock: startdmablock(); break;
case addr_setuppit: setuppit(); break;
@@ -21430,7 +19966,6 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_clearrest: clearrest(); break;
case addr_deallocatemem: deallocatemem(); break;
case addr_allocatemem: allocatemem(); break;
- case addr_parseblaster: parseblaster(); break;
case addr_startup: startup(); break;
case addr_startup1: startup1(); break;
case addr_screenupdate: screenupdate(); break;
@@ -21476,11 +20011,8 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_walktotext: walktotext(); break;
case addr_getflagunderp: getflagunderp(); break;
case addr_setwalk: setwalk(); break;
- case addr_autosetwalk: autosetwalk(); break;
- case addr_checkdest: checkdest(); break;
case addr_bresenhams: bresenhams(); break;
case addr_workoutframes: workoutframes(); break;
- case addr_getroomspaths: getroomspaths(); break;
case addr_copyname: copyname(); break;
case addr_findobname: findobname(); break;
case addr_showicon: showicon(); break;
@@ -21506,12 +20038,10 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_getunderzoom: getunderzoom(); break;
case addr_dumpzoom: dumpzoom(); break;
case addr_putunderzoom: putunderzoom(); break;
- case addr_crosshair: crosshair(); break;
case addr_showpointer: showpointer(); break;
case addr_delpointer: delpointer(); break;
case addr_dumppointer: dumppointer(); break;
case addr_undertextline: undertextline(); break;
- case addr_deltextline: deltextline(); break;
case addr_animpointer: animpointer(); break;
case addr_setmouse: setmouse(); break;
case addr_readmouse: readmouse(); break;
@@ -21538,15 +20068,11 @@ void DreamGenContext::__dispatch_call(uint16 addr) {
case addr_restorereels: restorereels(); break;
case addr_restoreall: restoreall(); break;
case addr_sortoutmap: sortoutmap(); break;
- case addr_startloading: startloading(); break;
case addr_disablepath: disablepath(); break;
case addr_findxyfrompath: findxyfrompath(); break;
case addr_findroominloc: findroominloc(); break;
- case addr_getroomdata: getroomdata(); break;
- case addr_readheader: readheader(); break;
case addr_dontloadseg: dontloadseg(); break;
case addr_allocateload: allocateload(); break;
- case addr_fillspace: fillspace(); break;
case addr_getridoftemp: getridoftemp(); break;
case addr_getridoftemptext: getridoftemptext(); break;
case addr_getridoftemp2: getridoftemp2(); break;
diff --git a/engines/dreamweb/dreamgen.h b/engines/dreamweb/dreamgen.h
index c2aa204942..42d135fa9a 100644
--- a/engines/dreamweb/dreamgen.h
+++ b/engines/dreamweb/dreamgen.h
@@ -57,15 +57,11 @@ public:
static const uint16 addr_getridoftemp2 = 0xcb78;
static const uint16 addr_getridoftemptext = 0xcb74;
static const uint16 addr_getridoftemp = 0xcb70;
- static const uint16 addr_fillspace = 0xcb6c;
static const uint16 addr_allocateload = 0xcb68;
static const uint16 addr_dontloadseg = 0xcb64;
- static const uint16 addr_readheader = 0xcb60;
- static const uint16 addr_getroomdata = 0xcb5c;
static const uint16 addr_findroominloc = 0xcb58;
static const uint16 addr_findxyfrompath = 0xcb54;
static const uint16 addr_disablepath = 0xcb50;
- static const uint16 addr_startloading = 0xcb4c;
static const uint16 addr_sortoutmap = 0xcb48;
static const uint16 addr_restoreall = 0xcb44;
static const uint16 addr_restorereels = 0xcb40;
@@ -92,12 +88,10 @@ public:
static const uint16 addr_readmouse = 0xcae4;
static const uint16 addr_setmouse = 0xcae0;
static const uint16 addr_animpointer = 0xcadc;
- static const uint16 addr_deltextline = 0xcad4;
static const uint16 addr_undertextline = 0xcad0;
static const uint16 addr_dumppointer = 0xcacc;
static const uint16 addr_delpointer = 0xcac8;
static const uint16 addr_showpointer = 0xcac4;
- static const uint16 addr_crosshair = 0xcac0;
static const uint16 addr_putunderzoom = 0xcabc;
static const uint16 addr_dumpzoom = 0xcab8;
static const uint16 addr_getunderzoom = 0xcab4;
@@ -123,11 +117,8 @@ public:
static const uint16 addr_showicon = 0xca64;
static const uint16 addr_findobname = 0xca60;
static const uint16 addr_copyname = 0xca5c;
- static const uint16 addr_getroomspaths = 0xca58;
static const uint16 addr_workoutframes = 0xca54;
static const uint16 addr_bresenhams = 0xca50;
- static const uint16 addr_checkdest = 0xca4c;
- static const uint16 addr_autosetwalk = 0xca48;
static const uint16 addr_setwalk = 0xca44;
static const uint16 addr_getflagunderp = 0xca40;
static const uint16 addr_walktotext = 0xca3c;
@@ -174,7 +165,6 @@ public:
static const uint16 addr_screenupdate = 0xc99c;
static const uint16 addr_startup1 = 0xc998;
static const uint16 addr_startup = 0xc994;
- static const uint16 addr_parseblaster = 0xc990;
static const uint16 addr_allocatemem = 0xc988;
static const uint16 addr_deallocatemem = 0xc984;
static const uint16 addr_clearrest = 0xc980;
@@ -196,16 +186,12 @@ public:
static const uint16 addr_setuppit = 0xc93c;
static const uint16 addr_startdmablock = 0xc938;
static const uint16 addr_dmaend = 0xc934;
- static const uint16 addr_domix = 0xc930;
static const uint16 addr_restoreems = 0xc92c;
static const uint16 addr_saveems = 0xc928;
static const uint16 addr_bothchannels = 0xc924;
- static const uint16 addr_channel0tran = 0xc920;
static const uint16 addr_channel1only = 0xc91c;
static const uint16 addr_channel0only = 0xc918;
- static const uint16 addr_loopchannel0 = 0xc90c;
static const uint16 addr_volumeadjust = 0xc908;
- static const uint16 addr_makenextblock = 0xc904;
static const uint16 addr_playchannel1 = 0xc900;
static const uint16 addr_playchannel0 = 0xc8fc;
static const uint16 addr_out22c = 0xc8f8;
@@ -327,9 +313,7 @@ public:
static const uint16 addr_usechurchgate = 0xc730;
static const uint16 addr_usewall = 0xc72c;
static const uint16 addr_edenscdplayer = 0xc728;
- static const uint16 addr_setuptimedtemp = 0xc720;
static const uint16 addr_setuptimeduse = 0xc71c;
- static const uint16 addr_dumptimedtext = 0xc718;
static const uint16 addr_autoappear = 0xc70c;
static const uint16 addr_dochange = 0xc708;
static const uint16 addr_setallchanges = 0xc704;
@@ -506,7 +490,6 @@ public:
static const uint16 addr_calcfrframe = 0xc454;
static const uint16 addr_showallex = 0xc450;
static const uint16 addr_showallfree = 0xc44c;
- static const uint16 addr_makebackob = 0xc448;
static const uint16 addr_showallobs = 0xc444;
static const uint16 addr_drawflags = 0xc43c;
static const uint16 addr_addlength = 0xc438;
@@ -629,12 +612,9 @@ public:
static const uint16 addr_fadedos = 0xc248;
static const uint16 addr_transfermap = 0xc244;
static const uint16 addr_transferinv = 0xc240;
- static const uint16 addr_doblocks = 0xc228;
static const uint16 addr_delthisone = 0xc214;
- static const uint16 addr_zoom = 0xc210;
static const uint16 addr_doshake = 0xc20c;
static const uint16 addr_vsync = 0xc208;
- static const uint16 addr_clearwork = 0xc204;
static const uint16 addr_createpanel2 = 0xc200;
static const uint16 addr_createpanel = 0xc1fc;
static const uint16 addr_pixelcheckset = 0xc1f8;
@@ -644,20 +624,15 @@ public:
static const uint16 addr_setmode = 0xc1dc;
static const uint16 addr_loadpalfromiff = 0xc1d8;
static const uint16 addr_showpcx = 0xc1cc;
- static const uint16 addr_allocatework = 0xc1c8;
static const uint16 addr_dumpeverything = 0xc1c4;
static const uint16 addr_deleverything = 0xc1c0;
- static const uint16 addr_showreelframe = 0xc1bc;
static const uint16 addr_getreelstart = 0xc1b8;
static const uint16 addr_movemap = 0xc1b4;
- static const uint16 addr_dealwithspecial = 0xc1b0;
static const uint16 addr_reconstruct = 0xc1ac;
static const uint16 addr_soundonreels = 0xc1a8;
- static const uint16 addr_plotreel = 0xc1a4;
static const uint16 addr_reelsonscreen = 0xc1a0;
static const uint16 addr_getreelframeax = 0xc19c;
static const uint16 addr_updatepeople = 0xc198;
- static const uint16 addr_lockeddoorway = 0xc194;
static const uint16 addr_widedoor = 0xc18c;
static const uint16 addr_doorway = 0xc188;
static const uint16 addr_constant = 0xc184;
@@ -665,7 +640,6 @@ public:
static const uint16 addr_random = 0xc17c;
static const uint16 addr_liftnoise = 0xc178;
static const uint16 addr_backobject = 0xc170;
- static const uint16 addr_showrain = 0xc16c;
static const uint16 addr_getblockofpixel = 0xc168;
static const uint16 addr_splitintolines = 0xc164;
static const uint16 addr_initrain = 0xc160;
@@ -675,10 +649,7 @@ public:
static const uint16 addr_adjustup = 0xc150;
static const uint16 addr_adjustdown = 0xc14c;
static const uint16 addr_checkforexit = 0xc148;
- static const uint16 addr_facerightway = 0xc144;
- static const uint16 addr_aboutturn = 0xc13c;
static const uint16 addr_mainman = 0xc138;
- static const uint16 addr_findsource = 0xc130;
static const uint16 addr_checkone = 0xc12c;
static const uint16 addr_delsprite = 0xc11c;
static const uint16 addr_checkspeed = 0xc110;
@@ -1323,7 +1294,7 @@ public:
void bothchannels();
void usewire();
void getnamepos();
- void drawitall();
+ void loadtemptext();
void clearstartpal();
void femalefan();
void showgamereel();
@@ -1338,7 +1309,7 @@ public:
void clearbuffers();
void neterror();
void storeit();
- void lockeddoorway();
+ //void lockeddoorway();
void isitworn();
//void putundertimed();
void dumpmap();
@@ -1359,7 +1330,7 @@ public:
void getreelstart();
void buttonenter();
void checkinput();
- void crosshair();
+ //void crosshair();
void bresenhams();
void getbackfromops();
//void frameoutv();
@@ -1378,16 +1349,18 @@ public:
void turnanypathoff();
void openfilefromc();
void gettime();
- void clearwork();
+ //void clearwork();
void loadtraveltext();
//void worktoscreen();
void getexpos();
void fadedos();
+ //void fillspace();
//void multiget();
+ //void autosetwalk();
void fadeupmonfirst();
void drawfloor();
void loadkeypad();
- void findsource();
+ //void findsource();
void clearendpal();
void findtext1();
void isryanholding();
@@ -1409,8 +1382,8 @@ public:
void additionaltext();
//void kernchars();
void othersmoker();
- void autosetwalk();
- void setuptimedtemp();
+ void dofade();
+ //void setuptimedtemp();
void blocknametext();
void useelevator5();
void useelevator4();
@@ -1420,7 +1393,7 @@ public:
void useelevator2();
void buttonone();
void keyboardread();
- void deltextline();
+ //void deltextline();
void entercode();
void getopenedsize();
void getpersframe();
@@ -1455,12 +1428,11 @@ public:
void addtopeoplelist();
void hangoncurs();
void sparkydrip();
- //void modifychar();
void compare();
void printcurs();
//void convertkey();
void outofopen();
- void dealwithspecial();
+ //void dealwithspecial();
//void eraseoldobs();
void dircom();
//void liftsprite();
@@ -1473,8 +1445,9 @@ public:
void fadescreenup();
void loadold();
void loadtempcharset();
+ void showbyte();
void useslab();
- void aboutturn();
+ //void aboutturn();
void usealtar();
void createpanel2();
void turnonpower();
@@ -1488,7 +1461,7 @@ public:
void endgame();
void monprint();
void usepipe();
- void startloading();
+ //void startloading();
void getunderzoom();
void candles();
void backobject();
@@ -1496,7 +1469,7 @@ public:
void reminders();
void selectslot2();
void runtap();
- void domix();
+ //void domix();
void priesttext();
void paneltomap();
void obname();
@@ -1508,13 +1481,12 @@ public:
void disablesoundint();
void checkifset();
void showallex();
- void showrain();
+ //void showrain();
void openpoolboss();
void buttontwo();
- void fillopen();
//void usetimedtext();
void delsprite();
- void getroomspaths();
+ //void getroomspaths();
//void dumptextline();
void fadescreendownhalf();
void useplate();
@@ -1526,7 +1498,7 @@ public:
void loadspeech();
//void cls();
//void printsprites();
- void checkifperson();
+ //void dumptimedtext();
void showallobs();
//void getnumber();
void adjustleft();
@@ -1546,6 +1518,7 @@ public:
//void printchar();
void showkeypad();
void obtoinv();
+ //void getroomdata();
void removeobfrominv();
void usecoveredbox();
void openyourneighbour();
@@ -1562,7 +1535,7 @@ public:
void discops();
//void printdirect();
void delthisone();
- void makebackob();
+ //void makebackob();
void middlepanel();
void dumpwatch();
void saveload();
@@ -1577,8 +1550,8 @@ public:
void locklightoff();
void wearwatch();
void runintroseq();
- void doblocks();
- void showbyte();
+ //void doblocks();
+ void opensarters();
void allpalette();
void findormake();
void nextsymbol();
@@ -1593,14 +1566,14 @@ public:
void folderhints();
void openhoteldoor();
void removesetobject();
- void dumptimedtext();
+ void checkifperson();
//void frameoutfx();
void blank();
void drinker();
void nextcolon();
void placefreeobject();
void delpointer();
- void loopchannel0();
+ //void loopchannel0();
void initrain();
void showleftpage();
void rockstar();
@@ -1671,12 +1644,12 @@ public:
void steady();
void pixelcheckset();
void reexfrominv();
- void fillspace();
+ void examinventory();
void talk();
void usedryer();
void dumpeverything();
void usehatch();
- void zoom();
+ //void zoom();
void outofinv();
void viewfolder();
//void walking();
@@ -1690,7 +1663,7 @@ public:
void playguitar();
void lastfolder();
void transfermap();
- void showreelframe();
+ //void showreelframe();
void showmonk();
void diarykeyn();
void set16colpalette();
@@ -1711,7 +1684,7 @@ public:
void getridofpit();
void convnum();
void nothelderror();
- void readheader();
+ //void readheader();
void getsetad();
void getyad();
void reconstruct();
@@ -1782,7 +1755,7 @@ public:
void readfromfile();
void initialinv();
void showslots();
- void dofade();
+ //void modifychar();
void hangon();
void settopright();
void findsetobject();
@@ -1813,7 +1786,7 @@ public:
void printmessage();
void reexfromopen();
void fillryan();
- void loadtemptext();
+ void drawitall();
void usestereo();
void showcurrentfile();
void copyname();
@@ -1832,7 +1805,7 @@ public:
void afterintroroom();
void blockget();
void usetrainer();
- void allocatework();
+ //void allocatework();
void addtopresslist();
void walkandexamine();
void dmaend();
@@ -1851,13 +1824,13 @@ public:
void useopened();
void inventory();
void powerlightoff();
- void getroomdata();
+ void fillopen();
void showoutermenu();
void signon();
void deleteextext();
void foghornsound();
void showrightpage();
- void openhoteldoor2();
+ void showloadops();
void examicon();
void showgun();
void switchryanon();
@@ -1869,7 +1842,7 @@ public:
void opentvdoor();
void triggermessage();
void finalframe();
- void plotreel();
+ //void plotreel();
void swapwithopen();
//void makesprite();
void dreamweb();
@@ -1883,7 +1856,6 @@ public:
void turnanypathon();
void restorereels();
void setwalk();
- //void printboth();
void useroutine();
void zoomicon();
void hotelcontrol();
@@ -1900,10 +1872,10 @@ public:
void makecaps();
void read();
void fadescreenups();
- void checkdest();
+ //void checkdest();
//void initman();
void loadpalfromiff();
- void facerightway();
+ //void facerightway();
void startup1();
void findlen();
void showsymbol();
@@ -1941,7 +1913,7 @@ public:
void quitkey();
void openfile();
void usecharset1();
- void makenextblock();
+ //void makenextblock();
void showpuztext();
void addalong();
//void width160();
@@ -1949,7 +1921,6 @@ public:
//void dodoor();
void greyscalesum();
void buttoneight();
- void opensarters();
void findexobject();
void errormessage2();
void usechurchhole();
@@ -1998,9 +1969,9 @@ public:
void redrawmainscrn();
void finishedwalking();
void findallryan();
- void channel0tran();
+ //void channel0tran();
void buttonpress();
- void parseblaster();
+ //void parseblaster();
void callhotellift();
void makemainscreen();
void intromonks2();
@@ -2034,12 +2005,12 @@ public:
void intro();
void hangonp();
void fadescreendowns();
- void showloadops();
+ void openhoteldoor2();
void getridoftempsp();
void scanfornames();
void setallchanges();
void newgame();
- void examinventory();
+ //void printboth();
void standardload();
void undertextline();
void findroominloc();
diff --git a/engines/dreamweb/module.mk b/engines/dreamweb/module.mk
index 3b0c7f3325..6c4c506695 100644
--- a/engines/dreamweb/module.mk
+++ b/engines/dreamweb/module.mk
@@ -5,7 +5,10 @@ MODULE_OBJS := \
detection.o \
dreamweb.o \
dreamgen.o \
- stubs.o
+ print.o \
+ sprite.o \
+ stubs.o \
+ vgagrafx.o
# This module can be built as a plugin
ifeq ($(ENABLE_DREAMWEB), DYNAMIC_PLUGIN)
diff --git a/engines/dreamweb/print.cpp b/engines/dreamweb/print.cpp
new file mode 100644
index 0000000000..26084c35d1
--- /dev/null
+++ b/engines/dreamweb/print.cpp
@@ -0,0 +1,224 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "dreamweb/dreamweb.h"
+#include "engines/util.h"
+#include "graphics/surface.h"
+
+namespace DreamGen {
+
+void DreamGenContext::printboth(const Frame *charSet, uint16 *x, uint16 y, uint8 c, uint8 nextChar) {
+ uint16 newX = *x;
+ uint8 width, height;
+ printchar(charSet, &newX, y, c, nextChar, &width, &height);
+ multidump(*x, y, width, height);
+ *x = newX;
+}
+
+uint8 DreamGenContext::getnextword(const Frame *charSet, const uint8 *string, uint8 *totalWidth, uint8 *charCount) {
+ *totalWidth = 0;
+ *charCount = 0;
+ while(true) {
+ uint8 firstChar = *string;
+ ++string;
+ ++*charCount;
+ if ((firstChar == ':') || (firstChar == 0)) { //endall
+ *totalWidth += 6;
+ return 1;
+ }
+ if (firstChar == 32) { //endword
+ *totalWidth += 6;
+ return 0;
+ }
+ firstChar = engine->modifyChar(firstChar);
+ if (firstChar != 255) {
+ uint8 secondChar = *string;
+ uint8 width = charSet[firstChar - 32 + data.word(kCharshift)].width;
+ width = kernchars(firstChar, secondChar, width);
+ *totalWidth += width;
+ }
+ }
+}
+
+void DreamGenContext::printchar() {
+ uint16 x = di;
+ uint8 width, height;
+ printchar((const Frame *)ds.ptr(0, 0), &x, bx, al, ah, &width, &height);
+ di = x;
+ cl = width;
+ ch = height;
+}
+
+void DreamGenContext::printchar(const Frame *charSet, uint16* x, uint16 y, uint8 c, uint8 nextChar, uint8 *width, uint8 *height) {
+ if (c == 255)
+ return;
+ push(si);
+ push(di);
+ if (data.byte(kForeignrelease) != 0)
+ y -= 3;
+ uint16 tmp = c - 32 + data.word(kCharshift);
+ showframe(charSet, *x, y, tmp & 0x1ff, (tmp >> 8) & 0xfe, width, height);
+ di = pop();
+ si = pop();
+ _cmp(data.byte(kKerning), 0);
+ if (flags.z())
+ *width = kernchars(c, nextChar, *width);
+ (*x) += *width;
+}
+
+void DreamGenContext::printslow() {
+ al = printslow(es.ptr(si, 0), di, bx, dl, (bool)(dl & 1));
+}
+
+uint8 DreamGenContext::printslow(const uint8 *string, uint16 x, uint16 y, uint8 maxWidth, bool centered) {
+ data.byte(kPointerframe) = 1;
+ data.byte(kPointermode) = 3;
+ const Frame* charSet = (const Frame *)segRef(data.word(kCharset1)).ptr(0, 0);
+ do {
+ uint16 offset = x;
+ uint16 charCount = getnumber(charSet, string, maxWidth, centered, &offset);
+ do {
+ uint8 c0 = string[0];
+ uint8 c1 = string[1];
+ uint8 c2 = string[2];
+ c0 = engine->modifyChar(c0);
+ printboth(charSet, &offset, y, c0, c1);
+ if ((c1 == 0) || (c1 == ':')) {
+ return 0;
+ }
+ if (charCount != 1) {
+ c1 = engine->modifyChar(c1);
+ data.word(kCharshift) = 91;
+ uint16 offset2 = offset;
+ printboth(charSet, &offset2, y, c1, c2);
+ data.word(kCharshift) = 0;
+ for (int i=0; i<2; ++i) {
+ waitframes();
+ if (ax == 0)
+ continue;
+ if (ax != data.word(kOldbutton)) {
+ return 1;
+ }
+ }
+ }
+
+ ++string;
+ --charCount;
+ } while (charCount);
+ y += 10;
+ } while (true);
+}
+
+void DreamGenContext::printdirect() {
+ uint16 y = bx;
+ uint16 initialSi = si;
+ const uint8 *initialString = es.ptr(si, 0);
+ const uint8 *string = initialString;
+ printdirect(&string, di, &y, dl, (bool)(dl & 1));
+ si = initialSi + (string - initialString);
+ bx = y;
+}
+
+void DreamGenContext::printdirect(const uint8** string, uint16 x, uint16 *y, uint8 maxWidth, bool centered) {
+ data.word(kLastxpos) = x;
+ const Frame *charSet = (const Frame *)segRef(data.word(kCurrentset)).ptr(0, 0);
+ while (true) {
+ uint16 offset = x;
+ uint8 charCount = getnumber(charSet, *string, maxWidth, centered, &offset);
+ uint16 i = offset;
+ do {
+ uint8 c = (*string)[0];
+ uint8 nextChar = (*string)[1];
+ ++(*string);
+ if ((c == 0) || (c == ':')) {
+ return;
+ }
+ c = engine->modifyChar(c);
+ uint8 width, height;
+ printchar(charSet, &i, *y, c, nextChar, &width, &height);
+ data.word(kLastxpos) = i;
+ --charCount;
+ } while(charCount);
+ *y += data.word(kLinespacing);
+ }
+}
+
+void DreamGenContext::getnumber() {
+ uint16 offset = di;
+ cl = getnumber((Frame *)ds.ptr(0, 0), es.ptr(si, 0), dl, (bool)(dl & 1), &offset);
+ di = offset;
+}
+
+uint8 DreamGenContext::getnumber(const Frame *charSet, const uint8 *string, uint16 maxWidth, bool centered, uint16* offset) {
+ uint8 totalWidth = 0;
+ uint8 charCount = 0;
+ while (true) {
+ uint8 wordTotalWidth, wordCharCount;
+ uint8 done = getnextword(charSet, string, &wordTotalWidth, &wordCharCount);
+ string += wordCharCount;
+
+ if (done == 1) { //endoftext
+ ax = totalWidth + wordTotalWidth - 10;
+ if (ax < maxWidth) {
+ totalWidth += wordTotalWidth;
+ charCount += wordCharCount;
+ }
+
+ if (centered) {
+ ax = (maxWidth & 0xfe) + 2 + 20 - totalWidth;
+ ax /= 2;
+ } else {
+ ax = 0;
+ }
+ *offset += ax;
+ return charCount;
+ }
+ ax = totalWidth + wordTotalWidth - 10;
+ if (ax >= maxWidth) { //gotoverend
+ if (centered) {
+ ax = (maxWidth & 0xfe) - totalWidth + 20;
+ ax /= 2;
+ } else {
+ ax = 0;
+ }
+ *offset += ax;
+ return charCount;
+ }
+ totalWidth += wordTotalWidth;
+ charCount += wordCharCount;
+ }
+}
+
+uint8 DreamGenContext::kernchars(uint8 firstChar, uint8 secondChar, uint8 width) {
+ if ((firstChar == 'a') || (al == 'u')) {
+ if ((secondChar == 'n') || (secondChar == 't') || (secondChar == 'r') || (secondChar == 'i') || (secondChar == 'l'))
+ return width-1;
+ }
+ return width;
+}
+
+void DreamGenContext::kernchars() {
+ cl = kernchars(al, ah, cl);
+}
+
+} /*namespace dreamgen */
+
diff --git a/engines/dreamweb/runtime.h b/engines/dreamweb/runtime.h
index 0c27c12e3c..8aa71b285c 100644
--- a/engines/dreamweb/runtime.h
+++ b/engines/dreamweb/runtime.h
@@ -287,6 +287,12 @@ public:
_freeSegments.push_back(id);
}
+ SegmentRef segRef(uint16 seg) {
+ SegmentRef result(this);
+ result = seg;
+ return result;
+ }
+
inline void _cmp(uint8 a, uint8 b) {
_sub(a, b);
}
diff --git a/engines/dreamweb/sprite.cpp b/engines/dreamweb/sprite.cpp
new file mode 100644
index 0000000000..53c972008c
--- /dev/null
+++ b/engines/dreamweb/sprite.cpp
@@ -0,0 +1,604 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "dreamweb/dreamweb.h"
+#include "engines/util.h"
+#include "graphics/surface.h"
+
+namespace DreamGen {
+
+Sprite *DreamGenContext::spritetable() {
+ Sprite *sprite = (Sprite *)segRef(data.word(kBuffers)).ptr(kSpritetable, 16 * sizeof(Sprite));
+ return sprite;
+}
+
+void DreamGenContext::printsprites() {
+ for (size_t priority = 0; priority < 7; ++priority) {
+ Sprite *sprites = spritetable();
+ for (size_t j = 0; j < 16; ++j) {
+ const Sprite &sprite = sprites[j];
+ if (sprite.updateCallback() == 0x0ffff)
+ continue;
+ if (priority != sprite.priority)
+ continue;
+ if (sprite.hidden == 1)
+ continue;
+ printasprite(&sprite);
+ }
+ }
+}
+
+void DreamGenContext::printasprite(const Sprite *sprite) {
+ uint16 x, y;
+ if (sprite->y >= 220) {
+ y = data.word(kMapady) - (256 - sprite->y);
+ } else {
+ y = sprite->y + data.word(kMapady);
+ }
+
+ if (sprite->x >= 220) {
+ x = data.word(kMapadx) - (256 - sprite->x);
+ } else {
+ x = sprite->x + data.word(kMapadx);
+ }
+
+ uint8 c;
+ if (sprite->b29 != 0)
+ c = 8;
+ else
+ c = 0;
+ uint8 width, height;
+ showframe((const Frame *)segRef(sprite->frameData()).ptr(0, 0), x, y, sprite->b15, c, &width, &height);
+}
+
+void DreamGenContext::clearsprites() {
+ memset(spritetable(), 0xff, sizeof(Sprite) * 16);
+}
+
+Sprite *DreamGenContext::makesprite(uint8 x, uint8 y, uint16 updateCallback, uint16 frameData, uint16 somethingInDi) {
+ Sprite *sprite = spritetable();
+ while (sprite->b15 != 0xff) { // NB: No boundchecking in the original code either
+ ++sprite;
+ }
+
+ sprite->setUpdateCallback(updateCallback);
+ sprite->x = x;
+ sprite->y = y;
+ sprite->setFrameData(frameData);
+ WRITE_LE_UINT16(&sprite->w8, somethingInDi);
+ sprite->w2 = 0xffff;
+ sprite->b15 = 0;
+ sprite->delay = 0;
+ return sprite;
+}
+
+void DreamGenContext::makesprite() { // NB: returns new sprite in es:bx
+ Sprite *sprite = makesprite(si & 0xff, si >> 8, cx, dx, di);
+
+ // Recover es:bx from sprite
+ es = data.word(kBuffers);
+ bx = kSpritetable;
+ Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16);
+ bx += sizeof(Sprite) * (sprite - sprites);
+ //
+}
+
+void DreamGenContext::spriteupdate() {
+ Sprite *sprites = spritetable();
+ sprites[0].hidden = data.byte(kRyanon);
+
+ Sprite *sprite = sprites;
+ for (size_t i=0; i < 16; ++i) {
+ uint16 updateCallback = sprite->updateCallback();
+ if (updateCallback != 0xffff) {
+ sprite->w24 = sprite->w2;
+ if (updateCallback == addr_mainman) // NB : Let's consider the callback as an enum while more code is not ported to C++
+ mainman(sprite);
+ else {
+ assert(updateCallback == addr_backobject);
+ backobject(sprite);
+ }
+ }
+
+ if (data.byte(kNowinnewroom) == 1)
+ break;
+ ++sprite;
+ }
+}
+
+void DreamGenContext::initman() {
+ Sprite *sprite = makesprite(data.byte(kRyanx), data.byte(kRyany), addr_mainman, data.word(kMainsprites), 0);
+ sprite->priority = 4;
+ sprite->b22 = 0;
+ sprite->b29 = 0;
+}
+
+void DreamGenContext::mainman() {
+ assert(false);
+}
+
+void DreamGenContext::mainman(Sprite *sprite) {
+ push(es);
+ push(ds);
+
+ // Recover es:bx from sprite
+ es = data.word(kBuffers);
+ bx = kSpritetable;
+ Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16);
+ bx += 32 * (sprite - sprites);
+ //
+
+ if (data.byte(kResetmanxy) == 1) {
+ data.byte(kResetmanxy) = 0;
+ sprite->x = data.byte(kRyanx);
+ sprite->y = data.byte(kRyany);
+ sprite->b29 = 0;
+ }
+ --sprite->b22;
+ if (sprite->b22 != 0xff) {
+ ds = pop();
+ es = pop();
+ return;
+ }
+ sprite->b22 = 0;
+ if (data.byte(kTurntoface) != data.byte(kFacing)) {
+ aboutturn(sprite);
+ } else {
+ if ((data.byte(kTurndirection) != 0) && (data.byte(kLinepointer) == 254)) {
+ data.byte(kReasseschanges) = 1;
+ if (data.byte(kFacing) == data.byte(kLeavedirection))
+ checkforexit();
+ }
+ data.byte(kTurndirection) = 0;
+ if (data.byte(kLinepointer) == 254) {
+ sprite->b29 = 0;
+ } else {
+ ++sprite->b29;
+ if (sprite->b29 == 11)
+ sprite->b29 = 1;
+ walking(sprite);
+ if (data.byte(kLinepointer) != 254) {
+ if ((data.byte(kFacing) & 1) == 0)
+ walking(sprite);
+ else if ((sprite->b29 != 2) && (sprite->b29 != 7))
+ walking(sprite);
+ }
+ if (data.byte(kLinepointer) == 254) {
+ if (data.byte(kTurntoface) == data.byte(kFacing)) {
+ data.byte(kReasseschanges) = 1;
+ if (data.byte(kFacing) == data.byte(kLeavedirection))
+ checkforexit();
+ }
+ }
+ }
+ }
+ static const uint8 facelist[] = { 0,60,33,71,11,82,22,93 };
+ sprite->b15 = sprite->b29 + facelist[data.byte(kFacing)];
+ data.byte(kRyanx) = sprite->x;
+ data.byte(kRyany) = sprite->y;
+
+ ds = pop();
+ es = pop();
+}
+
+void DreamGenContext::walking() {
+ Sprite *sprite = (Sprite *)es.ptr(bx, sizeof(Sprite));
+ walking(sprite);
+}
+
+void DreamGenContext::walking(Sprite *sprite) {
+ uint8 comp;
+ if (data.byte(kLinedirection) != 0) {
+ --data.byte(kLinepointer);
+ comp = 200;
+ } else {
+ ++data.byte(kLinepointer);
+ comp = data.byte(kLinelength);
+ }
+ if (data.byte(kLinepointer) < comp) {
+ sprite->x = data.byte(kLinedata + data.byte(kLinepointer) * 2 + 0);
+ sprite->y = data.byte(kLinedata + data.byte(kLinepointer) * 2 + 1);
+ return;
+ }
+
+ data.byte(kLinepointer) = 254;
+ data.byte(kManspath) = data.byte(kDestination);
+ if (data.byte(kDestination) == data.byte(kFinaldest)) {
+ facerightway();
+ return;
+ }
+ data.byte(kDestination) = data.byte(kFinaldest);
+ push(es);
+ push(bx);
+ autosetwalk();
+ bx = pop();
+ es = pop();
+}
+
+void DreamGenContext::aboutturn(Sprite *sprite) {
+ bool incdir = true;
+
+ if (data.byte(kTurndirection) == 1)
+ incdir = true;
+ else if ((int8)data.byte(kTurndirection) == -1)
+ incdir = false;
+ else {
+ if (data.byte(kFacing) < data.byte(kTurntoface)) {
+ uint8 delta = data.byte(kTurntoface) - data.byte(kFacing);
+ if (delta >= 4)
+ incdir = false;
+ else
+ incdir = true;
+ } else {
+ uint8 delta = data.byte(kFacing) - data.byte(kTurntoface);
+ if (delta >= 4)
+ incdir = true;
+ else
+ incdir = false;
+ }
+ }
+
+ if (incdir) {
+ data.byte(kTurndirection) = 1;
+ data.byte(kFacing) = (data.byte(kFacing) + 1) & 7;
+ sprite->b29 = 0;
+ } else {
+ data.byte(kTurndirection) = -1;
+ data.byte(kFacing) = (data.byte(kFacing) - 1) & 7;
+ sprite->b29 = 0;
+ }
+}
+
+void DreamGenContext::backobject() {
+ assert(false);
+}
+
+void DreamGenContext::backobject(Sprite *sprite) {
+ ObjData *objData = (ObjData *)segRef(data.word(kSetdat)).ptr(sprite->objData(), 0);
+
+ if (sprite->delay != 0) {
+ --sprite->delay;
+ return;
+ }
+
+ sprite->delay = objData->delay;
+ if (objData->type == 6)
+ widedoor(sprite, objData);
+ else if (objData->type == 5)
+ random(sprite, objData);
+ else if (objData->type == 4)
+ lockeddoorway(sprite, objData);
+ else if (objData->type == 3)
+ liftsprite(sprite, objData);
+ else if (objData->type == 2)
+ doorway(sprite, objData);
+ else if (objData->type == 1)
+ constant(sprite, objData);
+ else
+ steady(sprite, objData);
+}
+
+void DreamGenContext::constant(Sprite *sprite, ObjData *objData) {
+ ++sprite->frame;
+ if (objData->b18[sprite->frame] == 255) {
+ sprite->frame = 0;
+ }
+ uint8 b18 = objData->b18[sprite->frame];
+ objData->b17 = b18;
+ sprite->b15 = b18;
+}
+
+void DreamGenContext::random(Sprite *sprite, ObjData *objData) {
+ randomnum1();
+ uint16 r = ax;
+ sprite->b15 = objData->b18[r&7];
+}
+
+void DreamGenContext::doorway(Sprite *sprite, ObjData *objData) {
+ data.byte(kDoorcheck1) = -24;
+ data.byte(kDoorcheck2) = 10;
+ data.byte(kDoorcheck3) = -30;
+ data.byte(kDoorcheck4) = 10;
+ dodoor(sprite, objData);
+}
+
+void DreamGenContext::widedoor(Sprite *sprite, ObjData *objData) {
+ data.byte(kDoorcheck1) = -24;
+ data.byte(kDoorcheck2) = 24;
+ data.byte(kDoorcheck3) = -30;
+ data.byte(kDoorcheck4) = 24;
+ dodoor(sprite, objData);
+}
+
+void DreamGenContext::dodoor() {
+ Sprite *sprite = (Sprite *)es.ptr(bx, sizeof(Sprite));
+ ObjData *objData = (ObjData *)ds.ptr(di, 0);
+ dodoor(sprite, objData);
+}
+
+void DreamGenContext::dodoor(Sprite *sprite, ObjData *objData) {
+ uint8 ryanx = data.byte(kRyanx);
+ uint8 ryany = data.byte(kRyany);
+ int8 deltax = ryanx - sprite->x;
+ int8 deltay = ryany - sprite->y;
+ if (ryanx < sprite->x) {
+ if (deltax < (int8)data.byte(kDoorcheck1))
+ goto shutdoor;
+ } else {
+ if (deltax >= data.byte(kDoorcheck2))
+ goto shutdoor;
+ }
+ if (ryany < sprite->y) {
+ if (deltay < (int8)data.byte(kDoorcheck3))
+ goto shutdoor;
+ } else {
+ if (deltay >= data.byte(kDoorcheck4))
+ goto shutdoor;
+ }
+//opendoor:
+ if ((data.byte(kThroughdoor) == 1) && (sprite->frame == 0))
+ sprite->frame = 6;
+
+ ++sprite->frame;
+ if (sprite->frame == 1) { //doorsound2
+ if (data.byte(kReallocation) == 5) //hoteldoor2
+ al = 13;
+ else
+ al = 0;
+ playchannel1();
+ }
+ if (objData->b18[sprite->frame] == 255) {
+ --sprite->frame;
+ }
+ sprite->b15 = objData->b17 = objData->b18[sprite->frame];
+ data.byte(kThroughdoor) = 1;
+ return;
+shutdoor:
+ if (sprite->frame == 5) { //doorsound1;
+ if (data.byte(kReallocation) == 5) //hoteldoor1
+ al = 13;
+ else
+ al = 1;
+ playchannel1();
+ }
+ if (sprite->frame != 0) {
+ --sprite->frame;
+ }
+ sprite->b15 = objData->b17 = objData->b18[sprite->frame];
+ if (sprite->frame == 5) //nearly
+ data.byte(kThroughdoor) = 0;
+}
+
+void DreamGenContext::steady(Sprite *sprite, ObjData *objData) {
+ uint8 b18 = objData->b18[0];
+ objData->b17 = b18;
+ sprite->b15 = b18;
+}
+
+void DreamGenContext::lockeddoorway(Sprite *sprite, ObjData *objData) {
+ if (data.byte(kRyanx) < sprite->x) {
+ if (sprite->x - data.byte(kRyanx) > 24)
+ goto shutdoor2;
+ } else {
+ if (data.byte(kRyanx) - sprite->x >= 10)
+ goto shutdoor2;
+ }
+
+ if (data.byte(kRyany) < sprite->y) {
+ if (sprite->y - data.byte(kRyany) > 30)
+ goto shutdoor2;
+ } else {
+ if (data.byte(kRyany) - sprite->y >= 12)
+ goto shutdoor2;
+ }
+
+ if (data.byte(kThroughdoor) != 1) {
+ if (data.byte(kLockstatus) == 1)
+ goto shutdoor2;
+ }
+
+ if (sprite->frame == 1) {
+ al = 0;
+ playchannel1();
+ }
+
+ if (sprite->frame == 6) {
+ turnpathonCPP(data.byte(kDoorpath));
+ }
+
+ if ((data.byte(kThroughdoor) == 1) && (sprite->frame == 0)) {
+ sprite->frame = 6;
+ }
+
+ ++sprite->frame;
+ if (objData->b18[sprite->frame] == 255) {
+ --sprite->frame;
+ }
+
+ sprite->b15 = objData->b17 = objData->b18[sprite->frame];
+ if (sprite->frame == 5)
+ data.byte(kThroughdoor) = 1;
+ return;
+
+shutdoor2:
+ if (sprite->frame == 5) {
+ al = 1;
+ playchannel1();
+ }
+
+ if (sprite->frame != 0) {
+ --sprite->frame;
+ }
+
+ data.byte(kThroughdoor) = 0;
+ sprite->b15 = objData->b17 = objData->b18[sprite->frame];
+
+ if (sprite->frame == 0) {
+ turnpathoffCPP(data.byte(kDoorpath));
+ data.byte(kLockstatus) = 1;
+ }
+}
+
+void DreamGenContext::liftsprite(Sprite *sprite, ObjData *objData) {
+ uint8 liftFlag = data.byte(kLiftflag);
+ if (liftFlag == 0) { //liftclosed
+ turnpathoffCPP(data.byte(kLiftpath));
+
+ if (data.byte(kCounttoopen) != 0) {
+ _dec(data.byte(kCounttoopen));
+ if (data.byte(kCounttoopen) == 0)
+ data.byte(kLiftflag) = 3;
+ }
+ sprite->frame = 0;
+ sprite->b15 = objData->b17 = objData->b18[sprite->frame];
+ }
+ else if (liftFlag == 1) { //liftopen
+ turnpathonCPP(data.byte(kLiftpath));
+
+ if (data.byte(kCounttoclose) != 0) {
+ _dec(data.byte(kCounttoclose));
+ if (data.byte(kCounttoclose) == 0)
+ data.byte(kLiftflag) = 2;
+ }
+ sprite->frame = 12;
+ sprite->b15 = objData->b17 = objData->b18[sprite->frame];
+ }
+ else if (liftFlag == 3) { //openlift
+ if (sprite->frame == 12) {
+ data.byte(kLiftflag) = 1;
+ return;
+ }
+ ++sprite->frame;
+ if (sprite->frame == 1) {
+ al = 2;
+ liftnoise();
+ }
+ sprite->b15 = objData->b17 = objData->b18[sprite->frame];
+ } else { //closeLift
+ assert(liftFlag == 2);
+ if (sprite->frame == 0) {
+ data.byte(kLiftflag) = 0;
+ return;
+ }
+ --sprite->frame;
+ if (sprite->frame == 11) {
+ al = 3;
+ liftnoise();
+ }
+ sprite->b15 = objData->b17 = objData->b18[sprite->frame];
+ }
+}
+
+void DreamGenContext::facerightway() {
+ uint8 *paths = getroomspathsCPP();
+ uint8 dir = paths[8 * data.byte(kManspath) + 7];
+ data.byte(kTurntoface) = dir;
+ data.byte(kLeavedirection) = dir;
+}
+
+void DreamGenContext::findsource() {
+ uint16 currentFrame = data.word(kCurrentframe);
+ if (currentFrame < 160) {
+ ds = data.word(kReel1);
+ data.word(kTakeoff) = 0;
+ } else if (currentFrame < 320) {
+ ds = data.word(kReel2);
+ data.word(kTakeoff) = 160;
+ } else {
+ ds = data.word(kReel3);
+ data.word(kTakeoff) = 320;
+ }
+}
+
+Frame *DreamGenContext::findsourceCPP() {
+ push(ds);
+ findsource();
+ Frame *result = (Frame *)ds.ptr(0, 0);
+ ds = pop();
+ return result;
+}
+
+Reel *DreamGenContext::getreelstartCPP() {
+ Reel *reel = (Reel *)segRef(data.word(kReels)).ptr(kReellist + data.word(kReelpointer) * sizeof(Reel) * 8, sizeof(Reel));
+ return reel;
+}
+
+void DreamGenContext::showreelframe() {
+ Reel *reel = (Reel *)es.ptr(si, sizeof(Reel));
+ showreelframe(reel);
+}
+
+void DreamGenContext::showreelframe(Reel *reel) {
+ uint16 x = reel->x + data.word(kMapadx);
+ uint16 y = reel->y + data.word(kMapady);
+ data.word(kCurrentframe) = reel->frame();
+ Frame *source = findsourceCPP();
+ uint16 frame = data.word(kCurrentframe) - data.word(kTakeoff);
+ uint8 width, height;
+ showframe(source, x, y, frame, 8, &width, &height);
+}
+
+void DreamGenContext::showrain() {
+ ds = data.word(kMainsprites);
+ si = 6*58;
+ ax = ds.word(si+2);
+ si = ax + 2080;
+ Rain *rain = (Rain *)segRef(data.word(kBuffers)).ptr(kRainlist, 0);
+ if (rain->x == 255)
+ return;
+ while (true) {
+ if (rain->x == 255) {
+ if (data.word(kCh1blockstocopy) != 0)
+ return;
+ if ((data.byte(kReallocation) == 2) && (data.byte(kBeenmugged) != 1))
+ return;
+ if (data.byte(kReallocation) == 55)
+ return;
+ randomnum1();
+ if (al >= 1)
+ return;
+ if (data.byte(kCh0playing) != 6)
+ al = 4;
+ else
+ al = 7;
+ playchannel1();
+ return;
+ }
+ uint16 y = rain->y + data.word(kMapady) + data.word(kMapystart);
+ uint16 x = rain->x + data.word(kMapadx) + data.word(kMapxstart);
+ uint16 size = rain->size;
+ ax = ((uint16)(rain->w3() - rain->b5)) & 511;
+ rain->setW3(ax);
+ ++rain;
+ const uint8 *src = ds.ptr(si, 0) + ax;
+ uint8 *dst = workspace() + y * 320 + x;
+ for(uint16 i = 0; i < size; ++i) {
+ uint8 v = src[i];
+ if (v != 0)
+ *dst = v;
+ dst += 320-1;
+ }
+ }
+}
+
+} /*namespace dreamgen */
+
diff --git a/engines/dreamweb/structs.h b/engines/dreamweb/structs.h
index e274375cf4..48b3f914d0 100644
--- a/engines/dreamweb/structs.h
+++ b/engines/dreamweb/structs.h
@@ -20,21 +20,30 @@
*
*/
+#include "common/endian.h"
+
struct Sprite {
- uint16 updateCallback;
+ uint16 _updateCallback;
+ uint16 updateCallback() const { return READ_LE_UINT16(&_updateCallback); }
+ void setUpdateCallback(uint16 v) { WRITE_LE_UINT16(&_updateCallback, v); }
uint16 w2;
uint16 w4;
- uint16 w6;
+ uint16 _frameData;
+ uint16 frameData() const { return READ_LE_UINT16(&_frameData); }
+ void setFrameData(uint16 v) { WRITE_LE_UINT16(&_frameData, v); }
uint16 w8;
uint8 x;
uint8 y;
uint16 w12;
uint8 b14;
uint8 b15;
- uint16 w16;
+ uint8 b16;
+ uint8 b17;
uint8 delay;
uint8 frame;
- uint16 obj_data;
+ uint16 _objData;
+ uint16 objData() const { return READ_LE_UINT16(&_objData); }
+ void setObjData(uint16 v) { WRITE_LE_UINT16(&_objData, v); }
uint8 b22;
uint8 priority;
uint16 w24;
@@ -66,3 +75,61 @@ struct ObjData {
uint8 b17;
uint8 b18[256]; // NB: Don't know the size yet
};
+
+struct Frame {
+ uint8 width;
+ uint8 height;
+ uint16 _ptr;
+ uint16 ptr() const { return READ_LE_UINT16(&_ptr); }
+ void setPtr(uint16 v) { WRITE_LE_UINT16(&_ptr, v); }
+ uint8 x;
+ uint8 y;
+};
+
+struct Reel {
+ uint8 frame_lo;
+ uint8 frame_hi;
+ uint16 frame() const { return READ_LE_UINT16(&frame_lo); }
+ void setFrame(uint16 v) { WRITE_LE_UINT16(&frame_lo, v); }
+ uint8 x;
+ uint8 y;
+ uint8 b4;
+};
+
+struct Room {
+ uint8 name[10];
+ uint8 b10;
+ uint8 b11;
+ uint8 b12;
+ uint8 roomsSample;
+ uint8 b14;
+ uint8 mapX;
+ uint8 mapY;
+ uint8 b17;
+ uint8 b18;
+ uint8 b19;
+ uint8 liftFlag;
+ uint8 b21;
+ uint8 b22;
+ uint8 countToOpen;
+ uint8 liftPath;
+ uint8 doorPath;
+ uint8 b26;
+ uint8 b27;
+ uint8 b28;
+ uint8 b29;
+ uint8 b30;
+ uint8 b31;
+};
+
+struct Rain {
+ uint8 x;
+ uint8 y;
+ uint8 size;
+ uint8 w3_lo;
+ uint8 w3_hi;
+ uint16 w3() const { return READ_LE_UINT16(&w3_lo); }
+ void setW3(uint16 v) { WRITE_LE_UINT16(&w3_lo, v); }
+ uint8 b5;
+};
+
diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp
index 5ba3796e30..0a28073158 100644
--- a/engines/dreamweb/stubs.cpp
+++ b/engines/dreamweb/stubs.cpp
@@ -174,7 +174,7 @@ void DreamGenContext::dreamweb() {
}
}
-Common::String getFilename(Context &context) {
+static Common::String getFilename(Context &context) {
uint16 name_ptr = context.dx;
Common::String name;
uint8 c;
@@ -183,126 +183,6 @@ Common::String getFilename(Context &context) {
return name;
}
-void DreamGenContext::multiget() {
- multiget(di, bx, cl, ch);
-}
-
-void DreamGenContext::multiget(uint16 x, uint16 y, uint8 w, uint8 h) {
- unsigned src = x + y * kScreenwidth;
- unsigned dst = (uint16)si;
- es = ds;
- ds = data.word(kWorkspace);
- if (y + h > 200)
- h = 200 - y;
- if (x + w > 320)
- w = 320 - x;
- //debug(1, "multiget %u,%u %ux%u -> segment: %04x->%04x", x, y, w, h, (uint16)ds, (uint16)es);
- for(unsigned l = 0; l < h; ++l) {
- uint8 *src_p = ds.ptr(src + kScreenwidth * l, w);
- uint8 *dst_p = es.ptr(dst + w * l, w);
- memcpy(dst_p, src_p, w);
- }
- si += w * h;
- di = src + kScreenwidth * h;
- cx = 0;
-}
-
-void DreamGenContext::multiput() {
- multiput(di, bx, cl, ch);
-}
-
-void DreamGenContext::multiput(uint16 x, uint16 y, uint8 w, uint8 h) {
- unsigned src = (uint16)si;
- unsigned dst = x + y * kScreenwidth;
- es = data.word(kWorkspace);
- if (y + h > 200)
- h = 200 - y;
- if (x + w > 320)
- w = 320 - x;
- //debug(1, "multiput %ux%u -> segment: %04x->%04x", w, h, (uint16)ds, (uint16)es);
- for(unsigned l = 0; l < h; ++l) {
- uint8 *src_p = ds.ptr(src + w * l, w);
- uint8 *dst_p = es.ptr(dst + kScreenwidth * l, w);
- memcpy(dst_p, src_p, w);
- }
- si += w * h;
- di = dst + kScreenwidth * h;
- cx = 0;
-}
-
-void DreamGenContext::multidump(uint16 x, uint16 y, uint8 width, uint8 height) {
- ds = data.word(kWorkspace);
- unsigned offset = x + y * kScreenwidth;
- //debug(1, "multidump %ux%u(segment: %04x) -> %d,%d(address: %d)", w, h, (uint16)ds, x, y, offset);
- engine->blit(ds.ptr(offset, width * height), kScreenwidth, x, y, width, height);
-}
-
-void DreamGenContext::multidump() {
- multidump(di, bx, cl, ch);
- unsigned offset = di + bx * kScreenwidth;
- si = di = offset + ch * kScreenwidth;
- cx = 0;
-}
-
-void DreamGenContext::worktoscreen() {
- ds = data.word(kWorkspace);
- uint size = 320 * 200;
- engine->blit(ds.ptr(0, size), 320, 0, 0, 320, 200);
- di = si = size;
- cx = 0;
-}
-
-void DreamGenContext::printundermon() {
- engine->printUnderMonitor();
-}
-
-void DreamGenContext::cls() {
- engine->cls();
-}
-
-void DreamGenContext::frameoutnm(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
- dst += pitch * y + x;
-
- for (uint16 j = 0; j < height; ++j) {
- memcpy(dst, src, width);
- dst += pitch;
- src += width;
- }
-}
-
-void DreamGenContext::frameoutbh(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
- uint16 stride = pitch - width;
- dst += y * pitch + x;
-
- for (uint16 i = 0; i < height; ++i) {
- for (uint16 j = 0; j < width; ++j) {
- if (*dst == 0xff) {
- *dst = *src;
- }
- ++src;
- ++dst;
- }
- dst += stride;
- }
-}
-
-void DreamGenContext::frameoutfx(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
- uint16 stride = pitch - width;
- dst += y * pitch + x;
- dst -= width;
-
- for (uint16 j = 0; j < height; ++j) {
- for (uint16 i = 0; i < width; ++i) {
- uint8 pixel = src[width - i - 1];
- if (pixel)
- *dst = pixel;
- ++dst;
- }
- src += width;
- dst += stride;
- }
-}
-
void DreamGenContext::seecommandtail() {
data.word(kSoundbaseadd) = 0x220;
data.byte(kSoundint) = 5;
@@ -394,84 +274,6 @@ void DreamGenContext::setmouse() {
data.word(kOldpointerx) = 0xffff;
}
-void DreamGenContext::printboth() {
- uint16 x = di;
- printboth(es, ds, &x, bx, al);
- di = x;
-}
-
-void DreamGenContext::printboth(uint16 dst, uint16 src, uint16 *x, uint16 y, uint8 c) {
- uint16 newX = *x;
- uint8 width, height;
- printchar(dst, src, &newX, y, c, &width, &height);
- multidump(*x, y, width, height);
- *x = newX;
-}
-
-uint8 DreamGenContext::getnextword(const uint8 *string, uint8 *totalWidth, uint8 *charCount) {
- *totalWidth = 0;
- *charCount = 0;
- while(true) {
- uint8 firstChar = *string;
- ++string;
- ++*charCount;
- if ((firstChar == ':') || (firstChar == 0)) { //endall
- *totalWidth += 6;
- return 1;
- }
- if (firstChar == 32) { //endword
- *totalWidth += 6;
- return 0;
- }
- firstChar = engine->modifyChar(firstChar);
- if (firstChar != 255) {
- uint8 secondChar = *string;
- uint8 width = ds.byte(6*(firstChar - 32 + data.word(kCharshift)));
- width = kernchars(firstChar, secondChar, width);
- *totalWidth += width;
- }
- }
-}
-
-void DreamGenContext::getnextword() {
- uint8 totalWidth, charCount;
- al = getnextword(es.ptr(di, 0), &totalWidth, &charCount);
- bl = totalWidth;
- bh = charCount;
- di += charCount;
-}
-
-void DreamGenContext::printchar() {
- uint16 x = di;
- uint8 width, height;
- printchar(es, ds, &x, bx, al, &width, &height);
- di = x;
- cl = width;
- ch = height;
-}
-
-void DreamGenContext::printchar(uint16 dst, uint16 src, uint16* x, uint16 y, uint8 c, uint8 *width, uint8 *height) {
- if (c == 255)
- return;
- push(si);
- push(di);
- push(ax);
- if (data.byte(kForeignrelease) != 0)
- y -= 3;
- showframe(dst, src, *x, y, c - 32 + data.word(kCharshift), 0, width, height);
- ax = pop();
- di = pop();
- si = pop();
- _cmp(data.byte(kKerning), 0);
- if (flags.z())
- *width = kernchars(c, ah, *width);
- (*x) += *width;
-}
-
-void DreamGenContext::printslow() {
- al = printslow(di, bx, dl, (bool)(dl & 1));
-}
-
void DreamGenContext::dumptextline() {
if (data.byte(kNewtextline) != 1)
return;
@@ -483,100 +285,13 @@ void DreamGenContext::dumptextline() {
multidump(x, y, 228, 13);
}
-uint8 DreamGenContext::printslow(uint16 x, uint16 y, uint8 maxWidth, bool centered) {
- data.byte(kPointerframe) = 1;
- data.byte(kPointermode) = 3;
- ds = data.word(kCharset1);
- do {
- uint16 offset = x;
- uint16 charCount = getnumber(si, maxWidth, centered, &offset);
- do {
- push(si);
- push(es);
- uint8 c0 = es.byte(si);
- push(es);
- push(ds);
- c0 = engine->modifyChar(c0);
- printboth(es, ds, &offset, y, c0);
- ds = pop();
- es = pop();
- uint8 c1 = es.byte(si+1);
- ++si;
- if ((c1 == 0) || (c1 == ':')) {
- es = pop();
- si = pop();
- return 0;
- }
- if (charCount != 1) {
- push(ds);
- push(es);
- c1 = engine->modifyChar(c1);
- data.word(kCharshift) = 91;
- uint16 offset2 = offset;
- printboth(es, ds, &offset2, y, c1);
- data.word(kCharshift) = 0;
- es = pop();
- ds = pop();
- for (int i=0; i<2; ++i) {
- waitframes();
- if (ax == 0)
- continue;
- if (ax != data.word(kOldbutton)) {
- es = pop();
- si = pop();
- return 1;
- }
- }
- }
-
- es = pop();
- si = pop();
- ++si;
- --charCount;
- } while (charCount);
- y += 10;
- } while (true);
-}
-
-void DreamGenContext::printdirect() {
- uint16 y = bx;
- printdirect(di, &y, dl, (bool)(dl & 1));
- bx = y;
-}
-
-void DreamGenContext::printdirect(uint16 x, uint16 *y, uint8 maxWidth, bool centered) {
- data.word(kLastxpos) = x;
- ds = data.word(kCurrentset);
- while (true) {
- uint16 offset = x;
- uint8 charCount = getnumber(si, maxWidth, centered, &offset);
- uint16 i = offset;
- do {
- uint8 c = es.byte(si);
- ++si;
- if ((c == 0) || (c == ':')) {
- return;
- }
- c = engine->modifyChar(c);
- ah = es.byte(si); // get next char for kerning
- uint8 width, height;
- push(es);
- printchar(es, ds, &i, *y, c, &width, &height);
- es = pop();
- data.word(kLastxpos) = i;
- --charCount;
- } while(charCount);
- *y += data.word(kLinespacing);
- }
-}
-
void DreamGenContext::getundertimed() {
uint16 y = data.byte(kTimedy);
if (data.byte(kForeignrelease))
y -= 3;
ds = data.word(kBuffers);
si = kUndertimedtext;
- multiget(data.byte(kTimedx), y, 240, kUndertimedysize);
+ multiget(ds.ptr(si, 0), data.byte(kTimedx), y, 240, kUndertimedysize);
}
void DreamGenContext::putundertimed() {
@@ -585,7 +300,7 @@ void DreamGenContext::putundertimed() {
y -= 3;
ds = data.word(kBuffers);
si = kUndertimedtext;
- multiput(data.byte(kTimedx), y, 240, kUndertimedysize);
+ multiput(ds.ptr(si, 0), data.byte(kTimedx), y, 240, kUndertimedysize);
}
void DreamGenContext::usetimedtext() {
@@ -605,67 +320,62 @@ void DreamGenContext::usetimedtext() {
es = data.word(kTimedseg);
si = data.word(kTimedoffset);
+ const uint8 *string = es.ptr(si, 0);
uint16 y = data.byte(kTimedy);
- printdirect(data.byte(kTimedx), &y, 237, true);
+ printdirect(&string, data.byte(kTimedx), &y, 237, true);
data.byte(kNeedtodumptimed) = 1;
}
-void DreamGenContext::getnumber() {
- uint16 offset = di;
- cl = getnumber(si, dl, (bool)(dl & 1), &offset);
- di = offset;
-}
-
-uint8 DreamGenContext::getnumber(uint16 index, uint16 maxWidth, bool centered, uint16* offset) {
- uint8 totalWidth = 0;
- uint8 charCount = 0;
- while (true) {
- uint8 wordTotalWidth, wordCharCount;
- uint8 done = getnextword(es.ptr(index, 0), &wordTotalWidth, &wordCharCount);
- index += wordCharCount;
-
- if (done == 1) { //endoftext
- ax = totalWidth + wordTotalWidth - 10;
- if (ax < maxWidth) {
- totalWidth += wordTotalWidth;
- charCount += wordCharCount;
- }
-
- if (centered) {
- ax = (maxWidth & 0xfe) + 2 + 20 - totalWidth;
- ax /= 2;
- } else {
- ax = 0;
- }
- *offset += ax;
- return charCount;
+void DreamGenContext::setuptimedtemp() {
+ setuptimedtemp(al, ah, bl, bh, cx, dx);
+}
+
+void DreamGenContext::setuptimedtemp(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) {
+#if 1 // if cd
+ if (voiceIndex != 0) {
+ push(ax);
+ push(bx);
+ push(cx);
+ push(dx);
+ dl = 'T';
+ dh = voiceIndex;
+ cl = 'T';
+ ah = 0;
+ loadspeech();
+ if (data.byte(kSpeechloaded) == 1) {
+ al = 50+12;
+ playchannel1();
}
- ax = totalWidth + wordTotalWidth - 10;
- if (ax >= maxWidth) { //gotoverend
- if (centered) {
- ax = (maxWidth & 0xfe) - totalWidth + 20;
- ax /= 2;
- } else {
- ax = 0;
- }
- *offset += ax;
- return charCount;
- }
- totalWidth += wordTotalWidth;
- charCount += wordCharCount;
+ dx = pop();
+ cx = pop();
+ bx = pop();
+ ax = pop();
+ if ((data.byte(kSpeechloaded) == 1) && (data.byte(kSubtitles) != 1))
+ return;
}
-}
+#endif
-uint8 DreamGenContext::kernchars(uint8 firstChar, uint8 secondChar, uint8 width) {
- if ((firstChar == 'a') || (al == 'u')) {
- if ((secondChar == 'n') || (secondChar == 't') || (secondChar == 'r') || (secondChar == 'i') || (secondChar == 'l'))
- return width-1;
- }
- return width;
-}
+ if (data.word(kTimecount) != 0)
+ return;
+ data.byte(kTimedy) = y;
+ data.byte(kTimedx) = x;
+ data.word(kCounttotimed) = countToTimed;
+ data.word(kTimecount) = timeCount + countToTimed;
+ data.word(kTimedseg) = data.word(kTextfile1);
+ data.word(kTimedoffset) = kTextstart + segRef(data.word(kTextfile1)).word(textIndex * 2);
+ const uint8 *string = segRef(data.word(kTextfile1)).ptr(data.word(kTimedoffset), 0);
+ debug(1, "setuptimedtemp: (%d, %d) => '%s'", textIndex, voiceIndex, string);
+}
+
+void DreamGenContext::dumptimedtext() {
+ if (data.byte(kNeedtodumptimed) != 1)
+ return;
+ uint8 y = data.byte(kTimedy);
+ if (data.byte(kForeignrelease) != 0)
+ y -= 3;
-void DreamGenContext::kernchars() {
- cl = kernchars(al, ah, cl);
+ multidump(data.byte(kTimedx), y, 240, kUndertimedysize);
+ data.byte(kNeedtodumptimed) = 0;
}
void DreamGenContext::gettime() {
@@ -681,12 +391,17 @@ void DreamGenContext::gettime() {
}
void DreamGenContext::allocatemem() {
- uint size = (bx + 2) * 16;
+ ax = allocatemem(bx);
+}
+
+uint16 DreamGenContext::allocatemem(uint16 paragraphs) {
+ uint size = (paragraphs + 2) * 16;
debug(1, "allocate mem, %u bytes", size);
flags._c = false;
SegmentRef seg = allocateSegment(size);
- ax = (uint16)seg;
- debug(1, "\tsegment address -> %04x", (uint16)ax);
+ uint16 result = (uint16)seg;
+ debug(1, "\tsegment address -> %04x", result);
+ return result;
}
void DreamGenContext::deallocatemem() {
@@ -880,313 +595,6 @@ void DreamGenContext::fadedos() {
engine->fadeDos();
}
-void DreamGenContext::doshake() {
- uint8 &counter = data.byte(kShakecounter);
- _cmp(counter, 48);
- if (flags.z())
- return;
-
- _add(counter, 1);
- static const int shakeTable[] = {
- 0, -2, 3, -2, 0, 2, 4, -1,
- 1, -3, 3, 2, 0, -2, 3, -2,
- 0, 2, 4, -1, 1, -3, 3, 2,
- 0, -2, 3, -2, 0, 2, 4, -1,
-
- 1, -3, 3, 2, 0, -2, 3, -2,
- 0, 2, 4, -1, 1, -3, 3, 2,
- 0, -2, 3, -2, 0, 2, 4, -1,
- 1, -3, 3, 2, 0, -2, 3, -2,
-
- 0, 2, 4, -1, 1, -3, 3, 2,
- 0, -2, 3, -2, 0, 2, 4, -1,
- 1, -3, 3, 2, 0, -2, 3, -2,
- 0, 2, 4, -1, 1, -3, 3, 2,
-
- 0, -2, 3, -2, 0, 2, 4, -1,
- 1, -3, 3, 0,
- };
- int offset = shakeTable[counter];
- engine->setShakePos(offset >= 0 ? offset : -offset);
-}
-
-void DreamGenContext::vsync() {
- push(ax);
- push(bx);
- push(cx);
- push(dx);
- push(si);
- push(di);
- push(es);
- push(ds);
- engine->waitForVSync();
- ds = pop();
- es = pop();
- di = pop();
- si = pop();
- dx = pop();
- cx = pop();
- bx = pop();
- ax = pop();
-}
-
-void DreamGenContext::setmode() {
- vsync();
- initGraphics(320, 200, false);
-}
-
-void DreamGenContext::showpcx() {
- Common::String name = getFilename(*this);
- Common::File pcxFile;
-
- if (!pcxFile.open(name)) {
- warning("showpcx: Could not open '%s'", name.c_str());
- return;
- }
-
- uint8 *maingamepal;
- int i, j;
-
- // Read the 16-color palette into the 'maingamepal' buffer. Note that
- // the color components have to be adjusted from 8 to 6 bits.
-
- pcxFile.seek(16, SEEK_SET);
- es = data.word(kBuffers);
- maingamepal = es.ptr(kMaingamepal, 768);
- pcxFile.read(maingamepal, 48);
-
- memset(maingamepal + 48, 0xff, 720);
- for (i = 0; i < 48; i++) {
- maingamepal[i] >>= 2;
- }
-
- // Decode the image data.
-
- Graphics::Surface *s = g_system->lockScreen();
- Common::Rect rect(640, 480);
-
- s->fillRect(rect, 0);
- pcxFile.seek(128, SEEK_SET);
-
- for (int y = 0; y < 480; y++) {
- byte *dst = (byte *)s->getBasePtr(0, y);
- int decoded = 0;
-
- while (decoded < 320) {
- byte col = pcxFile.readByte();
- byte len;
-
- if ((col & 0xc0) == 0xc0) {
- len = col & 0x3f;
- col = pcxFile.readByte();
- } else {
- len = 1;
- }
-
- // The image uses 16 colors and is stored as four bit
- // planes, one for each bit of the color, least
- // significant bit plane first.
-
- for (i = 0; i < len; i++) {
- int plane = decoded / 80;
- int pos = decoded % 80;
-
- for (j = 0; j < 8; j++) {
- byte bit = (col >> (7 - j)) & 1;
- dst[8 * pos + j] |= (bit << plane);
- }
-
- decoded++;
- }
- }
- }
-
- g_system->unlockScreen();
- pcxFile.close();
-}
-
-/*
-void DreamGenContext::frameoutv() {
- uint16 pitch = dx;
- uint16 width = cx & 0xff;
- uint16 height = cx >> 8;
-
- const uint8 *src = ds.ptr(si, width * height);
- uint8 *dst = es.ptr(0, pitch * height);
-
- frameoutv(dst, src, pitch, width, height, di, bx);
-}
-*/
-
-void DreamGenContext::frameoutv(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
- // NB : These resilience checks were not in the original engine, but did they result in undefined behaviour
- // or was something broken during porting to C++?
- assert(pitch == 320);
-
- if(x >= 320)
- return;
- if(y >= 200)
- return;
- if(x + width > 320) {
- width = 320 - x;
- }
- if(y + height > 200) {
- height = 200 - y;
- }
-
- uint16 stride = pitch - width;
- dst += pitch * y + x;
-
- for (uint16 j = 0; j < height; ++j) {
- for (uint16 i = 0; i < width; ++i) {
- uint8 pixel = *src++;
- if (pixel)
- *dst = pixel;
- ++dst;
- }
- dst += stride;
- }
-}
-
-Sprite *DreamGenContext::spritetable() {
- push(es);
- push(bx);
-
- es = data.word(kBuffers);
- bx = kSpritetable;
- Sprite *sprite = (Sprite *)es.ptr(bx, 16 * sizeof(Sprite));
-
- bx = pop();
- es = pop();
-
- return sprite;
-}
-
-void DreamGenContext::showframe(uint16 dst, uint16 src, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag, uint8 *width, uint8 *height) {
- // frameNumber takes up 9 bits of ax, and effectsFlag 7.
- assert(!(effectsFlag & 1));
-
- es = dst;
- ds = src;
- di = x;
- bx = y;
- ax = frameNumber | (effectsFlag << 8);
-
-
- si = (ax & 0x1ff) * 6;
- if (ds.word(si) == 0) {
- *width = 0;
- *height = 0;
- return;
- }
-
-//notblankshow:
- if ((effectsFlag & 128) == 0) {
- di += ds.byte(si + 4);
- bx += ds.byte(si + 5);
- }
-//skipoffsets:
- cx = ds.word(si + 0);
- *width = cl;
- *height = ch;
- si = ds.word(si+2) + 2080;
-
- if (effectsFlag) {
- if (effectsFlag & 128) { //centred
- di -= *width / 2;
- bx -= *height / 2;
- }
- if (effectsFlag & 64) { //diffdest
- frameoutfx(es.ptr(0, dx * *height), ds.ptr(si, *width * *height), dx, *width, *height, di, bx);
- return;
- }
- if (effectsFlag & 8) { //printlist
- push(ax);
- ax = di - data.word(kMapadx);
- push(bx);
- bx -= data.word(kMapady);
- ah = bl;
- bx = pop();
- //addtoprintlist(); // NB: Commented in the original asm
- ax = pop();
- }
- if (effectsFlag & 4) { //flippedx
- es = data.word(kWorkspace);
- frameoutfx(es.ptr(0, 320 * *height), ds.ptr(si, *width * *height), 320, *width, *height, di, bx);
- return;
- }
- if (effectsFlag & 2) { //nomask
- es = data.word(kWorkspace);
- frameoutnm(es.ptr(0, 320 * *height), ds.ptr(si, *width * *height), 320, *width, *height, di, bx);
- return;
- }
- if (effectsFlag & 32) {
- es = data.word(kWorkspace);
- frameoutbh(es.ptr(0, 320 * *height), ds.ptr(si, *width * *height), 320, *width, *height, di, bx);
- return;
- }
- }
-//noeffects:
- es = data.word(kWorkspace);
- frameoutv(es.ptr(0, 65536), ds.ptr(si, *width * *height), 320, *width, *height, di, bx);
- return;
-}
-
-void DreamGenContext::showframe() {
- uint8 width, height;
- showframe(es, ds, di, bx, ax & 0x1ff, ah & 0xfe, &width, &height);
- cl = width;
- ch = height;
-}
-
-void DreamGenContext::printsprites() {
- for (size_t priority = 0; priority < 7; ++priority) {
- Sprite *sprites = spritetable();
- for (size_t j = 0; j < 16; ++j) {
- const Sprite &sprite = sprites[j];
- if (READ_LE_UINT16(&sprite.updateCallback) == 0x0ffff)
- continue;
- if (priority != sprite.priority)
- continue;
- if (sprite.hidden == 1)
- continue;
- printasprite(&sprite);
- }
- }
-}
-
-void DreamGenContext::printasprite(const Sprite *sprite) {
- push(es);
- push(bx);
- ds = READ_LE_UINT16(&sprite->w6);
- ax = sprite->y;
- if (al >= 220) {
- bx = data.word(kMapady) - (256 - al);
- } else {
- bx = ax + data.word(kMapady);
- }
-
- ax = sprite->x;
- if (al >= 220) {
- di = data.word(kMapadx) - (256 - al);
- } else {
- di = ax + data.word(kMapadx);
- }
-
- uint8 c;
- if (sprite->b29 != 0)
- c = 8;
- else
- c = 0;
- uint8 width, height;
- showframe(es, ds, di, bx, sprite->b15, c, &width, &height);
- cl = width;
- ch = height;
-
- bx = pop();
- es = pop();
-}
-
void DreamGenContext::eraseoldobs() {
if (data.byte(kNewobs) == 0)
return;
@@ -1194,349 +602,12 @@ void DreamGenContext::eraseoldobs() {
Sprite *sprites = spritetable();
for (size_t i=0; i < 16; ++i) {
Sprite &sprite = sprites[i];
- if (READ_LE_UINT16(&sprite.obj_data) != 0xffff) {
+ if (sprite.objData() != 0xffff) {
memset(&sprite, 0xff, sizeof(Sprite));
}
}
}
-void DreamGenContext::clearsprites() {
- memset(spritetable(), 0xff, sizeof(Sprite) * 16);
-}
-
-Sprite *DreamGenContext::makesprite(uint8 x, uint8 y, uint16 updateCallback, uint16 somethingInDx, uint16 somethingInDi) {
- Sprite *sprite = spritetable();
- while (sprite->b15 != 0xff) { // NB: No boundchecking in the original code either
- ++sprite;
- }
-
- WRITE_LE_UINT16(&sprite->updateCallback, updateCallback);
- sprite->x = x;
- sprite->y = y;
- WRITE_LE_UINT16(&sprite->w6, somethingInDx);
- WRITE_LE_UINT16(&sprite->w8, somethingInDi);
- sprite->w2 = 0xffff;
- sprite->b15 = 0;
- sprite->delay = 0;
- return sprite;
-}
-
-void DreamGenContext::makesprite() { // NB: returns new sprite in es:bx
- Sprite *sprite = makesprite(si & 0xff, si >> 8, cx, dx, di);
-
- // Recover es:bx from sprite
- es = data.word(kBuffers);
- bx = kSpritetable;
- Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16);
- bx += sizeof(Sprite) * (sprite - sprites);
- //
-}
-
-void DreamGenContext::spriteupdate() {
- Sprite *sprites = spritetable();
- sprites[0].hidden = data.byte(kRyanon);
-
- Sprite *sprite = sprites;
- for (size_t i=0; i < 16; ++i) {
- uint16 updateCallback = READ_LE_UINT16(&sprite->updateCallback);
- if (updateCallback != 0xffff) {
- sprite->w24 = sprite->w2;
- if (updateCallback == addr_mainman) // NB : Let's consider the callback as an enum while more code is not ported to C++
- mainmanCPP(sprite);
- else {
- assert(updateCallback == addr_backobject);
- backobject(sprite);
- }
- }
-
- if (data.byte(kNowinnewroom) == 1)
- break;
- ++sprite;
- }
-}
-
-void DreamGenContext::initman() {
- Sprite *sprite = makesprite(data.byte(kRyanx), data.byte(kRyany), addr_mainman, data.word(kMainsprites), 0);
- sprite->priority = 4;
- sprite->b22 = 0;
- sprite->b29 = 0;
-
- // Recover es:bx from sprite
- es = data.word(kBuffers);
- bx = kSpritetable;
- Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16);
- bx += 32 * (sprite - sprites);
- //
-}
-
-void DreamGenContext::mainmanCPP(Sprite *sprite) {
- push(es);
- push(ds);
-
- // Recover es:bx from sprite
- es = data.word(kBuffers);
- bx = kSpritetable;
- Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16);
- bx += 32 * (sprite - sprites);
- //
-
- if (data.byte(kResetmanxy) == 1) {
- data.byte(kResetmanxy) = 0;
- sprite->x = data.byte(kRyanx);
- sprite->y = data.byte(kRyany);
- sprite->b29 = 0;
- }
- --sprite->b22;
- if (sprite->b22 != 0xff) {
- ds = pop();
- es = pop();
- return;
- }
- sprite->b22 = 0;
- if (data.byte(kTurntoface) != data.byte(kFacing)) {
- aboutturn(sprite);
- } else {
- if ((data.byte(kTurndirection) != 0) && (data.byte(kLinepointer) == 254)) {
- data.byte(kReasseschanges) = 1;
- if (data.byte(kFacing) == data.byte(kLeavedirection))
- checkforexit();
- }
- data.byte(kTurndirection) = 0;
- if (data.byte(kLinepointer) == 254) {
- sprite->b29 = 0;
- } else {
- ++sprite->b29;
- if (sprite->b29 == 11)
- sprite->b29 = 1;
- walking();
- if (data.byte(kLinepointer) != 254) {
- if ((data.byte(kFacing) & 1) == 0)
- walking();
- else if ((sprite->b29 != 2) && (sprite->b29 != 7))
- walking();
- }
- if (data.byte(kLinepointer) == 254) {
- if (data.byte(kTurntoface) == data.byte(kFacing)) {
- data.byte(kReasseschanges) = 1;
- if (data.byte(kFacing) == data.byte(kLeavedirection))
- checkforexit();
- }
- }
- }
- }
- static const uint8 facelist[] = { 0,60,33,71,11,82,22,93 };
- sprite->b15 = sprite->b29 + facelist[data.byte(kFacing)];
- data.byte(kRyanx) = sprite->x;
- data.byte(kRyany) = sprite->y;
-
- ds = pop();
- es = pop();
-}
-
-void DreamGenContext::walking() {
- Sprite *sprite = (Sprite *)es.ptr(bx, sizeof(Sprite));
-
- uint8 comp;
- if (data.byte(kLinedirection) != 0) {
- --data.byte(kLinepointer);
- comp = 200;
- } else {
- ++data.byte(kLinepointer);
- comp = data.byte(kLinelength);
- }
- if (data.byte(kLinepointer) < comp) {
- sprite->x = data.byte(kLinedata + data.byte(kLinepointer) * 2 + 0);
- sprite->y = data.byte(kLinedata + data.byte(kLinepointer) * 2 + 1);
- return;
- }
-
- data.byte(kLinepointer) = 254;
- data.byte(kManspath) = data.byte(kDestination);
- if (data.byte(kDestination) == data.byte(kFinaldest)) {
- facerightway();
- return;
- }
- data.byte(kDestination) = data.byte(kFinaldest);
- push(es);
- push(bx);
- autosetwalk();
- bx = pop();
- es = pop();
-}
-
-void DreamGenContext::aboutturn(Sprite *sprite) {
- bool incdir = true;
-
- if (data.byte(kTurndirection) == 1)
- incdir = true;
- else if ((int8)data.byte(kTurndirection) == -1)
- incdir = false;
- else {
- if (data.byte(kFacing) < data.byte(kTurntoface)) {
- uint8 delta = data.byte(kTurntoface) - data.byte(kFacing);
- if (delta >= 4)
- incdir = false;
- else
- incdir = true;
- } else {
- uint8 delta = data.byte(kFacing) - data.byte(kTurntoface);
- if (delta >= 4)
- incdir = true;
- else
- incdir = false;
- }
- }
-
- if (incdir) {
- data.byte(kTurndirection) = 1;
- data.byte(kFacing) = (data.byte(kFacing) + 1) & 7;
- sprite->b29 = 0;
- } else {
- data.byte(kTurndirection) = -1;
- data.byte(kFacing) = (data.byte(kFacing) - 1) & 7;
- sprite->b29 = 0;
- }
-}
-
-void DreamGenContext::backobject(Sprite *sprite) {
- push(es);
- push(ds);
-
- // Recover es:bx from sprite
- es = data.word(kBuffers);
- bx = kSpritetable;
- Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16);
- bx += 32 * (sprite - sprites);
- //
-
- ds = data.word(kSetdat);
- di = READ_LE_UINT16(&sprite->obj_data);
- ObjData *objData = (ObjData *)ds.ptr(di, 0);
-
- if (sprite->delay != 0) {
- --sprite->delay;
- ds = pop();
- es = pop();
- return;
- }
-
- sprite->delay = objData->delay;
- if (objData->type == 6)
- widedoor(sprite, objData);
- else if (objData->type == 5)
- random(sprite, objData);
- else if (objData->type == 4)
- lockeddoorway();
- else if (objData->type == 3)
- liftsprite(sprite, objData);
- else if (objData->type == 2)
- doorway(sprite, objData);
- else if (objData->type == 1)
- constant(sprite, objData);
- else
- steady(sprite, objData);
-
- ds = pop();
- es = pop();
-}
-
-void DreamGenContext::constant(Sprite *sprite, ObjData *objData) {
- ++sprite->frame;
- if (objData->b18[sprite->frame] == 255) {
- sprite->frame = 0;
- }
- uint8 b18 = objData->b18[sprite->frame];
- objData->b17 = b18;
- sprite->b15 = b18;
-}
-
-void DreamGenContext::random(Sprite *sprite, ObjData *objData) {
- randomnum1();
- uint16 r = ax;
- sprite->b15 = objData->b18[r&7];
-}
-
-void DreamGenContext::doorway(Sprite *sprite, ObjData *objData) {
- data.byte(kDoorcheck1) = -24;
- data.byte(kDoorcheck2) = 10;
- data.byte(kDoorcheck3) = -30;
- data.byte(kDoorcheck4) = 10;
- dodoor(sprite, objData);
-}
-
-void DreamGenContext::widedoor(Sprite *sprite, ObjData *objData) {
- data.byte(kDoorcheck1) = -24;
- data.byte(kDoorcheck2) = 24;
- data.byte(kDoorcheck3) = -30;
- data.byte(kDoorcheck4) = 24;
- dodoor(sprite, objData);
-}
-
-void DreamGenContext::dodoor() {
- Sprite *sprite = (Sprite *)es.ptr(bx, sizeof(Sprite));
- ObjData *objData = (ObjData *)ds.ptr(di, 0);
- dodoor(sprite, objData);
-}
-
-void DreamGenContext::dodoor(Sprite *sprite, ObjData *objData) {
- uint8 ryanx = data.byte(kRyanx);
- uint8 ryany = data.byte(kRyany);
- int8 deltax = ryanx - sprite->x;
- int8 deltay = ryany - sprite->y;
- if (ryanx < sprite->x) {
- if (deltax < (int8)data.byte(kDoorcheck1))
- goto shutdoor;
- } else {
- if (deltax >= data.byte(kDoorcheck2))
- goto shutdoor;
- }
- if (ryany < sprite->y) {
- if (deltay < (int8)data.byte(kDoorcheck3))
- goto shutdoor;
- } else {
- if (deltay >= data.byte(kDoorcheck4))
- goto shutdoor;
- }
-//opendoor:
- if ((data.byte(kThroughdoor) == 1) && (sprite->frame == 0))
- sprite->frame = 6;
-
- ++sprite->frame;
- if (sprite->frame == 1) { //doorsound2
- if (data.byte(kReallocation) == 5) //hoteldoor2
- al = 13;
- else
- al = 0;
- playchannel1();
- }
- if (objData->b18[sprite->frame] == 255) {
- --sprite->frame;
- }
- sprite->b15 = objData->b17 = objData->b18[sprite->frame];
- data.byte(kThroughdoor) = 1;
- return;
-shutdoor:
- if (sprite->frame == 5) { //doorsound1;
- if (data.byte(kReallocation) == 5) //hoteldoor1
- al = 13;
- else
- al = 1;
- playchannel1();
- }
- if (sprite->frame != 0) {
- --sprite->frame;
- }
- sprite->b15 = objData->b17 = objData->b18[sprite->frame];
- if (sprite->frame == 5) //nearly
- data.byte(kThroughdoor) = 0;
-}
-
-void DreamGenContext::steady(Sprite *sprite, ObjData *objData) {
- uint8 b18 = objData->b18[0];
- objData->b17 = b18;
- sprite->b15 = b18;
-}
-
void DreamGenContext::turnpathonCPP(uint8 param) {
al = param;
push(es);
@@ -1555,62 +626,6 @@ void DreamGenContext::turnpathoffCPP(uint8 param) {
es = pop();
}
-void DreamGenContext::liftsprite() {
- Sprite *sprite = (Sprite *)es.ptr(bx, sizeof(Sprite));
- ObjData *objData = (ObjData *)ds.ptr(di, 0);
- liftsprite(sprite, objData);
-}
-
-void DreamGenContext::liftsprite(Sprite *sprite, ObjData *objData) {
- uint8 liftFlag = data.byte(kLiftflag);
- if (liftFlag == 0) { //liftclosed
- turnpathoffCPP(data.byte(kLiftpath));
-
- if (data.byte(kCounttoopen) != 0) {
- _dec(data.byte(kCounttoopen));
- if (data.byte(kCounttoopen) == 0)
- data.byte(kLiftflag) = 3;
- }
- sprite->frame = 0;
- sprite->b15 = objData->b17 = objData->b18[sprite->frame];
- }
- else if (liftFlag == 1) { //liftopen
- turnpathonCPP(data.byte(kLiftpath));
-
- if (data.byte(kCounttoclose) != 0) {
- _dec(data.byte(kCounttoclose));
- if (data.byte(kCounttoclose) == 0)
- data.byte(kLiftflag) = 2;
- }
- sprite->frame = 12;
- sprite->b15 = objData->b17 = objData->b18[sprite->frame];
- }
- else if (liftFlag == 3) { //openlift
- if (sprite->frame == 12) {
- data.byte(kLiftflag) = 1;
- return;
- }
- ++sprite->frame;
- if (sprite->frame == 1) {
- al = 2;
- liftnoise();
- }
- sprite->b15 = objData->b17 = objData->b18[sprite->frame];
- } else { //closeLift
- assert(liftFlag == 2);
- if (sprite->frame == 0) {
- data.byte(kLiftflag) = 0;
- return;
- }
- --sprite->frame;
- if (sprite->frame == 11) {
- al = 3;
- liftnoise();
- }
- sprite->b15 = objData->b17 = objData->b18[sprite->frame];
- }
-}
-
void DreamGenContext::modifychar() {
al = engine->modifyChar(al);
}
@@ -1654,4 +669,299 @@ void DreamGenContext::cancelch1() {
engine->stopSound(1);
}
+void DreamGenContext::getroomspaths() {
+ es = data.word(kReels);
+ bx = data.byte(kRoomnum) * 144;
+}
+
+uint8 *DreamGenContext::getroomspathsCPP() {
+ void *result = segRef(data.word(kReels)).ptr(data.byte(kRoomnum) * 144, 144);
+ return (uint8 *)result;
+}
+
+void DreamGenContext::makebackob() {
+ if (data.byte(kNewobs) == 0)
+ return;
+ uint8 priority = es.byte(si+5);
+ uint8 type = es.byte(si+8);
+ Sprite *sprite = makesprite(data.word(kObjectx), data.word(kObjecty), addr_backobject, data.word(kSetframes), 0);
+
+ // Recover es:bx from sprite
+ es = data.word(kBuffers);
+ bx = kSpritetable;
+ Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16);
+ bx += sizeof(Sprite) * (sprite - sprites);
+ //
+ sprite->setObjData(si);
+ if (priority == 255)
+ priority = 0;
+ sprite->priority = priority;
+ sprite->type = type;
+ sprite->b16 = 0;
+ sprite->delay = 0;
+ sprite->frame = 0;
+}
+
+void DreamGenContext::getroomdata() {
+ bx = kRoomdata + sizeof(Room) * al;
+}
+
+void DreamGenContext::getroomdata(uint8 roomIndex) {
+ getroomdata(roomIndex);
+}
+
+void DreamGenContext::startloading() {
+ const Room *room = (Room *)cs.ptr(bx, sizeof(Room));
+ startloading(room);
+}
+
+void DreamGenContext::readheader() {
+ ax = engine->readFromFile(cs.ptr(kFileheader, kHeaderlen), kHeaderlen);
+ es = cs;
+ di = kFiledata;
+}
+
+void DreamGenContext::startloading(const Room *room) {
+ data.byte(kCombatcount) = 0;
+ data.byte(kRoomssample) = room->roomsSample;
+ data.byte(kMapx) = room->mapX;
+ data.byte(kMapy) = room->mapY;
+ data.byte(kLiftflag) = room->liftFlag;
+ data.byte(kManspath) = room->b21;
+ data.byte(kDestination) = room->b21;
+ data.byte(kFinaldest) = room->b21;
+ data.byte(kFacing) = room->b22;
+ data.byte(kTurntoface) = room->b22;
+ data.byte(kCounttoopen) = room->countToOpen;
+ data.byte(kLiftpath) = room->liftPath;
+ data.byte(kDoorpath) = room->doorPath;
+ data.byte(kLastweapon) = -1;
+ al = room->b27;
+ push(ax);
+ al = room->b31;
+ ah = data.byte(kReallocation);
+ data.byte(kReallocation) = al;
+ dx = bx;
+ Common::String name = getFilename(*this);
+ engine->openFile(name);
+ cs.word(kHandle) = 1; //only one handle
+ flags._c = false;
+ readheader();
+ allocateload();
+ ds = ax;
+ data.word(kBackdrop) = ax;
+ dx = (0);
+ loadseg();
+ ds = data.word(kWorkspace);
+ dx = (0);
+ cx = 132*66;
+ al = 0;
+ fillspace();
+ loadseg();
+ sortoutmap();
+ allocateload();
+ data.word(kSetframes) = ax;
+ ds = ax;
+ dx = (0);
+ loadseg();
+ ds = data.word(kSetdat);
+ dx = 0;
+ cx = (64*128);
+ al = 255;
+ fillspace();
+ loadseg();
+ allocateload();
+ data.word(kReel1) = ax;
+ ds = ax;
+ dx = 0;
+ loadseg();
+ allocateload();
+ data.word(kReel2) = ax;
+ ds = ax;
+ dx = 0;
+ loadseg();
+ allocateload();
+ data.word(kReel3) = ax;
+ ds = ax;
+ dx = 0;
+ loadseg();
+ allocateload();
+ data.word(kReels) = ax;
+ ds = ax;
+ dx = 0;
+ loadseg();
+ allocateload();
+ data.word(kPeople) = ax;
+ ds = ax;
+ dx = 0;
+ loadseg();
+ allocateload();
+ data.word(kSetdesc) = ax;
+ ds = ax;
+ dx = 0;
+ loadseg();
+ allocateload();
+ data.word(kBlockdesc) = ax;
+ ds = ax;
+ dx = 0;
+ loadseg();
+ allocateload();
+ data.word(kRoomdesc) = ax;
+ ds = ax;
+ dx = 0;
+ loadseg();
+ allocateload();
+ data.word(kFreeframes) = ax;
+ ds = ax;
+ dx = 0;
+ loadseg();
+ ds = data.word(kFreedat);
+ dx = 0;
+ cx = (16*80);
+ al = 255;
+ fillspace();
+ loadseg();
+ allocateload();
+ data.word(kFreedesc) = ax;
+ ds = ax;
+ dx = (0);
+ loadseg();
+ closefile();
+ findroominloc();
+ deletetaken();
+ setallchanges();
+ autoappear();
+ al = data.byte(kNewlocation);
+ getroomdata();
+ data.byte(kLastweapon) = -1;
+ data.byte(kMandead) = 0;
+ data.word(kLookcounter) = 160;
+ data.byte(kNewlocation) = 255;
+ data.byte(kLinepointer) = 254;
+ ax = pop();
+ if (al != 255) {
+ data.byte(kManspath) = al;
+ push(bx);
+ autosetwalk();
+ bx = pop();
+ }
+ findxyfrompath();
+}
+
+void DreamGenContext::fillspace() {
+ memset(ds.ptr(dx, cx), al, cx);
+}
+
+void DreamGenContext::dealwithspecial(uint8 firstParam, uint8 secondParam) {
+ uint8 type = firstParam - 220;
+ if (type == 0) {
+ al = secondParam;
+ placesetobject();
+ data.byte(kHavedoneobs) = 1;
+ } else if (type == 1) {
+ al = secondParam;
+ removesetobject();
+ data.byte(kHavedoneobs) = 1;
+ } else if (type == 2) {
+ al = secondParam;
+ placefreeobject();
+ data.byte(kHavedoneobs) = 1;
+ } else if (type == 3) {
+ al = secondParam;
+ removefreeobject();
+ data.byte(kHavedoneobs) = 1;
+ } else if (type == 4) {
+ switchryanoff();
+ } else if (type == 5) {
+ data.byte(kTurntoface) = secondParam;
+ data.byte(kFacing) = secondParam;
+ switchryanon();
+ } else if (type == 6) {
+ data.byte(kNewlocation) = secondParam;
+ } else {
+ movemap();
+ }
+}
+
+void DreamGenContext::plotreel() {
+ Reel *reel = getreelstartCPP();
+ while (true) {
+ if (reel->x < 220)
+ break;
+ if (reel->x == 255)
+ break;
+ dealwithspecial(reel->x, reel->y);
+ ++data.word(kReelpointer);
+ reel += 8;
+ }
+
+ for (size_t i = 0; i < 8; ++i) {
+ if (reel->frame() != 0xffff)
+ showreelframe(reel);
+ ++reel;
+ }
+ soundonreels();
+}
+
+void DreamGenContext::crosshair() {
+ uint8 frame;
+ if ((data.byte(kCommandtype) != 3) && (data.byte(kCommandtype) < 10)) {
+ frame = 9;
+ } else {
+ frame = 29;
+ }
+ const Frame *src = (const Frame *)segRef(data.word(kIcons1)).ptr(0, 0);
+ uint8 width, height;
+ showframe(src, kZoomx + 24, kZoomy + 19, frame, 0, &width, &height);
+}
+
+void DreamGenContext::deltextline() {
+ uint16 x = data.word(kTextaddressx);
+ uint16 y = data.word(kTextaddressy);
+ if (data.byte(kForeignrelease) != 0)
+ y -= 3;
+ multiput(segRef(data.word(kBuffers)).ptr(kTextunder, 0), x, y, kUndertextsizex, kUndertextsizey);
+}
+
+void DreamGenContext::autosetwalk() {
+ al = data.byte(kManspath);
+ if (data.byte(kFinaldest) == al)
+ return;
+ const uint8 *roomsPaths = getroomspathsCPP();
+ checkdest(roomsPaths);
+ data.word(kLinestartx) = roomsPaths[data.byte(kManspath) * 8 + 0] - 12;
+ data.word(kLinestarty) = roomsPaths[data.byte(kManspath) * 8 + 1] - 12;
+ data.word(kLineendx) = roomsPaths[data.byte(kDestination) * 8 + 0] - 12;
+ data.word(kLineendy) = roomsPaths[data.byte(kDestination) * 8 + 1] - 12;
+ bresenhams();
+ if (data.byte(kLinedirection) != 0) {
+ data.byte(kLinepointer) = data.byte(kLinelength) - 1;
+ data.byte(kLinedirection) = 1;
+ return;
+ }
+ data.byte(kLinepointer) = 0;
+}
+
+void DreamGenContext::checkdest(const uint8 *roomsPaths) {
+ const uint8 *p = roomsPaths + 12 * 8;
+ ah = data.byte(kManspath) << 4;
+ al = data.byte(kDestination);
+ uint8 destination = data.byte(kDestination);
+ for (size_t i = 0; i < 24; ++i) {
+ dh = p[0] & 0xf0;
+ dl = p[0] & 0x0f;
+ if (ax == dx) {
+ data.byte(kDestination) = p[1] & 0x0f;
+ return;
+ }
+ dl = (p[0] & 0xf0) >> 4;
+ dh = (p[0] & 0x0f) << 4;
+ if (ax == dx) {
+ destination = p[1] & 0x0f;
+ }
+ p += 2;
+ }
+ data.byte(kDestination) = destination;
+}
+
} /*namespace dreamgen */
diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h
index b633684f4d..5886630821 100644
--- a/engines/dreamweb/stubs.h
+++ b/engines/dreamweb/stubs.h
@@ -19,7 +19,10 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
-
+ uint16 allocatemem(uint16 paragraphs);
+ uint8 *workspace();
+ void allocatework();
+ void clearwork();
void multidump();
void multidump(uint16 x, uint16 y, uint8 width, uint8 height);
void frameoutv(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
@@ -28,7 +31,7 @@
void frameoutfx(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y);
void worktoscreen();
void multiget();
- void multiget(uint16 x, uint16 y, uint8 width, uint8 height);
+ void multiget(uint8 *dst, uint16 x, uint16 y, uint8 width, uint8 height);
void convertkey();
void cls();
void printsprites();
@@ -38,39 +41,50 @@
void seecommandtail();
void randomnumber();
void quickquit2();
- void getnextword();
- uint8 getnextword(const uint8 *string, uint8 *totalWidth, uint8 *charCount);
- void printboth();
- void printboth(uint16 dst, uint16 src, uint16 *x, uint16 y, uint8 c);
+ uint8 getnextword(const Frame *charSet, const uint8 *string, uint8 *totalWidth, uint8 *charCount);
+ void printboth(const Frame* charSet, uint16 *x, uint16 y, uint8 c, uint8 nextChar);
void printchar();
- void printchar(uint16 dst, uint16 src, uint16 *x, uint16 y, uint8 c, uint8 *width, uint8 *height);
+ void printchar(const Frame* charSet, uint16 *x, uint16 y, uint8 c, uint8 nextChar, uint8 *width, uint8 *height);
void printdirect();
- void printdirect(uint16 x, uint16 *y, uint8 maxWidth, bool centered);
+ void printdirect(const uint8** string, uint16 x, uint16 *y, uint8 maxWidth, bool centered);
void usetimedtext();
+ void dumptimedtext();
+ void setuptimedtemp();
+ void setuptimedtemp(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount);
void getundertimed();
void putundertimed();
- uint8 printslow(uint16 x, uint16 y, uint8 maxWidth, bool centered);
+ uint8 printslow(const uint8 *string, uint16 x, uint16 y, uint8 maxWidth, bool centered);
void printslow();
void dumptextline();
void getnumber();
- uint8 getnumber(uint16 index, uint16 maxWidth, bool centered, uint16* offset);
+ uint8 getnumber(const Frame *charSet, const uint8 *string, uint16 maxWidth, bool centered, uint16 *offset);
void kernchars();
uint8 kernchars(uint8 firstChar, uint8 secondChar, uint8 width);
+ void getroomdata();
+ void getroomdata(uint8 roomIndex);
+ void readheader();
+ void fillspace();
+ void startloading();
+ void startloading(const Room *room);
Sprite *spritetable();
void showframe();
- void showframe(uint16 dst, uint16 src, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag, uint8 *width, uint8 *height);
+ void showframe(const Frame *frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag, uint8 *width, uint8 *height);
void printasprite(const Sprite *sprite);
void width160();
- void multiput(uint16 x, uint16 y, uint8 width, uint8 height);
+ void multiput(const uint8 *src, uint16 x, uint16 y, uint8 width, uint8 height);
void multiput();
void eraseoldobs();
void clearsprites();
void makesprite();
- Sprite *makesprite(uint8 x, uint8 y, uint16 updateCallback, uint16 somethingInDx, uint16 somethingInDi);
+ Sprite *makesprite(uint8 x, uint8 y, uint16 updateCallback, uint16 frameData, uint16 somethingInDi);
void spriteupdate();
void initman();
- void mainmanCPP(Sprite *sprite);
+ void mainman(Sprite *sprite);
+ void facerightway();
void walking();
+ void walking(Sprite *sprite);
+ void autosetwalk();
+ void checkdest(const uint8 *roomsPaths);
void aboutturn(Sprite *sprite);
void backobject(Sprite *sprite);
void constant(Sprite *sprite, ObjData *objData);
@@ -80,11 +94,27 @@
void dodoor(Sprite *sprite, ObjData *objData);
void doorway(Sprite *sprite, ObjData *objData);
void widedoor(Sprite *sprite, ObjData *objData);
- void liftsprite();
+ void lockeddoorway(Sprite *sprite, ObjData *objData);
void liftsprite(Sprite *sprite, ObjData *objData);
+ void findsource();
+ Frame *findsourceCPP();
+ void showreelframe();
+ void showreelframe(Reel *reel);
void turnpathonCPP(uint8 param);
void turnpathoffCPP(uint8 param);
+ void getroomspaths();
+ uint8 *getroomspathsCPP();
+ void makebackob();
void modifychar();
void lockmon();
void cancelch0();
void cancelch1();
+ void plotreel();
+ Reel *getreelstartCPP();
+ void dealwithspecial(uint8 firstParam, uint8 secondParam);
+ void zoom();
+ void crosshair();
+ void showrain();
+ void deltextline();
+ void doblocks();
+
diff --git a/engines/dreamweb/vgagrafx.cpp b/engines/dreamweb/vgagrafx.cpp
new file mode 100644
index 0000000000..c87e27a8c4
--- /dev/null
+++ b/engines/dreamweb/vgagrafx.cpp
@@ -0,0 +1,452 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "dreamweb/dreamweb.h"
+#include "engines/util.h"
+#include "graphics/surface.h"
+
+namespace DreamGen {
+
+uint8 *DreamGenContext::workspace() {
+ uint8 *result = segRef(data.word(kWorkspace)).ptr(0, 0);
+ return result;
+}
+
+void DreamGenContext::allocatework() {
+ data.word(kWorkspace) = allocatemem(0x1000);
+}
+
+void DreamGenContext::multiget() {
+ multiget(ds.ptr(si, 0), di, bx, cl, ch);
+ si += cl * ch;
+ di += bx * kScreenwidth + kScreenwidth * ch;
+ cx = 0;
+}
+
+void DreamGenContext::multiget(uint8 *dst, uint16 x, uint16 y, uint8 w, uint8 h) {
+ const uint8 *src = workspace() + x + y * kScreenwidth;
+ if (y + h > 200)
+ h = 200 - y;
+ if (x + w > 320)
+ w = 320 - x;
+ //debug(1, "multiget %u,%u %ux%u -> segment: %04x->%04x", x, y, w, h, (uint16)ds, (uint16)es);
+ for(unsigned l = 0; l < h; ++l) {
+ const uint8 *src_p = src + kScreenwidth * l;
+ uint8 *dst_p = dst + w * l;
+ memcpy(dst_p, src_p, w);
+ }
+}
+
+void DreamGenContext::multiput() {
+ multiput(ds.ptr(si, 0), di, bx, cl, ch);
+ si += cl * ch;
+ di += bx * kScreenwidth + kScreenwidth * ch;
+ cx = 0;
+}
+
+void DreamGenContext::multiput(const uint8 *src, uint16 x, uint16 y, uint8 w, uint8 h) {
+ uint8 *dst = workspace() + x + y * kScreenwidth;
+ if (y + h > 200)
+ h = 200 - y;
+ if (x + w > 320)
+ w = 320 - x;
+ //debug(1, "multiput %ux%u -> segment: %04x->%04x", w, h, (uint16)ds, (uint16)es);
+ for(unsigned l = 0; l < h; ++l) {
+ const uint8 *src_p = src + w * l;
+ uint8 *dst_p = dst + kScreenwidth * l;
+ memcpy(dst_p, src_p, w);
+ }
+}
+
+void DreamGenContext::multidump(uint16 x, uint16 y, uint8 width, uint8 height) {
+ unsigned offset = x + y * kScreenwidth;
+ //debug(1, "multidump %ux%u(segment: %04x) -> %d,%d(address: %d)", w, h, (uint16)ds, x, y, offset);
+ engine->blit(workspace() + offset, kScreenwidth, x, y, width, height);
+}
+
+void DreamGenContext::multidump() {
+ multidump(di, bx, cl, ch);
+ unsigned offset = di + bx * kScreenwidth;
+ si = di = offset + ch * kScreenwidth;
+ cx = 0;
+}
+
+void DreamGenContext::worktoscreen() {
+ uint size = 320 * 200;
+ engine->blit(workspace(), 320, 0, 0, 320, 200);
+ di = si = size;
+ cx = 0;
+}
+
+void DreamGenContext::printundermon() {
+ engine->printUnderMonitor();
+}
+
+void DreamGenContext::cls() {
+ engine->cls();
+}
+
+void DreamGenContext::frameoutnm(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
+ dst += pitch * y + x;
+
+ for (uint16 j = 0; j < height; ++j) {
+ memcpy(dst, src, width);
+ dst += pitch;
+ src += width;
+ }
+}
+
+void DreamGenContext::frameoutbh(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
+ uint16 stride = pitch - width;
+ dst += y * pitch + x;
+
+ for (uint16 i = 0; i < height; ++i) {
+ for (uint16 j = 0; j < width; ++j) {
+ if (*dst == 0xff) {
+ *dst = *src;
+ }
+ ++src;
+ ++dst;
+ }
+ dst += stride;
+ }
+}
+
+void DreamGenContext::frameoutfx(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
+ uint16 stride = pitch - width;
+ dst += y * pitch + x;
+ dst -= width;
+
+ for (uint16 j = 0; j < height; ++j) {
+ for (uint16 i = 0; i < width; ++i) {
+ uint8 pixel = src[width - i - 1];
+ if (pixel)
+ *dst = pixel;
+ ++dst;
+ }
+ src += width;
+ dst += stride;
+ }
+}
+
+void DreamGenContext::doshake() {
+ uint8 &counter = data.byte(kShakecounter);
+ _cmp(counter, 48);
+ if (flags.z())
+ return;
+
+ _add(counter, 1);
+ static const int shakeTable[] = {
+ 0, -2, 3, -2, 0, 2, 4, -1,
+ 1, -3, 3, 2, 0, -2, 3, -2,
+ 0, 2, 4, -1, 1, -3, 3, 2,
+ 0, -2, 3, -2, 0, 2, 4, -1,
+
+ 1, -3, 3, 2, 0, -2, 3, -2,
+ 0, 2, 4, -1, 1, -3, 3, 2,
+ 0, -2, 3, -2, 0, 2, 4, -1,
+ 1, -3, 3, 2, 0, -2, 3, -2,
+
+ 0, 2, 4, -1, 1, -3, 3, 2,
+ 0, -2, 3, -2, 0, 2, 4, -1,
+ 1, -3, 3, 2, 0, -2, 3, -2,
+ 0, 2, 4, -1, 1, -3, 3, 2,
+
+ 0, -2, 3, -2, 0, 2, 4, -1,
+ 1, -3, 3, 0,
+ };
+ int offset = shakeTable[counter];
+ engine->setShakePos(offset >= 0 ? offset : -offset);
+}
+
+void DreamGenContext::vsync() {
+ push(ax);
+ push(bx);
+ push(cx);
+ push(dx);
+ push(si);
+ push(di);
+ push(es);
+ push(ds);
+ engine->waitForVSync();
+ ds = pop();
+ es = pop();
+ di = pop();
+ si = pop();
+ dx = pop();
+ cx = pop();
+ bx = pop();
+ ax = pop();
+}
+
+void DreamGenContext::setmode() {
+ vsync();
+ initGraphics(320, 200, false);
+}
+
+static Common::String getFilename(Context &context) {
+ uint16 name_ptr = context.dx;
+ Common::String name;
+ uint8 c;
+ while((c = context.cs.byte(name_ptr++)) != 0)
+ name += (char)c;
+ return name;
+}
+
+void DreamGenContext::showpcx() {
+ Common::String name = getFilename(*this);
+ Common::File pcxFile;
+
+ if (!pcxFile.open(name)) {
+ warning("showpcx: Could not open '%s'", name.c_str());
+ return;
+ }
+
+ uint8 *maingamepal;
+ int i, j;
+
+ // Read the 16-color palette into the 'maingamepal' buffer. Note that
+ // the color components have to be adjusted from 8 to 6 bits.
+
+ pcxFile.seek(16, SEEK_SET);
+ es = data.word(kBuffers);
+ maingamepal = es.ptr(kMaingamepal, 768);
+ pcxFile.read(maingamepal, 48);
+
+ memset(maingamepal + 48, 0xff, 720);
+ for (i = 0; i < 48; i++) {
+ maingamepal[i] >>= 2;
+ }
+
+ // Decode the image data.
+
+ Graphics::Surface *s = g_system->lockScreen();
+ Common::Rect rect(640, 480);
+
+ s->fillRect(rect, 0);
+ pcxFile.seek(128, SEEK_SET);
+
+ for (int y = 0; y < 480; y++) {
+ byte *dst = (byte *)s->getBasePtr(0, y);
+ int decoded = 0;
+
+ while (decoded < 320) {
+ byte col = pcxFile.readByte();
+ byte len;
+
+ if ((col & 0xc0) == 0xc0) {
+ len = col & 0x3f;
+ col = pcxFile.readByte();
+ } else {
+ len = 1;
+ }
+
+ // The image uses 16 colors and is stored as four bit
+ // planes, one for each bit of the color, least
+ // significant bit plane first.
+
+ for (i = 0; i < len; i++) {
+ int plane = decoded / 80;
+ int pos = decoded % 80;
+
+ for (j = 0; j < 8; j++) {
+ byte bit = (col >> (7 - j)) & 1;
+ dst[8 * pos + j] |= (bit << plane);
+ }
+
+ decoded++;
+ }
+ }
+ }
+
+ g_system->unlockScreen();
+ pcxFile.close();
+}
+
+void DreamGenContext::frameoutv(uint8 *dst, const uint8 *src, uint16 pitch, uint16 width, uint16 height, uint16 x, uint16 y) {
+ // NB : These resilience checks were not in the original engine, but did they result in undefined behaviour
+ // or was something broken during porting to C++?
+ assert(pitch == 320);
+
+ if(x >= 320)
+ return;
+ if(y >= 200)
+ return;
+ if(x + width > 320) {
+ width = 320 - x;
+ }
+ if(y + height > 200) {
+ height = 200 - y;
+ }
+
+ uint16 stride = pitch - width;
+ dst += pitch * y + x;
+
+ for (uint16 j = 0; j < height; ++j) {
+ for (uint16 i = 0; i < width; ++i) {
+ uint8 pixel = *src++;
+ if (pixel)
+ *dst = pixel;
+ ++dst;
+ }
+ dst += stride;
+ }
+}
+
+void DreamGenContext::showframe(const Frame *frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag, uint8 *width, uint8 *height) {
+ const Frame *frame = frameData + frameNumber;
+ if ((frame->width == 0) && (frame->height == 0)) {
+ *width = 0;
+ *height = 0;
+ return;
+ }
+
+//notblankshow:
+ if ((effectsFlag & 128) == 0) {
+ x += frame->x;
+ y += frame->y;
+ }
+//skipoffsets:
+
+ *width = frame->width;
+ *height = frame->height;
+ const uint8 *pSrc = ((const uint8 *)frameData) + frame->ptr() + 2080;
+
+ if (effectsFlag) {
+ if (effectsFlag & 128) { //centred
+ x -= *width / 2;
+ y -= *height / 2;
+ }
+ if (effectsFlag & 64) { //diffdest
+ frameoutfx(es.ptr(0, dx * *height), pSrc, dx, *width, *height, x, y);
+ return;
+ }
+ if (effectsFlag & 8) { //printlist
+ /*
+ push(ax);
+ al = x - data.word(kMapadx);
+ ah = y - data.word(kMapady);
+ //addtoprintlist(); // NB: Commented in the original asm
+ ax = pop();
+ */
+ }
+ if (effectsFlag & 4) { //flippedx
+ frameoutfx(workspace(), pSrc, 320, *width, *height, x, y);
+ return;
+ }
+ if (effectsFlag & 2) { //nomask
+ frameoutnm(workspace(), pSrc, 320, *width, *height, x, y);
+ return;
+ }
+ if (effectsFlag & 32) {
+ frameoutbh(workspace(), pSrc, 320, *width, *height, x, y);
+ return;
+ }
+ }
+//noeffects:
+ frameoutv(workspace(), pSrc, 320, *width, *height, x, y);
+ return;
+}
+
+void DreamGenContext::showframe() {
+ uint8 width, height;
+ showframe((Frame *)ds.ptr(0, 0), di, bx, ax & 0x1ff, ah & 0xfe, &width, &height);
+ cl = width;
+ ch = height;
+}
+
+void DreamGenContext::clearwork() {
+ memset(workspace(), 0, 320*200);
+}
+
+void DreamGenContext::doblocks() {
+ uint16 dstOffset = data.word(kMapady) * 320 + data.word(kMapadx);
+ uint16 mapOffset = kMap + data.byte(kMapy) * kMapwidth + data.byte(kMapx);
+ ds = data.word(kMapdata);
+ const uint8 *mapData = ds.ptr(mapOffset, 0);
+ ds = data.word(kBackdrop);
+ const uint8 *blocks = ds.ptr(kBlocks, 0);
+ es = data.word(kWorkspace);
+ uint8 *dstBuffer = es.ptr(dstOffset, 0);
+
+ for (size_t i = 0; i < 10; ++i) {
+ for (size_t j = 0; j < 11; ++j) {
+ uint16 blockType = mapData[j];
+ if (blockType != 0) {
+ uint8 *dst = dstBuffer + i * 320 * 16 + j * 16;
+ const uint8 *block = blocks + blockType * 256;
+ for (size_t k = 0; k < 4; ++k) {
+ memcpy(dst, block, 16);
+ block += 16;
+ dst += 320;
+ }
+ for (size_t k = 0; k < 12; ++k) {
+ memcpy(dst, block, 16);
+ memset(dst + 16, 0xdf, 4);
+ block += 16;
+ dst += 320;
+ }
+ dst += 4;
+ ax = 0x0dfdf;
+ memset(dst, 0xdf, 16);
+ dst += 320;
+ memset(dst, 0xdf, 16);
+ dst += 320;
+ memset(dst, 0xdf, 16);
+ dst += 320;
+ memset(dst, 0xdf, 16);
+ }
+ }
+ mapData += kMapwidth;
+ }
+}
+
+void DreamGenContext::zoom() {
+ if (data.word(kWatchingtime) != 0)
+ return;
+ if (data.byte(kZoomon) != 1)
+ return;
+ if (data.byte(kCommandtype) >= 199) {
+ putunderzoom();
+ return;
+ }
+ uint16 srcOffset = (data.word(kOldpointery) - 9) * 320 + (data.word(kOldpointerx) - 11);
+ uint16 dstOffset = (kZoomy + 4) * 320 + (kZoomx + 5);
+ const uint8 *src = workspace() + srcOffset;
+ uint8 *dst = workspace() + dstOffset;
+ for(size_t i=0; i<20; ++i) {
+ for(size_t j=0; j<23; ++j) {
+ uint8 v = src[j];
+ dst[2*j+0] = v;
+ dst[2*j+1] = v;
+ dst[2*j+320] = v;
+ dst[2*j+321] = v;
+ }
+ src += 320;
+ dst += 320*2;
+ }
+ crosshair();
+ data.byte(kDidzoom) = 1;
+}
+
+} /*namespace dreamgen */
+