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author | Paul Gilbert | 2011-11-10 21:02:20 +1100 |
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committer | Paul Gilbert | 2011-11-10 21:02:20 +1100 |
commit | 3fb2776c77798022a949454302c705644cfdd628 (patch) | |
tree | 13b652dcf388ddc201c99297016d32a2a68a5c9c /engines | |
parent | 8eeb8f2814f946730323001462e4fcc8b9c7a652 (diff) | |
download | scummvm-rg350-3fb2776c77798022a949454302c705644cfdd628.tar.gz scummvm-rg350-3fb2776c77798022a949454302c705644cfdd628.tar.bz2 scummvm-rg350-3fb2776c77798022a949454302c705644cfdd628.zip |
TSAGE: Change the cursor to an arrow when showing the R2R help dialog
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_dialogs.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_dialogs.cpp b/engines/tsage/ringworld2/ringworld2_dialogs.cpp index 4cb023d672..ade76d501a 100644 --- a/engines/tsage/ringworld2/ringworld2_dialogs.cpp +++ b/engines/tsage/ringworld2/ringworld2_dialogs.cpp @@ -344,6 +344,10 @@ CharacterDialog::CharacterDialog() { /*--------------------------------------------------------------------------*/ void HelpDialog::show() { + // Set the palette and change the cursor + BF_GLOBALS._events.setCursor(CURSOR_ARROW); + + // Create the dialog and draw it HelpDialog *dlg = new HelpDialog(); dlg->draw(); |