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author | Paul Gilbert | 2015-03-18 20:29:50 -0400 |
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committer | Paul Gilbert | 2015-03-18 20:29:50 -0400 |
commit | 4009305070f3f8a1a718526b3e00fc9902a9d87e (patch) | |
tree | cc3db0d3da6eb34d22bfb062fdd7ee125bb70d22 /engines | |
parent | 9a9f569f3b24ae964506895a0b56a35e1aa2eeaf (diff) | |
download | scummvm-rg350-4009305070f3f8a1a718526b3e00fc9902a9d87e.tar.gz scummvm-rg350-4009305070f3f8a1a718526b3e00fc9902a9d87e.tar.bz2 scummvm-rg350-4009305070f3f8a1a718526b3e00fc9902a9d87e.zip |
MADS: Hook up ScummVM volume control
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/mads.cpp | 7 | ||||
-rw-r--r-- | engines/mads/nebular/sound_nebular.cpp | 37 | ||||
-rw-r--r-- | engines/mads/nebular/sound_nebular.h | 8 | ||||
-rw-r--r-- | engines/mads/sound.cpp | 15 | ||||
-rw-r--r-- | engines/mads/sound.h | 6 |
5 files changed, 56 insertions, 17 deletions
diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp index 59d600fbfb..374e373035 100644 --- a/engines/mads/mads.cpp +++ b/engines/mads/mads.cpp @@ -126,6 +126,13 @@ void MADSEngine::loadOptions() { if (ConfMan.hasKey("NaughtyMode")) _game->setNaughtyMode(ConfMan.getBool("NaughtyMode")); } + + // Note: MADS is weird in that sfx and music are handled by the same driver, + // and the game scripts themselves check for music being enabled before playing + // a "music" sound. Which means we can independantly mute music in ScummVM, but + // otherwise all sound, music and sfx, is controlled by the SFX volume slider. + int soundVolume = MIN(255, ConfMan.getInt("sfx_volume")); + _sound->setVolume(soundVolume); } void MADSEngine::saveOptions() { diff --git a/engines/mads/nebular/sound_nebular.cpp b/engines/mads/nebular/sound_nebular.cpp index 6412654fd6..9716e6d522 100644 --- a/engines/mads/nebular/sound_nebular.cpp +++ b/engines/mads/nebular/sound_nebular.cpp @@ -44,6 +44,7 @@ AdlibChannel::AdlibChannel() { _field4 = 0; _sampleIndex = 0; _volume = 0; + _volumeOffset = 0; _field7 = 0; _field8 = 0; _field9 = 0; @@ -61,7 +62,6 @@ AdlibChannel::AdlibChannel() { _field19 = 0; _soundData = nullptr; _field1D = 0; - _field1E = 0; _field1F = 0; _field20 = 0; @@ -97,6 +97,7 @@ void AdlibChannel::setPtr2(byte *pData) { void AdlibChannel::load(byte *pData) { _ptr1 = _pSrc = _ptr3 = pData; _ptr4 = _soundData = pData; + _volumeOffset = 0; _fieldA = 0xFF; _activeCount = 1; _fieldD = 64; @@ -104,7 +105,7 @@ void AdlibChannel::load(byte *pData) { _field1F = 0; _field2 = _field3 = 0; _volume = _field7 = 0; - _field1D = _field1E = 0; + _field1D = 0; _fieldE = 0; _field9 = 0; _fieldB = 0; @@ -117,7 +118,7 @@ void AdlibChannel::load(byte *pData) { void AdlibChannel::check(byte *nullPtr) { if (_activeCount && _fieldE) { - if (!_field1E) { + if (!_volumeOffset) { _pSrc = nullPtr; _fieldE = 0; } else { @@ -166,6 +167,7 @@ ASound::ASound(Audio::Mixer *mixer, FM_OPL *opl, const Common::String &filename, _samplePtr = nullptr; _frameCounter = 0; _isDisabled = false; + _masterVolume = 255; _v1 = 0; _v2 = 0; _activeChannelNumber = 0; @@ -540,7 +542,7 @@ void ASound::pollActiveChannel() { chan->_field1 = 0; chan->_field2 = chan->_field3 = 0; chan->_volume = chan->_field7 = 0; - chan->_field1D = chan->_field1E = 0; + chan->_field1D = chan->_volumeOffset = 0; chan->_field8 = 0; chan->_field9 = 0; chan->_fieldB = 0; @@ -615,7 +617,7 @@ void ASound::pollActiveChannel() { if (chan->_fieldE) { chan->_pSrc += 2; } else { - chan->_field1E = *pSrc >> 1; + chan->_volumeOffset = *pSrc >> 1; updateFlag = true; chan->_pSrc += 2; } @@ -659,7 +661,7 @@ void ASound::pollActiveChannel() { if (!--chan->_field9) { chan->_field9 = chan->_fieldA; if (chan->_field2) { - int8 newVal = (int8)chan->_field2 + (int8)chan->_field1E; + int8 newVal = (int8)chan->_field2 + (int8)chan->_volumeOffset; if (newVal < 0) { chan->_field9 = 0; newVal = 0; @@ -668,7 +670,7 @@ void ASound::pollActiveChannel() { newVal = 63; } - chan->_field1E = newVal; + chan->_volumeOffset = newVal; updateFlag = true; } } @@ -755,7 +757,8 @@ static const int outputChannels[] = { void ASound::updateActiveChannel() { int reg = 0x40 + outputChannels[outputIndexes[_activeChannelNumber * 2 + 1]]; int portVal = _ports[reg] & 0xFFC0; - int newVolume = CLIP(_activeChannelPtr->_volume + _activeChannelPtr->_field1E, 0, 63); + int newVolume = CLIP(_activeChannelPtr->_volume + _activeChannelPtr->_volumeOffset, 0, 63); + newVolume = newVolume * _masterVolume / 255; // Note: Original had a whole block not seeming to be used, since the initialisation // sets a variable to 5660h, and doesn't change it, so the branch is never taken @@ -857,6 +860,12 @@ int ASound::readBuffer(int16 *buffer, const int numSamples) { return numSamples; } +void ASound::setVolume(int volume) { + _masterVolume = volume; + if (!volume) + command0(); +} + int ASound::command0() { bool isDisabled = _isDisabled; _isDisabled = true; @@ -1014,22 +1023,22 @@ int ASound1::command10() { int ASound1::command11() { command111213(); - _channels[0]._field1E = 0; - _channels[1]._field1E = 0; + _channels[0]._volumeOffset = 0; + _channels[1]._volumeOffset = 0; return 0; } int ASound1::command12() { command111213(); - _channels[0]._field1E = 40; - _channels[1]._field1E = 0; + _channels[0]._volumeOffset = 40; + _channels[1]._volumeOffset = 0; return 0; } int ASound1::command13() { command111213(); - _channels[0]._field1E = 40; - _channels[1]._field1E = 50; + _channels[0]._volumeOffset = 40; + _channels[1]._volumeOffset = 50; return 0; } diff --git a/engines/mads/nebular/sound_nebular.h b/engines/mads/nebular/sound_nebular.h index cfacb211a4..d2fc552eec 100644 --- a/engines/mads/nebular/sound_nebular.h +++ b/engines/mads/nebular/sound_nebular.h @@ -70,7 +70,7 @@ public: int _field19; byte *_soundData; int _field1D; - int _field1E; + int _volumeOffset; int _field1F; // TODO: Only used by asound.003. Figure out usage @@ -146,6 +146,7 @@ class ASound : public Audio::AudioStream { private: Common::List<CachedDataEntry> _dataCache; uint16 _randomSeed; + int _masterVolume; /** * Does the initial Adlib initialisation @@ -382,6 +383,11 @@ public: * Return sample rate */ virtual int getRate() const { return 11025; } + + /** + * Set the volume + */ + void setVolume(int volume); }; class ASound1 : public ASound { diff --git a/engines/mads/sound.cpp b/engines/mads/sound.cpp index 1baa169c55..4036ee8112 100644 --- a/engines/mads/sound.cpp +++ b/engines/mads/sound.cpp @@ -36,6 +36,7 @@ SoundManager::SoundManager(MADSEngine *vm, Audio::Mixer *mixer) { _pollSoundEnabled = false; _soundPollFlag = false; _newSoundsPaused = false; + _masterVolume = 255; _opl = OPL::Config::create(); _opl->init(11025); @@ -97,15 +98,18 @@ void SoundManager::init(int sectionNumber) { break; default: _driver = nullptr; - break; + return; } break; default: warning("SoundManager: Unknown game"); _driver = nullptr; - break; + return; } + + // Set volume for newly loaded driver + _driver->setVolume(_masterVolume); } void SoundManager::closeDriver() { @@ -141,6 +145,13 @@ void SoundManager::startQueuedCommands() { } } +void SoundManager::setVolume(int volume) { + _masterVolume = volume; + + if (_driver) + _driver->setVolume(volume); +} + void SoundManager::command(int commandId, int param) { if (_newSoundsPaused) { if (_queuedCommands.size() < 8) diff --git a/engines/mads/sound.h b/engines/mads/sound.h index 72bb21a812..5884323474 100644 --- a/engines/mads/sound.h +++ b/engines/mads/sound.h @@ -43,6 +43,7 @@ private: bool _soundPollFlag; bool _newSoundsPaused; Common::Queue<int> _queuedCommands; + int _masterVolume; public: SoundManager(MADSEngine *vm, Audio::Mixer *mixer); ~SoundManager(); @@ -78,6 +79,11 @@ public: */ void startQueuedCommands(); + /** + * Set the master volume + */ + void setVolume(int volume); + //@{ /** * Executes a command on the sound driver |