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authorBendegúz Nagy2016-07-04 20:54:17 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit411ad40ca43b900e3bdb9804ca39b10b25d6fa4b (patch)
treea02018074d8a8d70ac7f4589a068d13e502fe7ad /engines
parent7fef7b83127f532781fec64eea3229d56c080902 (diff)
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DM: Add missing code to several display functions
Diffstat (limited to 'engines')
-rw-r--r--engines/dm/champion.cpp22
-rw-r--r--engines/dm/champion.h4
-rw-r--r--engines/dm/dm.cpp4
-rw-r--r--engines/dm/dm.h1
-rw-r--r--engines/dm/dungeonman.cpp217
-rw-r--r--engines/dm/dungeonman.h1
-rw-r--r--engines/dm/gfx.cpp875
-rw-r--r--engines/dm/gfx.h23
8 files changed, 804 insertions, 343 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp
index 333243c969..b35e0d8f5a 100644
--- a/engines/dm/champion.cpp
+++ b/engines/dm/champion.cpp
@@ -427,6 +427,28 @@ void ChampionMan::f301_addObjectInSlot(ChampionIndex champIndex, Thing thing, Ch
champ->setAttributeFlag(k0x4000_ChampionAttributeViewport, true);
}
+int16 ChampionMan::f315_getScentOrdinal(int16 mapX, int16 mapY) {
+ uint16 searchedScentRedEagle;
+ int16 scentIndex;
+ Scent* scent;
+ Scent searchedScent;
+
+
+ if (scentIndex = _g407_party._scentCount) {
+ searchedScent.setMapX(mapX);
+ searchedScent.setMapY(mapY);
+ searchedScent.setMapIndex(_vm->_dungeonMan->_g272_currMapIndex);
+ searchedScentRedEagle = searchedScent.toUint16();
+ scent = &_g407_party._scents[scentIndex--];
+ do {
+ if ((*(--scent)).toUint16() == searchedScentRedEagle) {
+ return _vm->M0_indexToOrdinal(scentIndex);
+ }
+ } while (scentIndex--);
+ }
+ return 0;
+}
+
ChampionIndex ChampionMan::f285_getIndexInCell(ViewCell cell) {
for (uint16 i = 0; i < _g305_partyChampionCount; ++i) {
if ((_gK71_champions[i]._cell == cell) && _gK71_champions[i]._currHealth)
diff --git a/engines/dm/champion.h b/engines/dm/champion.h
index cabf06fbfb..43e976e543 100644
--- a/engines/dm/champion.h
+++ b/engines/dm/champion.h
@@ -55,6 +55,8 @@ public:
void setMapX(uint16 val) { _scent = (_scent & ~0x1F) & (val & 0x1F); }
void setMapY(uint16 val) { _scent = (_scent & ~(0x1F << 5)) & (val & 0x1F); }
void setMapIndex(uint16 val) { _scent = (_scent & ~(0x1F << 10)) & (val & 0x3F); }
+
+ uint16 toUint16() { return _scent; }
}; // @ SCENT
class Party {
@@ -466,6 +468,8 @@ public:
bool f295_hasObjectIconInSlotBoxChanged(int16 slotBoxIndex, Thing thing); // @ F0295_CHAMPION_HasObjectIconInSlotBoxChanged
void f296_drawChangedObjectIcons(); // @ F0296_CHAMPION_DrawChangedObjectIcons
void f301_addObjectInSlot(ChampionIndex champIndex, Thing thing, ChampionSlot slotIndex); // @ F0301_CHAMPION_AddObjectInSlot
+ int16 f315_getScentOrdinal(int16 mapX, int16 mapY); // @ F0315_CHAMPION_GetScentOrdinal
+
};
diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp
index 7fa1eea7b9..d824cf349a 100644
--- a/engines/dm/dm.cpp
+++ b/engines/dm/dm.cpp
@@ -88,6 +88,10 @@ uint16 M75_bitmapByteCount(uint16 pixelWidth, uint16 height) {
return pixelWidth / 2 * height;
}
+uint16 M21_normalizeModulo4(uint16 val) {
+ return val & 3;
+}
+
DMEngine::DMEngine(OSystem *syst) : Engine(syst), _console(nullptr) {
// Do not load data files
// Do not initialize graphics here
diff --git a/engines/dm/dm.h b/engines/dm/dm.h
index 8133fd231f..c4fe3c5ce1 100644
--- a/engines/dm/dm.h
+++ b/engines/dm/dm.h
@@ -70,6 +70,7 @@ uint16 setFlag(uint16 &val, uint16 mask); // @ M08_SET
uint16 clearFlag(uint16 &val, uint16 mask); // @ M09_CLEAR
uint16 toggleFlag(uint16 &val, uint16 mask); // @ M10_TOGGLE
uint16 M75_bitmapByteCount(uint16 pixelWidth, uint16 height); // @ M75_BITMAP_BYTE_COUNT
+uint16 M21_normalizeModulo4(uint16 val); // @ M21_NORMALIZE
enum ThingType {
diff --git a/engines/dm/dungeonman.cpp b/engines/dm/dungeonman.cpp
index 0cecd049e7..fa0e72c4ba 100644
--- a/engines/dm/dungeonman.cpp
+++ b/engines/dm/dungeonman.cpp
@@ -30,6 +30,7 @@
#include "dungeonman.h"
#include "timeline.h"
+#include "champion.h"
@@ -512,7 +513,7 @@ byte g236_AdditionalThingCounts[16] = { // @ G0236_auc_Graphic559_AdditionalThin
0, /* Unused */
60, /* Projectile */
50 /* Explosion */
-};
+};
// this is the number of uint16s the data has to be stored, not the length of the data in dungeon.dat!
byte g235_ThingDataWordCount[16] = { // @ G0235_auc_Graphic559_ThingDataByteCount
@@ -532,7 +533,7 @@ byte g235_ThingDataWordCount[16] = { // @ G0235_auc_Graphic559_ThingDataByteCoun
0, /* Unused */
5, /* Projectile */
2 /* Explosion */
-};
+};
const Thing Thing::_none(0); // @ C0xFFFF_THING_NONE
const Thing Thing::_endOfList(0xFFFE); // @ C0xFFFE_THING_ENDOFLIST
@@ -826,140 +827,154 @@ Thing DungeonMan::f161_getSquareFirstThing(int16 mapX, int16 mapY) {
}
-// TODO: get rid of the GOTOs
+// TODO: produce more GOTOs
void DungeonMan::f172_setSquareAspect(uint16 *aspectArray, direction dir, int16 mapX, int16 mapY) { // complete, except where marked
- _vm->_displayMan->_g289_championPortraitOrdinal = 0; // BUG0_75, possible fix
+#define thingType dir
+ byte L0307_uc_Multiple;
+#define square L0307_uc_Multiple
+#define footprintsAllowed L0307_uc_Multiple
+#define scentOrdinal L0307_uc_Multiple
+ Sensor* sensor;
+ bool leftRandWallOrnAllowed;
+ int16 L0310_i_Multiple;
+#define frontRandWallOrnAllowed L0310_i_Multiple
+#define sideIndex L0310_i_Multiple
+ bool rightRandWallOrnAllowed;
+ int16 thingTypeRedEagle;
+ bool squreIsFakeWall;
+ Thing thing;
+
for (uint16 i = 0; i < 5; ++i)
aspectArray[i] = 0;
- Thing thing = f161_getSquareFirstThing(mapX, mapY);
- Square square = f151_getSquare(mapX, mapY);
-
- aspectArray[k0_ElemAspect] = square.getType();
-
- bool leftOrnAllowed = false;
- bool rightOrnAllowed = false;
- bool frontOrnAllowed = false;
- bool squareIsFakeWall = false;
- bool footPrintsAllowed = false;
- switch (square.getType()) {
- case k0_WallElemType:
+ thing = _vm->_dungeonMan->f161_getSquareFirstThing(mapX, mapY);
+ square = _vm->_dungeonMan->f151_getSquare(mapX, mapY).toByte();
+ switch (aspectArray[k0_ElemAspect] = Square(square).getType()) {
+ case k0_ElementTypeWall:
switch (dir) {
case kDirNorth:
- leftOrnAllowed = square.get(k0x0004_WallEastRandOrnAllowed);
- frontOrnAllowed = square.get(k0x0002_WallSouthRandOrnAllowed);
- rightOrnAllowed = square.get(k0x0001_WallWestRandOrnAllowed);
+ leftRandWallOrnAllowed = getFlag(square, k0x0004_WallEastRandOrnAllowed);
+ frontRandWallOrnAllowed = getFlag(square, k0x0002_WallSouthRandOrnAllowed);
+ rightRandWallOrnAllowed = getFlag(square, k0x0001_WallWestRandOrnAllowed);
break;
case kDirEast:
- leftOrnAllowed = square.get(k0x0002_WallSouthRandOrnAllowed);
- frontOrnAllowed = square.get(k0x0001_WallWestRandOrnAllowed);
- rightOrnAllowed = square.get(k0x0008_WallNorthRandOrnAllowed);
+ leftRandWallOrnAllowed = getFlag(square, k0x0002_WallSouthRandOrnAllowed);
+ frontRandWallOrnAllowed = getFlag(square, k0x0001_WallWestRandOrnAllowed);
+ rightRandWallOrnAllowed = getFlag(square, k0x0008_WallNorthRandOrnAllowed);
break;
case kDirSouth:
- leftOrnAllowed = square.get(k0x0001_WallWestRandOrnAllowed);
- frontOrnAllowed = square.get(k0x0008_WallNorthRandOrnAllowed);
- rightOrnAllowed = square.get(k0x0004_WallEastRandOrnAllowed);
+ leftRandWallOrnAllowed = getFlag(square, k0x0001_WallWestRandOrnAllowed);
+ frontRandWallOrnAllowed = getFlag(square, k0x0008_WallNorthRandOrnAllowed);
+ rightRandWallOrnAllowed = getFlag(square, k0x0004_WallEastRandOrnAllowed);
break;
case kDirWest:
- leftOrnAllowed = square.get(k0x0008_WallNorthRandOrnAllowed);
- frontOrnAllowed = square.get(k0x0004_WallEastRandOrnAllowed);
- rightOrnAllowed = square.get(k0x0002_WallSouthRandOrnAllowed);
- break;
- default:
- break;
+ leftRandWallOrnAllowed = getFlag(square, k0x0008_WallNorthRandOrnAllowed);
+ frontRandWallOrnAllowed = getFlag(square, k0x0004_WallEastRandOrnAllowed);
+ rightRandWallOrnAllowed = getFlag(square, k0x0002_WallSouthRandOrnAllowed);
}
-
+ /* BUG0_75 Multiple champion portraits are drawn (one at a time) then the game crashes. This variable is only
+ reset to 0 when at least one square in the dungeon view is a wall. If the party is in front of a wall with a
+ champion portrait and the next time the dungeon view is drawn there is no wall square in the view and the
+ square in front of the party is a fake wall with a random ornament then the same champion portrait will be
+ drawn again because the variable was not reset to 0. Each time _vm->_displayMan->f107_isDrawnWallOrnAnAlcove
+ draws the portrait, _vm->_displayMan->_g289_championPortraitOrdinal is decremented so that the portait is
+ different each time the dungeon view is drawn until the game crashes */
+ _vm->_displayMan->_g289_championPortraitOrdinal = 0;
+ squreIsFakeWall = false;
T0172010_ClosedFakeWall:
- f171_setSquareAspectOrnOrdinals(aspectArray, leftOrnAllowed, frontOrnAllowed, rightOrnAllowed, dir, mapX, mapY, squareIsFakeWall);
-
- while ((thing != Thing::_endOfList) && (thing.getType() <= k3_SensorThingType)) {
- int16 sideIndex = (thing.getCell() - dir) & 3;
- if (sideIndex) {
- if (thing.getType() == k2_TextstringType) {
- if (TextString(f156_getThingData(thing)).isVisible()) {
- aspectArray[sideIndex + 1] = _g265_currMapInscriptionWallOrnIndex + 1;
- _vm->_displayMan->_g290_inscriptionThing = thing; // BUG0_76
+ _vm->_dungeonMan->f171_setSquareAspectOrnOrdinals(aspectArray,
+ leftRandWallOrnAllowed, frontRandWallOrnAllowed, rightRandWallOrnAllowed, dir, mapX, mapY, squreIsFakeWall);
+ while ((thing != Thing::_endOfList) && ((thingTypeRedEagle = thing.getType()) <= k3_SensorThingType)) {
+ if (sideIndex = M21_normalizeModulo4(thing.getCell() - dir)) { /* Invisible on the back wall if 0 */
+ sensor = (Sensor*)_vm->_dungeonMan->f156_getThingData(thing);
+ if (thingTypeRedEagle == k2_TextstringType) {
+ if (((TextString*)sensor)->isVisible()) {
+ aspectArray[sideIndex + 1] = _vm->_dungeonMan->_g265_currMapInscriptionWallOrnIndex + 1;
+/* BUG0_76 The same text is drawn on multiple sides of a wall square. The engine stores only a
+single text to draw on a wall in a global variable. Even if different texts are placed on
+differents sides of the wall, the same text is drawn on each affected side */
+ _vm->_displayMan->_g290_inscriptionThing = thing;
}
} else {
- Sensor sensor(f156_getThingData(thing));
- aspectArray[sideIndex + 1] = sensor.getOrnOrdinal();
- if (sensor.getType() == k127_SensorWallChampionPortrait) {
- _vm->_displayMan->_g289_championPortraitOrdinal = _vm->M0_indexToOrdinal(sensor.getData());
+ aspectArray[sideIndex + 1] = sensor->getOrnOrdinal();
+ if (sensor->getType() == k127_SensorWallChampionPortrait) {
+ _vm->_displayMan->_g289_championPortraitOrdinal = _vm->M0_indexToOrdinal(sensor->getData());
}
}
}
- thing = f159_getNextThing(thing);
+ thing = _vm->_dungeonMan->f159_getNextThing(thing);
}
- if (squareIsFakeWall && (_g306_partyMapX != mapX) && (_g307_partyMapY != mapY)) {
+ if (squreIsFakeWall && (_vm->_dungeonMan->_g306_partyMapX != mapX) && (_vm->_dungeonMan->_g307_partyMapY != mapY)) {
aspectArray[k1_FirstGroupOrObjectAspect] = Thing::_endOfList.toUint16();
return;
}
break;
- case k2_PitElemType:
- if (square.get(k0x0008_PitOpen)) {
- aspectArray[k2_PitInvisibleAspect] = square.get(k0x0004_PitInvisible);
- footPrintsAllowed = square.toByte() & 1;
+ case k2_ElementTypePit:
+ if (getFlag(square, k0x0008_PitOpen)) {
+ aspectArray[k2_PitInvisibleAspect] = getFlag(square, k0x0004_PitInvisible);
+ footprintsAllowed &= 0x0001;
} else {
aspectArray[k0_ElemAspect] = k1_CorridorElemType;
- footPrintsAllowed = true;
+ footprintsAllowed = true;
}
goto T0172030_Pit;
- case k6_FakeWallElemType:
- if (!square.get(k0x0004_FakeWallOpen)) {
- aspectArray[k0_ElemAspect] = k0_WallElemType;
- leftOrnAllowed = rightOrnAllowed = frontOrnAllowed = square.get(k0x0008_FakeWallRandOrnOrFootPAllowed);
- squareIsFakeWall = true;
+ case k6_ElementTypeFakeWall:
+ if (!getFlag(square, k0x0004_FakeWallOpen)) {
+ aspectArray[k0_ElemAspect] = k0_ElementTypeWall;
+ leftRandWallOrnAllowed = rightRandWallOrnAllowed = frontRandWallOrnAllowed = getFlag(square, k0x0008_FakeWallRandOrnOrFootPAllowed);
+ squreIsFakeWall = true;
goto T0172010_ClosedFakeWall;
}
- aspectArray[k0_WallElemType] = k1_CorridorElemType;
- footPrintsAllowed = square.get(k0x0008_FakeWallRandOrnOrFootPAllowed);
- square = Square(footPrintsAllowed ? 8 : 0);
- // intentional fallthrough
+ aspectArray[k0_ElemAspect] = k1_CorridorElemType;
+ footprintsAllowed = getFlag(square, k0x0008_FakeWallRandOrnOrFootPAllowed) ? 8 : 0;
case k1_CorridorElemType:
- aspectArray[k4_FloorOrnOrdAspect] = f170_getRandomOrnOrdinal(square.get(k0x0008_CorridorRandOrnAllowed), _g269_currMap->_randFloorOrnCount, mapX, mapY, 30);
+ aspectArray[k4_FloorOrnOrdAspect] = _vm->_dungeonMan->f170_getRandomOrnOrdinal(getFlag(square, k0x0008_CorridorRandOrnAllowed),
+ _vm->_dungeonMan->_g269_currMap->_randFloorOrnCount, mapX, mapY, 30);
T0172029_Teleporter:
- footPrintsAllowed = true;
+ footprintsAllowed = true;
T0172030_Pit:
- while ((thing != Thing::_endOfList) && (thing.getType() <= k3_SensorThingType)) {
- if (thing.getType() == k3_SensorThingType)
- aspectArray[k4_FloorOrnOrdAspect] = Sensor(f156_getThingData(thing)).getOrnOrdinal();
- thing = f159_getNextThing(thing);
+ while ((thing != Thing::_endOfList) && ((thingType = (direction)thing.getType()) <= k3_SensorThingType)) {
+ if (thingType == k3_SensorThingType) {
+ sensor = (Sensor*)_vm->_dungeonMan->f156_getThingData(thing);
+ aspectArray[k4_FloorOrnOrdAspect] = sensor->getOrnOrdinal();
+ }
+ thing = _vm->_dungeonMan->f159_getNextThing(thing);
}
goto T0172049_Footprints;
- case k5_TeleporterElemType:
- aspectArray[k2_TeleporterVisibleAspect] = square.get(k0x0008_TeleporterOpen) && square.get(k0x0004_TeleporterVisible);
+ case k5_ElementTypeTeleporter:
+ aspectArray[k2_TeleporterVisibleAspect] = getFlag(square, k0x0008_TeleporterOpen) && getFlag(square, k0x0004_TeleporterVisible);
goto T0172029_Teleporter;
- case k3_StairsElemType:
- aspectArray[k0_ElemAspect] = ((square.get(k0x0008_StairsNorthSouthOrient) >> 3) == (isOrientedWestEast(dir) ? 1 : 0)) ? k18_StairsSideElemType : k19_StairsFrontElemType;
- aspectArray[k2_StairsUpAspect] = square.get(k0x0004_StairsUp);
- footPrintsAllowed = false;
+ case k3_ElementTypeStairs:
+ aspectArray[k0_ElemAspect] = ((getFlag(square, k0x0008_StairsNorthSouthOrient) >> 3) == isOrientedWestEast(dir)) ? k18_ElementTypeStairsSide : k19_ElementTypeStaisFront;
+ aspectArray[k2_StairsUpAspect] = getFlag(square, k0x0004_StairsUp);
+ footprintsAllowed = false;
goto T0172046_Stairs;
case k4_DoorElemType:
- if ((square.get(k0x0008_DoorNorthSouthOrient) >> 3) == (isOrientedWestEast(dir) ? 1 : 0)) {
+ if ((getFlag(square, k0x0008_DoorNorthSouthOrient) >> 3) == isOrientedWestEast(dir)) {
aspectArray[k0_ElemAspect] = k16_DoorSideElemType;
} else {
aspectArray[k0_ElemAspect] = k17_DoorFrontElemType;
- aspectArray[k2_DoorStateAspect] = square.getDoorState();
- aspectArray[k3_DoorThingIndexAspect] = f161_getSquareFirstThing(mapX, mapY).getIndex();
+ aspectArray[k2_DoorStateAspect] = Square(square).getDoorState();
+ aspectArray[k3_DoorThingIndexAspect] = _vm->_dungeonMan->f161_getSquareFirstThing(mapX, mapY).getIndex();
}
- footPrintsAllowed = true;
+ footprintsAllowed = true;
T0172046_Stairs:
- while ((thing != Thing::_endOfList) && (thing.getType() <= k3_SensorThingType))
- thing = f159_getNextThing(thing);
+ while ((thing != Thing::_endOfList) && (thing.getType() <= k3_SensorThingType)) {
+ thing = _vm->_dungeonMan->f159_getNextThing(thing);
+ }
T0172049_Footprints:
- unsigned char scentOrdinal; // see next line comment
- if (footPrintsAllowed) // TODO: I skipped some party query code, must come back later and complete
- aspectArray[k4_FloorOrnOrdAspect] &= k0x8000_FootprintsAspect;
- break;
- default:
- break;
+ if (footprintsAllowed && (scentOrdinal = _vm->_championMan->f315_getScentOrdinal(mapX, mapY))
+ && (--scentOrdinal >= _vm->_championMan->_g407_party._firstScentIndex)
+ && (scentOrdinal < _vm->_championMan->_g407_party._lastScentIndex)) {
+ setFlag(aspectArray[k4_FloorOrnOrdAspect], k0x8000_FootprintsAspect);
+ }
}
aspectArray[k1_FirstGroupOrObjectAspect] = thing.toUint16();
}
void DungeonMan::f171_setSquareAspectOrnOrdinals(uint16 *aspectArray, bool leftAllowed, bool frontAllowed, bool rightAllowed, direction dir,
- int16 mapX, int16 mapY, bool isFakeWall) {
+ int16 mapX, int16 mapY, bool isFakeWall) {
int16 ornCount = _g269_currMap->_randWallOrnCount;
turnDirRight(dir);
@@ -1336,4 +1351,34 @@ int16 DungeonMan::f142_getProjectileAspect(Thing thing) {
return g237_ObjectInfo[f141_getObjectInfoIndex(thing)]._objectAspectIndex;
}
+int16 DungeonMan::f154_getLocationAfterLevelChange(int16 mapIndex, int16 levelDelta, int16* mapX, int16* mapY) {
+ int16 newMapX;
+ int16 newMapY;
+ int16 newLevel;
+ int16 offset;
+ Map* map;
+ int16 targetMapIndex;
+
+
+ if (_vm->_dungeonMan->_g309_partyMapIndex == k255_mapIndexEntrance) {
+ return kM1_mapIndexNone;
+ }
+ map = _vm->_dungeonMan->_g277_dungeonMaps + mapIndex;
+ newMapX = map->_offsetMapX + *mapX;
+ newMapY = map->_offsetMapY + *mapY;
+ newLevel = map->_level + levelDelta;
+ map = _vm->_dungeonMan->_g277_dungeonMaps;
+ for (targetMapIndex = 0; targetMapIndex < _vm->_dungeonMan->_g278_dungeonFileHeader._mapCount; targetMapIndex++) {
+ if ((map->_level == newLevel)
+ && (newMapX >= (offset = map->_offsetMapX))
+ && (newMapX <= (offset + map->_width))
+ && (newMapY >= (offset = map->_offsetMapY)) && (newMapY <= (offset + map->_height))) {
+ *mapY = newMapY - offset;
+ *mapX = newMapX - map->_offsetMapX;
+ return targetMapIndex;
+ }
+ map++;
+ }
+ return kM1_mapIndexNone;
+}
}
diff --git a/engines/dm/dungeonman.h b/engines/dm/dungeonman.h
index d2a82ac8f2..a32edcf3a4 100644
--- a/engines/dm/dungeonman.h
+++ b/engines/dm/dungeonman.h
@@ -648,6 +648,7 @@ public:
void f163_linkThingToList(Thing thingToLink, Thing thingInList, int16 mapX, int16 mapY); // @ F0163_DUNGEON_LinkThingToList
WeaponInfo *f158_getWeaponInfo(Thing thing); // @ F0158_DUNGEON_GetWeaponInfo
int16 f142_getProjectileAspect(Thing thing); // @ F0142_DUNGEON_GetProjectileAspect
+ int16 f154_getLocationAfterLevelChange(int16 mapIndex, int16 levelDelta, int16 *mapX, int16 *mapY); // @ F0154_DUNGEON_GetLocationAfterLevelChange
uint32 _rawDunFileDataSize; // @ probably NONE
byte *_rawDunFileData; // @ ???
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp
index 2a9a90dc7a..460e7b54a9 100644
--- a/engines/dm/gfx.cpp
+++ b/engines/dm/gfx.cpp
@@ -40,6 +40,19 @@
namespace DM {
+Box g106_BoxThievesEye_ViewPortVisibleArea(64, 159, 19, 113); // @ G0106_s_Graphic558_Box_ThievesEye_ViewportVisibleArea
+byte g198_PalChangesDoorButtonAndWallOrn_D3[16] = {0, 0, 120, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 10, 0, 20}; // @ G0198_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D3
+byte g199_PalChangesDoorButtonAndWallOrn_D2[16] = {0, 120, 10, 30, 40, 30, 60, 70, 50, 90, 100, 110, 0, 20, 140, 130}; // @ G0199_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D2
+
+byte g197_doorButtonCoordSet[1] = {0}; // @ G0197_auc_Graphic558_DoorButtonCoordinateSet
+
+uint16 g208_doorButtonCoordSets[1][4][6] = { // @ G0208_aaauc_Graphic558_DoorButtonCoordinateSets
+ /* X1, X2, Y1, Y2, ByteWidth, Height */
+ {{199, 204, 41, 44, 8, 4}, /* D3R */
+ {136, 141, 41, 44, 8, 4}, /* D3C */
+ {144, 155, 42, 47, 8, 6}, /* D2C */
+ {160, 175, 44, 52, 8, 9}}}; /* D1C */
+
DoorFrames g179_doorFrame_D3L = { // @ G0179_s_Graphic558_Frames_Door_D3L
/* { X1, X2, Y1, Y2, ByteWidth, Height, X, Y } */
Frame(24, 71, 28, 67, 24, 41, 0, 0), /* Closed Or Destroyed */
@@ -1073,12 +1086,57 @@ void DisplayMan::f461_allocateFlippedWallBitmaps() {
void DisplayMan::f102_drawDoorBitmap(Frame* frame) {
if (frame->_srcByteWidth) {
- f132_blitToBitmap(_vm->_displayMan->_g74_tmpBitmap,
- _vm->_displayMan->_g296_bitmapViewport,
+ f132_blitToBitmap(_g74_tmpBitmap,
+ _g296_bitmapViewport,
frame->_box, frame->_srcX, frame->_srcY, frame->_srcByteWidth, k112_byteWidthViewport, k10_ColorFlesh, frame->_srcHeight, k136_heightViewport);
}
}
+void DisplayMan::f103_drawDoorFrameBitmapFlippedHorizontally(byte* bitmap, Frame* frame) {
+ if (frame->_srcByteWidth) {
+ f130_flipBitmapHorizontal(bitmap, frame->_srcByteWidth, frame->_srcHeight);
+ f132_blitToBitmap(bitmap, _g296_bitmapViewport, frame->_box, frame->_srcX, frame->_srcY,
+ frame->_srcByteWidth, k112_byteWidthViewport, k10_ColorFlesh, frame->_srcHeight, k136_heightViewport);
+ }
+}
+
+void DisplayMan::f110_drawDoorButton(int16 doorButtonOrdinal, int16 viewDoorButtonIndex) {
+ int16 nativeBitmapIndex;
+ int coordSet;
+ uint16* coordSetRedEagle;
+ byte* bitmap;
+ byte* bitmapNative;
+
+ if (doorButtonOrdinal) {
+ doorButtonOrdinal--;
+ nativeBitmapIndex = doorButtonOrdinal + k315_firstDoorButton_GraphicIndice;
+ coordSetRedEagle = g208_doorButtonCoordSets[coordSet = g197_doorButtonCoordSet[doorButtonOrdinal]][viewDoorButtonIndex];
+ if (viewDoorButtonIndex == k3_viewDoorButton_D1C) {
+ bitmap = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
+
+ _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._x1 = coordSetRedEagle[0];
+ _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._x2 = coordSetRedEagle[1];
+ _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._y1 = coordSetRedEagle[2];
+ _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._y2 = coordSetRedEagle[3];
+ } else {
+ if (!f491_isDerivedBitmapInCache(doorButtonOrdinal = k102_DerivedBitmapFirstDoorButton + (doorButtonOrdinal * 2) + ((!viewDoorButtonIndex) ? 0 : viewDoorButtonIndex - 1))) {
+ uint16* coordSetBlueGoat = g208_doorButtonCoordSets[coordSet][k3_viewDoorButton_D1C];
+ bitmapNative = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
+ f129_blitToBitmapShrinkWithPalChange(bitmapNative, f492_getDerivedBitmap(doorButtonOrdinal),
+ coordSetBlueGoat[4] << 1, coordSetBlueGoat[5],
+ coordSetRedEagle[1] - coordSetRedEagle[0] + 1,
+ coordSetRedEagle[5],
+ (viewDoorButtonIndex == k2_viewDoorButton_D2C) ? g199_PalChangesDoorButtonAndWallOrn_D2 : g198_PalChangesDoorButtonAndWallOrn_D3);
+
+ f493_addDerivedBitmap(doorButtonOrdinal);
+ }
+ bitmap = f492_getDerivedBitmap(doorButtonOrdinal);
+ }
+ f132_blitToBitmap(bitmap, _g296_bitmapViewport, *(Box*)coordSetRedEagle, 0, 0,
+ coordSetRedEagle[4], k112_byteWidthViewport, k10_ColorFlesh, coordSetRedEagle[5], k136_heightViewport);
+ }
+}
+
void DisplayMan::f565_viewportSetPalette(uint16* middleScreenPalette, uint16* topAndBottomScreen) {
if (middleScreenPalette && topAndBottomScreen)
debugC(kDMDebugOftenCalledWarning, "MISSING CODE: F0508_AMIGA_BuildPaletteChangeCopperList");
@@ -1348,20 +1406,20 @@ void DisplayMan::f108_drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloor
}
floorOrnOrdinal--;
floorOrnIndex = floorOrnOrdinal;
- nativeBitmapIndex = _vm->_displayMan->_g102_currMapFloorOrnInfo[floorOrnIndex][k0_NativeBitmapIndex]
+ nativeBitmapIndex = _g102_currMapFloorOrnInfo[floorOrnIndex][k0_NativeBitmapIndex]
+ g191_floorOrnNativeBitmapndexInc[viewFloorIndex];
- coordSets = g206_floorOrnCoordSets[_vm->_displayMan->_g102_currMapFloorOrnInfo[floorOrnIndex][k1_CoordinateSet]][viewFloorIndex];
+ coordSets = g206_floorOrnCoordSets[_g102_currMapFloorOrnInfo[floorOrnIndex][k1_CoordinateSet]][viewFloorIndex];
if ((viewFloorIndex == k8_viewFloor_D1R) || (viewFloorIndex == k5_viewFloor_D2R)
|| (viewFloorIndex == k2_viewFloor_D3R)
- || ((floorOrnIndex == k15_FloorOrnFootprints) && _vm->_displayMan->_g76_useFlippedWallAndFootprintsBitmap &&
+ || ((floorOrnIndex == k15_FloorOrnFootprints) && _g76_useFlippedWallAndFootprintsBitmap &&
((viewFloorIndex == k7_viewFloor_D1C) || (viewFloorIndex == k4_viewFloor_D2C) || (viewFloorIndex == k1_viewFloor_D3C)))) {
- _vm->_displayMan->f99_copyBitmapAndFlipHorizontal(_vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex),
- bitmap = _vm->_displayMan->_g74_tmpBitmap, coordSets[4], coordSets[5]);
+ f99_copyBitmapAndFlipHorizontal(f489_getNativeBitmapOrGraphic(nativeBitmapIndex),
+ bitmap = _g74_tmpBitmap, coordSets[4], coordSets[5]);
} else {
- bitmap = _vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
+ bitmap = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
}
- _vm->_displayMan->f132_blitToBitmap(bitmap, _vm->_displayMan->_g296_bitmapViewport,
- *(Box*)coordSets, 0, 0, coordSets[4], k112_byteWidthViewport, k10_ColorFlesh, coordSets[5], k136_heightViewport);
+ f132_blitToBitmap(bitmap, _g296_bitmapViewport,
+ *(Box*)coordSets, 0, 0, coordSets[4], k112_byteWidthViewport, k10_ColorFlesh, coordSets[5], k136_heightViewport);
T0108005:
if (drawFootprints) {
f108_drawFloorOrnament(_vm->M0_indexToOrdinal(k15_FloorOrnFootprints), viewFloorIndex);
@@ -1382,10 +1440,10 @@ void DisplayMan::f111_drawDoor(uint16 doorThingIndex, uint16 doorState, int16* d
f109_drawDoorOrnament(door->getOrnOrdinal(), viewDoorOrnIndex);
if (getFlag(_vm->_dungeonMan->_g275_currMapDoorInfo[doorType]._attributes, k0x0004_MaskDoorInfo_Animated)) {
if (_vm->_rnd->getRandomNumber(1)) {
- _vm->_displayMan->f130_flipBitmapHorizontal(_vm->_displayMan->_g74_tmpBitmap, doorFramesTemp->_closedOrDestroyed._srcByteWidth, doorFramesTemp->_closedOrDestroyed._srcHeight);
+ f130_flipBitmapHorizontal(_g74_tmpBitmap, doorFramesTemp->_closedOrDestroyed._srcByteWidth, doorFramesTemp->_closedOrDestroyed._srcHeight);
}
if (_vm->_rnd->getRandomNumber(1)) {
- f131_flipVertical(_vm->_displayMan->_g74_tmpBitmap, doorFramesTemp->_closedOrDestroyed._srcByteWidth, doorFramesTemp->_closedOrDestroyed._srcHeight);
+ f131_flipVertical(_g74_tmpBitmap, doorFramesTemp->_closedOrDestroyed._srcByteWidth, doorFramesTemp->_closedOrDestroyed._srcHeight);
}
}
if ((doorFramesTemp == &g186_doorFrame_D1C) && _vm->_championMan->_g407_party._event73Count_ThievesEye) {
@@ -1427,25 +1485,25 @@ void DisplayMan::f109_drawDoorOrnament(int16 doorOrnOrdinal, int16 viewDoorOrnIn
if (doorOrnOrdinal) {
doorOrnOrdinal--;
- nativeBitmapIndex = _vm->_displayMan->_g103_currMapDoorOrnInfo[doorOrnOrdinal][k0_NativeBitmapIndex];
- coordSetOrangeElk = g207_doorOrnCoordSets[coordSetGreenToad = _vm->_displayMan->_g103_currMapDoorOrnInfo[doorOrnOrdinal][k1_CoordinateSet]][viewDoorOrnIndex];
+ nativeBitmapIndex = _g103_currMapDoorOrnInfo[doorOrnOrdinal][k0_NativeBitmapIndex];
+ coordSetOrangeElk = g207_doorOrnCoordSets[coordSetGreenToad = _g103_currMapDoorOrnInfo[doorOrnOrdinal][k1_CoordinateSet]][viewDoorOrnIndex];
if (viewDoorOrnIndex == k2_ViewDoorOrnament_D1LCR) {
- bitmap = _vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
+ bitmap = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
byteWidth = 48;
height = 88;
} else {
- if (!_vm->_displayMan->f491_isDerivedBitmapInCache(doorOrnOrdinal = k68_DerivedBitmapFirstDoorOrnament_D3 + (doorOrnOrdinal * 2) + viewDoorOrnIndex)) {
+ if (!f491_isDerivedBitmapInCache(doorOrnOrdinal = k68_DerivedBitmapFirstDoorOrnament_D3 + (doorOrnOrdinal * 2) + viewDoorOrnIndex)) {
uint16 *coordSetRedEagle = g207_doorOrnCoordSets[coordSetGreenToad][k2_ViewDoorOrnament_D1LCR];
- bitmapNative = _vm->_displayMan->f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
- _vm->_displayMan->f129_blitToBitmapShrinkWithPalChange(bitmapNative,
- f492_getDerivedBitmap(doorOrnOrdinal),
- coordSetRedEagle[4] << 1, coordSetRedEagle[5],
- coordSetOrangeElk[2] - coordSetOrangeElk[0] + 1,
- coordSetOrangeElk[5],
- (viewDoorOrnIndex == k0_ViewDoorOrnament_D3LCR) ? g200_palChangesDoorOrn_D3 : g201PalChangesDoorOrn_D2);
- _vm->_displayMan->f493_addDerivedBitmap(doorOrnOrdinal);
+ bitmapNative = f489_getNativeBitmapOrGraphic(nativeBitmapIndex);
+ f129_blitToBitmapShrinkWithPalChange(bitmapNative,
+ f492_getDerivedBitmap(doorOrnOrdinal),
+ coordSetRedEagle[4] << 1, coordSetRedEagle[5],
+ coordSetOrangeElk[2] - coordSetOrangeElk[0] + 1,
+ coordSetOrangeElk[5],
+ (viewDoorOrnIndex == k0_ViewDoorOrnament_D3LCR) ? g200_palChangesDoorOrn_D3 : g201PalChangesDoorOrn_D2);
+ f493_addDerivedBitmap(doorOrnOrdinal);
}
- bitmap = _vm->_displayMan->f492_getDerivedBitmap(doorOrnOrdinal);
+ bitmap = f492_getDerivedBitmap(doorOrnOrdinal);
if (viewDoorOrnIndex == k0_ViewDoorOrnament_D3LCR) {
byteWidth = 24;
height = 41;
@@ -1454,8 +1512,25 @@ void DisplayMan::f109_drawDoorOrnament(int16 doorOrnOrdinal, int16 viewDoorOrnIn
height = 61;
}
}
- _vm->_displayMan->f132_blitToBitmap(bitmap, _vm->_displayMan->_g74_tmpBitmap,
- *(Box*)coordSetOrangeElk, 0, 0, coordSetOrangeElk[4], byteWidth, k9_ColorGold, coordSetOrangeElk[5], height);
+ f132_blitToBitmap(bitmap, _g74_tmpBitmap,
+ *(Box*)coordSetOrangeElk, 0, 0, coordSetOrangeElk[4], byteWidth, k9_ColorGold, coordSetOrangeElk[5], height);
+ }
+}
+
+void DisplayMan::f112_drawCeilingPit(int16 nativeBitmapIndex, Frame* frame, int16 mapX, int16 mapY, bool flipHorizontal) {
+ int16 L0117_i_Multiple;
+#define AL0117_i_MapIndex L0117_i_Multiple
+#define AL0117_i_Square L0117_i_Multiple
+
+
+ if (((AL0117_i_MapIndex = _vm->_dungeonMan->f154_getLocationAfterLevelChange(_vm->_dungeonMan->_g272_currMapIndex, -1, &mapX, &mapY)) >= 0) &&
+ (Square(AL0117_i_Square = _vm->_dungeonMan->_g279_dungeonMapData[AL0117_i_MapIndex][mapX][mapY]).getType() == k2_ElementTypePit) &&
+ getFlag(AL0117_i_Square, k0x0008_PitOpen)) {
+ if (flipHorizontal) {
+ _vm->_displayMan->f105_drawFloorPitOrStairsBitmapFlippedHorizontally(nativeBitmapIndex, *frame);
+ } else {
+ _vm->_displayMan->f104_drawFloorPitOrStairsBitmap(nativeBitmapIndex, *frame);
+ }
}
}
@@ -1553,9 +1628,9 @@ void DisplayMan::f117_drawSquareD3R(direction dir, int16 posX, int16 posY) {
f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k2_viewFloor_D3R);
f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k2_ViewSquare_D3R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft);
memmove(_g74_tmpBitmap, _g705_bitmapWallSet_DoorFrameLeft_D3L, 32 * 44);
- warning("MISSING CODE: F0103_DUNGEONVIEW_DrawDoorFrameBitmapFlippedHorizontally");
+ f103_drawDoorFrameBitmapFlippedHorizontally(_g74_tmpBitmap, &g165_Frame_DoorFrameRight_D3R);
if (((Door*)_vm->_dungeonMan->_g284_thingData[k0_DoorThingType])[squareAspect[k3_DoorThingIndexAspect]].hasButton()) {
- warning("MISSING CODE: F0110_DUNGEONVIEW_DrawDoorButton");
+ f110_drawDoorButton(_vm->M0_indexToOrdinal(k0_DoorButton), k0_viewDoorButton_D3R);
}
f111_drawDoor(squareAspect[k3_DoorThingIndexAspect],
squareAspect[k2_DoorStateAspect], _g693_doorNativeBitmapIndex_Front_D3LCR,
@@ -1581,162 +1656,393 @@ T0117018:
}
void DisplayMan::f118_drawSquareD3C(direction dir, int16 posX, int16 posY) {
- uint16 squareAspect[5];
- _vm->_dungeonMan->f172_setSquareAspect(squareAspect, dir, posX, posY);
- switch (squareAspect[0]) {
- case k19_StairsFrontElemType:
- if (squareAspect[k2_StairsUpAspect])
+ int16 order;
+ int16 squareAspect[5];
+
+
+ _vm->_dungeonMan->f172_setSquareAspect((uint16*)squareAspect, dir, posX, posY);
+ switch (squareAspect[k0_ElemAspect]) {
+ case k19_ElementTypeStaisFront:
+ if (squareAspect[k2_StairsUpAspect]) {
f104_drawFloorPitOrStairsBitmap(_g676_stairsNativeBitmapIndex_Up_Front_D3C, g111_FrameStairsUpFront_D3C);
- else
+ } else {
f104_drawFloorPitOrStairsBitmap(_g683_stairsNativeBitmapIndex_Down_Front_D3C, g122_FrameStairsDownFront_D3C);
- break;
- case k0_WallElemType:
+ }
+ goto T0118027;
+ case k0_ElementTypeWall:
f101_drawWallSetBitmapWithoutTransparency(_g698_bitmapWallSet_Wall_D3LCR, g163_FrameWalls[k0_ViewSquare_D3C]);
if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k3_ViewWall_D3C_FRONT)) {
- //... missing code
+ order = k0x0000_CellOrder_Alcove;
+ goto T0118028;
}
- break;
- default:
- break;
+ return;
+ case k17_DoorFrontElemType:
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k1_viewFloor_D3C);
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k0_ViewSquare_D3C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ f100_drawWallSetBitmap(_g706_bitmapWallSet_DoorFrameLeft_D3C, g166_Frame_DoorFrameLeft_D3C);
+ memmove(_g74_tmpBitmap, _g706_bitmapWallSet_DoorFrameLeft_D3C, 32 * 44);
+ f103_drawDoorFrameBitmapFlippedHorizontally(_g74_tmpBitmap, &g167_Frame_DoorFrameRight_D3C);
+ if (((Door*)_vm->_dungeonMan->_g284_thingData[k0_DoorThingType])[squareAspect[k3_DoorThingIndexAspect]].hasButton()) {
+ f110_drawDoorButton(_vm->M0_indexToOrdinal(k0_DoorButton), k1_ViewDoorOrnament_D2LCR);
+ }
+ f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _g693_doorNativeBitmapIndex_Front_D3LCR, M75_bitmapByteCount(48, 41), k0_ViewDoorOrnament_D3LCR, &g180_doorFrame_D3C);
+ order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
+ goto T0118028;
+ case k2_ElementTypePit:
+ if (!squareAspect[k2_PitInvisibleAspect]) {
+ f104_drawFloorPitOrStairsBitmap(k50_FloorPit_D3C_GraphicIndice, g141_FrameFloorPit_D3C);
+ }
+ case k5_ElementTypeTeleporter:
+ case k1_CorridorElemType:
+T0118027:
+ order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k1_viewFloor_D3C); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+T0118028:
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k0_ViewSquare_D3C, order);
+ }
+ if ((squareAspect[k0_ElemAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) {
+ f113_drawField(&g188_FieldAspects[k0_ViewSquare_D3C], g163_FrameWalls[k0_ViewSquare_D3C]._box);
}
}
void DisplayMan::f119_drawSquareD2L(direction dir, int16 posX, int16 posY) {
- uint16 squareAspect[5];
- _vm->_dungeonMan->f172_setSquareAspect(squareAspect, dir, posX, posY);
- switch (squareAspect[0]) {
- case k19_StairsFrontElemType:
- if (squareAspect[k2_StairsUpAspect])
- f104_drawFloorPitOrStairsBitmap(_g677_stairsNativeBitmapIndex_Up_Front_D2L, g113_FrameStairsUpFront_D2L);
- else
- f104_drawFloorPitOrStairsBitmap(_g684_stairsNativeBitmapIndex_Down_Front_D2L, g124_FrameStairsDownFront_D2L);
- break;
- case k0_WallElemType:
- f100_drawWallSetBitmap(_g699_bitmapWallSet_Wall_D2LCR, g163_FrameWalls[k4_ViewSquare_D2L]);
- f107_isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k5_ViewWall_D2L_RIGHT);
- if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k7_ViewWall_D2L_FRONT)) {
- // ... missing code
+ int16 order;
+ int16 squareAspect[5];
+
+
+ _vm->_dungeonMan->f172_setSquareAspect((uint16*)squareAspect, dir, posX, posY);
+ switch (squareAspect[k0_ElemAspect]) {
+ case k19_ElementTypeStaisFront:
+ if (squareAspect[k2_StairsUpAspect]) {
+ _vm->_displayMan->f104_drawFloorPitOrStairsBitmap(_vm->_displayMan->_g677_stairsNativeBitmapIndex_Up_Front_D2L, g113_FrameStairsUpFront_D2L);
+ } else {
+ _vm->_displayMan->f104_drawFloorPitOrStairsBitmap(_vm->_displayMan->_g684_stairsNativeBitmapIndex_Down_Front_D2L, g124_FrameStairsDownFront_D2L);
}
- break;
- case k18_StairsSideElemType:
- f104_drawFloorPitOrStairsBitmap(_g689_stairsNativeBitmapIndex_Side_D2L, g132_FrameStairsSide_D2L);
- break;
- default:
- break;
+ goto T0119018;
+ case k0_ElementTypeWall:
+ _vm->_displayMan->f100_drawWallSetBitmap(_vm->_displayMan->_g699_bitmapWallSet_Wall_D2LCR, g163_FrameWalls[k4_ViewSquare_D2L]);
+ _vm->_displayMan->f107_isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k5_ViewWall_D2L_RIGHT);
+ if (_vm->_displayMan->f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k7_ViewWall_D2L_FRONT)) {
+ order = k0x0000_CellOrder_Alcove;
+ goto T0119020;
+ }
+ return;
+ case k18_ElementTypeStairsSide:
+ _vm->_displayMan->f104_drawFloorPitOrStairsBitmap(_vm->_displayMan->_g689_stairsNativeBitmapIndex_Side_D2L, g132_FrameStairsSide_D2L);
+ case k16_DoorSideElemType:
+ order = k0x0342_CellOrder_BackRight_FrontLeft_FrontRight;
+ goto T0119019;
+ case k17_DoorFrontElemType:
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L);
+ _vm->_displayMan->f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k4_ViewSquare_D2L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ _vm->_displayMan->f100_drawWallSetBitmap(_vm->_displayMan->_g703_bitmapWallSet_DoorFrameTop_D2LCR, g173_Frame_DoorFrameTop_D2L);
+ f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect], _g694_doorNativeBitmapIndex_Front_D2LCR,
+ M75_bitmapByteCount(64, 61), k1_ViewDoorOrnament_D2LCR, &g182_doorFrame_D2L);
+ order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
+ goto T0119020;
+ case k2_ElementTypePit:
+ _vm->_displayMan->f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k57_FloorPir_Invisible_D2L_GraphicIndice : k51_FloorPit_D2L_GraphicIndice,
+ g143_FrameFloorPit_D2L);
+ case k5_ElementTypeTeleporter:
+ case k1_CorridorElemType:
+T0119018:
+ order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
+T0119019:
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+T0119020:
+ f112_drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &g152_FrameFloorPit_D2L, posX, posY, false);
+ _vm->_displayMan->f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k4_ViewSquare_D2L, order);
+ }
+ if ((squareAspect[k0_ElemAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) {
+ _vm->_displayMan->f113_drawField(&g188_FieldAspects[k4_ViewSquare_D2L], g163_FrameWalls[k4_ViewSquare_D2L]._box);
}
}
void DisplayMan::f120_drawSquareD2R(direction dir, int16 posX, int16 posY) {
- uint16 squareAspect[5];
- _vm->_dungeonMan->f172_setSquareAspect(squareAspect, dir, posX, posY);
- switch (squareAspect[0]) {
- case k19_StairsFrontElemType:
- if (squareAspect[k2_StairsUpAspect])
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g677_stairsNativeBitmapIndex_Up_Front_D2L, g115_FrameStairsUpFront_D2R);
- else
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g684_stairsNativeBitmapIndex_Down_Front_D2L, g126_FrameStairsDownFront_D2R);
- break;
- case k0_WallElemType:
- f100_drawWallSetBitmap(_g699_bitmapWallSet_Wall_D2LCR, g163_FrameWalls[k5_ViewSquare_D2R]);
- f107_isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k6_ViewWall_D2R_LEFT);
- if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k9_ViewWall_D2R_FRONT)) {
- // ... missing code
+ int16 order;
+ int16 squareAspect[5];
+
+
+ _vm->_dungeonMan->f172_setSquareAspect((uint16*)squareAspect, dir, posX, posY);
+ switch (squareAspect[k0_ElemAspect]) {
+ case k19_ElementTypeStaisFront:
+ if (squareAspect[k2_StairsUpAspect]) {
+ _vm->_displayMan->f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_vm->_displayMan->_g677_stairsNativeBitmapIndex_Up_Front_D2L, g115_FrameStairsUpFront_D2R);
+ } else {
+ _vm->_displayMan->f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_vm->_displayMan->_g684_stairsNativeBitmapIndex_Down_Front_D2L, g126_FrameStairsDownFront_D2R);
}
- break;
- case k18_StairsSideElemType:
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g689_stairsNativeBitmapIndex_Side_D2L, g133_FrameStairsSide_D2R);
- break;
- default:
- break;
+ goto T0120027;
+ case k0_ElementTypeWall:
+ _vm->_displayMan->f100_drawWallSetBitmap(_vm->_displayMan->_g699_bitmapWallSet_Wall_D2LCR, g163_FrameWalls[k5_ViewSquare_D2R]);
+ _vm->_displayMan->f107_isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k6_ViewWall_D2R_LEFT);
+ if (_vm->_displayMan->f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k9_ViewWall_D2R_FRONT)) {
+ order = k0x0000_CellOrder_Alcove;
+ goto T0120029;
+ }
+ return;
+ case k18_ElementTypeStairsSide:
+ _vm->_displayMan->f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_vm->_displayMan->_g689_stairsNativeBitmapIndex_Side_D2L, g133_FrameStairsSide_D2R);
+ case k16_DoorSideElemType:
+ order = k0x0431_CellOrder_BackLeft_FrontRight_FrontLeft;
+ goto T0120028;
+ case k17_DoorFrontElemType:
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_ViewSquare_D2R);
+ _vm->_displayMan->f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k5_ViewSquare_D2R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft);
+ _vm->_displayMan->f100_drawWallSetBitmap(_vm->_displayMan->_g703_bitmapWallSet_DoorFrameTop_D2LCR, g175_Frame_DoorFrameTop_D2R);
+ f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _g694_doorNativeBitmapIndex_Front_D2LCR, M75_bitmapByteCount(64, 61), k1_ViewDoorOrnament_D2LCR, &g184_doorFrame_D2R);
+ order = k0x0439_CellOrder_DoorPass2_FrontRight_FrontLeft;
+ goto T0120029;
+ case k2_ElementTypePit:
+ _vm->_displayMan->f105_drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[k2_PitInvisibleAspect]
+ ? k57_FloorPir_Invisible_D2L_GraphicIndice : k51_FloorPit_D2L_GraphicIndice, g145_FrameFloorPit_D2R);
+ case k5_ElementTypeTeleporter:
+ case k1_CorridorElemType:
+T0120027:
+ order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft;
+T0120028:
+/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k5_viewFloor_D2R);
+ f112_drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &g154_FrameFloorPit_D2R, posX, posY, true);
+T0120029:
+ _vm->_displayMan->f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k5_ViewSquare_D2R, order);
+ }
+ if ((squareAspect[k0_ElemAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) {
+ _vm->_displayMan->f113_drawField(&g188_FieldAspects[k5_ViewSquare_D2R], g163_FrameWalls[k5_ViewSquare_D2R]._box);
}
}
void DisplayMan::f121_drawSquareD2C(direction dir, int16 posX, int16 posY) {
- uint16 squareAspect[5];
- _vm->_dungeonMan->f172_setSquareAspect(squareAspect, dir, posX, posY);
- switch (squareAspect[0]) {
- case k19_StairsFrontElemType:
- if (squareAspect[k2_StairsUpAspect])
+ int16 order;
+ int16 squareAspect[5];
+
+
+ _vm->_dungeonMan->f172_setSquareAspect((uint16*)squareAspect, dir, posX, posY);
+ switch (squareAspect[k0_ElemAspect]) {
+ case k19_ElementTypeStaisFront:
+ if (squareAspect[k2_StairsUpAspect]) {
f104_drawFloorPitOrStairsBitmap(_g678_stairsNativeBitmapIndex_Up_Front_D2C, g114_FrameStairsUpFront_D2C);
- else
+ } else {
f104_drawFloorPitOrStairsBitmap(_g685_stairsNativeBitmapIndex_Down_Front_D2C, g125_FrameStairsDownFront_D2C);
- break;
- case k0_WallElemType:
+ }
+ goto T0121015;
+ case k0_ElementTypeWall:
f101_drawWallSetBitmapWithoutTransparency(_g699_bitmapWallSet_Wall_D2LCR, g163_FrameWalls[k3_ViewSquare_D2C]);
if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k8_ViewWall_D2C_FRONT)) {
- // ... missing code
+ order = k0x0000_CellOrder_Alcove;
+ goto T0121016;
}
- break;
- default:
- break;
+ return;
+ case k17_DoorFrontElemType:
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k4_viewFloor_D2C);
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k3_ViewSquare_D2C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ f100_drawWallSetBitmap(_g703_bitmapWallSet_DoorFrameTop_D2LCR, g174_Frame_DoorFrameTop_D2C);
+ f100_drawWallSetBitmap(_g707_bitmapWallSet_DoorFrameLeft_D2C, g168_Frame_DoorFrameLeft_D2C);
+ memcpy(_g74_tmpBitmap, _g707_bitmapWallSet_DoorFrameLeft_D2C, 48 * 65);
+ f103_drawDoorFrameBitmapFlippedHorizontally(_g74_tmpBitmap, &g169_Frame_DoorFrameRight_D2C);
+ if (((Door*)_vm->_dungeonMan->_g284_thingData[k0_DoorThingType])[squareAspect[k3_DoorThingIndexAspect]].hasButton()) {
+ f110_drawDoorButton(_vm->M0_indexToOrdinal(k0_DoorButton), k2_viewDoorButton_D2C);
+ }
+ f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _g694_doorNativeBitmapIndex_Front_D2LCR, M75_bitmapByteCount(64, 61), k1_ViewDoorOrnament_D2LCR, &g183_doorFrame_D2C);
+ order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
+ goto T0121016;
+ case k2_ElementTypePit:
+ f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k58_FloorPit_invisible_D2C_GraphicIndice : k52_FloorPit_D2C_GraphicIndice, g144_FrameFloorPit_D2C);
+ case k5_ElementTypeTeleporter:
+ case k1_CorridorElemType:
+T0121015:
+ order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
+ /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k4_viewFloor_D2C);
+ f112_drawCeilingPit(k64_ceilingPitD2C_GraphicIndice, &g153_FrameFloorPit_D2C, posX, posY, false);
+T0121016:
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k3_ViewSquare_D2C, order);
+ }
+ if ((squareAspect[k0_ElemAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) {
+ f113_drawField(&g188_FieldAspects[k3_ViewSquare_D2C], g163_FrameWalls[k3_ViewSquare_D2C]._box);
}
}
+
void DisplayMan::f122_drawSquareD1L(direction dir, int16 posX, int16 posY) {
- uint16 squareAspect[5];
- _vm->_dungeonMan->f172_setSquareAspect(squareAspect, dir, posX, posY);
- switch (squareAspect[0]) {
- case k19_StairsFrontElemType:
- if (squareAspect[k2_StairsUpAspect])
+ int16 order;
+ int16 squareAspect[5];
+
+
+ _vm->_dungeonMan->f172_setSquareAspect((uint16*)squareAspect, dir, posX, posY);
+ switch (squareAspect[k0_ElemAspect]) {
+ case k19_ElementTypeStaisFront:
+ if (squareAspect[k2_StairsUpAspect]) {
f104_drawFloorPitOrStairsBitmap(_g679_stairsNativeBitmapIndex_Up_Front_D1L, g116_FrameStairsUpFront_D1L);
- else
+ } else {
f104_drawFloorPitOrStairsBitmap(_g686_stairsNativeBitmapIndex_Down_Front_D1L, g127_FrameStairsDownFront_D1L);
- break;
- case k0_WallElemType:
+ }
+ goto T0122019;
+ case k0_ElementTypeWall:
f100_drawWallSetBitmap(_g700_bitmapWallSet_Wall_D1LCR, g163_FrameWalls[k7_ViewSquare_D1L]);
f107_isDrawnWallOrnAnAlcove(squareAspect[k2_RightWallOrnOrdAspect], k10_ViewWall_D1L_RIGHT);
- break;
- case k18_StairsSideElemType:
- if (squareAspect[k2_StairsUpAspect])
+ return;
+ case k18_ElementTypeStairsSide:
+ if (squareAspect[k2_StairsUpAspect]) {
f104_drawFloorPitOrStairsBitmap(_g690_stairsNativeBitmapIndex_Up_Side_D1L, g134_FrameStairsUpSide_D1L);
- else
+ } else {
f104_drawFloorPitOrStairsBitmap(_g691_stairsNativeBitmapIndex_Down_Side_D1L, g136_FrameStairsDownSide_D1L);
- break;
- default:
- break;
+ }
+ case k16_DoorSideElemType:
+ order = k0x0032_CellOrder_BackRight_FrontRight;
+ goto T0122020;
+ case k17_DoorFrontElemType:
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k7_ViewSquare_D1L, k0x0028_CellOrder_DoorPass1_BackRight);
+ f100_drawWallSetBitmap(_g704_bitmapWallSet_DoorFrameTop_D1LCR, g176_Frame_DoorFrameTop_D1L);
+ f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _g695_doorNativeBitmapIndex_Front_D1LCR, M75_bitmapByteCount(96, 88), k2_ViewDoorOrnament_D1LCR, &g185_doorFrame_D1L);
+ order = k0x0039_CellOrder_DoorPass2_FrontRight;
+ goto T0122021;
+ case k2_ElementTypePit:
+ f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k59_floorPit_invisible_D1L_GraphicIndice : k53_FloorPit_D1L_GraphicIndice, g146_FrameFloorPit_D1L);
+ case k5_ElementTypeTeleporter:
+ case k1_CorridorElemType:
+T0122019:
+ order = k0x0032_CellOrder_BackRight_FrontRight;
+T0122020:
+ /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k6_viewFloor_D1L);
+ f112_drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &g155_FrameFloorPit_D1L, posX, posY, false);
+T0122021:
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k7_ViewSquare_D1L, order);
+ }
+ if ((squareAspect[k0_ElemAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) {
+ f113_drawField(&g188_FieldAspects[k7_ViewSquare_D1L], g163_FrameWalls[k7_ViewSquare_D1L]._box);
}
}
void DisplayMan::f123_drawSquareD1R(direction dir, int16 posX, int16 posY) {
- uint16 squareAspect[5];
- _vm->_dungeonMan->f172_setSquareAspect(squareAspect, dir, posX, posY);
- switch (squareAspect[0]) {
- case k19_StairsFrontElemType:
- if (squareAspect[k2_StairsUpAspect])
+ int16 order;
+ int16 squareAspect[5];
+
+
+ _vm->_dungeonMan->f172_setSquareAspect((uint16 *)squareAspect, dir, posX, posY);
+ switch (squareAspect[k0_ElemAspect]) {
+ case k19_ElementTypeStaisFront:
+ if (squareAspect[k2_StairsUpAspect]) {
f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g679_stairsNativeBitmapIndex_Up_Front_D1L, g118_FrameStairsUpFront_D1R);
- else
+ } else {
f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g686_stairsNativeBitmapIndex_Down_Front_D1L, g129_FrameStairsDownFront_D1R);
- break;
- case k0_WallElemType:
+ }
+ goto T0123019;
+ case k0_ElementTypeWall:
f100_drawWallSetBitmap(_g700_bitmapWallSet_Wall_D1LCR, g163_FrameWalls[k8_ViewSquare_D1R]);
f107_isDrawnWallOrnAnAlcove(squareAspect[k4_LeftWallOrnOrdAspect], k11_ViewWall_D1R_LEFT);
- break;
- case k18_StairsSideElemType:
- if (squareAspect[k2_StairsUpAspect])
+ return;
+ case k18_ElementTypeStairsSide:
+ if (squareAspect[k2_StairsUpAspect]) {
f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g690_stairsNativeBitmapIndex_Up_Side_D1L, g135_FrameStairsUpSide_D1R);
- else
+ } else {
f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g691_stairsNativeBitmapIndex_Down_Side_D1L, g137_FrameStairsDownSide_D1R);
- break;
- default:
- break;
+ }
+ case k16_DoorSideElemType:
+ order = k0x0041_CellOrder_BackLeft_FrontLeft;
+ goto T0123020;
+ case k17_DoorFrontElemType:
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R);
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k8_ViewSquare_D1R, k0x0018_CellOrder_DoorPass1_BackLeft);
+ f100_drawWallSetBitmap(_g704_bitmapWallSet_DoorFrameTop_D1LCR, g178_Frame_DoorFrameTop_D1R);
+ f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _g695_doorNativeBitmapIndex_Front_D1LCR, M75_bitmapByteCount(96, 88), k2_ViewDoorOrnament_D1LCR, &g187_doorFrame_D1R);
+ order = k0x0049_CellOrder_DoorPass2_FrontLeft;
+ goto T0123021;
+ case k2_ElementTypePit:
+ f105_drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[k2_PitInvisibleAspect] ? k59_floorPit_invisible_D1L_GraphicIndice
+ : k53_FloorPit_D1L_GraphicIndice, g148_FrameFloorPit_D1R);
+ case k5_ElementTypeTeleporter:
+ case k1_CorridorElemType:
+T0123019:
+ order = k0x0041_CellOrder_BackLeft_FrontLeft;
+T0123020:
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ f112_drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &g157_FrameFloorPit_D1R, posX, posY, true);
+T0123021:
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k8_ViewSquare_D1R, order);
+ }
+ if ((squareAspect[k0_ElemAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) {
+ f113_drawField(&g188_FieldAspects[k8_ViewSquare_D1R], g163_FrameWalls[k8_ViewSquare_D1R]._box);
}
}
void DisplayMan::f124_drawSquareD1C(direction dir, int16 posX, int16 posY) {
- uint16 squareAspect[5];
- _vm->_dungeonMan->f172_setSquareAspect(squareAspect, dir, posX, posY);
- switch (squareAspect[0]) {
- case k19_StairsFrontElemType:
- if (squareAspect[k2_StairsUpAspect])
+ static Box g107_BoxThievesEyeVisibleArea(0, 95, 0, 94); // @ G0107_s_Graphic558_Box_ThievesEye_VisibleArea
+ int16 order;
+ int16 squareAspect[5];
+ byte* bitmap;
+
+
+ _vm->_dungeonMan->f172_setSquareAspect((uint16*)squareAspect, dir, posX, posY);
+ switch (_vm->_dungeonMan->_g285_squareAheadElement = (ElementType)squareAspect[k0_ElemAspect]) {
+ case k19_ElementTypeStaisFront:
+ if (squareAspect[k2_StairsUpAspect]) {
f104_drawFloorPitOrStairsBitmap(_g680_stairsNativeBitmapIndex_Up_Front_D1C, g117_FrameStairsUpFront_D1C);
- else
+ } else {
f104_drawFloorPitOrStairsBitmap(_g687_stairsNativeBitmapIndex_Down_Front_D1C, g128_FrameStairsDownFront_D1C);
- break;
- case k0_WallElemType:
+ }
+ goto T0124017;
+ case k0_ElementTypeWall:
_vm->_dungeonMan->_g286_isFacingAlcove = false;
_vm->_dungeonMan->_g287_isFacingViAltar = false;
_vm->_dungeonMan->_g288_isFacingFountain = false;
+ if (_vm->_championMan->_g407_party._event73Count_ThievesEye) {
+ f491_isDerivedBitmapInCache(k1_DerivedBitmapThievesEyeVisibleArea);
+ f132_blitToBitmap(_g296_bitmapViewport, f492_getDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea),
+ g107_BoxThievesEyeVisibleArea,
+ g106_BoxThievesEye_ViewPortVisibleArea._x1,
+ g106_BoxThievesEye_ViewPortVisibleArea._y1,
+ k112_byteWidthViewport, 48, k255_ColorNoTransparency, 136, 95);
+ bitmap = f489_getNativeBitmapOrGraphic(k41_holeInWall_GraphicIndice);
+ /* BUG0_74 Creatures are drawn with wrong colors when viewed through a wall with the 'Thieve's Eye' spell. The 'hole in wall'
+ graphic is applied to the visible area with transparency on color 10. However the visible area may contain creature graphics
+ that use color 9. When the bitmap is drawn below with transparency on color 9 then the creature graphic is alterated: pixels
+ using color 9 are transparent and the background wall is visible through the creature graphic (grey/white pixels).
+ To fix this bug, the 'hole in wall' graphic should be applied to the wall graphic first (in a temporary buffer) and
+ then the wall with the hole should be drawn over the visible area */
+ f132_blitToBitmap(bitmap, f492_getDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea),
+ g107_BoxThievesEyeVisibleArea,
+ 0, 0, 48, 48, k10_ColorFlesh, 95, 95);
+ }
f101_drawWallSetBitmapWithoutTransparency(_g700_bitmapWallSet_Wall_D1LCR, g163_FrameWalls[k6_ViewSquare_D1C]);
if (f107_isDrawnWallOrnAnAlcove(squareAspect[k3_FrontWallOrnOrdAspect], k12_ViewWall_D1C_FRONT)) {
- // .... code not yet implemneted
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, k0x0000_CellOrder_Alcove);
}
- break;
- default:
- break;
+ if (_vm->_championMan->_g407_party._event73Count_ThievesEye) {
+ f132_blitToBitmap(f492_getDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea),
+ _g296_bitmapViewport, g106_BoxThievesEye_ViewPortVisibleArea, 0, 0,
+ 48, k112_byteWidthViewport, k9_ColorGold, 95, k136_heightViewport); /* BUG0_74 */
+ f493_addDerivedBitmap(k1_DerivedBitmapThievesEyeVisibleArea);
+ warning("MISSING CODE: F0480_CACHE_ReleaseBlock");
+ }
+ return;
+ case k17_DoorFrontElemType:
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k7_viewFloor_D1C);
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight);
+ f100_drawWallSetBitmap(_g704_bitmapWallSet_DoorFrameTop_D1LCR, g177_Frame_DoorFrameTop_D1C);
+ f100_drawWallSetBitmap(_g708_bitmapWallSet_DoorFrameLeft_D1C, g170_Frame_DoorFrameLeft_D1C);
+ f100_drawWallSetBitmap(_g710_bitmapWallSet_DoorFrameRight_D1C, g171_Frame_DoorFrameRight_D1C);
+ if (((Door*)_vm->_dungeonMan->_g284_thingData[k0_DoorThingType])[squareAspect[k3_DoorThingIndexAspect]].hasButton()) {
+ f110_drawDoorButton(_vm->M0_indexToOrdinal(k0_DoorButton), k3_viewDoorButton_D1C);
+ }
+ f111_drawDoor(squareAspect[k3_DoorThingIndexAspect], squareAspect[k2_DoorStateAspect],
+ _g695_doorNativeBitmapIndex_Front_D1LCR, M75_bitmapByteCount(96, 88), k2_ViewDoorOrnament_D1LCR, &g186_doorFrame_D1C);
+ order = k0x0349_CellOrder_DoorPass2_FrontLeft_FrontRight;
+ goto T0124018;
+ case k2_ElementTypePit:
+ f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k60_floorPitInvisibleD1C_GraphicIndice : k54_FloorPit_D1C_GraphicIndice, g147_FrameFloorPit_D1C);
+ case k5_ElementTypeTeleporter:
+ case k1_CorridorElemType:
+T0124017:
+ order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight;
+/* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */
+ f108_drawFloorOrnament(squareAspect[k4_FloorOrnOrdAspect], k7_viewFloor_D1C);
+ f112_drawCeilingPit(k66_ceilingPitD1C_GraphicIndice, &g156_FrameFloorPit_D1C, posX, posY, false);
+T0124018:
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k6_ViewSquare_D1C, order);
+ }
+ if ((squareAspect[k0_ElemAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) {
+ f113_drawField(&g188_FieldAspects[k6_ViewSquare_D1C], g163_FrameWalls[k6_ViewSquare_D1C]._box);
}
}
@@ -1757,26 +2063,51 @@ void DisplayMan::f125_drawSquareD0L(direction dir, int16 posX, int16 posY) {
}
void DisplayMan::f126_drawSquareD0R(direction dir, int16 posX, int16 posY) {
- uint16 squareAspect[5];
- _vm->_dungeonMan->f172_setSquareAspect(squareAspect, dir, posX, posY);
- switch (squareAspect[0]) {
- case k18_StairsSideElemType:
- if (squareAspect[k2_StairsUpAspect])
- f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g692_stairsNativeBitmapIndex_Side_D0L, g139_FrameStairsSide_D0R);
+ int16 squareAspect[5];
+
+
+ _vm->_dungeonMan->f172_setSquareAspect((uint16 *)squareAspect, dir, posX, posY);
+ switch (squareAspect[k0_ElemAspect]) {
+ case k18_ElementTypeStairsSide:
+ f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g692_stairsNativeBitmapIndex_Side_D0L, g139_FrameStairsSide_D0R);
return;
- case k0_WallElemType:
- f100_drawWallSetBitmap(_g702_bitmapWallSet_Wall_D0R, g163_FrameWalls[k11_ViewSquare_D0R]);
- break;
- default:
+ case k2_ElementTypePit:
+ f105_drawFloorPitOrStairsBitmapFlippedHorizontally(squareAspect[k2_PitInvisibleAspect] ? k61_floorPitInvisibleD0L_GraphicIndice
+ : k55_FloorPit_D0L_GraphicIndice, g151_FrameFloorPit_D0R);
+ case k1_CorridorElemType:
+ case k16_DoorSideElemType:
+ case k5_ElementTypeTeleporter:
+ f112_drawCeilingPit(k67_ceilingPitD0L_grahicIndice, &g160_FrameFloorPit_D0R, posX, posY, true);
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k11_ViewSquare_D0R, k0x0001_CellOrder_BackLeft);
break;
+ case k0_ElementTypeWall:
+ f100_drawWallSetBitmap(_g702_bitmapWallSet_Wall_D0R, g163_FrameWalls[k11_ViewSquare_D0R]);
+ return;
+ }
+ if ((squareAspect[k0_ElemAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) {
+ f113_drawField(&g188_FieldAspects[k11_ViewSquare_D0R], g163_FrameWalls[k11_ViewSquare_D0R]._box);
}
}
void DisplayMan::f127_drawSquareD0C(direction dir, int16 posX, int16 posY) {
- uint16 squareAspect[5];
- _vm->_dungeonMan->f172_setSquareAspect(squareAspect, dir, posX, posY);
- switch (squareAspect[0]) {
- case k19_StairsFrontElemType:
+ static Box g108_BoxThievesEyeHoleInDoorFrame(0, 31, 19, 113); // @ G0108_s_Graphic558_Box_ThievesEye_HoleInDoorFrame
+
+ int16 squareAspect[5];
+
+ _vm->_dungeonMan->f172_setSquareAspect((uint16*) squareAspect, dir, posX, posY);
+ switch (squareAspect[k0_ElemAspect]) {
+ case k16_DoorSideElemType:
+ if (_vm->_championMan->_g407_party._event73Count_ThievesEye) {
+ memmove(_g74_tmpBitmap, _g709_bitmapWallSet_DoorFrameFront, 32 * 123);
+ f132_blitToBitmap(f489_getNativeBitmapOrGraphic(k41_holeInWall_GraphicIndice),
+ _g74_tmpBitmap, g108_BoxThievesEyeHoleInDoorFrame, g172_Frame_DoorFrame_D0C._box._x1 - g106_BoxThievesEye_ViewPortVisibleArea._x1,
+ 0, 48, 16, k9_ColorGold, 95, 123);
+ f100_drawWallSetBitmap(_g74_tmpBitmap, g172_Frame_DoorFrame_D0C);
+ } else {
+ f100_drawWallSetBitmap(_g709_bitmapWallSet_DoorFrameFront, g172_Frame_DoorFrame_D0C);
+ }
+ break;
+ case k19_ElementTypeStaisFront:
if (squareAspect[k2_StairsUpAspect]) {
f104_drawFloorPitOrStairsBitmap(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, g119_FrameStairsUpFront_D0L);
f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g681_stairsNativeBitmapIndex_Up_Front_D0C_Left, g120_FrameStairsUpFront_D0R);
@@ -1785,8 +2116,13 @@ void DisplayMan::f127_drawSquareD0C(direction dir, int16 posX, int16 posY) {
f105_drawFloorPitOrStairsBitmapFlippedHorizontally(_g688_stairsNativeBitmapIndex_Down_Front_D0C_Left, g131_FrameStairsDownFront_D0R);
}
break;
- default:
- break;
+ case k2_ElementTypePit:
+ f104_drawFloorPitOrStairsBitmap(squareAspect[k2_PitInvisibleAspect] ? k62_flootPitInvisibleD0C_graphicIndice : k56_FloorPit_D0C_GraphicIndice, g150_FrameFloorPit_D0C);
+ }
+ f112_drawCeilingPit(k68_ceilingPitD0C_graphicIndice, &g159_FrameFloorPit_D0C, posX, posY, false);
+ f115_cthulhu(Thing(squareAspect[k1_FirstGroupOrObjectAspect]), dir, posX, posY, k9_ViewSquare_D0C, k0x0021_CellOrder_BackLeft_BackRight);
+ if ((squareAspect[k0_ElemAspect] == k5_ElementTypeTeleporter) && squareAspect[k2_TeleporterVisibleAspect]) {
+ f113_drawField(&g188_FieldAspects[k9_ViewSquare_D0C], g163_FrameWalls[k9_ViewSquare_D0C]._box);
}
}
@@ -2086,8 +2422,6 @@ byte g190_WallOrnDerivedBitmapIndexIncrement[12] = { // @ G0190_auc_Graphic558_W
4, /* D1L Right */
4}; /* D1R Left */
-byte g198_PalChangesDoorButtonAndWallOrn_D3[16] = {0, 0, 120, 30, 40, 30, 0, 60, 30, 90, 100, 110, 0, 10, 0, 20}; // @ G0198_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D3
-byte g199_PalChangesDoorButtonAndWallOrn_D2[16] = {0, 120, 10, 30, 40, 30, 60, 70, 50, 90, 100, 110, 0, 20, 140, 130}; // @ G0199_auc_Graphic558_PaletteChanges_DoorButtonAndWallOrnament_D2
byte g204_UnreadableInscriptionBoxY2[15] = { // @ G0204_auc_Graphic558_UnreadableInscriptionBoxY2
/* { Y for 1 line, Y for 2 lines, Y for 3 lines } */
@@ -2100,141 +2434,168 @@ byte g204_UnreadableInscriptionBoxY2[15] = { // @ G0204_auc_Graphic558_Unreadabl
Box g109_BoxChampionPortraitOnWall = Box(96, 127, 35, 63); // G0109_s_Graphic558_Box_ChampionPortraitOnWall
bool DisplayMan::f107_isDrawnWallOrnAnAlcove(int16 wallOrnOrd, ViewWall viewWallIndex) {
- byte *bitmapGreen;
- byte *bitmapRed;
- int16 coordinateSetOffset;
- bool flipHorizontal;
- bool isInscription;
- bool isAlcove;
- Frame frame;
- unsigned char inscriptionString[70];
+#define AP0116_i_CharacterCount wallOrnOrd
+#define AP0116_i_WallOrnamentIndex wallOrnOrd
+ int16 L0088_i_Multiple;
+#define AL0088_i_NativeBitmapIndex L0088_i_Multiple
+#define AL0088_i_UnreadableTextLineCount L0088_i_Multiple
+ int16 L0089_i_Multiple;
+#define AL0089_i_WallOrnamentCoordinateSetIndex L0089_i_Multiple
+#define AL0089_i_FountainOrnamentIndex L0089_i_Multiple
+#define AL0089_i_PixelWidth L0089_i_Multiple
+#define AL0089_i_X L0089_i_Multiple
+
+ uint16 *AL0090_puc_CoordinateSet = nullptr;
+
+ byte* L0091_puc_Multiple;
+#define AL0091_puc_Character L0091_puc_Multiple
+#define AL0091_puc_Bitmap L0091_puc_Multiple
+ byte* L0092_puc_Bitmap;
+ int16 L0093_i_CoordinateSetOffset;
+ bool L0094_B_FlipHorizontal;
+ bool L0095_B_IsInscription;
+ bool L0096_B_IsAlcove;
+ int16 L0097_i_TextLineIndex;
+ uint16 tmp[6];
+ byte L0099_auc_InscriptionString[70];
if (wallOrnOrd) {
- int16 var_X;
- int16 wallOrnIndex = wallOrnOrd - 1;
- int16 nativeBitmapIndex = _g101_currMapWallOrnInfo[wallOrnIndex][k0_NativeBitmapIndex];
+ wallOrnOrd--;
+ AL0088_i_NativeBitmapIndex = _g101_currMapWallOrnInfo[AP0116_i_WallOrnamentIndex][k0_NativeBitmapIndex];
- uint16 *coordinateSetA = g205_WallOrnCoordSets[_g101_currMapWallOrnInfo[wallOrnIndex][k1_CoordinateSet]][viewWallIndex];
- isAlcove = _vm->_dungeonMan->f149_isWallOrnAnAlcove(wallOrnIndex);
- isInscription = (wallOrnIndex == _vm->_dungeonMan->_g265_currMapInscriptionWallOrnIndex);
- if (isInscription) {
- _vm->_dungeonMan->f168_decodeText((char*)inscriptionString, _g290_inscriptionThing, k0_TextTypeInscription);
- }
+ AL0090_puc_CoordinateSet = g205_WallOrnCoordSets[AL0089_i_WallOrnamentCoordinateSetIndex =
+ _g101_currMapWallOrnInfo[AP0116_i_WallOrnamentIndex][k1_CoordinateSet]][viewWallIndex];
+ L0096_B_IsAlcove = _vm->_dungeonMan->f149_isWallOrnAnAlcove(AP0116_i_WallOrnamentIndex);
+ if (L0095_B_IsInscription = (AP0116_i_WallOrnamentIndex == _vm->_dungeonMan->_g265_currMapInscriptionWallOrnIndex)) {
+ _vm->_dungeonMan->f168_decodeText((char *)L0099_auc_InscriptionString, _g290_inscriptionThing, k0_TextTypeInscription);
+ }
if (viewWallIndex >= k10_ViewWall_D1L_RIGHT) {
if (viewWallIndex == k12_ViewWall_D1C_FRONT) {
- if (isInscription) {
- Frame &D1CFrame = g163_FrameWalls[k6_ViewSquare_D1C];
- f132_blitToBitmap(_g700_bitmapWallSet_Wall_D1LCR, _g296_bitmapViewport, g202_BoxWallPatchBehindInscription, 94, 28,
- D1CFrame._srcByteWidth, k112_byteWidthViewport, k255_ColorNoTransparency);
-
- unsigned char *string = inscriptionString;
- bitmapRed = _bitmaps[k120_InscriptionFontIndice];
- int16 textLineIndex = 0;
+ if (L0095_B_IsInscription) {
+ f132_blitToBitmap(_g700_bitmapWallSet_Wall_D1LCR,_g296_bitmapViewport,
+ g202_BoxWallPatchBehindInscription, 94, 28,
+ g163_FrameWalls[k6_ViewSquare_D1C]._srcByteWidth,
+ k112_byteWidthViewport, k255_ColorNoTransparency, g163_FrameWalls[k6_ViewSquare_D1C]._srcHeight, k136_heightViewport);
+ byte *AL0090_puc_String = L0099_auc_InscriptionString;
+ L0092_puc_Bitmap = f489_getNativeBitmapOrGraphic(k120_InscriptionFont);
+ L0097_i_TextLineIndex = 0;
do {
- int16 characterCount = 0;
- unsigned char *character = string;
- while (*character++ < 0x80) {
- characterCount++;
+ AP0116_i_CharacterCount = 0;
+ AL0091_puc_Character = AL0090_puc_String;
+ while (*AL0091_puc_Character++ < 128) { /* Hexadecimal: 0x80 (Megamax C does not support hexadecimal character constants) */
+ AP0116_i_CharacterCount++;
}
- frame._box._x2 = (frame._box._x1 = 112 - (characterCount * 4)) + 7;
- frame._box._y1 = (frame._box._y2 = g203_InscriptionLineY[textLineIndex++]) - 7;
- while (characterCount--) {
- f132_blitToBitmap(bitmapRed, _g296_bitmapViewport, frame._box, (*string++) * 8, 0, 144, k112_byteWidthViewport, k10_ColorFlesh);
- frame._box._x1 += 8;
- frame._box._x2 += 8;
+ Frame L0098_s_Frame;
+ L0098_s_Frame._box._x2 = (L0098_s_Frame._box._x1 = 112 - (AP0116_i_CharacterCount << 2)) + 7;
+ L0098_s_Frame._box._y1 = (L0098_s_Frame._box._y2 = g203_InscriptionLineY[L0097_i_TextLineIndex++]) - 7;
+ while (AP0116_i_CharacterCount--) {
+ f132_blitToBitmap(L0092_puc_Bitmap, _g296_bitmapViewport, L0098_s_Frame._box,
+ *AL0090_puc_String++ << 3, 0, 144, k112_byteWidthViewport, k10_ColorFlesh, 8, k136_heightViewport);
+ L0098_s_Frame._box._x1 += 8;
+ L0098_s_Frame._box._x2 += 8;
}
- } while (*string++ != 0x81);
- return isAlcove;
+ } while (*AL0090_puc_String++ != 129); /* Hexadecimal: 0x81 (Megamax C does not support hexadecimal character constants) */
+ goto T0107031;
}
- nativeBitmapIndex++;
-
- _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._x1 = coordinateSetA[0];
- _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._x2 = coordinateSetA[1];
- _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._y1 = coordinateSetA[2];
- _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._y2 = coordinateSetA[3];
-
- _vm->_dungeonMan->_g286_isFacingAlcove = isAlcove;
- _vm->_dungeonMan->_g287_isFacingViAltar = (wallOrnIndex == _g266_currMapViAltarIndex);
+ AL0088_i_NativeBitmapIndex++;
+ _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._x1 = AL0090_puc_CoordinateSet[0];
+ _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._x2 = AL0090_puc_CoordinateSet[1];
+ _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._y1 = AL0090_puc_CoordinateSet[2];
+ _vm->_dungeonMan->_g291_dungeonViewClickableBoxes[k5_ViewCellDoorButtonOrWallOrn]._y2 = AL0090_puc_CoordinateSet[3];
+
+ _vm->_dungeonMan->_g286_isFacingAlcove = L0096_B_IsAlcove;
+ _vm->_dungeonMan->_g287_isFacingViAltar =
+ (AP0116_i_WallOrnamentIndex == _g266_currMapViAltarIndex);
_vm->_dungeonMan->_g288_isFacingFountain = false;
- for (int16 fountainOrnIndex = 0; fountainOrnIndex < k1_FountainOrnCount; ++fountainOrnIndex) {
- if (_g268_currMapFountainOrnIndices[fountainOrnIndex] == wallOrnIndex) {
+ for (AL0089_i_FountainOrnamentIndex = 0; AL0089_i_FountainOrnamentIndex < k1_FountainOrnCount; AL0089_i_FountainOrnamentIndex++) {
+ if (_g268_currMapFountainOrnIndices[AL0089_i_FountainOrnamentIndex] == AP0116_i_WallOrnamentIndex) {
_vm->_dungeonMan->_g288_isFacingFountain = true;
break;
}
}
}
- bitmapGreen = _bitmaps[nativeBitmapIndex];
+ AL0091_puc_Bitmap = f489_getNativeBitmapOrGraphic(AL0088_i_NativeBitmapIndex);
if (viewWallIndex == k11_ViewWall_D1R_LEFT) {
- f99_copyBitmapAndFlipHorizontal(bitmapGreen, _g74_tmpBitmap, coordinateSetA[4], coordinateSetA[5]);
- bitmapGreen = _g74_tmpBitmap;
+ f99_copyBitmapAndFlipHorizontal(AL0091_puc_Bitmap, _g74_tmpBitmap, AL0090_puc_CoordinateSet[4], AL0090_puc_CoordinateSet[5]);
+ AL0091_puc_Bitmap = _g74_tmpBitmap;
}
- var_X = 0;
+ AL0089_i_X = 0;
} else {
- coordinateSetOffset = 0;
- uint16 *coordSetB;
- int16 wallOrnCoordSetIndex = _g101_currMapWallOrnInfo[wallOrnIndex][k1_CoordinateSet];
- flipHorizontal = (viewWallIndex == k6_ViewWall_D2R_LEFT) || (viewWallIndex == k1_ViewWall_D3R_LEFT);
- if (flipHorizontal) {
- coordSetB = g205_WallOrnCoordSets[wallOrnCoordSetIndex][k11_ViewWall_D1R_LEFT];
- } else if ((viewWallIndex == k5_ViewWall_D2L_RIGHT) || (viewWallIndex == k0_ViewWall_D3L_RIGHT)) {
- coordSetB = g205_WallOrnCoordSets[wallOrnCoordSetIndex][k10_ViewWall_D1L_RIGHT];
+ uint16 *AL0091_puc_CoordinateSet;
+ L0093_i_CoordinateSetOffset = 0;
+ if (L0094_B_FlipHorizontal = (viewWallIndex == k6_ViewWall_D2R_LEFT) || (viewWallIndex == k1_ViewWall_D3R_LEFT)) {
+ AL0091_puc_CoordinateSet = g205_WallOrnCoordSets[AL0089_i_WallOrnamentCoordinateSetIndex][k11_ViewWall_D1R_LEFT];
} else {
- nativeBitmapIndex++;
- coordSetB = g205_WallOrnCoordSets[wallOrnCoordSetIndex][k12_ViewWall_D1C_FRONT];
- if (viewWallIndex == k7_ViewWall_D2L_FRONT) {
- coordinateSetOffset = 6;
- } else if (viewWallIndex == k9_ViewWall_D2R_FRONT) {
- coordinateSetOffset = -6;
+ if ((viewWallIndex == k5_ViewWall_D2L_RIGHT) || (viewWallIndex == k0_ViewWall_D3L_RIGHT)) {
+ AL0091_puc_CoordinateSet = g205_WallOrnCoordSets[AL0089_i_WallOrnamentCoordinateSetIndex][k10_ViewWall_D1L_RIGHT];
+ } else {
+ AL0088_i_NativeBitmapIndex++;
+ AL0091_puc_CoordinateSet = g205_WallOrnCoordSets[AL0089_i_WallOrnamentCoordinateSetIndex][k12_ViewWall_D1C_FRONT];
+ if (viewWallIndex == k7_ViewWall_D2L_FRONT) {
+ L0093_i_CoordinateSetOffset = 6;
+ } else {
+ if (viewWallIndex == k9_ViewWall_D2R_FRONT) {
+ L0093_i_CoordinateSetOffset = -6;
+ }
+ }
}
}
- int16 pixelWidth = (coordinateSetA + coordinateSetOffset)[1] - (coordinateSetA + coordinateSetOffset)[0];
- f129_blitToBitmapShrinkWithPalChange(_bitmaps[nativeBitmapIndex], _g74_tmpBitmap, coordSetB[4] << 1, coordSetB[5], pixelWidth + 1, coordinateSetA[5],
- (viewWallIndex <= k4_ViewWall_D3R_FRONT) ? g198_PalChangesDoorButtonAndWallOrn_D3 : g199_PalChangesDoorButtonAndWallOrn_D2);
- bitmapGreen = _bitmaps[nativeBitmapIndex];
- var_X = pixelWidth;
- if (flipHorizontal) {
- f99_copyBitmapAndFlipHorizontal(bitmapGreen, _g74_tmpBitmap, coordSetB[4], coordSetB[5]);
- bitmapGreen = _g74_tmpBitmap;
- var_X = 15 - (var_X & 0xF);
- } else if (viewWallIndex == k7_ViewWall_D2L_FRONT) {
- var_X -= coordinateSetA[1] - coordinateSetA[0];
+ AL0089_i_PixelWidth = (AL0090_puc_CoordinateSet + L0093_i_CoordinateSetOffset)[1] - (AL0090_puc_CoordinateSet + L0093_i_CoordinateSetOffset)[0];
+ if (!f491_isDerivedBitmapInCache(AP0116_i_WallOrnamentIndex = k4_DerivedBitmapFirstWallOrnament +
+ (AP0116_i_WallOrnamentIndex << 2) + g190_WallOrnDerivedBitmapIndexIncrement[viewWallIndex])) {
+ L0092_puc_Bitmap = f489_getNativeBitmapOrGraphic(AL0088_i_NativeBitmapIndex);
+ f129_blitToBitmapShrinkWithPalChange(L0092_puc_Bitmap, f492_getDerivedBitmap(AP0116_i_WallOrnamentIndex),
+ AL0091_puc_CoordinateSet[4] << 1,
+ AL0091_puc_CoordinateSet[5], AL0089_i_PixelWidth + 1,
+ AL0090_puc_CoordinateSet[5],
+ (viewWallIndex <= k4_ViewWall_D3R_FRONT) ? g198_PalChangesDoorButtonAndWallOrn_D3 : g199_PalChangesDoorButtonAndWallOrn_D2);
+ f493_addDerivedBitmap(AP0116_i_WallOrnamentIndex);
+ }
+ AL0091_puc_Bitmap = f492_getDerivedBitmap(AP0116_i_WallOrnamentIndex);
+ if (L0094_B_FlipHorizontal) {
+ f99_copyBitmapAndFlipHorizontal(AL0091_puc_Bitmap, _g74_tmpBitmap, AL0090_puc_CoordinateSet[4], AL0090_puc_CoordinateSet[5]);
+ AL0091_puc_Bitmap = _g74_tmpBitmap;
+ AL0089_i_X = 15 - (AL0089_i_X & 0x000F);
} else {
- var_X = 0;
+ if (viewWallIndex == k7_ViewWall_D2L_FRONT) {
+ AL0089_i_X -= AL0090_puc_CoordinateSet[1] - AL0090_puc_CoordinateSet[0];
+ } else {
+ AL0089_i_X = 0;
+ }
}
}
- if (isInscription) {
- unsigned char *string = inscriptionString;
- int16 unreadableTextLineCount = 0;
+ if (L0095_B_IsInscription) {
+ byte *AL0090_puc_String = L0099_auc_InscriptionString;
+ AL0088_i_UnreadableTextLineCount = 0;
do {
- while (*string < 0x80) {
- string++;
+ while (*AL0090_puc_String < 128) { /* Hexadecimal: 0x80 (Megamax C does not support hexadecimal character constants) */
+ AL0090_puc_String++;
}
- unreadableTextLineCount++;
- } while (*string++ != 0x81);
-
- if (unreadableTextLineCount < 4) {
- frame._box._x1 = coordinateSetA[0];
- frame._box._x2 = coordinateSetA[1];
- frame._box._y1 = coordinateSetA[2];
- frame._box._y2 = coordinateSetA[3];
- frame._srcByteWidth = coordinateSetA[4];
- frame._srcHeight = coordinateSetA[5];
-
- coordinateSetA = (uint16*)&frame._box;
-
- coordinateSetA[3] = g204_UnreadableInscriptionBoxY2[g190_WallOrnDerivedBitmapIndexIncrement[viewWallIndex] * 3 + unreadableTextLineCount - 1];
+ AL0088_i_UnreadableTextLineCount++;
+ } while (*AL0090_puc_String++ != 129); /* Hexadecimal: 0x81 (Megamax C does not support hexadecimal character constants) */
+ if (AL0088_i_UnreadableTextLineCount < 4) {
+ for (uint16 i = 0; i < 6; ++i)
+ tmp[i] = AL0090_puc_CoordinateSet[i];
+ AL0090_puc_CoordinateSet = tmp;
+ AL0090_puc_CoordinateSet[3] = g204_UnreadableInscriptionBoxY2[g190_WallOrnDerivedBitmapIndexIncrement[viewWallIndex] * 3 + AL0088_i_UnreadableTextLineCount - 1];
}
}
- f132_blitToBitmap(bitmapGreen, _g296_bitmapViewport, *(Box*)coordinateSetA, var_X, 0, coordinateSetA[4], k112_byteWidthViewport, k10_ColorFlesh);
-
- if ((viewWallIndex == k12_ViewWall_D1C_FRONT) && _g289_championPortraitOrdinal--) {
- Box &box = g109_BoxChampionPortraitOnWall;
- f132_blitToBitmap(_bitmaps[k26_ChampionPortraitsIndice], _g296_bitmapViewport, box, (_g289_championPortraitOrdinal & 0x7) << 5,
- (_g289_championPortraitOrdinal >> 3) * 29, 128, k112_byteWidthViewport, k1_ColorDarkGary);
+ f132_blitToBitmap(AL0091_puc_Bitmap, _g296_bitmapViewport,
+ *(Box*)AL0090_puc_CoordinateSet, AL0089_i_X, 0,
+ AL0090_puc_CoordinateSet[4], k112_byteWidthViewport, k10_ColorFlesh, AL0090_puc_CoordinateSet[5], k136_heightViewport);
+/* BUG0_05 A champion portrait sensor on a wall square is visible on all sides of the wall.
+If there is another sensor with a wall ornament on one side of the wall then the champion portrait is drawn over that wall ornament */
+ if ((viewWallIndex == k12_ViewWall_D1C_FRONT) && _g289_championPortraitOrdinal--) {
+/* A portrait is 32x29 pixels */
+ f132_blitToBitmap(f489_getNativeBitmapOrGraphic(k26_ChampionPortraitsIndice),
+ _g296_bitmapViewport, g109_BoxChampionPortraitOnWall,
+ (_g289_championPortraitOrdinal & 0x0007) << 5,
+ (_g289_championPortraitOrdinal >> 3) * 29, 128, k112_byteWidthViewport, k1_ColorDarkGary, 87, k136_heightViewport);
}
- return isAlcove;
+T0107031:
+ return L0096_B_IsAlcove;
}
return false;
}
diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h
index 1db59901e4..cfe271052d 100644
--- a/engines/dm/gfx.h
+++ b/engines/dm/gfx.h
@@ -57,6 +57,11 @@ namespace DM {
#define k1_ViewDoorOrnament_D2LCR 1 // @ C1_VIEW_DOOR_ORNAMENT_D2LCR
#define k2_ViewDoorOrnament_D1LCR 2 // @ C2_VIEW_DOOR_ORNAMENT_D1LCR
+#define k0_viewDoorButton_D3R 0 // @ C0_VIEW_DOOR_BUTTON_D3R
+#define k1_viewDoorButton_D3C 1 // @ C1_VIEW_DOOR_BUTTON_D3C
+#define k2_viewDoorButton_D2C 2 // @ C2_VIEW_DOOR_BUTTON_D2C
+#define k3_viewDoorButton_D1C 3 // @ C3_VIEW_DOOR_BUTTON_D1C
+
#define k0x0001_MaskDoorInfo_CraturesCanSeeThrough 0x0001 // @ MASK0x0001_CREATURES_CAN_SEE_THROUGH
#define k0x0002_MaskDoorInfo_ProjectilesCanPassThrough 0x0002 // @ MASK0x0002_PROJECTILES_CAN_PASS_THROUGH
#define k0x0004_MaskDoorInfo_Animated 0x0004 // @ MASK0x0004_ANIMATED
@@ -222,6 +227,7 @@ enum GraphicIndice {
k38_BorderPartyFireshieldIndice = 38, // @ C038_GRAPHIC_BORDER_PARTY_FIRESHIELD
k39_BorderPartySpellshieldIndice = 39, // @ C039_GRAPHIC_BORDER_PARTY_SPELLSHIELD
k40_PanelResurectReincaranteIndice = 40, // @ C040_GRAPHIC_PANEL_RESURRECT_REINCARNATE
+ k41_holeInWall_GraphicIndice = 41, // @ C041_GRAPHIC_HOLE_IN_WALL
k42_ObjectIcons_000_TO_031 = 42, // @ C042_GRAPHIC_OBJECT_ICONS_000_TO_031
k43_ObjectIcons_032_TO_063 = 43, // @ C043_GRAPHIC_OBJECT_ICONS_032_TO_063
k44_ObjectIcons_064_TO_095 = 44, // @ C044_GRAPHIC_OBJECT_ICONS_064_TO_095
@@ -237,11 +243,24 @@ enum GraphicIndice {
k54_FloorPit_D1C_GraphicIndice = 54, // @ C054_GRAPHIC_FLOOR_PIT_D1C
k55_FloorPit_D0L_GraphicIndice = 55, // @ C055_GRAPHIC_FLOOR_PIT_D0L
k56_FloorPit_D0C_GraphicIndice = 56, // @ C056_GRAPHIC_FLOOR_PIT_D0C
+ k57_FloorPir_Invisible_D2L_GraphicIndice = 57, // @ C057_GRAPHIC_FLOOR_PIT_INVISIBLE_D2L
+ k58_FloorPit_invisible_D2C_GraphicIndice = 58, // @ C058_GRAPHIC_FLOOR_PIT_INVISIBLE_D2C
+ k59_floorPit_invisible_D1L_GraphicIndice = 59, // @ C059_GRAPHIC_FLOOR_PIT_INVISIBLE_D1L
+ k60_floorPitInvisibleD1C_GraphicIndice = 60, // @ C060_GRAPHIC_FLOOR_PIT_INVISIBLE_D1C
+ k61_floorPitInvisibleD0L_GraphicIndice = 61, // @ C061_GRAPHIC_FLOOR_PIT_INVISIBLE_D0L
+ k62_flootPitInvisibleD0C_graphicIndice = 62, // @ C062_GRAPHIC_FLOOR_PIT_INVISIBLE_D0C
+ k63_ceilingPit_D2L_GraphicIndice = 63, // @ C063_GRAPHIC_CEILING_PIT_D2L
+ k64_ceilingPitD2C_GraphicIndice = 64, // @ C064_GRAPHIC_CEILING_PIT_D2C
+ k65_ceilingPitD1L_GraphicIndice = 65, // @ C065_GRAPHIC_CEILING_PIT_D1L
+ k66_ceilingPitD1C_GraphicIndice = 66, // @ C066_GRAPHIC_CEILING_PIT_D1C
+ k67_ceilingPitD0L_grahicIndice = 67, // @ C067_GRAPHIC_CEILING_PIT_D0L
+ k68_ceilingPitD0C_graphicIndice = 68, // @ C068_GRAPHIC_CEILING_PIT_D0C
k69_FieldMask_D3R_GraphicIndice = 69, // @ C069_GRAPHIC_FIELD_MASK_D3R
k73_FieldTeleporterGraphicIndice = 73, // @ C073_GRAPHIC_FIELD_TELEPORTER
k120_InscriptionFontIndice = 120, // @ C120_GRAPHIC_INSCRIPTION_FONT
k241_FloorOrn_15_D3L_footprints = 241, // @ C241_GRAPHIC_FLOOR_ORNAMENT_15_D3L_FOOTPRINTS
k301_DoorMaskDestroyedIndice = 301, // @ C301_GRAPHIC_DOOR_MASK_DESTROYED
+ k315_firstDoorButton_GraphicIndice = 315, // @ C315_GRAPHIC_FIRST_DOOR_BUTTON
k316_FirstProjectileGraphicIndice = 316, // @ C316_GRAPHIC_FIRST_PROJECTILE
k348_FirstExplosionGraphicIndice = 348, // @ C348_GRAPHIC_FIRST_EXPLOSION
k351_FirstExplosionPatternGraphicIndice = 351, // @ C351_GRAPHIC_FIRST_EXPLOSION_PATTERN
@@ -590,6 +609,8 @@ public:
void loadPalette(uint16 *palette);
void f461_allocateFlippedWallBitmaps(); // @ F0461_START_AllocateFlippedWallBitmaps
void f102_drawDoorBitmap(Frame *frame);// @ F0102_DUNGEONVIEW_DrawDoorBitmap
+ void f103_drawDoorFrameBitmapFlippedHorizontally(byte *bitmap, Frame *frame); // @ F0103_DUNGEONVIEW_DrawDoorFrameBitmapFlippedHorizontally
+ void f110_drawDoorButton(int16 doorButtonOrdinal, int16 viewDoorButtonIndex); // @ F0110_DUNGEONVIEW_DrawDoorButton
/// Gives the width of an IMG0 type item
uint16 getPixelWidth(uint16 index);
@@ -602,6 +623,8 @@ public:
void f111_drawDoor(uint16 doorThingIndex, uint16 doorState, int16 *doorNativeBitmapIndices, int16 byteCount,
int16 viewDoorOrnIndex, DoorFrames *doorFrames); // @ F0111_DUNGEONVIEW_DrawDoor
void f109_drawDoorOrnament(int16 doorOrnOdinal, int16 viewDoorOrnIndex); // @ F0109_DUNGEONVIEW_DrawDoorOrnament
+ void f112_drawCeilingPit(int16 nativeBitmapIndex, Frame *frame, int16 mapX, int16 mapY, bool flipHorizontal); // @ F0112_DUNGEONVIEW_DrawCeilingPit
+
/* srcHeight and destHeight are not necessary for blitting, only error checking, thus they are defaulted for existing code which