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author | Johannes Schickel | 2010-08-25 12:03:43 +0000 |
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committer | Johannes Schickel | 2010-08-25 12:03:43 +0000 |
commit | 4135dc7a7c7584f38404d8f859a3258fa08e0475 (patch) | |
tree | 73adb8129a5c0f09dc9d99d8a4eca86b5885de86 /engines | |
parent | 15e50a64b8c4cb09f3e43c81cc1bd7e16b9a0335 (diff) | |
download | scummvm-rg350-4135dc7a7c7584f38404d8f859a3258fa08e0475.tar.gz scummvm-rg350-4135dc7a7c7584f38404d8f859a3258fa08e0475.tar.bz2 scummvm-rg350-4135dc7a7c7584f38404d8f859a3258fa08e0475.zip |
AD: Fix infinite loop in cleanupPirated.
svn-id: r52386
Diffstat (limited to 'engines')
-rw-r--r-- | engines/advancedDetector.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/advancedDetector.cpp b/engines/advancedDetector.cpp index 70d08d1035..46ecc03767 100644 --- a/engines/advancedDetector.cpp +++ b/engines/advancedDetector.cpp @@ -220,6 +220,8 @@ bool cleanupPirated(ADGameDescList &matched) { for (uint j = 0; j < matched.size();) { if (matched[j]->flags & ADGF_PIRATED) matched.remove_at(j); + else + ++j; } // We ruled out all variants and now have nothing |