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authorStrangerke2014-03-02 11:43:46 +0100
committerStrangerke2014-03-02 11:43:46 +0100
commit418de45d9cebfbabb05edd09ca5206d95d693867 (patch)
tree15962f9701061ee0a19488760f67cb96216854a7 /engines
parentfd995fa44914e393fe5dc725928af2a297846513 (diff)
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TOLTECS: Reduce a variable scope, move a variable to boolean
Diffstat (limited to 'engines')
-rw-r--r--engines/toltecs/microtiles.cpp9
-rw-r--r--engines/tsage/scenes.cpp1
2 files changed, 4 insertions, 6 deletions
diff --git a/engines/toltecs/microtiles.cpp b/engines/toltecs/microtiles.cpp
index 63490ec221..0ac04905cb 100644
--- a/engines/toltecs/microtiles.cpp
+++ b/engines/toltecs/microtiles.cpp
@@ -118,10 +118,7 @@ Common::Rect * MicroTileArray::getRectangles(int *num_rects, int min_x, int min_
for (y = 0; y < _tilesH; ++y) {
for (x = 0; x < _tilesW; ++x) {
- int finish = 0;
- BoundingBox boundingBox;
-
- boundingBox = _tiles[i];
+ BoundingBox boundingBox = _tiles[i];
if (isBoundingBoxEmpty(boundingBox)) {
++i;
@@ -139,6 +136,7 @@ Common::Rect * MicroTileArray::getRectangles(int *num_rects, int min_x, int min_
// FIXME: Why is the following code in an #if block?
#if 1
if (TileX1(boundingBox) == TileSize - 1 && x != _tilesW - 1) { // check if the tile continues
+ bool finish = false;
while (!finish) {
++x;
++i;
@@ -150,13 +148,12 @@ Common::Rect * MicroTileArray::getRectangles(int *num_rects, int min_x, int min_
{
--x;
--i;
- finish = 1;
+ finish = true;
}
}
}
#endif
x1 = (x * TileSize) + TileX1(_tiles[i]);
-
x1 = CLIP (x1, min_x, max_x);
// FIXME: Why is the following code in an #if block?
diff --git a/engines/tsage/scenes.cpp b/engines/tsage/scenes.cpp
index 80ce1e3ecc..d0150dc4b1 100644
--- a/engines/tsage/scenes.cpp
+++ b/engines/tsage/scenes.cpp
@@ -150,6 +150,7 @@ void SceneManager::fadeInIfNecessary() {
void SceneManager::changeScene(int newSceneNumber) {
debug(1, "changeScene(%d)", newSceneNumber);
+ warning("Scene %d", newSceneNumber);
// Fade out the scene
ScenePalette scenePalette;