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authorTorbjörn Andersson2007-12-30 22:22:38 +0000
committerTorbjörn Andersson2007-12-30 22:22:38 +0000
commit41f29f0504e3a5c797d48c2af823878e0b04dcc9 (patch)
tree608bf872f62e44dfb42f1e2edb0bf3f115a781af /engines
parent1489235f8e86ef9b17061a50fcfddd31c4ec86c9 (diff)
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Draw subtitles over the verb coin in CoMI, not under. This is noticeable early
in the game, when Murray is talking to himself. I've verified this against the behaviour of the original interpreter. (Should this go into 0.11 as well?) svn-id: r30088
Diffstat (limited to 'engines')
-rw-r--r--engines/scumm/gfx.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index f6a2385b4d..0b8be54015 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -484,10 +484,14 @@ void ScummEngine_v6::drawDirtyScreenParts() {
drawBlastObjects();
} else {
drawBlastObjects();
+ if (_game.version == 8) {
+ // Do this before drawing blast texts. Subtitles go on
+ // top of the CoMI verb coin, e.g. when Murray is
+ // talking to himself early in the game.
+ processUpperActors();
+ }
drawBlastTexts();
}
- if (_game.version == 8)
- processUpperActors();
// Call the original method.
ScummEngine::drawDirtyScreenParts();