diff options
author | Filippos Karapetis | 2015-12-08 17:08:04 +0200 |
---|---|---|
committer | Willem Jan Palenstijn | 2015-12-23 21:33:56 +0100 |
commit | 4340295fbfe767d5248390f9f1b154c22127e549 (patch) | |
tree | a0681f04a248540a2c52d3872946ae84ac2f11fc /engines | |
parent | c4ca8223b73060d8ae38977fe0624ed7a3d920aa (diff) | |
download | scummvm-rg350-4340295fbfe767d5248390f9f1b154c22127e549.tar.gz scummvm-rg350-4340295fbfe767d5248390f9f1b154c22127e549.tar.bz2 scummvm-rg350-4340295fbfe767d5248390f9f1b154c22127e549.zip |
LAB: Rename floor defines
Diffstat (limited to 'engines')
-rw-r--r-- | engines/lab/map.cpp | 91 |
1 files changed, 47 insertions, 44 deletions
diff --git a/engines/lab/map.cpp b/engines/lab/map.cpp index b509039277..8cd0ed93a7 100644 --- a/engines/lab/map.cpp +++ b/engines/lab/map.cpp @@ -49,13 +49,16 @@ static Image *Map, *Room, *UpArrowRoom, *DownArrowRoom, *Bridge, static uint16 MaxRooms; static MapData *Maps; -#define LOWERFLOOR 1 -#define MIDDLEFLOOR 2 -#define UPPERFLOOR 3 -#define MEDMAZEFLOOR 4 -#define HEDGEMAZEFLOOR 5 -#define SURMAZEFLOOR 6 -#define CARNIVAL 7 +enum MapFloor { + kFloorNone, + kFloorLower, + kFloorMiddle, + kFloorUpper, + kFloorMedMaze, + kFloorHedgeMaze, + kFloorSurMaze, + kFloorCarnival +}; static uint16 mapScaleX(uint16 x) { if (g_lab->_isHiRes) @@ -165,9 +168,9 @@ static void roomCoords(uint16 CurRoom, uint16 *x1, uint16 *y1, uint16 *x2, uint1 } /** - * Draws a room to the bitmap. + * Draws a room map. */ -static void drawRoom(uint16 CurRoom, bool drawx) { +static void drawRoomMap(uint16 CurRoom, bool drawx) { uint16 x, y, xx, xy, offset; uint32 flags; @@ -318,14 +321,14 @@ static void getUpFloor(uint16 *Floor, bool *isfloor) { do { *isfloor = true; - if (*Floor < UPPERFLOOR) + if (*Floor < kFloorUpper) (*Floor)++; else { - *Floor = CARNIVAL + 1; + *Floor = kFloorCarnival + 1; *isfloor = false; return; } - } while ((!onFloor(*Floor)) && (*Floor <= CARNIVAL)); + } while ((!onFloor(*Floor)) && (*Floor <= kFloorCarnival)); } /** @@ -336,18 +339,18 @@ static void getDownFloor(uint16 *Floor, bool *isfloor) { do { *isfloor = true; - if ((*Floor == LOWERFLOOR) || (*Floor == 0)) { + if ((*Floor == kFloorLower) || (*Floor == 0)) { *Floor = 0; *isfloor = false; return; - } else if (*Floor > UPPERFLOOR) { + } else if (*Floor > kFloorUpper) { // Labyrinth specific code - if (*Floor == HEDGEMAZEFLOOR) - *Floor = UPPERFLOOR; - else if ((*Floor == CARNIVAL) || (*Floor == MEDMAZEFLOOR)) - *Floor = MIDDLEFLOOR; - else if (*Floor == SURMAZEFLOOR) - *Floor = LOWERFLOOR; + if (*Floor == kFloorHedgeMaze) + *Floor = kFloorUpper; + else if ((*Floor == kFloorCarnival) || (*Floor == kFloorMedMaze)) + *Floor = kFloorMiddle; + else if (*Floor == kFloorSurMaze) + *Floor = kFloorLower; else { *Floor = 0; *isfloor = false; @@ -381,7 +384,7 @@ void LabEngine::drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeou for (uint16 i = 1; i <= MaxRooms; i++) { if ((Maps[i].PageNumber == Floor) && _roomsFound->in(i) && Maps[i].x) { - drawRoom(i, (bool)(i == CurRoom)); + drawRoomMap(i, (bool)(i == CurRoom)); _music->updateMusic(); } } @@ -390,7 +393,7 @@ void LabEngine::drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeou // NOTE: this here on purpose just in case there's some weird // condition, like the surreal maze where there are no rooms if ((Maps[CurRoom].PageNumber == Floor) && _roomsFound->in(CurRoom) && Maps[CurRoom].x) - drawRoom(CurRoom, true); + drawRoomMap(CurRoom, true); tempfloor = Floor; getUpFloor(&tempfloor, &noOverlay); @@ -412,24 +415,24 @@ void LabEngine::drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeou disableGadget(downGadget, 12); // Labyrinth specific code - if (Floor == LOWERFLOOR) { - if (onFloor(SURMAZEFLOOR)) + if (Floor == kFloorLower) { + if (onFloor(kFloorSurMaze)) Maze->drawImage(mapScaleX(538), mapScaleY(277)); - } else if (Floor == MIDDLEFLOOR) { - if (onFloor(CARNIVAL)) + } else if (Floor == kFloorMiddle) { + if (onFloor(kFloorCarnival)) Maze->drawImage(mapScaleX(358), mapScaleY(72)); - if (onFloor(MEDMAZEFLOOR)) + if (onFloor(kFloorMedMaze)) Maze->drawImage(mapScaleX(557), mapScaleY(325)); - } else if (Floor == UPPERFLOOR) { - if (onFloor(HEDGEMAZEFLOOR)) + } else if (Floor == kFloorUpper) { + if (onFloor(kFloorHedgeMaze)) HugeMaze->drawImage(mapScaleX(524), mapScaleY(97)); - } else if (Floor == SURMAZEFLOOR) { + } else if (Floor == kFloorSurMaze) { sptr = (char *)_resource->getStaticText(kTextSurmazeMessage).c_str(); _graphics->flowText(_msgFont, 0, 7, 0, true, true, true, true, mapScaleX(360), 0, mapScaleX(660), mapScaleY(450), sptr); } - if (Floor >= LOWERFLOOR && Floor <= CARNIVAL) { + if (Floor >= kFloorLower && Floor <= kFloorCarnival) { sptr = (char *)_resource->getStaticText(Floor - 1).c_str(); _graphics->flowTextScaled(_msgFont, 0, 5, 3, true, true, true, true, 14, 75, 134, 97, sptr); } @@ -529,34 +532,34 @@ void LabEngine::processMap(uint16 CurRoom) { CurFloor = OldFloor; } } else if ((Class == MOUSEBUTTONS) && (IEQUALIFIER_LEFTBUTTON & Qualifier)) { - if ((CurFloor == LOWERFLOOR) && (MouseX >= mapScaleX(538)) && (MouseY >= mapScaleY(277)) + if ((CurFloor == kFloorLower) && (MouseX >= mapScaleX(538)) && (MouseY >= mapScaleY(277)) && (MouseX <= mapScaleX(633)) && (MouseY <= mapScaleY(352)) - && onFloor(SURMAZEFLOOR)) { - CurFloor = SURMAZEFLOOR; + && onFloor(kFloorSurMaze)) { + CurFloor = kFloorSurMaze; _graphics->fade(false, 0); drawMap(CurRoom, CurMsg, CurFloor, false, false); _graphics->fade(true, 0); - } else if ((CurFloor == MIDDLEFLOOR) && (MouseX >= mapScaleX(358)) && (MouseY >= mapScaleY(71)) + } else if ((CurFloor == kFloorMiddle) && (MouseX >= mapScaleX(358)) && (MouseY >= mapScaleY(71)) && (MouseX <= mapScaleX(452)) && (MouseY <= mapScaleY(147)) - && onFloor(CARNIVAL)) { - CurFloor = CARNIVAL; + && onFloor(kFloorCarnival)) { + CurFloor = kFloorCarnival; _graphics->fade(false, 0); drawMap(CurRoom, CurMsg, CurFloor, false, false); _graphics->fade(true, 0); - } else if ((CurFloor == MIDDLEFLOOR) && (MouseX >= mapScaleX(557)) && (MouseY >= mapScaleY(325)) + } else if ((CurFloor == kFloorMiddle) && (MouseX >= mapScaleX(557)) && (MouseY >= mapScaleY(325)) && (MouseX <= mapScaleX(653)) && (MouseY <= mapScaleY(401)) - && onFloor(MEDMAZEFLOOR)) { - CurFloor = MEDMAZEFLOOR; + && onFloor(kFloorMedMaze)) { + CurFloor = kFloorMedMaze; _graphics->fade(false, 0); drawMap(CurRoom, CurMsg, CurFloor, false, false); _graphics->fade(true, 0); - } else if ((CurFloor == UPPERFLOOR) && (MouseX >= mapScaleX(524)) && (MouseY >= mapScaleY(97)) + } else if ((CurFloor == kFloorUpper) && (MouseX >= mapScaleX(524)) && (MouseY >= mapScaleY(97)) && (MouseX <= mapScaleX(645)) && (MouseY <= mapScaleY(207)) - && onFloor(HEDGEMAZEFLOOR)) { - CurFloor = HEDGEMAZEFLOOR; + && onFloor(kFloorHedgeMaze)) { + CurFloor = kFloorHedgeMaze; _graphics->fade(false, 0); drawMap(CurRoom, CurMsg, CurFloor, false, false); @@ -586,7 +589,7 @@ void LabEngine::processMap(uint16 CurRoom) { _graphics->flowTextScaled(_msgFont, 0, 5, 3, true, true, true, true, 14, 148, 134, 186, sptr); if (Maps[OldMsg].PageNumber == CurFloor) - drawRoom(OldMsg, (bool)(OldMsg == CurRoom)); + drawRoomMap(OldMsg, (bool)(OldMsg == CurRoom)); roomCoords(CurMsg, &x1, &y1, &x2, &y2); x1 = (x1 + x2) / 2; |