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author | Jordi Vilalta Prat | 2008-11-24 21:53:23 +0000 |
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committer | Jordi Vilalta Prat | 2008-11-24 21:53:23 +0000 |
commit | 43607572363194b1f542cb45dfa66e8085474007 (patch) | |
tree | a3024b7897e5e15a70ca558a8a0266856218a588 /engines | |
parent | 184c15905d1d9b4fc10b91adf5cc4b6f411f0a54 (diff) | |
download | scummvm-rg350-43607572363194b1f542cb45dfa66e8085474007.tar.gz scummvm-rg350-43607572363194b1f542cb45dfa66e8085474007.tar.bz2 scummvm-rg350-43607572363194b1f542cb45dfa66e8085474007.zip |
T7G: Implemented volume fading
svn-id: r35166
Diffstat (limited to 'engines')
-rw-r--r-- | engines/groovie/music.cpp | 54 | ||||
-rw-r--r-- | engines/groovie/music.h | 11 |
2 files changed, 56 insertions, 9 deletions
diff --git a/engines/groovie/music.cpp b/engines/groovie/music.cpp index 0422734f43..2c900f73fb 100644 --- a/engines/groovie/music.cpp +++ b/engines/groovie/music.cpp @@ -30,7 +30,7 @@ namespace Groovie { MusicPlayer::MusicPlayer(GroovieEngine *vm) : _vm(vm), _midiParser(NULL), _data(NULL), _driver(NULL), - _backgroundFileRef(0) { + _backgroundFileRef(0), _gameVolume(100) { // Create the parser _midiParser = MidiParser::createParser_XMIDI(); @@ -75,6 +75,7 @@ void MusicPlayer::playSong(uint16 fileref) { void MusicPlayer::setBackgroundSong(uint16 fileref) { Common::StackLock lock(_mutex); + debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Changing the background song: %04X", fileref); _backgroundFileRef = fileref; } @@ -97,15 +98,40 @@ void MusicPlayer::setUserVolume(uint16 volume) { void MusicPlayer::setGameVolume(uint16 volume, uint16 time) { Common::StackLock lock(_mutex); - //TODO: Implement volume fading - debugC(5, kGroovieDebugMIDI | kGroovieDebugAll, "setting game volume: %d, %d\n", volume, time); + debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Setting game volume from %d to %d in %dms", _gameVolume, volume, time); + + // Save the start parameters of the fade + _fadingStartTime = _vm->_system->getMillis(); + _fadingStartVolume = _gameVolume; + _fadingDuration = time; // Save the new game volume - _gameVolume = volume; - if (_gameVolume > 100) - _gameVolume = 100; + _fadingEndVolume = volume; + if (_fadingEndVolume > 100) + _fadingEndVolume = 100; +} - // Apply it to all the channels +void MusicPlayer::applyFading() { + Common::StackLock lock(_mutex); + + // Calculate the passed time + uint32 time = _vm->_system->getMillis() - _fadingStartTime; + if (time >= _fadingDuration) { + // If we were fading to 0, stop the playback and restore the volume + if (_fadingEndVolume == 0) { + unload(); + _fadingEndVolume = 100; + } + + // Set the end volume + _gameVolume = _fadingEndVolume; + } else { + // Calculate the interpolated volume for the current time + _gameVolume = (_fadingStartVolume * (_fadingDuration - time) + + _fadingEndVolume * time) / _fadingDuration; + } + + // Apply the new volume to all the channels for (int i = 0; i < 0x10; i++) { updateChanVolume(i); } @@ -138,6 +164,8 @@ bool MusicPlayer::play(uint16 fileref, bool loop) { } bool MusicPlayer::load(uint16 fileref) { + debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Starting the playback of song: %04X", fileref); + // Open the song resource Common::SeekableReadStream *xmidiFile = _vm->_resMan->open(fileref); if (!xmidiFile) { @@ -158,12 +186,14 @@ bool MusicPlayer::load(uint16 fileref) { } // Activate the timer source - _driver->setTimerCallback(_midiParser, MidiParser::timerCallback); + _driver->setTimerCallback(this, &onTimer); return true; } void MusicPlayer::unload() { + debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: Stopping the playback"); + // Unload the parser _midiParser->unloadMusic(); @@ -181,7 +211,6 @@ int MusicPlayer::open() { if (ret) return ret; - _driver->setTimerCallback(this, &onTimer); return 0; } @@ -205,6 +234,7 @@ void MusicPlayer::metaEvent(byte type, byte *data, uint16 length) { switch (type) { case 0x2F: // End of Track, play the background song + debugC(1, kGroovieDebugMIDI | kGroovieDebugAll, "Groovie::Music: End of song"); if (_backgroundFileRef) { play(_backgroundFileRef, true); } @@ -219,6 +249,12 @@ void MusicPlayer::onTimer(void *refCon) { MusicPlayer *music = (MusicPlayer *)refCon; Common::StackLock lock(music->_mutex); + // Apply the game volume fading + if (music->_gameVolume != music->_fadingEndVolume) { + // Apply the next step of the fading + music->applyFading(); + } + // TODO: We really only need to call this while music is playing. music->_midiParser->onTimer(); } diff --git a/engines/groovie/music.h b/engines/groovie/music.h index f5e9461fbb..bfafd30aad 100644 --- a/engines/groovie/music.h +++ b/engines/groovie/music.h @@ -44,9 +44,20 @@ public: // Volume void setUserVolume(uint16 volume); void setGameVolume(uint16 volume, uint16 time); + private: + // User volume uint16 _userVolume; + + // Game volume uint16 _gameVolume; + uint32 _fadingStartTime; + uint16 _fadingStartVolume; + uint16 _fadingEndVolume; + uint16 _fadingDuration; + void applyFading(); + + // Song volumes byte _chanVolumes[0x10]; void updateChanVolume(byte channel); |