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authoruruk2014-03-03 23:12:37 +0100
committeruruk2014-03-03 23:12:51 +0100
commit437703962a4a91bf88762d03ead29df04ba7af35 (patch)
treea01e06c078628ee237fcb9b257a51b15e12d5e39 /engines
parentf0111e92dc039e1555ee2d77053960bf95487ea0 (diff)
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AVALANCHE: Add MainMenu's skeleton.
Diffstat (limited to 'engines')
-rw-r--r--engines/avalanche/avalanche.cpp3
-rw-r--r--engines/avalanche/avalanche.h2
-rw-r--r--engines/avalanche/avalot.cpp2
-rw-r--r--engines/avalanche/mainmenu.cpp80
-rw-r--r--engines/avalanche/mainmenu.h55
-rw-r--r--engines/avalanche/module.mk3
6 files changed, 144 insertions, 1 deletions
diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
index 3b1ca6026d..3f83f82191 100644
--- a/engines/avalanche/avalanche.cpp
+++ b/engines/avalanche/avalanche.cpp
@@ -58,6 +58,7 @@ AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *
_ghostroom = nullptr;
_help = nullptr;
_shootemup = nullptr;
+ _mainmenu = nullptr;
_platform = gd->desc.platform;
initVariables();
@@ -83,6 +84,7 @@ AvalancheEngine::~AvalancheEngine() {
delete _ghostroom;
delete _help;
delete _shootemup;
+ delete _mainmenu;
for (int i = 0; i < 31; i++) {
for (int j = 0; j < 2; j++) {
@@ -168,6 +170,7 @@ Common::ErrorCode AvalancheEngine::initialize() {
_ghostroom = new GhostRoom(this);
_help = new Help(this);
_shootemup = new ShootEmUp(this);
+ _mainmenu = new MainMenu(this);
_graphics->init();
_dialogs->init();
diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h
index 2012da6a12..41ec00e6a5 100644
--- a/engines/avalanche/avalanche.h
+++ b/engines/avalanche/avalanche.h
@@ -45,6 +45,7 @@
#include "avalanche/ghostroom.h"
#include "avalanche/help.h"
#include "avalanche/shootemup.h"
+#include "avalanche/mainmenu.h"
#include "common/serializer.h"
@@ -91,6 +92,7 @@ public:
GhostRoom *_ghostroom;
Help *_help;
ShootEmUp *_shootemup;
+ MainMenu *_mainmenu;
OSystem *_system;
diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp
index 5e530a4266..fefbbedd34 100644
--- a/engines/avalanche/avalot.cpp
+++ b/engines/avalanche/avalot.cpp
@@ -210,6 +210,8 @@ void AvalancheEngine::setup() {
loadGame(loadSlot);
} else {
+ _mainmenu->run();
+
newGame();
thinkAbout(kObjectMoney, kThing);
diff --git a/engines/avalanche/mainmenu.cpp b/engines/avalanche/mainmenu.cpp
new file mode 100644
index 0000000000..b9ff900bf2
--- /dev/null
+++ b/engines/avalanche/mainmenu.cpp
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+/*
+* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+*/
+
+#include "avalanche/avalanche.h"
+#include "avalanche/mainmenu.h"
+
+namespace Avalanche {
+
+MainMenu::MainMenu(AvalancheEngine *vm) {
+ _vm = vm;
+
+ registrant = Common::String("");
+}
+
+void MainMenu::run() {
+ icons();
+ loadMenu();
+ loadRegiInfo();
+
+ option(1, "Play the game.");
+ option(2, "Read the background.");
+ option(3, "Preview... perhaps...");
+ option(4, "View the documentation.");
+ option(5, "Registration info.");
+ option(6, "Exit back to DOS.");
+ centre(275, registrant);
+ centre(303, "Make your choice, or wait for the demo.");
+
+ wait();
+}
+
+void MainMenu::icons() {
+ warning("STUB: MainMenu::icons()");
+}
+
+void MainMenu::loadMenu() {
+ warning("STUB: MainMenu::loadMenu()");
+}
+
+void MainMenu::loadRegiInfo() {
+ warning("STUB: MainMenu::loadRegiInfo()");
+}
+
+void MainMenu::option(byte which, Common::String what) {
+ warning("STUB: MainMenu::option()");
+}
+
+void MainMenu::centre(int16 y, Common::String text) {
+ warning("STUB: MainMenu::centre()");
+}
+
+void MainMenu::wait() {
+ warning("STUB: MainMenu::wait()");
+}
+
+} // End of namespace Avalanche
diff --git a/engines/avalanche/mainmenu.h b/engines/avalanche/mainmenu.h
new file mode 100644
index 0000000000..0eece87c02
--- /dev/null
+++ b/engines/avalanche/mainmenu.h
@@ -0,0 +1,55 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+/*
+* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+*/
+
+#ifndef AVALANCHE_MAINMENU_H
+#define AVALANCHE_MAINMENU_H
+
+namespace Avalanche {
+class AvalancheEngine;
+
+class MainMenu {
+public:
+ MainMenu(AvalancheEngine *vm);
+
+ void run();
+
+private:
+ AvalancheEngine *_vm;
+
+ Common::String registrant;
+
+ void icons();
+ void loadMenu();
+ void loadRegiInfo();
+ void option(byte which, Common::String what);
+ void centre(int16 y, Common::String text);
+ void wait();
+};
+
+} // End of namespace Avalanche
+
+#endif // AVALANCHE_MAINMENU_H
diff --git a/engines/avalanche/module.mk b/engines/avalanche/module.mk
index 16ad5d944c..d31fd0d91a 100644
--- a/engines/avalanche/module.mk
+++ b/engines/avalanche/module.mk
@@ -19,7 +19,8 @@ MODULE_OBJS = \
clock.o \
ghostroom.o \
help.o \
- shootemup.o
+ shootemup.o \
+ mainmenu.o
# This module can be built as a plugin
ifeq ($(ENABLE_AVALANCHE), DYNAMIC_PLUGIN)