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author | uruk | 2013-12-21 19:02:17 +0100 |
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committer | uruk | 2013-12-21 19:02:29 +0100 |
commit | 439817d42ee75c30a1de9a3817f38360fef5a40d (patch) | |
tree | 15fe49a686c641535f27b3749dd896f6aeea8bc8 /engines | |
parent | c1f6e1d1b5aa977ecc2efe7e9e8a714609a78bdf (diff) | |
download | scummvm-rg350-439817d42ee75c30a1de9a3817f38360fef5a40d.tar.gz scummvm-rg350-439817d42ee75c30a1de9a3817f38360fef5a40d.tar.bz2 scummvm-rg350-439817d42ee75c30a1de9a3817f38360fef5a40d.zip |
AVALANCHE: Rename graphic functions connected to Nim.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/avalanche/graphics.cpp | 8 | ||||
-rw-r--r-- | engines/avalanche/graphics.h | 8 | ||||
-rw-r--r-- | engines/avalanche/nim.cpp | 8 |
3 files changed, 12 insertions, 12 deletions
diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp index a512e3a7c3..f23ef2a78c 100644 --- a/engines/avalanche/graphics.cpp +++ b/engines/avalanche/graphics.cpp @@ -464,7 +464,7 @@ void GraphicManager::drawRectangle(Common::Rect rect, Color color) { _surface.frameRect(rect, color); } -void GraphicManager::loadNim() { +void GraphicManager::nimLoad() { Common::File file; Common::String filename = "nim.avd"; @@ -481,16 +481,16 @@ void GraphicManager::loadNim() { file.close(); } -void GraphicManager::drawNimStone(int x, int y) { +void GraphicManager::nimDrawStone(int x, int y) { drawPicture(_surface, _nimStone, x, y); } -void GraphicManager::drawNimInitials() { +void GraphicManager::nimDrawInitials() { for (int i = 0; i < 3; i++) drawPicture(_surface, _nimInitials[i], 0, 75 + i * 35); } -void GraphicManager::drawNimLogo() { +void GraphicManager::nimDrawLogo() { drawPicture(_surface, _nimLogo, 392, 5); } diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h index d54160229a..e230896ce2 100644 --- a/engines/avalanche/graphics.h +++ b/engines/avalanche/graphics.h @@ -80,10 +80,10 @@ public: // For the mini-game "Nim". void drawFilledRectangle(Common::Rect rect, Color color); void drawRectangle(Common::Rect rect, Color color); - void loadNim(); - void drawNimStone(int x, int y); - void drawNimInitials(); - void drawNimLogo(); + void nimLoad(); + void nimDrawStone(int x, int y); + void nimDrawInitials(); + void nimDrawLogo(); void clearAlso(); void clearTextBar(); diff --git a/engines/avalanche/nim.cpp b/engines/avalanche/nim.cpp index 7b944c166a..6b36ab8b17 100644 --- a/engines/avalanche/nim.cpp +++ b/engines/avalanche/nim.cpp @@ -150,7 +150,7 @@ void Nim::chalk(int x, int y, Common::String text) { void Nim::setup() { _vm->fadeIn(); - _vm->_graphics->loadNim(); + _vm->_graphics->nimLoad(); _vm->_graphics->drawFilledRectangle(Common::Rect(0, 0, 640, 200), kColorBlack); // Upper left rectangle. @@ -160,8 +160,8 @@ void Nim::setup() { _vm->_graphics->drawRectangle(Common::Rect(394, 50, 635, 198), kColorRed); _vm->_graphics->drawFilledRectangle(Common::Rect(395, 51, 634, 197), kColorBrown); - _vm->_graphics->drawNimLogo(); - _vm->_graphics->drawNimInitials(); + _vm->_graphics->nimDrawLogo(); + _vm->_graphics->nimDrawInitials(); _vm->_graphics->drawNormalText("SCOREBOARD:", _vm->_font, 8, 475, 45, kColorWhite); _vm->_graphics->drawNormalText("Turn:", _vm->_font, 8, 420, 55, kColorYellow); @@ -194,7 +194,7 @@ void Nim::board() { _vm->_graphics->drawFilledRectangle(Common::Rect(57, 72, 393, 200), kColorBlack); for (int i = 0; i < 3; i++) for (int j = 0; j < _stones[i]; j++) - _vm->_graphics->drawNimStone(64 + j * 8 * 8, 75 + i * 35); + _vm->_graphics->nimDrawStone(64 + j * 8 * 8, 75 + i * 35); // It's practically the body of the Pascal function "plotstone()", reimplemented. // It's the only place where we use it, so there's no reason to keep it separated as a function. _vm->_graphics->refreshScreen(); |