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authorStrangerke2016-04-24 23:39:39 +0200
committerEugene Sandulenko2016-05-10 09:54:21 +0200
commit441565db4d1e4a7934dd2cb580d0df35766222cc (patch)
treeeacb9e17215571720f6f713232b3d2ea9ee6cfbc /engines
parent28d8a8be7cba9f1695650c4c5de93eee458ebe7d (diff)
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GNAP: Reduce code duplication in SceneCore
Diffstat (limited to 'engines')
-rw-r--r--engines/gnap/gnap.cpp2
-rw-r--r--engines/gnap/scenes/scenecore.cpp188
2 files changed, 9 insertions, 181 deletions
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp
index 371e7ef45f..389124bdcd 100644
--- a/engines/gnap/gnap.cpp
+++ b/engines/gnap/gnap.cpp
@@ -936,7 +936,6 @@ void GnapEngine::startSoundTimerB(int timerIndex) {
}
int GnapEngine::playSoundB() {
-
static const int kSoundIdsB[] = {
0x93D, 0x929, 0x92A, 0x92B, 0x92C, 0x92D,
0x92E, 0x92F, 0x930, 0x931, 0x932, 0x933,
@@ -1791,7 +1790,6 @@ void GnapEngine::gnapUseDeviceOnPlatypuss() {
kSeqSyncWait, 0, 75 * _gnapX - _gnapGridX, 48 * _gnapY - _gnapGridY);
_gnapSequenceId = newSequenceId;
_gnapSequenceDatNum = 1;
-
}
void GnapEngine::doCallback(int callback) {
diff --git a/engines/gnap/scenes/scenecore.cpp b/engines/gnap/scenes/scenecore.cpp
index 33ba9111e7..c549a7aac9 100644
--- a/engines/gnap/scenes/scenecore.cpp
+++ b/engines/gnap/scenes/scenecore.cpp
@@ -454,35 +454,10 @@ void GnapEngine::runSceneLogic() {
_newSceneNum = 8;
break;
case 1:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 4;
- break;
case 2:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 4;
- break;
case 3:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 4;
- break;
case 4:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 4;
- break;
case 5:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 4;
- break;
case 6:
_scene->run();
delete _scene;
@@ -508,41 +483,26 @@ void GnapEngine::runSceneLogic() {
_newSceneNum = 10;
break;
case 10:
+ case 12:
+ case 13:
_scene->run();
delete _scene;
if (_newSceneNum == 55)
_newSceneNum = 11;
break;
case 11:
+ case 15:
_scene->run();
delete _scene;
if (_newSceneNum == 55)
_newSceneNum = 12;
break;
- case 12:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 11;
- break;
- case 13:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 11;
- break;
case 14:
_scene->run();
delete _scene;
if (_newSceneNum == 55)
_newSceneNum = 13;
break;
- case 15:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 12;
- break;
case 16:
_scene = new Scene16(this);
_scene->init();
@@ -552,179 +512,49 @@ void GnapEngine::runSceneLogic() {
delete _scene;
break;
case 17:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 18:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
- case 19:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 19;
- break;
- case 20:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 22;
- break;
case 21:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 22:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 23:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 24:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 25:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 26:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 27:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 28:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 29:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 30:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 20;
- break;
case 31:
_scene->run();
delete _scene;
if (_newSceneNum == 55)
_newSceneNum = 20;
break;
- case 32:
+ case 19:
_scene->run();
delete _scene;
if (_newSceneNum == 55)
- _newSceneNum = 37;
+ _newSceneNum = 19;
break;
- case 33:
+ case 20:
_scene->run();
delete _scene;
if (_newSceneNum == 55)
- _newSceneNum = 37;
+ _newSceneNum = 22;
break;
+ case 32:
+ case 33:
case 34:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 35:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 36:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 37:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 38:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 39:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 40:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 41:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 42:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 43:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 44:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 45:
- _scene->run();
- delete _scene;
- if (_newSceneNum == 55)
- _newSceneNum = 37;
- break;
case 46:
_scene->run();
delete _scene;