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authorFilippos Karapetis2009-04-11 12:46:00 +0000
committerFilippos Karapetis2009-04-11 12:46:00 +0000
commit448a98b8859c222155399462c646c10592ffe2e4 (patch)
tree220019407e3644843c291a0a16df143696565af0 /engines
parent3cc8059ce67851f90f47f7473f90649fe1ad80bf (diff)
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Changed ScriptThreadList to hold a list of pointers, not a list of instances. This avoids the whole &* mess, as well as the strange references to the list head
svn-id: r39934
Diffstat (limited to 'engines')
-rw-r--r--engines/saga/script.h4
-rw-r--r--engines/saga/sfuncs.cpp2
-rw-r--r--engines/saga/sthread.cpp88
3 files changed, 47 insertions, 47 deletions
diff --git a/engines/saga/script.h b/engines/saga/script.h
index d252518729..fd4a4df0f3 100644
--- a/engines/saga/script.h
+++ b/engines/saga/script.h
@@ -267,7 +267,7 @@ public:
}
};
-typedef Common::List<ScriptThread> ScriptThreadList;
+typedef Common::List<ScriptThread*> ScriptThreadList;
#define SCRIPTOP_PARAMS ScriptThread *thread, MemoryReadStream *scriptS, bool &stopParsing, bool &breakOut
#define SCRIPTFUNC_PARAMS ScriptThread *thread, int nArgs, bool &disContinue
@@ -397,7 +397,7 @@ protected:
void loadModuleBase(ModuleData &module, const byte *resourcePointer, size_t resourceLength);
// runThread returns true if we should break running of other threads
- bool runThread(ScriptThread &thread);
+ bool runThread(ScriptThread *thread);
void setThreadEntrypoint(ScriptThread *thread, int entrypointNumber);
public:
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp
index 8c09934ad2..3010fb696d 100644
--- a/engines/saga/sfuncs.cpp
+++ b/engines/saga/sfuncs.cpp
@@ -399,7 +399,7 @@ void Script::sfKillActorThreads(SCRIPTFUNC_PARAMS) {
int16 actorId = thread->pop();
for (threadIterator = _threadList.begin(); threadIterator != _threadList.end(); ++threadIterator) {
- anotherThread = &*threadIterator;
+ anotherThread = *threadIterator;
if ((anotherThread != thread) && (anotherThread->_threadVars[kThreadVarActor] == actorId)) {
anotherThread->_flags &= ~kTFlagWaiting;
anotherThread->_flags |= kTFlagAborted;
diff --git a/engines/saga/sthread.cpp b/engines/saga/sthread.cpp
index 177cabb729..26942d3445 100644
--- a/engines/saga/sthread.cpp
+++ b/engines/saga/sthread.cpp
@@ -61,18 +61,18 @@ ScriptThread *Script::createThread(uint16 scriptModuleNumber, uint16 scriptEntry
else
newThread->_voiceLUT = &_modules[scriptModuleNumber].voiceLUT;
- _threadList.push_front(*newThread);
+ _threadList.push_front(newThread);
- return &*_threadList.begin();
+ return newThread;
}
void Script::wakeUpActorThread(int waitType, void *threadObj) {
ScriptThreadList::iterator threadIterator;
for (threadIterator = _threadList.begin(); threadIterator != _threadList.end(); ++threadIterator) {
- ScriptThread &thread = *threadIterator;
- if ((thread._flags & kTFlagWaiting) && (thread._waitType == waitType) && (thread._threadObj == threadObj)) {
- thread._flags &= ~kTFlagWaiting;
+ ScriptThread *thread = *threadIterator;
+ if ((thread->_flags & kTFlagWaiting) && (thread->_waitType == waitType) && (thread->_threadObj == threadObj)) {
+ thread->_flags &= ~kTFlagWaiting;
}
}
}
@@ -81,9 +81,9 @@ void Script::wakeUpThreads(int waitType) {
ScriptThreadList::iterator threadIterator;
for (threadIterator = _threadList.begin(); threadIterator != _threadList.end(); ++threadIterator) {
- ScriptThread &thread = *threadIterator;
- if ((thread._flags & kTFlagWaiting) && (thread._waitType == waitType)) {
- thread._flags &= ~kTFlagWaiting;
+ ScriptThread *thread = *threadIterator;
+ if ((thread->_flags & kTFlagWaiting) && (thread->_waitType == waitType)) {
+ thread->_flags &= ~kTFlagWaiting;
}
}
}
@@ -92,10 +92,10 @@ void Script::wakeUpThreadsDelayed(int waitType, int sleepTime) {
ScriptThreadList::iterator threadIterator;
for (threadIterator = _threadList.begin(); threadIterator != _threadList.end(); ++threadIterator) {
- ScriptThread &thread = *threadIterator;
- if ((thread._flags & kTFlagWaiting) && (thread._waitType == waitType)) {
- thread._waitType = kWaitTypeDelay;
- thread._sleepTime = sleepTime;
+ ScriptThread *thread = *threadIterator;
+ if ((thread->_flags & kTFlagWaiting) && (thread->_waitType == waitType)) {
+ thread->_waitType = kWaitTypeDelay;
+ thread->_sleepTime = sleepTime;
}
}
}
@@ -110,15 +110,15 @@ void Script::executeThreads(uint msec) {
threadIterator = _threadList.begin();
while (threadIterator != _threadList.end()) {
- ScriptThread &thread = *threadIterator;
+ ScriptThread *thread = *threadIterator;
- if (thread._flags & (kTFlagFinished | kTFlagAborted)) {
- if (thread._flags & kTFlagFinished)
+ if (thread->_flags & (kTFlagFinished | kTFlagAborted)) {
+ if (thread->_flags & kTFlagFinished)
setPointerVerb();
if (_vm->getGameId() == GID_IHNM) {
- thread._flags &= ~kTFlagFinished;
- thread._flags |= kTFlagAborted;
+ thread->_flags &= ~kTFlagFinished;
+ thread->_flags |= kTFlagAborted;
++threadIterator;
} else {
threadIterator = _threadList.erase(threadIterator);
@@ -126,38 +126,38 @@ void Script::executeThreads(uint msec) {
continue;
}
- if (thread._flags & kTFlagWaiting) {
+ if (thread->_flags & kTFlagWaiting) {
- switch (thread._waitType) {
+ switch (thread->_waitType) {
case kWaitTypeDelay:
- if (thread._sleepTime < msec) {
- thread._sleepTime = 0;
+ if (thread->_sleepTime < msec) {
+ thread->_sleepTime = 0;
} else {
- thread._sleepTime -= msec;
+ thread->_sleepTime -= msec;
}
- if (thread._sleepTime == 0)
- thread._flags &= ~kTFlagWaiting;
+ if (thread->_sleepTime == 0)
+ thread->_flags &= ~kTFlagWaiting;
break;
case kWaitTypeWalk:
{
ActorData *actor;
- actor = (ActorData *)thread._threadObj;
+ actor = (ActorData *)thread->_threadObj;
if (actor->_currentAction == kActionWait) {
- thread._flags &= ~kTFlagWaiting;
+ thread->_flags &= ~kTFlagWaiting;
}
}
break;
case kWaitTypeWaitFrames: // IHNM
- if (thread._frameWait < _vm->_frameCount)
- thread._flags &= ~kTFlagWaiting;
+ if (thread->_frameWait < _vm->_frameCount)
+ thread->_flags &= ~kTFlagWaiting;
break;
}
}
- if (!(thread._flags & kTFlagWaiting)) {
+ if (!(thread->_flags & kTFlagWaiting)) {
if (runThread(thread)) {
break;
}
@@ -174,8 +174,8 @@ void Script::abortAllThreads(void) {
threadIterator = _threadList.begin();
while (threadIterator != _threadList.end()) {
- ScriptThread &thread = *threadIterator;
- thread._flags |= kTFlagAborted;
+ ScriptThread *thread = *threadIterator;
+ thread->_flags |= kTFlagAborted;
++threadIterator;
}
executeThreads(0);
@@ -188,44 +188,44 @@ void Script::completeThread(void) {
executeThreads(0);
}
-bool Script::runThread(ScriptThread &thread) {
+bool Script::runThread(ScriptThread *thread) {
uint16 savedInstructionOffset;
bool stopParsing = false;
bool breakOut = false;
int operandChar;
- MemoryReadStream scriptS(thread._moduleBase, thread._moduleBaseSize);
+ MemoryReadStream scriptS(thread->_moduleBase, thread->_moduleBaseSize);
- scriptS.seek(thread._instructionOffset);
+ scriptS.seek(thread->_instructionOffset);
for (uint instructionCount = 0; instructionCount < STHREAD_TIMESLICE; instructionCount++) {
- if (thread._flags & (kTFlagAsleep))
+ if (thread->_flags & (kTFlagAsleep))
break;
- savedInstructionOffset = thread._instructionOffset;
+ savedInstructionOffset = thread->_instructionOffset;
operandChar = scriptS.readByte();
- debug(8, "Executing thread offset: %u (%x) stack: %d", thread._instructionOffset, operandChar, thread.pushedSize());
+ debug(8, "Executing thread offset: %u (%x) stack: %d", thread->_instructionOffset, operandChar, thread->pushedSize());
stopParsing = false;
debug(4, "Calling op %s", this->_scriptOpsList[operandChar].scriptOpName);
- (this->*_scriptOpsList[operandChar].scriptOp)(&thread, &scriptS, stopParsing, breakOut);
+ (this->*_scriptOpsList[operandChar].scriptOp)(thread, &scriptS, stopParsing, breakOut);
if (stopParsing)
return breakOut;
- if (thread._flags & (kTFlagFinished | kTFlagAborted)) {
- error("Wrong flags %d in thread", thread._flags);
+ if (thread->_flags & (kTFlagFinished | kTFlagAborted)) {
+ error("Wrong flags %d in thread", thread->_flags);
}
// Set instruction offset only if a previous instruction didn't branch
- if (savedInstructionOffset == thread._instructionOffset) {
- thread._instructionOffset = scriptS.pos();
+ if (savedInstructionOffset == thread->_instructionOffset) {
+ thread->_instructionOffset = scriptS.pos();
} else {
- if (thread._instructionOffset >= scriptS.size()) {
+ if (thread->_instructionOffset >= scriptS.size()) {
error("Script::runThread() Out of range script execution");
}
- scriptS.seek(thread._instructionOffset);
+ scriptS.seek(thread->_instructionOffset);
}
if (breakOut)