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authorStrangerke2012-06-10 23:56:37 +0200
committerStrangerke2012-06-10 23:56:37 +0200
commit44ee26e6c99383dd9cec1392afae958faaf87b12 (patch)
tree56a2e4d9a23a53dbf5f330660bfa8a6fcbad59cb /engines
parent2b02a45ce16960644e1d5e297066f8040cd48cbc (diff)
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TONY: Rename variables in loc.h and mpal.h
Diffstat (limited to 'engines')
-rw-r--r--engines/tony/debugger.cpp2
-rw-r--r--engines/tony/loc.cpp406
-rw-r--r--engines/tony/loc.h86
-rw-r--r--engines/tony/mpal/mpal.cpp58
-rw-r--r--engines/tony/mpal/mpal.h48
-rw-r--r--engines/tony/tonychar.cpp6
6 files changed, 303 insertions, 303 deletions
diff --git a/engines/tony/debugger.cpp b/engines/tony/debugger.cpp
index af2bffc459..1a4dc16b75 100644
--- a/engines/tony/debugger.cpp
+++ b/engines/tony/debugger.cpp
@@ -100,7 +100,7 @@ bool Debugger::Cmd_Scene(int argc, const char **argv) {
// Get the box areas for the scene, and choose one so as to have a default
// position for Tony that will be in the walkable areas
RMBoxLoc *box = _vm->_theBoxes.getBoxes(sceneNumber);
- scenePos.set(box->boxes[0].hotspot[0].hotx, box->boxes[0].hotspot[0].hoty);
+ scenePos.set(box->_boxes[0]._hotspot[0]._hotx, box->_boxes[0]._hotspot[0]._hoty);
}
// Set up a process to change the scene
diff --git a/engines/tony/loc.cpp b/engines/tony/loc.cpp
index ac238193e0..81fb0d307f 100644
--- a/engines/tony/loc.cpp
+++ b/engines/tony/loc.cpp
@@ -951,19 +951,19 @@ short RMCharacter::findPath(short source, short destination) {
short i, j, k, costominimo, fine, errore = 0;
RMBoxLoc *cur;
- g_system->lockMutex(csMove);
+ g_system->lockMutex(_csMove);
if (source == -1 || destination == -1) {
- g_system->unlockMutex(csMove);
+ g_system->unlockMutex(_csMove);
return 0;
}
// Get the boxes
- cur = theBoxes->getBoxes(curLocation);
+ cur = _theBoxes->getBoxes(_curLocation);
// Make a backup copy to work on
for (i = 0; i < cur->numbbox; i++)
- memcpy(&BOX[i], &cur->boxes[i], sizeof(RMBox));
+ memcpy(&BOX[i], &cur->_boxes[i], sizeof(RMBox));
// Invalidate all nodes
for (i = 0; i < cur->numbbox; i++)
@@ -984,7 +984,7 @@ short RMCharacter::findPath(short source, short destination) {
if (VALIDO[i] == 1) {
errore = 0; // Failure de-bunked
j = 0;
- while (((BOX[i].adj[j]) != 1) && (j < cur->numbbox))
+ while (((BOX[i]._adj[j]) != 1) && (j < cur->numbbox))
j++;
if (j >= cur->numbbox)
@@ -1002,12 +1002,12 @@ short RMCharacter::findPath(short source, short destination) {
// 2nd cycle: adding new nodes that were found, saturate old nodes
for (i = 0; i < cur->numbbox; i++)
if ((VALIDO[i] == 1) && ((COSTO[i] + 1) == costominimo)) {
- BOX[i].adj[NEXT[i]] = 2;
+ BOX[i]._adj[NEXT[i]] = 2;
COSTO[NEXT[i]] = costominimo;
VALIDO[NEXT[i]] = 1;
for (j = 0; j < cur->numbbox; j++)
- if (BOX[j].adj[NEXT[i]] == 1)
- BOX[j].adj[NEXT[i]] = 0;
+ if (BOX[j]._adj[NEXT[i]] == 1)
+ BOX[j]._adj[NEXT[i]] = 0;
if (NEXT[i] == destination)
fine = 1;
@@ -1016,22 +1016,22 @@ short RMCharacter::findPath(short source, short destination) {
// Remove the path from the adjacent modified matrixes
if (!errore) {
- pathlenght = COSTO[destination];
- k = pathlenght;
- path[k] = destination;
+ _pathLength = COSTO[destination];
+ k = _pathLength;
+ _path[k] = destination;
- while (path[k] != source) {
+ while (_path[k] != source) {
i = 0;
- while (BOX[i].adj[path[k]] != 2)
+ while (BOX[i]._adj[_path[k]] != 2)
i++;
k--;
- path[k] = i;
+ _path[k] = i;
}
- pathlenght++;
+ _pathLength++;
}
- g_system->unlockMutex(csMove);
+ g_system->unlockMutex(_csMove);
return !errore;
}
@@ -1044,24 +1044,24 @@ void RMCharacter::goTo(CORO_PARAM, RMPoint destcoord, bool bReversed) {
CORO_BEGIN_CODE(_ctx);
if (_pos == destcoord) {
- if (minpath == 0) {
+ if (_minPath == 0) {
CORO_INVOKE_0(stop);
- CoroScheduler.pulseEvent(hEndOfPath);
+ CoroScheduler.pulseEvent(_hEndOfPath);
return;
}
}
- status = WALK;
- linestart = _pos;
- lineend = destcoord;
- dx = linestart.x - lineend.x;
- dy = linestart.y - lineend.y;
- fx = dx;
- fy = dy;
- dx = ABS(dx);
- dy = ABS(dy);
- walkspeed = curSpeed;
- walkcount = 0;
+ _status = WALK;
+ _lineStart = _pos;
+ _lineEnd = destcoord;
+ _dx = _lineStart.x - _lineEnd.x;
+ _dy = _lineStart.y - _lineEnd.y;
+ _fx = _dx;
+ _fy = _dy;
+ _dx = ABS(_dx);
+ _dy = ABS(_dy);
+ _walkSpeed = _curSpeed;
+ _walkCount = 0;
if (bReversed) {
while (0) ;
@@ -1069,15 +1069,15 @@ void RMCharacter::goTo(CORO_PARAM, RMPoint destcoord, bool bReversed) {
int nPatt = getCurPattern();
- if (dx > dy) {
- slope = fy / fx;
- if (lineend.x < linestart.x)
- walkspeed = -walkspeed;
- walkstatus = 1;
+ if (_dx > _dy) {
+ _slope = _fy / _fx;
+ if (_lineEnd.x < _lineStart.x)
+ _walkSpeed = -_walkSpeed;
+ _walkStatus = 1;
// Change the pattern for the new direction
- bNeedToStop = true;
- if ((walkspeed < 0 && !bReversed) || (walkspeed >= 0 && bReversed)) {
+ _bNeedToStop = true;
+ if ((_walkSpeed < 0 && !bReversed) || (_walkSpeed >= 0 && bReversed)) {
if (nPatt != PAT_WALKLEFT)
setPattern(PAT_WALKLEFT);
} else {
@@ -1085,13 +1085,13 @@ void RMCharacter::goTo(CORO_PARAM, RMPoint destcoord, bool bReversed) {
setPattern(PAT_WALKRIGHT);
}
} else {
- slope = fx / fy;
- if (lineend.y < linestart.y)
- walkspeed = -walkspeed;
- walkstatus = 0;
+ _slope = _fx / _fy;
+ if (_lineEnd.y < _lineStart.y)
+ _walkSpeed = -_walkSpeed;
+ _walkStatus = 0;
- bNeedToStop = true;
- if ((walkspeed < 0 && !bReversed) || (walkspeed >= 0 && bReversed)) {
+ _bNeedToStop = true;
+ if ((_walkSpeed < 0 && !bReversed) || (_walkSpeed >= 0 && bReversed)) {
if (nPatt != PAT_WALKUP)
setPattern(PAT_WALKUP);
} else {
@@ -1100,8 +1100,8 @@ void RMCharacter::goTo(CORO_PARAM, RMPoint destcoord, bool bReversed) {
}
}
- olddx = dx;
- olddy = dy;
+ _olddx = _dx;
+ _olddy = _dy;
CORO_END_CODE;
}
@@ -1297,17 +1297,17 @@ RMPoint RMCharacter::nearestHotSpot(int sourcebox, int destbox) {
short cc;
int x, y, distanzaminima;
distanzaminima = 10000000;
- RMBoxLoc *cur = theBoxes->getBoxes(curLocation);
+ RMBoxLoc *cur = _theBoxes->getBoxes(_curLocation);
- for (cc = 0; cc < cur->boxes[sourcebox].numhotspot; cc++)
- if ((cur->boxes[sourcebox].hotspot[cc].destination) == destbox) {
- x = ABS(cur->boxes[sourcebox].hotspot[cc].hotx - _pos.x);
- y = ABS(cur->boxes[sourcebox].hotspot[cc].hoty - _pos.y);
+ for (cc = 0; cc < cur->_boxes[sourcebox]._numHotspot; cc++)
+ if ((cur->_boxes[sourcebox]._hotspot[cc]._destination) == destbox) {
+ x = ABS(cur->_boxes[sourcebox]._hotspot[cc]._hotx - _pos.x);
+ y = ABS(cur->_boxes[sourcebox]._hotspot[cc]._hoty - _pos.y);
if ((x * x + y * y) < distanzaminima) {
distanzaminima = x * x + y * y;
- puntocaldo.x = cur->boxes[sourcebox].hotspot[cc].hotx;
- puntocaldo.y = cur->boxes[sourcebox].hotspot[cc].hoty;
+ puntocaldo.x = cur->_boxes[sourcebox]._hotspot[cc]._hotx;
+ puntocaldo.y = cur->_boxes[sourcebox]._hotspot[cc]._hoty;
}
}
@@ -1320,7 +1320,7 @@ void RMCharacter::draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *pr
CORO_BEGIN_CODE(_ctx);
- if (bDrawNow) {
+ if (_bDrawNow) {
prim->getDst() += _fixedScroll;
CORO_INVOKE_2(RMItem::draw, bigBuf, prim);
@@ -1334,22 +1334,22 @@ void RMCharacter::newBoxEntered(int nBox) {
bool bOldReverse;
// Recall on ExitBox
- mpalQueryDoAction(3, curLocation, curbox);
+ mpalQueryDoAction(3, _curLocation, _curBox);
- cur = theBoxes->getBoxes(curLocation);
- bOldReverse = cur->boxes[curbox].bReversed;
- curbox = nBox;
+ cur = _theBoxes->getBoxes(_curLocation);
+ bOldReverse = cur->_boxes[_curBox]._bReversed;
+ _curBox = nBox;
// If Z is changed, we must remove it from the OT
- if (cur->boxes[curbox].Zvalue != _z) {
- bRemoveFromOT = true;
- _z = cur->boxes[curbox].Zvalue;
+ if (cur->_boxes[_curBox]._destZ != _z) {
+ _bRemoveFromOT = true;
+ _z = cur->_boxes[_curBox]._destZ;
}
// Movement management is reversed, only if we are not in the shortest path. If we are in the shortest
// path, directly do the DoFrame
- if (bMovingWithoutMinpath) {
- if ((cur->boxes[curbox].bReversed && !bOldReverse) || (!cur->boxes[curbox].bReversed && bOldReverse)) {
+ if (_bMovingWithoutMinpath) {
+ if ((cur->_boxes[_curBox]._bReversed && !bOldReverse) || (!cur->_boxes[_curBox]._bReversed && bOldReverse)) {
switch (getCurPattern()) {
case PAT_WALKUP:
setPattern(PAT_WALKDOWN);
@@ -1368,7 +1368,7 @@ void RMCharacter::newBoxEntered(int nBox) {
}
// Recall On EnterBox
- mpalQueryDoAction(2, curLocation, curbox);
+ mpalQueryDoAction(2, _curLocation, _curBox);
}
void RMCharacter::doFrame(CORO_PARAM, RMGfxTargetBuffer *bigBuf, int loc) {
@@ -1380,105 +1380,105 @@ void RMCharacter::doFrame(CORO_PARAM, RMGfxTargetBuffer *bigBuf, int loc) {
CORO_BEGIN_CODE(_ctx);
_ctx->bEndNow = false;
- bEndOfPath = false;
- bDrawNow = (curLocation == loc);
+ _bEndOfPath = false;
+ _bDrawNow = (_curLocation == loc);
- g_system->lockMutex(csMove);
+ g_system->lockMutex(_csMove);
// If we're walking..
- if (status != STAND) {
+ if (_status != STAND) {
// If we are going horizontally
- if (walkstatus == 1) {
- dx = walkspeed * walkcount;
- dy = (int)(slope * dx);
- _pos.x = linestart.x + dx;
- _pos.y = linestart.y + dy;
+ if (_walkStatus == 1) {
+ _dx = _walkSpeed * _walkCount;
+ _dy = (int)(_slope * _dx);
+ _pos.x = _lineStart.x + _dx;
+ _pos.y = _lineStart.y + _dy;
// Right
- if (((walkspeed > 0) && (_pos.x > lineend.x)) || ((walkspeed < 0) && (_pos.x < lineend.x))) {
- _pos = lineend;
- status = STAND;
+ if (((_walkSpeed > 0) && (_pos.x > _lineEnd.x)) || ((_walkSpeed < 0) && (_pos.x < _lineEnd.x))) {
+ _pos = _lineEnd;
+ _status = STAND;
_ctx->bEndNow = true;
}
}
// If we are going vertical
- if (walkstatus == 0) {
- dy = walkspeed * walkcount;
- dx = (int)(slope * dy);
- _pos.x = linestart.x + dx;
- _pos.y = linestart.y + dy;
+ if (_walkStatus == 0) {
+ _dy = _walkSpeed * _walkCount;
+ _dx = (int)(_slope * _dy);
+ _pos.x = _lineStart.x + _dx;
+ _pos.y = _lineStart.y + _dy;
// Down
- if (((walkspeed > 0) && (_pos.y > lineend.y)) || ((walkspeed < 0) && (_pos.y < lineend.y))) {
- _pos = lineend;
- status = STAND;
+ if (((_walkSpeed > 0) && (_pos.y > _lineEnd.y)) || ((_walkSpeed < 0) && (_pos.y < _lineEnd.y))) {
+ _pos = _lineEnd;
+ _status = STAND;
_ctx->bEndNow = true;
}
}
// Check if the character came out of the BOX in error, in which case he returns immediately
if (inWhichBox(_pos) == -1) {
- _pos.x = linestart.x + olddx;
- _pos.y = linestart.y + olddy;
+ _pos.x = _lineStart.x + _olddx;
+ _pos.y = _lineStart.y + _olddy;
}
// If we have just moved to a temporary location, and is over the shortest path, we stop permanently
- if (_ctx->bEndNow && minpath == 0) {
- if (!bEndOfPath)
+ if (_ctx->bEndNow && _minPath == 0) {
+ if (!_bEndOfPath)
CORO_INVOKE_0(stop);
- bEndOfPath = true;
- CoroScheduler.pulseEvent(hEndOfPath);
+ _bEndOfPath = true;
+ CoroScheduler.pulseEvent(_hEndOfPath);
}
- walkcount++;
+ _walkCount++;
// Update the character Z. @@@ Should remove only if the Z was changed
// Check if the box was changed
- if (!theBoxes->isInBox(curLocation, curbox, _pos))
+ if (!_theBoxes->isInBox(_curLocation, _curBox, _pos))
newBoxEntered(inWhichBox(_pos));
// Update the old coordinates
- olddx = dx;
- olddy = dy;
+ _olddx = _dx;
+ _olddy = _dy;
}
// If we stop
- if (status == STAND) {
+ if (_status == STAND) {
// Check if there is still the shortest path to calculate
- if (minpath == 1) {
- _ctx->cur = theBoxes->getBoxes(curLocation);
+ if (_minPath == 1) {
+ _ctx->cur = _theBoxes->getBoxes(_curLocation);
// If we still have to go through a box
- if (pathcount < pathlenght) {
+ if (_pathCount < _pathLength) {
// Check if the box we're going into is active
- if (_ctx->cur->boxes[path[pathcount - 1]].attivo) {
+ if (_ctx->cur->_boxes[_path[_pathCount - 1]]._attivo) {
// Move in a straight line towards the nearest hotspot, taking into account the reversing
// NEWBOX = path[pathcount-1]
- CORO_INVOKE_2(goTo, nearestHotSpot(path[pathcount - 1], path[pathcount]), _ctx->cur->boxes[path[pathcount - 1]].bReversed);
- pathcount++;
+ CORO_INVOKE_2(goTo, nearestHotSpot(_path[_pathCount - 1], _path[_pathCount]), _ctx->cur->_boxes[_path[_pathCount - 1]]._bReversed);
+ _pathCount++;
} else {
// If the box is off, we can only block all
// @@@ Whilst this should not happen, because have improved
// the search for the minimum path
- minpath = 0;
- if (!bEndOfPath)
+ _minPath = 0;
+ if (!_bEndOfPath)
CORO_INVOKE_0(stop);
- bEndOfPath = true;
- CoroScheduler.pulseEvent(hEndOfPath);
+ _bEndOfPath = true;
+ CoroScheduler.pulseEvent(_hEndOfPath);
}
} else {
// If we have already entered the last box, we just have to move in a straight line towards the
// point of arrival
// NEWBOX = InWhichBox(pathend)
- minpath = 0;
- CORO_INVOKE_2(goTo, pathend, _ctx->cur->boxes[inWhichBox(pathend)].bReversed);
+ _minPath = 0;
+ CORO_INVOKE_2(goTo, _pathEnd, _ctx->cur->_boxes[inWhichBox(_pathEnd)]._bReversed);
}
}
}
- g_system->unlockMutex(csMove);
+ g_system->unlockMutex(_csMove);
// Invoke the DoFrame of the item
RMItem::doFrame(bigBuf);
@@ -1492,16 +1492,16 @@ void RMCharacter::stop(CORO_PARAM) {
CORO_BEGIN_CODE(_ctx);
- bMoving = false;
+ _bMoving = false;
// You never know..
- status = STAND;
- minpath = 0;
+ _status = STAND;
+ _minPath = 0;
- if (!bNeedToStop)
+ if (!_bNeedToStop)
return;
- bNeedToStop = false;
+ _bNeedToStop = false;
switch (getCurPattern()) {
case PAT_WALKUP:
@@ -1529,7 +1529,7 @@ void RMCharacter::stop(CORO_PARAM) {
}
inline int RMCharacter::inWhichBox(const RMPoint &pt) {
- return theBoxes->whichBox(curLocation, pt);
+ return _theBoxes->whichBox(_curLocation, pt);
}
@@ -1542,12 +1542,12 @@ void RMCharacter::move(CORO_PARAM, RMPoint pt, bool *result) {
CORO_BEGIN_CODE(_ctx);
- bMoving = true;
+ _bMoving = true;
// 0, 0 does not do anything, just stops the character
if (pt.x == 0 && pt.y == 0) {
- minpath = 0;
- status = STAND;
+ _minPath = 0;
+ _status = STAND;
CORO_INVOKE_0(stop);
if (result)
*result = true;
@@ -1568,18 +1568,18 @@ void RMCharacter::move(CORO_PARAM, RMPoint pt, bool *result) {
_ctx->numbox = inWhichBox(pt);
}
- _ctx->cur = theBoxes->getBoxes(curLocation);
+ _ctx->cur = _theBoxes->getBoxes(_curLocation);
- minpath = 0;
- status = STAND;
- bMovingWithoutMinpath = true;
+ _minPath = 0;
+ _status = STAND;
+ _bMovingWithoutMinpath = true;
if (scanLine(pt))
- CORO_INVOKE_2(goTo, pt, _ctx->cur->boxes[_ctx->numbox].bReversed);
+ CORO_INVOKE_2(goTo, pt, _ctx->cur->_boxes[_ctx->numbox]._bReversed);
else if (findPath(inWhichBox(_pos), inWhichBox(pt))) {
- bMovingWithoutMinpath = false;
- minpath = 1;
- pathcount = 1;
- pathend = pt;
+ _bMovingWithoutMinpath = false;
+ _minPath = 1;
+ _pathCount = 1;
+ _pathEnd = pt;
} else {
// @@@ This case is whether a hotspot is inside a box, but there is
// a path to get there. We use the InvScanLine to search around a point
@@ -1587,12 +1587,12 @@ void RMCharacter::move(CORO_PARAM, RMPoint pt, bool *result) {
pt = _ctx->dest;
if (scanLine(pt))
- CORO_INVOKE_2(goTo, pt, _ctx->cur->boxes[_ctx->numbox].bReversed);
+ CORO_INVOKE_2(goTo, pt, _ctx->cur->_boxes[_ctx->numbox]._bReversed);
else if (findPath(inWhichBox(_pos), inWhichBox(pt))) {
- bMovingWithoutMinpath = false;
- minpath = 1;
- pathcount = 1;
- pathend = pt;
+ _bMovingWithoutMinpath = false;
+ _minPath = 1;
+ _pathCount = 1;
+ _pathEnd = pt;
if (result)
*result = true;
} else {
@@ -1612,19 +1612,19 @@ void RMCharacter::move(CORO_PARAM, RMPoint pt, bool *result) {
void RMCharacter::setPosition(const RMPoint &pt, int newloc) {
RMBoxLoc *box;
- minpath = 0;
- status = STAND;
+ _minPath = 0;
+ _status = STAND;
_pos = pt;
if (newloc != -1)
- curLocation = newloc;
+ _curLocation = newloc;
// Update the character's Z value
- box = theBoxes->getBoxes(curLocation);
- curbox = inWhichBox(_pos);
- assert(curbox != -1);
- _z = box->boxes[curbox].Zvalue;
- bRemoveFromOT = true;
+ box = _theBoxes->getBoxes(_curLocation);
+ _curBox = inWhichBox(_pos);
+ assert(_curBox != -1);
+ _z = box->_boxes[_curBox]._destZ;
+ _bRemoveFromOT = true;
}
void RMCharacter::waitForEndMovement(CORO_PARAM) {
@@ -1633,8 +1633,8 @@ void RMCharacter::waitForEndMovement(CORO_PARAM) {
CORO_BEGIN_CODE(_ctx);
- if (bMoving)
- CORO_INVOKE_2(CoroScheduler.waitForSingleObject, hEndOfPath, CORO_INFINITE);
+ if (_bMoving)
+ CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _hEndOfPath, CORO_INFINITE);
CORO_END_CODE;
}
@@ -1645,7 +1645,7 @@ void RMCharacter::removeThis(CORO_PARAM, bool &result) {
CORO_BEGIN_CODE(_ctx);
- if (bRemoveFromOT)
+ if (_bRemoveFromOT)
result = true;
else
CORO_INVOKE_1(RMItem::removeThis, result);
@@ -1654,38 +1654,38 @@ void RMCharacter::removeThis(CORO_PARAM, bool &result) {
}
RMCharacter::RMCharacter() {
- csMove = g_system->createMutex();
- hEndOfPath = CoroScheduler.createEvent(false, false);
- minpath = 0;
- curSpeed = 3;
- bRemoveFromOT = false;
- bMoving = false;
- curLocation = 0;
- curbox = 0;
- dx = dy = 0;
- olddx = olddy = 0;
- fx = fy = slope = 0;
- walkspeed = walkstatus = 0;
- nextbox = 0;
- pathlenght = pathcount = 0;
- status = STAND;
- theBoxes = NULL;
- walkcount = 0;
- bEndOfPath = false;
- bMovingWithoutMinpath = false;
- bDrawNow = false;
- bNeedToStop = false;
+ _csMove = g_system->createMutex();
+ _hEndOfPath = CoroScheduler.createEvent(false, false);
+ _minPath = 0;
+ _curSpeed = 3;
+ _bRemoveFromOT = false;
+ _bMoving = false;
+ _curLocation = 0;
+ _curBox = 0;
+ _dx = _dy = 0;
+ _olddx = _olddy = 0;
+ _fx = _fy = _slope = 0;
+ _walkSpeed = _walkStatus = 0;
+ _nextBox = 0;
+ _pathLength = _pathCount = 0;
+ _status = STAND;
+ _theBoxes = NULL;
+ _walkCount = 0;
+ _bEndOfPath = false;
+ _bMovingWithoutMinpath = false;
+ _bDrawNow = false;
+ _bNeedToStop = false;
_pos.set(0, 0);
}
RMCharacter::~RMCharacter() {
- g_system->deleteMutex(csMove);
- CoroScheduler.closeEvent(hEndOfPath);
+ g_system->deleteMutex(_csMove);
+ CoroScheduler.closeEvent(_hEndOfPath);
}
void RMCharacter::linkToBoxes(RMGameBoxes *boxes) {
- theBoxes = boxes;
+ _theBoxes = boxes;
}
/****************************************************************************\
@@ -1698,35 +1698,35 @@ void RMBox::readFromStream(RMDataStream &ds) {
byte b;
// Bbox
- ds >> left;
- ds >> top;
- ds >> right;
- ds >> bottom;
+ ds >> _left;
+ ds >> _top;
+ ds >> _right;
+ ds >> _bottom;
// Adjacency
for (i = 0; i < MAXBOXES; i++) {
- ds >> adj[i];
+ ds >> _adj[i];
}
// Misc
- ds >> numhotspot;
- ds >> Zvalue;
+ ds >> _numHotspot;
+ ds >> _destZ;
ds >> b;
- attivo = b;
+ _attivo = b;
ds >> b;
- bReversed = b;
+ _bReversed = b;
// Reversed expansion space
ds += 30;
// Hotspots
- for (i = 0; i < numhotspot; i++) {
+ for (i = 0; i < _numHotspot; i++) {
ds >> w;
- hotspot[i].hotx = w;
+ _hotspot[i]._hotx = w;
ds >> w;
- hotspot[i].hoty = w;
+ _hotspot[i]._hoty = w;
ds >> w;
- hotspot[i].destination = w;
+ _hotspot[i]._destination = w;
}
}
@@ -1741,11 +1741,11 @@ RMDataStream &operator>>(RMDataStream &ds, RMBox &box) {
\****************************************************************************/
RMBoxLoc::RMBoxLoc() {
- boxes = NULL;
+ _boxes = NULL;
}
RMBoxLoc::~RMBoxLoc() {
- delete[] boxes;
+ delete[] _boxes;
}
void RMBoxLoc::readFromStream(RMDataStream &ds) {
@@ -1762,11 +1762,11 @@ void RMBoxLoc::readFromStream(RMDataStream &ds) {
ds >> numbbox;
// Allocate memory for the boxes
- boxes = new RMBox[numbbox];
+ _boxes = new RMBox[numbbox];
// Read in boxes
for (i = 0; i < numbbox; i++)
- ds >> boxes[i];
+ ds >> _boxes[i];
}
@@ -1774,11 +1774,11 @@ void RMBoxLoc::recalcAllAdj(void) {
int i, j;
for (i = 0; i < numbbox; i++) {
- Common::fill(boxes[i].adj, boxes[i].adj + MAXBOXES, 0);
+ Common::fill(_boxes[i]._adj, _boxes[i]._adj + MAXBOXES, 0);
- for (j = 0; j < boxes[i].numhotspot; j++)
- if (boxes[boxes[i].hotspot[j].destination].attivo)
- boxes[i].adj[boxes[i].hotspot[j].destination] = 1;
+ for (j = 0; j < _boxes[i]._numHotspot; j++)
+ if (_boxes[_boxes[i]._hotspot[j]._destination]._attivo)
+ _boxes[i]._adj[_boxes[i]._hotspot[j]._destination] = 1;
}
}
@@ -1833,8 +1833,8 @@ RMBoxLoc *RMGameBoxes::getBoxes(int nLoc) {
bool RMGameBoxes::isInBox(int nLoc, int nBox, const RMPoint &pt) {
RMBoxLoc *cur = getBoxes(nLoc);
- if ((pt.x >= cur->boxes[nBox].left) && (pt.x <= cur->boxes[nBox].right) &&
- (pt.y >= cur->boxes[nBox].top) && (pt.y <= cur->boxes[nBox].bottom))
+ if ((pt.x >= cur->_boxes[nBox]._left) && (pt.x <= cur->_boxes[nBox]._right) &&
+ (pt.y >= cur->_boxes[nBox]._top) && (pt.y <= cur->_boxes[nBox]._bottom))
return true;
else
return false;
@@ -1848,16 +1848,16 @@ int RMGameBoxes::whichBox(int nLoc, const RMPoint &punto) {
return -1;
for (i = 0; i < cur->numbbox; i++)
- if (cur->boxes[i].attivo)
- if ((punto.x >= cur->boxes[i].left) && (punto.x <= cur->boxes[i].right) &&
- (punto.y >= cur->boxes[i].top) && (punto.y <= cur->boxes[i].bottom))
+ if (cur->_boxes[i]._attivo)
+ if ((punto.x >= cur->_boxes[i]._left) && (punto.x <= cur->_boxes[i]._right) &&
+ (punto.y >= cur->_boxes[i]._top) && (punto.y <= cur->_boxes[i]._bottom))
return i;
return -1;
}
void RMGameBoxes::changeBoxStatus(int nLoc, int nBox, int status) {
- _allBoxes[nLoc]->boxes[nBox].attivo = status;
+ _allBoxes[nLoc]->_boxes[nBox]._attivo = status;
_allBoxes[nLoc]->recalcAllAdj();
}
@@ -1889,7 +1889,7 @@ void RMGameBoxes::saveState(byte *state) {
state += 4;
for (j = 0; j < _allBoxes[i]->numbbox; j++)
- *state++ = _allBoxes[i]->boxes[j].attivo;
+ *state++ = _allBoxes[i]->_boxes[j]._attivo;
}
}
@@ -1910,7 +1910,7 @@ void RMGameBoxes::loadState(byte *state) {
for (j = 0; j < nbox ; j++) {
if (j < _allBoxes[i]->numbbox)
- _allBoxes[i]->boxes[j].attivo = *state;
+ _allBoxes[i]->_boxes[j]._attivo = *state;
state++;
}
@@ -2288,29 +2288,29 @@ RMMessage::RMMessage(uint32 dwId) {
}
RMMessage::RMMessage() {
- lpMessage = NULL;
+ _lpMessage = NULL;
}
RMMessage::~RMMessage() {
- if (lpMessage)
- globalDestroy(lpMessage);
+ if (_lpMessage)
+ globalDestroy(_lpMessage);
}
void RMMessage::load(uint32 dwId) {
- lpMessage = mpalQueryMessage(dwId);
- assert(lpMessage != NULL);
+ _lpMessage = mpalQueryMessage(dwId);
+ assert(_lpMessage != NULL);
- if (lpMessage)
+ if (_lpMessage)
parseMessage();
}
void RMMessage::parseMessage(void) {
char *p;
- assert(lpMessage != NULL);
+ assert(_lpMessage != NULL);
- nPeriods = 1;
- p = lpPeriods[0] = lpMessage;
+ _nPeriods = 1;
+ p = _lpPeriods[0] = _lpMessage;
for (;;) {
// Find the end of the current period
@@ -2323,7 +2323,7 @@ void RMMessage::parseMessage(void) {
break;
// Otherwise there is another line, and remember it's start
- lpPeriods[nPeriods++] = p;
+ _lpPeriods[_nPeriods++] = p;
}
}
diff --git a/engines/tony/loc.h b/engines/tony/loc.h
index e465b113b2..79eb936d9b 100644
--- a/engines/tony/loc.h
+++ b/engines/tony/loc.h
@@ -315,19 +315,19 @@ protected:
class RMBox {
public:
struct T_HOTSPOT {
- int hotx, hoty; // Hotspot coordinates
- int destination; // Hotspot destination
+ int _hotx, _hoty; // Hotspot coordinates
+ int _destination; // Hotspot destination
};
public:
- int left, top, right, bottom; // Vertici bounding boxes
- int adj[MAXBOXES]; // List of adjacent bounding boxes
- int numhotspot; // Hotspot number
- uint8 Zvalue; // Z value for the bounding box
- T_HOTSPOT hotspot[MAXHOTSPOT]; // List of hotspots
+ int _left, _top, _right, _bottom; // Vertici bounding boxes
+ int _adj[MAXBOXES]; // List of adjacent bounding boxes
+ int _numHotspot; // Hotspot number
+ uint8 _destZ; // Z value for the bounding box
+ T_HOTSPOT _hotspot[MAXHOTSPOT]; // List of hotspots
- bool attivo;
- bool bReversed;
+ bool _attivo;
+ bool _bReversed;
private:
void readFromStream(RMDataStream &ds);
@@ -340,7 +340,7 @@ public:
class RMBoxLoc {
public:
int numbbox;
- RMBox *boxes;
+ RMBox *_boxes;
private:
void readFromStream(RMDataStream &ds);
@@ -405,26 +405,26 @@ private:
WALK
};
- signed short walkcount;
- int dx, dy, olddx, olddy;
- float fx, fy, slope;
- RMPoint linestart, lineend, pathend;
- signed char walkspeed, walkstatus;
- char minpath;
- short nextbox;
- short path[MAXBOXES];
- short pathlenght, pathcount;
- int curbox;
-
- STATUS status;
- int curSpeed;
- bool bEndOfPath;
- uint32 hEndOfPath;
- OSystem::MutexRef csMove;
- int curLocation;
- bool bRemoveFromOT;
- bool bMovingWithoutMinpath;
- RMGameBoxes *theBoxes;
+ signed short _walkCount;
+ int _dx, _dy, _olddx, _olddy;
+ float _fx, _fy, _slope;
+ RMPoint _lineStart, _lineEnd, _pathEnd;
+ signed char _walkSpeed, _walkStatus;
+ char _minPath;
+ short _nextBox;
+ short _path[MAXBOXES];
+ short _pathLength, _pathCount;
+ int _curBox;
+
+ STATUS _status;
+ int _curSpeed;
+ bool _bEndOfPath;
+ uint32 _hEndOfPath;
+ OSystem::MutexRef _csMove;
+ int _curLocation;
+ bool _bRemoveFromOT;
+ bool _bMovingWithoutMinpath;
+ RMGameBoxes *_theBoxes;
RMPoint _fixedScroll;
@@ -443,9 +443,9 @@ private:
void newBoxEntered(int nBox);
protected:
- bool bMoving;
- bool bDrawNow;
- bool bNeedToStop;
+ bool _bMoving;
+ bool _bDrawNow;
+ bool _bNeedToStop;
// virtual RMGfxPrimitive *NewItemPrimitive();
public:
@@ -464,7 +464,7 @@ public:
// TRUE if you just stopped
bool endOfPath() {
- return bEndOfPath;
+ return _bEndOfPath;
}
// Change the pattern of a character to STOP
@@ -472,7 +472,7 @@ public:
// Check if the character is moving
bool isMoving() {
- return bMoving;
+ return _bMoving;
}
// Move the character to a certain position
@@ -488,7 +488,7 @@ public:
_fixedScroll = fix;
}
void setSpeed(int speed) {
- curSpeed = speed;
+ _curSpeed = speed;
}
};
@@ -601,9 +601,9 @@ public:
*/
class RMMessage {
private:
- char *lpMessage;
- char *lpPeriods[256];
- int nPeriods;
+ char *_lpMessage;
+ char *_lpPeriods[256];
+ int _nPeriods;
private:
void parseMessage(void);
@@ -615,16 +615,16 @@ public:
void load(uint32 dwId);
bool isValid() {
- return lpMessage != NULL;
+ return _lpMessage != NULL;
}
int numPeriods() {
- return nPeriods;
+ return _nPeriods;
}
char *period(int num) {
- return lpPeriods[num];
+ return _lpPeriods[num];
}
char *operator[](int num) {
- return lpPeriods[num];
+ return _lpPeriods[num];
}
};
diff --git a/engines/tony/mpal/mpal.cpp b/engines/tony/mpal/mpal.cpp
index 162ba4c776..3b798b8071 100644
--- a/engines/tony/mpal/mpal.cpp
+++ b/engines/tony/mpal/mpal.cpp
@@ -490,7 +490,7 @@ static LPITEM getItemData(uint32 nOrdItem) {
ret = (LPITEM)globalAlloc(GMEM_FIXED | GMEM_ZEROINIT, sizeof(ITEM));
if (ret == NULL)
return NULL;
- ret->speed = 150;
+ ret->_speed = 150;
hDat = resLoad(curitem->dwRes);
dat = (char *)globalLock(hDat);
@@ -500,65 +500,65 @@ static LPITEM getItemData(uint32 nOrdItem) {
dat += 4;
if (i >= 0x10) { // From 1.0, there's a destination point for each object
- ret->destX = (int16)READ_LE_UINT16(dat);
- ret->destY = (int16)READ_LE_UINT16(dat + 2);
+ ret->_destX = (int16)READ_LE_UINT16(dat);
+ ret->_destY = (int16)READ_LE_UINT16(dat + 2);
dat += 4;
}
if (i >= 0x11) { // From 1.1, there's animation speed
- ret->speed = READ_LE_UINT16(dat);
+ ret->_speed = READ_LE_UINT16(dat);
dat += 2;
} else
- ret->speed = 150;
+ ret->_speed = 150;
}
- ret->numframe = *dat++;
- ret->numpattern = *dat++;
- ret->Zvalue = *dat++;
+ ret->_numframe = *dat++;
+ ret->_numpattern = *dat++;
+ ret->_destZ = *dat++;
// Upload the left & top co-ordinates of each frame
- for (i = 0; i < ret->numframe; i++) {
- ret->frameslocations[i].left = (int16)READ_LE_UINT16(dat);
- ret->frameslocations[i].top = (int16)READ_LE_UINT16(dat + 2);
+ for (i = 0; i < ret->_numframe; i++) {
+ ret->_frameslocations[i].left = (int16)READ_LE_UINT16(dat);
+ ret->_frameslocations[i].top = (int16)READ_LE_UINT16(dat + 2);
dat += 4;
}
// Upload the size of each frame and calculate the right & bottom
- for (i = 0; i < ret->numframe; i++) {
- ret->frameslocations[i].right = (int16)READ_LE_UINT16(dat) + ret->frameslocations[i].left;
- ret->frameslocations[i].bottom = (int16)READ_LE_UINT16(dat + 2) + ret->frameslocations[i].top;
+ for (i = 0; i < ret->_numframe; i++) {
+ ret->_frameslocations[i].right = (int16)READ_LE_UINT16(dat) + ret->_frameslocations[i].left;
+ ret->_frameslocations[i].bottom = (int16)READ_LE_UINT16(dat + 2) + ret->_frameslocations[i].top;
dat += 4;
}
// Upload the bounding boxes of each frame
- for (i = 0; i < ret->numframe; i++) {
- ret->bbox[i].left = (int16)READ_LE_UINT16(dat);
- ret->bbox[i].top = (int16)READ_LE_UINT16(dat + 2);
- ret->bbox[i].right = (int16)READ_LE_UINT16(dat + 4);
- ret->bbox[i].bottom = (int16)READ_LE_UINT16(dat + 6);
+ for (i = 0; i < ret->_numframe; i++) {
+ ret->_bbox[i].left = (int16)READ_LE_UINT16(dat);
+ ret->_bbox[i].top = (int16)READ_LE_UINT16(dat + 2);
+ ret->_bbox[i].right = (int16)READ_LE_UINT16(dat + 4);
+ ret->_bbox[i].bottom = (int16)READ_LE_UINT16(dat + 6);
dat += 8;
}
// Load the animation pattern
patlength = dat;
- dat += ret->numpattern;
+ dat += ret->_numpattern;
- for (i = 1; i < ret->numpattern; i++) {
+ for (i = 1; i < ret->_numpattern; i++) {
for (j = 0; j < patlength[i]; j++)
- ret->pattern[i][j] = dat[j];
- ret->pattern[i][(int)patlength[i]] = 255; // Terminate pattern
+ ret->_pattern[i][j] = dat[j];
+ ret->_pattern[i][(int)patlength[i]] = 255; // Terminate pattern
dat += patlength[i];
}
// Upload the individual frames of animations
- for (i = 1; i < ret->numframe; i++) {
- dim = (uint32)(ret->frameslocations[i].right-ret->frameslocations[i].left) *
- (uint32)(ret->frameslocations[i].bottom-ret->frameslocations[i].top);
- ret->frames[i] = (char *)globalAlloc(GMEM_FIXED,dim);
+ for (i = 1; i < ret->_numframe; i++) {
+ dim = (uint32)(ret->_frameslocations[i].right - ret->_frameslocations[i].left) *
+ (uint32)(ret->_frameslocations[i].bottom - ret->_frameslocations[i].top);
+ ret->_frames[i] = (char *)globalAlloc(GMEM_FIXED,dim);
- if (ret->frames[i] == NULL)
+ if (ret->_frames[i] == NULL)
return NULL;
- copyMemory(ret->frames[i], dat, dim);
+ copyMemory(ret->_frames[i], dat, dim);
dat += dim;
}
diff --git a/engines/tony/mpal/mpal.h b/engines/tony/mpal/mpal.h
index 198083f851..9ea0c40bbc 100644
--- a/engines/tony/mpal/mpal.h
+++ b/engines/tony/mpal/mpal.h
@@ -152,19 +152,19 @@ enum QueryTypes {
* Framework to manage the animation of an item
*/
typedef struct {
- char *frames[MAXFRAMES];
- Common::Rect frameslocations[MAXFRAMES];
- Common::Rect bbox[MAXFRAMES];
- short pattern[MAXPATTERN][MAXFRAMES];
- short speed;
- char numframe;
- char numpattern;
- char curframe;
- char curpattern;
- short destX, destY;
- signed char Zvalue;
- short objectID;
- char TAG;
+ char *_frames[MAXFRAMES];
+ Common::Rect _frameslocations[MAXFRAMES];
+ Common::Rect _bbox[MAXFRAMES];
+ short _pattern[MAXPATTERN][MAXFRAMES];
+ short _speed;
+ char _numframe;
+ char _numpattern;
+ char _curframe;
+ char _curpattern;
+ short _destX, _destY;
+ signed char _destZ;
+ short _objectID;
+// char TAG;
} ITEM;
typedef ITEM *LPITEM;
@@ -247,7 +247,7 @@ typedef LPITEMIRQFUNCTION* LPLPITEMIRQFUNCTION;
* @returns Size
*/
#define mpalQueryLocationSize(nLoc,dwCoord) \
- mpalQueryDWORD(MPQ_LOCATION_SIZE,(uint32)(nLoc),(uint32)(dwCoord))
+ mpalQueryDWORD(MPQ_LOCATION_SIZE, (uint32)(nLoc), (uint32)(dwCoord))
/**
@@ -258,7 +258,7 @@ typedef LPITEMIRQFUNCTION* LPLPITEMIRQFUNCTION;
*/
// TODO: Determine if this is endian safe
#define mpalQueryItemList(nLoc) \
- (uint32 *)mpalQueryHANDLE(MPQ_ITEM_LIST,(uint32)(nLoc))
+ (uint32 *)mpalQueryHANDLE(MPQ_ITEM_LIST, (uint32)(nLoc))
/**
@@ -268,7 +268,7 @@ typedef LPITEMIRQFUNCTION* LPLPITEMIRQFUNCTION;
* @returns Structure filled with requested information
*/
#define mpalQueryItemData(nItem) \
- (LPITEM)mpalQueryHANDLE(MPQ_ITEM_DATA,(uint32)(nItem))
+ (LPITEM)mpalQueryHANDLE(MPQ_ITEM_DATA, (uint32)(nItem))
/**
@@ -279,7 +279,7 @@ typedef LPITEMIRQFUNCTION* LPLPITEMIRQFUNCTION;
* @remarks By default, the pattern of 0 indicates that we should do nothing.
*/
#define mpalQueryItemPattern(nItem) \
- mpalQueryDWORD(MPQ_ITEM_PATTERN,(uint32)(nItem))
+ mpalQueryDWORD(MPQ_ITEM_PATTERN, (uint32)(nItem))
/**
@@ -289,7 +289,7 @@ typedef LPITEMIRQFUNCTION* LPLPITEMIRQFUNCTION;
* @returns TRUE if the item is active, FALSE otherwise
*/
#define mpalQueryItemIsActive(nItem) \
- (bool)mpalQueryDWORD(MPQ_ITEM_IS_ACTIVE,(uint32)(nItem))
+ (bool)mpalQueryDWORD(MPQ_ITEM_IS_ACTIVE, (uint32)(nItem))
/**
@@ -302,7 +302,7 @@ typedef LPITEMIRQFUNCTION* LPLPITEMIRQFUNCTION;
* is less than or equal to 0), the string will be empty.
*/
#define mpalQueryItemName(nItem, lpszName) \
- mpalQueryHANDLE(MPQ_ITEM_NAME,(uint32)(nItem), (LPSTR)(lpszName))
+ mpalQueryHANDLE(MPQ_ITEM_NAME, (uint32)(nItem), (LPSTR)(lpszName))
/**
@@ -337,7 +337,7 @@ typedef LPITEMIRQFUNCTION* LPLPITEMIRQFUNCTION;
* The pointer msut be freed after use using the memory memory.
*/
#define mpalQueryDialogSelectList(nChoice) \
- (uint32 *)mpalQueryHANDLE(MPQ_DIALOG_SELECTLIST,(uint32)(nChoice))
+ (uint32 *)mpalQueryHANDLE(MPQ_DIALOG_SELECTLIST, (uint32)(nChoice))
/**
@@ -351,11 +351,11 @@ typedef LPITEMIRQFUNCTION* LPLPITEMIRQFUNCTION;
* Groups according to the execution of the dialogue. And necessary so the game
* remains on hold again for another chosen by mpalQueryDialogWaitForChoice ().
*/
-#define mpalQueryDialogSelection(nChoice,dwData) \
- (bool)mpalQueryDWORD(MPQ_DIALOG_SELECTION,(uint32)(nChoice),(uint32)(dwData))
+#define mpalQueryDialogSelection(nChoice, dwData) \
+ (bool)mpalQueryDWORD(MPQ_DIALOG_SELECTION, (uint32)(nChoice), (uint32)(dwData))
-#define mpalQueryDialogSelectionDWORD(nChoice,dwData) \
- mpalQueryDWORD(MPQ_DIALOG_SELECTION,(uint32)(nChoice),(uint32)(dwData))
+#define mpalQueryDialogSelectionDWORD(nChoice, dwData) \
+ mpalQueryDWORD(MPQ_DIALOG_SELECTION, (uint32)(nChoice), (uint32)(dwData))
/**
diff --git a/engines/tony/tonychar.cpp b/engines/tony/tonychar.cpp
index f0357ad15d..6852369c64 100644
--- a/engines/tony/tonychar.cpp
+++ b/engines/tony/tonychar.cpp
@@ -178,7 +178,7 @@ void RMTony::draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) {
CORO_BEGIN_CODE(_ctx);
// Call the Draw() of the parent class if Tony is visible
- if (_bShow && bDrawNow) {
+ if (_bShow && _bDrawNow) {
if (_bCorpoDavanti) {
prim->getDst().setEmpty();
prim->getDst().offset(-44, -134);
@@ -317,8 +317,8 @@ void RMTony::stop(CORO_PARAM) {
if (_ctx->pid == CORO_INVALID_PID_VALUE)
CORO_INVOKE_0(RMCharacter::stop);
else {
- bNeedToStop = false; // If we make the OnWhichDirection, we don't need at least after the Stop().
- bMoving = false;
+ _bNeedToStop = false; // If we make the OnWhichDirection, we don't need at least after the Stop().
+ _bMoving = false;
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, _ctx->pid, CORO_INFINITE); // @@@ Put an assert after 10 seconds
}
} else {