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authorMatthew Hoops2010-08-03 14:58:57 +0000
committerMatthew Hoops2010-08-03 14:58:57 +0000
commit44f12117f2f3d842f455d3bea1554904199b73e1 (patch)
tree4c1c72acf406c2de2fe3004ed26322d53e570e9f /engines
parent5962b0bbe27b8d32dbbad1e8c3d36906dc391dd2 (diff)
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SCI: Add support for SCI2.1 chunk resources
And if no scripts are present, but chunk 0 is present, load resources from there. This fixes the Lighthouse SCI2.1 demo. svn-id: r51696
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/resource.cpp109
-rw-r--r--engines/sci/resource.h17
-rw-r--r--engines/sci/resource_audio.cpp2
-rw-r--r--engines/sci/resource_intern.h28
4 files changed, 146 insertions, 10 deletions
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp
index d59b21eef6..a6899e4ef0 100644
--- a/engines/sci/resource.cpp
+++ b/engines/sci/resource.cpp
@@ -182,7 +182,7 @@ ResourceType ResourceManager::convertResType(byte type) {
}
//-- Resource main functions --
-Resource::Resource(ResourceId id) : _id(id) {
+Resource::Resource(ResourceManager *resMan, ResourceId id) : _resMan(resMan), _id(id) {
data = NULL;
size = 0;
_fileOffset = 0;
@@ -705,6 +705,86 @@ void IntMapResourceSource::scanSource(ResourceManager *resMan) {
resMan->readAudioMapSCI11(this);
}
+#ifdef ENABLE_SCI32
+
+// Chunk resources are resources that hold other resources. They are normally called
+// when using the kLoadChunk SCI2.1 kernel function. However, for example, the Lighthouse
+// SCI2.1 demo has a chunk but no scripts outside of the chunk.
+
+// A chunk resource is pretty straightforward in terms of layout
+// It begins with 11-byte entries in the header:
+// =========
+// b resType
+// w nEntry
+// dw offset
+// dw length
+
+ChunkResourceSource::ChunkResourceSource(const Common::String &name, uint16 number)
+ : ResourceSource(kSourceChunk, name) {
+
+ _number = 0;
+}
+
+void ChunkResourceSource::scanSource(ResourceManager *resMan) {
+ Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false);
+
+ if (!chunk)
+ error("Trying to load non-existent chunk");
+
+ byte *ptr = chunk->data;
+ uint32 firstOffset = 0;
+
+ for (;;) {
+ ResourceType type = resMan->convertResType(*ptr);
+ uint16 number = READ_LE_UINT16(ptr + 1);
+ ResourceId id(type, number);
+
+ ResourceEntry entry;
+ entry.offset = READ_LE_UINT32(ptr + 3);
+ entry.length = READ_LE_UINT32(ptr + 7);
+
+ _resMap[id] = entry;
+ ptr += 11;
+
+ debugC(kDebugLevelResMan, 2, "Found %s in chunk %d", id.toString().c_str(), _number);
+
+ resMan->updateResource(id, this, entry.length);
+
+ // There's no end marker to the data table, but the first resource
+ // begins directly after the entry table. So, when we hit the first
+ // resource, we're at the end of the entry table.
+
+ if (!firstOffset)
+ firstOffset = entry.offset;
+
+ if ((ptr - chunk->data) >= firstOffset)
+ break;
+ }
+}
+
+void ChunkResourceSource::loadResource(ResourceManager *resMan, Resource *res) {
+ Resource *chunk = resMan->findResource(ResourceId(kResourceTypeChunk, _number), false);
+
+ if (!_resMap.contains(res->_id))
+ error("Trying to load non-existent resource from chunk %d: %s %d", _number, getResourceTypeName(res->_id.getType()), res->_id.getNumber());
+
+ ResourceEntry entry = _resMap[res->_id];
+ res->data = new byte[entry.length];
+ res->size = entry.length;
+ res->_header = 0;
+ res->_headerSize = 0;
+ res->_status = kResStatusAllocated;
+
+ // Copy the resource data over
+ memcpy(res->data, chunk->data + entry.offset, entry.length);
+}
+
+void ResourceManager::addResourcesFromChunk(uint16 id) {
+ addSource(new ChunkResourceSource(Common::String::printf("Chunk %d", id), id));
+ scanNewSources();
+}
+
+#endif
void ResourceManager::freeResourceSources() {
for (Common::List<ResourceSource *>::iterator it = _sources.begin(); it != _sources.end(); ++it)
@@ -770,6 +850,21 @@ void ResourceManager::init() {
default:
error("resMan: Couldn't determine view type");
}
+
+#ifdef ENABLE_SCI32
+ if (getSciVersion() >= SCI_VERSION_2_1) {
+ // If we have no scripts, but chunk 0 is present, open up the chunk
+ // to try to get to any scripts in there. The Lighthouse SCI2.1 demo
+ // does exactly this.
+
+ Common::List<ResourceId> *scriptList = listResources(kResourceTypeScript);
+
+ if (scriptList->empty() && testResource(ResourceId(kResourceTypeChunk, 0)))
+ addResourcesFromChunk(0);
+
+ delete scriptList;
+ }
+#endif
}
ResourceManager::~ResourceManager() {
@@ -1544,7 +1639,7 @@ void MacResourceForkResourceSource::scanSource(ResourceManager *resMan) {
void ResourceManager::addResource(ResourceId resId, ResourceSource *src, uint32 offset, uint32 size) {
// Adding new resource only if it does not exist
if (_resMap.contains(resId) == false) {
- Resource *res = new Resource(resId);
+ Resource *res = new Resource(this, resId);
_resMap.setVal(resId, res);
res->_source = src;
res->_fileOffset = offset;
@@ -1559,7 +1654,7 @@ Resource *ResourceManager::updateResource(ResourceId resId, ResourceSource *src,
if (_resMap.contains(resId)) {
res = _resMap.getVal(resId);
} else {
- res = new Resource(resId);
+ res = new Resource(this, resId);
_resMap.setVal(resId, res);
}
@@ -1585,21 +1680,21 @@ int Resource::readResourceInfo(ResVersion volVersion, Common::SeekableReadStream
case kResVersionSci0Sci1Early:
case kResVersionSci1Middle:
w = file->readUint16LE();
- type = (ResourceType)(w >> 11);
+ type = _resMan->convertResType(w >> 11);
number = w & 0x7FF;
szPacked = file->readUint16LE() - 4;
szUnpacked = file->readUint16LE();
wCompression = file->readUint16LE();
break;
case kResVersionSci1Late:
- type = (ResourceType)(file->readByte() & 0x7F);
+ type = _resMan->convertResType(file->readByte());
number = file->readUint16LE();
szPacked = file->readUint16LE() - 4;
szUnpacked = file->readUint16LE();
wCompression = file->readUint16LE();
break;
case kResVersionSci11:
- type = (ResourceType)(file->readByte() & 0x7F);
+ type = _resMan->convertResType(file->readByte());
number = file->readUint16LE();
szPacked = file->readUint16LE();
szUnpacked = file->readUint16LE();
@@ -1616,7 +1711,7 @@ int Resource::readResourceInfo(ResVersion volVersion, Common::SeekableReadStream
break;
#ifdef ENABLE_SCI32
case kResVersionSci32:
- type = (ResourceType)(file->readByte() & 0x7F);
+ type = _resMan->convertResType(file->readByte());
number = file->readUint16LE();
szPacked = file->readUint32LE();
szUnpacked = file->readUint32LE();
diff --git a/engines/sci/resource.h b/engines/sci/resource.h
index f1ea2f15f9..48210b835f 100644
--- a/engines/sci/resource.h
+++ b/engines/sci/resource.h
@@ -193,6 +193,9 @@ class Resource {
friend class WaveResourceSource;
friend class AudioVolumeResourceSource;
friend class MacResourceForkResourceSource;
+#ifdef ENABLE_SCI32
+ friend class ChunkResourceSource;
+#endif
// NOTE : Currently most member variables lack the underscore prefix and have
// public visibility to let the rest of the engine compile without changes.
@@ -203,7 +206,7 @@ public:
uint32 _headerSize;
public:
- Resource(ResourceId id);
+ Resource(ResourceManager *resMan, ResourceId id);
~Resource();
void unalloc();
@@ -227,6 +230,7 @@ protected:
ResourceStatus _status;
uint16 _lockers; /**< Number of places where this resource was locked */
ResourceSource *_source;
+ ResourceManager *_resMan;
bool loadPatch(Common::SeekableReadStream *file);
bool loadFromPatchFile();
@@ -251,6 +255,9 @@ class ResourceManager {
friend class ExtAudioMapResourceSource;
friend class WaveResourceSource;
friend class MacResourceForkResourceSource;
+#ifdef ENABLE_SCI32
+ friend class ChunkResourceSource;
+#endif
public:
/**
@@ -324,6 +331,14 @@ public:
*/
void addNewGMPatch(SciGameId gameId);
+#ifdef ENABLE_SCI32
+ /**
+ * Parses all resources from a SCI2.1 chunk resource and adds them to the
+ * resource manager.
+ */
+ void addResourcesFromChunk(uint16 id);
+#endif
+
bool detectHires();
// Detects, if standard font of current game includes extended characters (>0x80)
bool detectFontExtended();
diff --git a/engines/sci/resource_audio.cpp b/engines/sci/resource_audio.cpp
index 2c7a63b363..8c7fe9eca4 100644
--- a/engines/sci/resource_audio.cpp
+++ b/engines/sci/resource_audio.cpp
@@ -99,7 +99,7 @@ bool Resource::loadFromAudioVolumeSCI11(Common::SeekableReadStream *file) {
}
file->seek(-4, SEEK_CUR);
- ResourceType type = (ResourceType)(file->readByte() & 0x7f);
+ ResourceType type = _resMan->convertResType(file->readByte());
if (((getType() == kResourceTypeAudio || getType() == kResourceTypeAudio36) && (type != kResourceTypeAudio))
|| ((getType() == kResourceTypeSync || getType() == kResourceTypeSync36) && (type != kResourceTypeSync))) {
warning("Resource type mismatch loading %s", _id.toString().c_str());
diff --git a/engines/sci/resource_intern.h b/engines/sci/resource_intern.h
index 73986444a4..14f872b46e 100644
--- a/engines/sci/resource_intern.h
+++ b/engines/sci/resource_intern.h
@@ -43,7 +43,8 @@ enum ResSourceType {
kSourceAudioVolume,
kSourceExtAudioMap,
kSourceWave,
- kSourceMacResourceFork
+ kSourceMacResourceFork,
+ kSourceChunk
};
@@ -188,6 +189,31 @@ public:
virtual void loadResource(ResourceManager *resMan, Resource *res);
};
+#ifdef ENABLE_SCI32
+
+/**
+ * Reads resources from SCI2.1+ chunk resources
+ */
+class ChunkResourceSource : public ResourceSource {
+public:
+ ChunkResourceSource(const Common::String &name, uint16 number);
+
+ virtual void scanSource(ResourceManager *resMan);
+ virtual void loadResource(ResourceManager *resMan, Resource *res);
+
+protected:
+ uint16 _number;
+
+ struct ResourceEntry {
+ uint32 offset;
+ uint32 length;
+ };
+
+ Common::HashMap<ResourceId, ResourceEntry, ResourceIdHash> _resMap;
+};
+
+#endif
+
} // End of namespace Sci
#endif // SCI_RESOURCE_INTERN_H