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authorPaul Gilbert2016-07-02 18:46:54 -0400
committerPaul Gilbert2016-07-15 19:26:27 -0400
commit46ec1a004bf68d238e5cb141de7dbb426dbd3249 (patch)
tree833a3869f45094aae7c6c198d7f63d5c5709d474 /engines
parented06a1a44e508fe671d05a3b5de96fdc2a415ba7 (diff)
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TITANIC: Added CStarControl message handlers
Diffstat (limited to 'engines')
-rw-r--r--engines/titanic/star_control/error_code.h51
-rw-r--r--engines/titanic/star_control/star_control.cpp55
-rw-r--r--engines/titanic/star_control/star_control.h10
-rw-r--r--engines/titanic/star_control/star_view.cpp13
-rw-r--r--engines/titanic/star_control/star_view.h16
5 files changed, 145 insertions, 0 deletions
diff --git a/engines/titanic/star_control/error_code.h b/engines/titanic/star_control/error_code.h
new file mode 100644
index 0000000000..52b0fb9f9e
--- /dev/null
+++ b/engines/titanic/star_control/error_code.h
@@ -0,0 +1,51 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TITANIC_ERROR_CODE_H
+#define TITANIC_ERROR_CODE_H
+
+namespace Titanic {
+
+class CErrorCode {
+private:
+ int _value;
+public:
+ CErrorCode() : _value(0) {}
+
+ /**
+ * Sets the error code
+ */
+ void set() { _value = 1; }
+
+ /**
+ * Gets the error code and resets it
+ */
+ int get() {
+ int result = _value;
+ _value = 0;
+ return result;
+ }
+};
+
+} // End of namespace Titanic
+
+#endif /* TITANIC_ERROR_CODE_H */
diff --git a/engines/titanic/star_control/star_control.cpp b/engines/titanic/star_control/star_control.cpp
index ae29f3af83..8ab247e2aa 100644
--- a/engines/titanic/star_control/star_control.cpp
+++ b/engines/titanic/star_control/star_control.cpp
@@ -22,9 +22,17 @@
#include "titanic/support/screen_manager.h"
#include "titanic/star_control/star_control.h"
+#include "titanic/star_control/error_code.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CStarControl, CGameObject)
+ ON_MESSAGE(MouseMoveMsg)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(KeyCharMsg)
+ ON_MESSAGE(FrameMsg)
+END_MESSAGE_MAP()
+
CStarControl::CStarControl() : _fieldBC(0), _field80B0(0),
_starRect(20, 10, 620, 350) {
}
@@ -63,6 +71,53 @@ void CStarControl::draw(CScreenManager *screenManager) {
_view.draw(screenManager);
}
+bool CStarControl::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ if (_visible && _starRect.contains(msg->_mousePos)) {
+ _view.MouseButtonDownMsg(0, Point(msg->_mousePos.x - 20,
+ msg->_mousePos.y - 10));
+ return true;
+ } else {
+ return false;
+ }
+}
+
+bool CStarControl::MouseMoveMsg(CMouseMoveMsg *msg) {
+ if (_visible && _starRect.contains(msg->_mousePos)) {
+ _view.MouseMoveMsg(0, Point(msg->_mousePos.x - 20,
+ msg->_mousePos.y - 10));
+ makeDirty();
+ return true;
+ } else {
+ return false;
+ }
+}
+
+bool CStarControl::KeyCharMsg(CKeyCharMsg *msg) {
+ if (_visible)
+ _view.KeyCharMsg(msg->_key);
+
+ return false;
+}
+
+bool CStarControl::FrameMsg(CFrameMsg *msg) {
+ if (_visible) {
+ Point pt = getMousePos();
+ if (_starRect.contains(pt))
+ _view.MouseMoveMsg(0, pt);
+
+ newFrame();
+ makeDirty();
+ return true;
+ } else {
+ return false;
+ }
+}
+
+void CStarControl::newFrame() {
+ // TODO
+}
+
+
void CStarControl::fn3() {
warning("CStarControl::fn3");
}
diff --git a/engines/titanic/star_control/star_control.h b/engines/titanic/star_control/star_control.h
index c653e8ef7b..0c1fab73e0 100644
--- a/engines/titanic/star_control/star_control.h
+++ b/engines/titanic/star_control/star_control.h
@@ -30,12 +30,22 @@
namespace Titanic {
class CStarControl : public CGameObject {
+ DECLARE_MESSAGE_MAP
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool MouseMoveMsg(CMouseMoveMsg *msg);
+ bool KeyCharMsg(CKeyCharMsg *msg);
+ bool FrameMsg(CFrameMsg *msg);
private:
int _fieldBC;
CStarControlSub1 _sub1;
CStarView _view;
Rect _starRect;
int _field80B0;
+private:
+ /**
+ * Called for ever new game frame
+ */
+ void newFrame();
public:
CLASSDEF
CStarControl();
diff --git a/engines/titanic/star_control/star_view.cpp b/engines/titanic/star_control/star_view.cpp
index c31a28c4b2..35920a38ba 100644
--- a/engines/titanic/star_control/star_view.cpp
+++ b/engines/titanic/star_control/star_view.cpp
@@ -93,4 +93,17 @@ void CStarView::draw(CScreenManager *screenManager) {
}
}
+void CStarView::MouseButtonDownMsg(int unused, const Point &pt) {
+ // TODO
+}
+
+void CStarView::MouseMoveMsg(int unused, const Point &pt) {
+ // TODO
+}
+
+CErrorCode CStarView::KeyCharMsg(int key) {
+ // TODO
+ return CErrorCode();
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/star_control/star_view.h b/engines/titanic/star_control/star_view.h
index cfd2c8c94d..7ec86b5d22 100644
--- a/engines/titanic/star_control/star_view.h
+++ b/engines/titanic/star_control/star_view.h
@@ -28,6 +28,7 @@
#include "titanic/star_control/star_control_sub12.h"
#include "titanic/star_control/star_control_sub13.h"
#include "titanic/star_control/surface_fader.h"
+#include "titanic/star_control/error_code.h"
namespace Titanic {
@@ -72,6 +73,21 @@ public:
* Allows the item to draw itself
*/
void draw(CScreenManager *screenManager);
+
+ /**
+ * Handles mouse down messages
+ */
+ void MouseButtonDownMsg(int unused, const Point &pt);
+
+ /**
+ * Handles mouse move messages
+ */
+ void MouseMoveMsg(int unused, const Point &pt);
+
+ /**
+ * Handles keyboard messages
+ */
+ CErrorCode KeyCharMsg(int key);
};
} // End of namespace Titanic