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author | Martin Kiewitz | 2010-07-29 17:26:56 +0000 |
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committer | Martin Kiewitz | 2010-07-29 17:26:56 +0000 |
commit | 483f25b9e68daf41800e4dd51b7740e010782b18 (patch) | |
tree | 1ee41cbf405511fd71383bb50a9d5de696b25ffb /engines | |
parent | 41ed8b438944025628b2e5a002ea3815b694fd22 (diff) | |
download | scummvm-rg350-483f25b9e68daf41800e4dd51b7740e010782b18.tar.gz scummvm-rg350-483f25b9e68daf41800e4dd51b7740e010782b18.tar.bz2 scummvm-rg350-483f25b9e68daf41800e4dd51b7740e010782b18.zip |
SCI: fixing qfg1 workaround
svn-id: r51476
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 2200dccb4b..a36a0c9b57 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -148,7 +148,7 @@ const SciWorkaroundEntry kDisplay_workarounds[] = { // gameID, room,script,lvl, object-name, method-name, call,index, workaround const SciWorkaroundEntry kDisposeScript_workarounds[] = { { GID_LAURABOW, 777, 777, 0, "myStab", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: after the will is signed, parameter 0 is an object - bug #3034907 - { GID_QFG1, 64, 64, 0, "rm64", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when leaving graveyard, parameter 0 is an object + { GID_QFG1, -1, 64, 0, "rm64", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when leaving graveyard, parameter 0 is an object { GID_SQ4, 150, 151, 0, "fightScript", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // during fight with vohaul, parameter 0 is an object { GID_SQ4, 150, 152, 0, "driveCloseUp", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when choosing "beam download", parameter 0 is an object SCI_WORKAROUNDENTRY_TERMINATOR |