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author | Einar Johan Trøan Sømåen | 2013-01-24 18:39:57 +0100 |
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committer | Einar Johan Trøan Sømåen | 2013-01-24 18:39:57 +0100 |
commit | 487539f1029061ac02c64f17b4f4b4ce033c6b41 (patch) | |
tree | be38353f368f16699cc9d787af68834cb47241af /engines | |
parent | 1fee32ce45465881adceef6555db57300a3837e8 (diff) | |
download | scummvm-rg350-487539f1029061ac02c64f17b4f4b4ce033c6b41.tar.gz scummvm-rg350-487539f1029061ac02c64f17b4f4b4ce033c6b41.tar.bz2 scummvm-rg350-487539f1029061ac02c64f17b4f4b4ce033c6b41.zip |
WINTERMUTE: Remove commented out code.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/wintermute/base/scriptables/script_stack.cpp | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/engines/wintermute/base/scriptables/script_stack.cpp b/engines/wintermute/base/scriptables/script_stack.cpp index 77367045c2..194c5f4f35 100644 --- a/engines/wintermute/base/scriptables/script_stack.cpp +++ b/engines/wintermute/base/scriptables/script_stack.cpp @@ -147,73 +147,36 @@ void ScStack::correctParams(uint32 expectedParams) { ////////////////////////////////////////////////////////////////////////// void ScStack::pushNULL() { - /* - ScValue* val = new ScValue(_gameRef); - val->setNULL(); - Push(val); - delete val; - */ getPushValue()->setNULL(); } ////////////////////////////////////////////////////////////////////////// void ScStack::pushInt(int val) { - /* - ScValue* val = new ScValue(_gameRef); - val->setInt(Val); - Push(val); - delete val; - */ getPushValue()->setInt(val); } ////////////////////////////////////////////////////////////////////////// void ScStack::pushFloat(double val) { - /* - ScValue* val = new ScValue(_gameRef); - val->setFloat(Val); - Push(val); - delete val; - */ getPushValue()->setFloat(val); } ////////////////////////////////////////////////////////////////////////// void ScStack::pushBool(bool val) { - /* - ScValue* val = new ScValue(_gameRef); - val->setBool(Val); - Push(val); - delete val; - */ getPushValue()->setBool(val); } ////////////////////////////////////////////////////////////////////////// void ScStack::pushString(const char *val) { - /* - ScValue* val = new ScValue(_gameRef); - val->setString(Val); - Push(val); - delete val; - */ getPushValue()->setString(val); } ////////////////////////////////////////////////////////////////////////// void ScStack::pushNative(BaseScriptable *val, bool persistent) { - /* - ScValue* val = new ScValue(_gameRef); - val->setNative(Val, Persistent); - Push(val); - delete val; - */ - getPushValue()->setNative(val, persistent); } |