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author | Willem Jan Palenstijn | 2011-12-18 16:20:17 +0100 |
---|---|---|
committer | Willem Jan Palenstijn | 2011-12-18 16:34:57 +0100 |
commit | 49877b231916a9ed75ab5b63870e89c351aafedf (patch) | |
tree | 4d2c717496f91de0c5d44f8ce1a9ead544b9f8e1 /engines | |
parent | 8449493eff5ff26e8550dec6c50470521fc31947 (diff) | |
download | scummvm-rg350-49877b231916a9ed75ab5b63870e89c351aafedf.tar.gz scummvm-rg350-49877b231916a9ed75ab5b63870e89c351aafedf.tar.bz2 scummvm-rg350-49877b231916a9ed75ab5b63870e89c351aafedf.zip |
DREAMWEB: Move all reel functions to DreamBase
Diffstat (limited to 'engines')
-rw-r--r-- | engines/dreamweb/dreambase.h | 11 | ||||
-rw-r--r-- | engines/dreamweb/people.cpp | 12 | ||||
-rw-r--r-- | engines/dreamweb/sprite.cpp | 42 | ||||
-rw-r--r-- | engines/dreamweb/stubs.cpp | 6 | ||||
-rw-r--r-- | engines/dreamweb/stubs.h | 10 |
5 files changed, 30 insertions, 51 deletions
diff --git a/engines/dreamweb/dreambase.h b/engines/dreamweb/dreambase.h index eae1d05902..9a5d68436c 100644 --- a/engines/dreamweb/dreambase.h +++ b/engines/dreamweb/dreambase.h @@ -158,6 +158,7 @@ public: void workoutFrames(); // from people.cpp + void updatePeople(); void madmanText(); void madman(ReelRoutine &routine); void madMode(); @@ -206,7 +207,7 @@ public: void bartender(ReelRoutine &routine); void heavy(ReelRoutine &routine); void helicopter(ReelRoutine &routine); - //void mugger(ReelRoutine &routine); + void mugger(ReelRoutine &routine); void businessMan(ReelRoutine &routine); void endGameSeq(ReelRoutine &routine); void poolGuard(ReelRoutine &routine); @@ -288,6 +289,11 @@ public: void getRidOfReels(); void liftNoise(uint8 index); void checkForExit(Sprite *sprite); + void mainMan(Sprite *sprite); + void spriteUpdate(); + void showRain(); + void reconstruct(); + void reelsOnScreen(); // from stubs.cpp bool isCD(); @@ -422,6 +428,9 @@ public: const uint8 *findObName(uint8 type, uint8 index); void copyName(uint8 type, uint8 index, uint8 *dst); uint16 findExObject(const char *id); + void makeMainScreen(); + void showWatchReel(); + void watchReel(); // from use.cpp void placeFreeObject(uint8 index); diff --git a/engines/dreamweb/people.cpp b/engines/dreamweb/people.cpp index 20d67763ad..801e959a13 100644 --- a/engines/dreamweb/people.cpp +++ b/engines/dreamweb/people.cpp @@ -24,7 +24,7 @@ namespace DreamGen { -static void (DreamGenContext::*reelCallbacks[57])(ReelRoutine &) = { +static void (DreamBase::*reelCallbacks[57])(ReelRoutine &) = { &DreamBase::gamer, &DreamBase::sparkyDrip, &DreamBase::eden, &DreamBase::edenInBath, &DreamBase::sparky, &DreamBase::smokeBloke, @@ -42,7 +42,7 @@ static void (DreamGenContext::*reelCallbacks[57])(ReelRoutine &) = { &DreamBase::copper, &DreamBase::poolGuard, &DreamBase::rockstar, &DreamBase::businessMan, &DreamBase::train, &DreamBase::genericPerson /*aide*/, - &DreamGenContext::mugger, &DreamBase::helicopter, + &DreamBase::mugger, &DreamBase::helicopter, &DreamBase::introMagic1, &DreamBase::introMusic, &DreamBase::introMagic2, &DreamBase::candles2, &DreamBase::gates, &DreamBase::introMagic3, @@ -135,7 +135,7 @@ void DreamBase::setupInitialReelRoutines(ReelRoutine *dest) { } #endif -void DreamGenContext::updatePeople() { +void DreamBase::updatePeople() { data.word(kListpos) = kPeoplelist; memset(getSegment(data.word(kBuffers)).ptr(kPeoplelist, 12 * sizeof(People)), 0xff, 12 * sizeof(People)); ++data.word(kMaintimer); @@ -147,10 +147,6 @@ void DreamGenContext::updatePeople() { r[i].mapX == data.byte(kMapx) && r[i].mapY == data.byte(kMapy)) { assert(reelCallbacks[i]); - // Set es:bx to the ReelRoutine, while not all ReelCallbacks are in - // DreamBase - es = data; - bx = kReelroutines + 8*i; (this->*(reelCallbacks[i]))(r[i]); } } @@ -915,7 +911,7 @@ void DreamBase::helicopter(ReelRoutine &routine) { } } -void DreamGenContext::mugger(ReelRoutine &routine) { +void DreamBase::mugger(ReelRoutine &routine) { if (routine.reelPointer() != 138) { if (routine.reelPointer() == 176) return; // endmugger2 diff --git a/engines/dreamweb/sprite.cpp b/engines/dreamweb/sprite.cpp index 1e980de015..cc6b09fd68 100644 --- a/engines/dreamweb/sprite.cpp +++ b/engines/dreamweb/sprite.cpp @@ -88,7 +88,7 @@ Sprite *DreamBase::makeSprite(uint8 x, uint8 y, uint16 updateCallback, uint16 fr return sprite; } -void DreamGenContext::spriteUpdate() { +void DreamBase::spriteUpdate() { Sprite *sprites = spriteTable(); sprites[0].hidden = data.byte(kRyanon); @@ -118,30 +118,19 @@ void DreamBase::initMan() { sprite->walkFrame = 0; } -void DreamGenContext::mainMan(Sprite *sprite) { - push(es); - push(ds); - - // Recover es:bx from sprite - es = data.word(kBuffers); - bx = kSpritetable; - Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16); - bx += 32 * (sprite - sprites); - // - +void DreamBase::mainMan(Sprite *sprite) { if (data.byte(kResetmanxy) == 1) { data.byte(kResetmanxy) = 0; sprite->x = data.byte(kRyanx); sprite->y = data.byte(kRyany); sprite->walkFrame = 0; } + --sprite->speed; - if (sprite->speed != 0xff) { - ds = pop(); - es = pop(); + if (sprite->speed != 0xff) return; - } sprite->speed = 0; + if (data.byte(kTurntoface) != data.byte(kFacing)) { aboutTurn(sprite); } else { @@ -177,9 +166,6 @@ void DreamGenContext::mainMan(Sprite *sprite) { sprite->frameNumber = sprite->walkFrame + facelist[data.byte(kFacing)]; data.byte(kRyanx) = sprite->x; data.byte(kRyany) = sprite->y; - - ds = pop(); - es = pop(); } void DreamBase::walking(Sprite *sprite) { @@ -487,25 +473,23 @@ const Frame *DreamBase::getReelFrameAX(uint16 frame) { return base + frame; } -void DreamGenContext::showRain() { +void DreamBase::showRain() { Rain *rain = (Rain *)getSegment(data.word(kBuffers)).ptr(kRainlist, 0); // Do nothing if there's no rain at all if (rain->x == 255) return; - ds = data.word(kMainsprites); - si = 6*58; // Frame 58 - ax = ds.word(si+2); // Frame::ptr - si = ax + 2080; + const Frame *frame = (const Frame *)getSegment(data.word(kMainsprites)).ptr(58 * sizeof(Frame), sizeof(Frame)); + const uint8 *frameData = getSegment(data.word(kMainsprites)).ptr(kFrframes + frame->ptr(), 512); for (; rain->x != 255; ++rain) { uint16 y = rain->y + data.word(kMapady) + data.word(kMapystart); uint16 x = rain->x + data.word(kMapadx) + data.word(kMapxstart); uint16 size = rain->size; - ax = ((uint16)(rain->w3() - rain->b5)) & 511; - rain->setW3(ax); - const uint8 *src = ds.ptr(si, 0) + ax; + uint16 offset = (rain->w3() - rain->b5) & 511; + rain->setW3(offset); + const uint8 *src = frameData + offset; uint8 *dst = workspace() + y * 320 + x; for (uint16 i = 0; i < size; ++i) { uint8 v = src[i]; @@ -872,7 +856,7 @@ void DreamBase::textForMonk() { } } -void DreamGenContext::reelsOnScreen() { +void DreamBase::reelsOnScreen() { reconstruct(); updatePeople(); watchReel(); @@ -880,7 +864,7 @@ void DreamGenContext::reelsOnScreen() { useTimedText(); } -void DreamGenContext::reconstruct() { +void DreamBase::reconstruct() { if (data.byte(kHavedoneobs) == 0) return; data.byte(kNewobs) = 1; diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp index 6b7e9a7784..4ac13ea3fb 100644 --- a/engines/dreamweb/stubs.cpp +++ b/engines/dreamweb/stubs.cpp @@ -3273,7 +3273,7 @@ void DreamGenContext::allPointer() { dumpPointer(); } -void DreamGenContext::makeMainScreen() { +void DreamBase::makeMainScreen() { createPanel(); data.byte(kNewobs) = 1; drawFloor(); @@ -3697,7 +3697,7 @@ void DreamBase::putUnderZoom() { multiPut(getSegment(data.word(kBuffers)).ptr(kZoomspace, 0), kZoomx + 5, kZoomy + 4, 46, 40); } -void DreamGenContext::showWatchReel() { +void DreamBase::showWatchReel() { uint16 reelPointer = data.word(kReeltowatch); plotReel(reelPointer); data.word(kReeltowatch) = reelPointer; @@ -3707,7 +3707,7 @@ void DreamGenContext::showWatchReel() { data.byte(kShakecounter) = 0xFF; } -void DreamGenContext::watchReel() { +void DreamBase::watchReel() { if (data.word(kReeltowatch) != 0xFFFF) { if (data.byte(kManspath) != data.byte(kFinaldest)) return; // Wait until stopped walking diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h index aeda662283..de03e45c62 100644 --- a/engines/dreamweb/stubs.h +++ b/engines/dreamweb/stubs.h @@ -61,10 +61,7 @@ DreamBase::showFrame(frameData, x, y, frameNumber, effectsFlag); } void width160(); - void spriteUpdate(); - void mainMan(Sprite *sprite); void zoom(); - void showRain(); void commandOnly(); void commandOnly(uint8 command) { DreamBase::commandOnly(command); @@ -77,7 +74,6 @@ bool checkIfEx(uint8 x, uint8 y); void commandWithOb(); void commandWithOb(uint8 command, uint8 type, uint8 index); - void updatePeople(); void blockNameText(); void walkToText(); void personNameText(); @@ -171,8 +167,6 @@ void playChannel1(uint8 index) { DreamBase::playChannel1(index); } - void reelsOnScreen(); - void reconstruct(); void look(); void autoLook(); void doLook(); @@ -238,7 +232,6 @@ void checkFolderCoords(); void nextFolder(); void lastFolder(); - void mugger(ReelRoutine &routine); void singleKey(uint8 key, uint16 x, uint16 y); void loadSaveBox(); uint8 nextSymbol(uint8 symbol); @@ -295,7 +288,6 @@ void openTomb(); void hotelControl(); void obsThatDoThings(); - void makeMainScreen(); void delEverything(); void errorMessage1(); void errorMessage2(); @@ -316,8 +308,6 @@ void set16ColPalette(); void showSaveOps(); void showLoadOps(); - void watchReel(); - void showWatchReel(); void afterNewRoom(); void madmanRun(); void showDecisions(); |